* Prices may differ from that shown
Red alert 2 is an old game, but that doesn't stop it being a great game. This essence of this game is a RTS (real time strategy game), with a sort of mission mode, as well as a skirmish mode, and an online mode (I can never find only people to play). You can choose a country to play as, which come under two main forms, communist vs capatilist. The idea behind this game is that world war 2 never happened, and instead "red alert" happened, and the world went to war. Graphics: The graphics in this game are admittedly not brilliant, it is an old game, but in some ways this is an advantage, because it means you can play this game on weaker gaming systems, and you won't need to worry about things like lag. Gameplay: I think this game has got better RTS gameplay than most new modern games I have played. Each faction, communist vs capatalist has its own set of units, and thus different strengths and weaknesses. The capatalists have access to super fast bomber jets, carrier helicopters and agile missile batteries, with customisable uses. In general, the capatalists seem to have faster and more "intelligent" uses. The communist countries tend to have slower vehicles and infantry, but they back "a greater punch", such as the mighty maurader battle tank, with a twin cannon and anti aircraft missiles, or massive bomb aircrafts, that move incredibly slowly, but can raize any building they reach. On top of this, each country within each faction has its own "special unit". These include snipers for the british army, South korean bomber jets, Libya suicide bomb trucks, American para- troopers, French grand cannon defence structures and much more! In fact I think there are around 16-20 countries you can play as, each with its own specialized unit. As well as land units, there are also see units, although admittedly these do play somewhat of a limited role in most maps. Really the only useful ships are the "artillery" ships, the capatilist aircraft carrier, or the communist battleship. Most of the others don't have much use out the water, and as most maps are mostly land, they see limited use. Still I mention it for completeness The game basically evolves around building an army/defences, collecting gold using excavators from mines (which you basically fight over), and building energy generators (and attempting to infiltrated/destroy enemy generators) to knock out the power, causing all the enemies defenses to shut down. You then basically want to annilate your enemy. Another brilliant thing about this game is the fact that there is no population limit, you can have as many units as you want. This and a create your own map feature just leads to massive 200 vs 200 unit battles that you can play out. This is pretty much the only game I know where you can do this. As a result however, the graphics had to be "dumbed down". You can also build a "special" building, which is basically a thunderstorm generator for the americans, or a nuclear missile silo for the communists. But you can turn this feature off, if like me you kinda find those things annoying. Anyway, overall then, if you are a fan of RTS, you really have to try this game out, its way better than modern counterparts (I would say this is better than RA3), and its pretty cheap to. The only problem you may have is installing it on newer operating systems, I understand that it can be done, but it is not quite as simple as new games, simply because this has been designed for older operating systems. But overall I give this 5/5, as you can't be a true RTS fan without playing this game.
The sequel to the cult classic game Red Alert. For those who have never played it this is a real time strategy war game where you build up bases, defenses and weapons to win the battles. This game pits the Soviets against the Americans in war for the planet. This game includes a number of game play modes for the player to feel immersed in the battle, in the war. Firstly there is two campaign modes. The first, you play as the Americans first off defending yourself against the Russian onslaught and later turning the disadvantage around and attacking back. The second, you play as the Russian's, trying to take over the worlds resources, trying to destroy the Americans. As you progress through each of the campaigns you gain access to new and more powerful weapons and tools. These campaigns feel relatively complete although there is a lack of replayability there, as once you have found a tactic you will be able to walk through them with little to no difficulty. The later missions are quite difficult and require a little thought rather than build the most tanks. The second game mode is Skirmish. This is a quick battle game where you pick a side and try to win control of a map. These games can take anywhere from 2 teams per map or on the larger maps up to 8 teams. You can set up which teams are in which side or if you want a real challenge you can make it seven vs you! This mode has much more replayability than the previously mentioned campaign modes as you have much more control over what is available, where you start and who you are up against. The graphics on this game can still hold up today, they are nothing fancy but get the jobs done. Also includes mid campaign featurettes which are a good laugh to watch. Overall this is a very good game which seems overall very complete within itself, replayability may become an issue over time but skirmish mode should ease this problem. I would recommend playing this if you have never played this type of game before it is light hearted and fun and easy to get into.
