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Description: The second in the Blair Witch games also published by G.O.D. but this time developed by Human Head Studios. This ... more Newest Review: ... is Robin Weaver. She leads you back to her equally strange spiritualist grandmother's house at the edge of the woods who ... more More other PC games
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by - written on 21.01.01
Rating:
So another Blair Witch horror/adventure reaches our PCs, and with one still to come, it has to be said that things are really beginning to get a little stale. Coffin Rock is not a bad game, though. The omnipresent puzzle solving of the first one has been toned don somewhat, in favour of a more swashbuckling approach. So, instead of merely snuffling about looking for clues, you're apretty much required to shoot or slash just about anything that moves. This fairly linear slant is not to the detriment of the plot, and in true Blair Witch style there are suprises aplenty... One of the most innovative elements to the story is the series of ...
by wampyrii - written on 01.04.01 (Very useful, 34 readings)
Rating:
I can't say I ever played the first game in this series although I have heard that it is meant to be quite good. Obviously if this is the case then something went horribly wrong in the production of the second game. Loosely based upon the Blair Witch phenomenon, this tells two stories which run parallel to each other. You are a man lost in the woods suffering from memory loss and who keeps having flashbacks to your time in the American civil war leading a patrol in the same woods. As the lead character Lazarus, you must not only solve puzzles in order to regain your memory and discover your reason for being inthe woods in the first place but also fight ...
by 3rd Rock Satan - written on 04.02.01 (Very useful, 16 readings)
Rating:
Blair Witch 1: Rustin Parr was a fairly competent game. It had the right atmosphere, the Nocturne engine really suited the game, it had enough action and puzzles to keep people happy and for £19.99 it lasted a good while. Blair Witch 2, like the film, is not as good as the first. This time the emphasis is more on action then on puzzle solving, obviously trying to get into the mainstream market, but although this should prove its biggest advantage it works the opposite way, as mentioned later. You play a soldier who is found by a young girl called Robin Weaver in the woods of Burkitsville. You are taken in to her home and while resting you find out ...
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