I recently rediscovered this game after looking for classics of my childhood to play on my net book. This is my favourite RTS, and was my introduction to gaming. The game is set around a soviet conquest to take over Europe. There are 2 main story lines, one of the allies and one of the soviets. Later expansion packs show the Soviet story to be the factual one. The game focuses around base expansion and resource collection, one giant vehicle can unfold to make a command centre, around which a base is built. From there, air fields, barracks and power stations are all constructed, even dock yards are available. All cut scenes are acted by real people rather than animated characters, and this adds a sense of humour to the game. The units voices are also often funny, due to the age of the game meaning they repeat very often. I would recommend the game, as it is good value and a classic.
I think that I must say this is my all time favourite PC game, PERIOD! ==== Background info ==== Red Alert 2 is set in the late 1970's and is the sequel Red Alert 1 ( the brief outline of that is that Albert Einstein went back in time and assassinated Hitler to prevent WWII and you then deal with the fallout). In Red Alert 2 the U.S is shockingly surprise attacked by the Soviet Union, with it's leader being controlled by the evil Yuri and his mind control. The campaign sees you being placed as the commander of the Allies ( The U.S.A, and most of Western Europe ) in their attempt to defend their freedom and stop the ruthless Yuri and his psychic corp from acheiving their aims of global domination. ==== Main Campaign ==== Overall I found the main campaign a very enjoyable playing experience, it is not always just a simple case of build your base and destroy the oppositions, you have specific missions involving Special Agent Tanya where you must guide her to achieve certain objectives, sometimes under a time limit. The units available to you, the commander changes the further into the game you progress, as you acquire new technologies such as the prism tanks (tanks which shoot a concentrated beam of sunlight whose damage increases when more prism tanks are present in the area), a mirage tank which will turn into a tree when it is stationary and other completely rediculous concepts such as time travelling soldiers that can teleport and a weather controlling machine! It is also possible to play a Soviet campaign and attempt to complete Yuri's vision of a psychic world! I didn't really find that particularly enjoyable and as such it won't feature much in this review. Depending on the difficulty you start the campaign it can be relatively easy or extremely difficult! ==== Other Features ==== Red Alert 2 allows you to play single player skirmish modes when you don't feel like playing the campaign, each nation has its own special units which you must use to defeat your enemy. Red Alert 2 also still has a fairly active online community where players can play against others from all over the globe to prove they are the ultimate commander. ==== Requirements ==== Windows 98 or newer. 266 MHZ processor 64 MB of RAM 350 MB of Hard-drive space 2 MB of dedicated graphics memory A CD/DVD drive. ==== Price ==== This game is available for the measly sum of £5 which I consider absolutely fantastic value considering the amount of time you spend playing it. It is available from all good retailers of games and media ( Such as Amazon and Play.com) Summary: An excellent RTS game and one every person should have in their collection. Kirov Reporting!
The Command and Conquer franchise is a vast one, but probably the very best of the bunch is Red Alert 2, a thrilling installment that builds on the numerous entries before it, and has a nice wink and nudge with the knowingly cheesy cut-scenes that introduce all the missions. This is an RTS that is accessible to people who wouldn't usually play the genre, but also has enough crazy weaponry and technology to please fans of the series. Although there are two discs, so you can play as both the Allies and the Soviets, the canonical story involves the Soviet Union invading the USA and somehow ridiculously catching them by surprise. The game is also rather notorious for its level where you can blow up the World Trade Center, although I believe this was removed from post 9/11 versions of the game. Nevertheless, regardless of this sort of controversy, this is a supremely well crafted RTS that's got some impressive visuals, and gets pretty hairy and intense in some of the latter levels. As per usual, the game is presented as though like some dodgy B-movie on a late night film channel - it gets some washed up actors in front of a low budget soundstage for the cut-scenes, but knows what it's doing and is rather charming as a result. It's an interesting opposition to the actual gameplay, which is mostly quite serious and very well organised. It's never a bother to work out where your resources are, thanks to a map that highlights where your various units have slunk off to (although most of the time you should keep them on a tighter lead than that!). The game also introduces the ability to use nuclear weapons, and although they're not the easiest thing in the game to get, launching a nuclear strike against your enemies is quite an awe-inspiring event to watch. RTS fan or not, this is a fun and exciting game that keeps the pace fast, and doesn't get too challenging until the later stages, meaning it's perfect for those new to the genre. Also, there's other settings meaning veterans won't have too easy a ride, either.
Command and Conquer Red Alert 2 is a very loud and colourful strategy game with a strong emphasis on fast, fun gameplay. As in its predecessor the game revolves around a war between the Allies and the Soviets, with each side having its own unique range of units and structures. The familiar C&C formula remains, requiring you to harvest and refine ore in order to build units, barracks, factories, radar facilities, base defences and so on, but the maps are a lot more varied this time round, including jungles, frozen wastelands, and best of all cityscapes, which provide tactical opportunities as you can now garrison your troops in all manner of buildings, including skyscrapers, houses and service stations, at which point they will fire out of the windows at any enemy units within range. The units are rather silly but great fun to use, and the balance between the two sides is excellent, making for some really interesting and exciting battles. The allies have GI troops, who can entrench themselves with machineguns and sandbags, light tanks, jet fighter/bombers, rocketeers, prism-tanks that fire deadly beams of light, teleport-capable chrono-harvesters, carrier ships and IFV trucks, which change capability depending on the infantry unit placed inside. For example, if a GI is placed inside they have a machinegun turret, whereas if an engineer is inside they have a mechanical arm that can be used to repair other damaged vehicles. The Soviets rely on cheap but numerous conscript troops, huge mammoth tanks, long range V3 rockets, Rocket-firing dreadnoughts, submarines, tesla troops and tesla tanks, machine-gun equipped harvesters, huge bomber airships and spider-drones, that can tear troops to pieces and leap on top of vehicles, slowly dismantling them from the inside. There are some great special weapons available to each side too, with the allies having a chronosphere that can teleport a group of units anywhere on the map, and a weather machine that brings down devastating lightning storms, whilst the soviets have nukes and the iron curtain, which can make a group of units invulnerable for a short period of time. The game is fun in single player mode, with varied missions, entertaining voice-acting and the usual cheesy, over the top FMV cutscenes and rendered cgi battles, but is infinitely more fun in multiplayer mode played over the internet, via Westwood's excellent battlenet server. The visuals are basic but incredibly charming, and their simplicity means that the game runs well over even ropey internet connections, and the varied and fast-paced nature of the game means that it is ideal for a quick blast or long drawn out games alike, with the wide variety of tactics available meaning that the gameplay never gets old. The pounding and bombastic industrial/metal soundtrack is great too, adding even more excitement and fun to the game. Straightforward, unpretentious and immensely playable, Red Alert 2 is tremendous fun and has near limitless longevity. Easily one of the best real time strategy games ever made!
This game is a follow on to the original. The scientist Albert Einstein goes back in time and stops Adolf Hitler from ever being born, this was ofcourse done with good intent, however because of this it allowed (in an alternate reality) Stalin to amass a huge force. This is ofcourse a bad thing, and thus it is essential to stop him at all costs. With a complete arsenal of futuristic weapons, soldiers, buildings and tanks available this is easily one of the greatest games in the series if not the greatest. A complete success and a highly amusing story line (and as per usual the amazingly brilliant rendered cut scenes) make this game an instant hit and should be in your games collection already if you are reading this review. It is simply unmissable and even though it is old, it is still impressive and the story line is deeply emersive. Ontop of this, the online and LAN capabilities of this game are amazing and should not be ignored after this game is finished (there is ofcourse the usual play as both sides to this game giving it twice the life span and amazing replayability)
I've been playing this game since the month it was released many, many years ago. To be honest I don't think theres ever been a moment where i've thought, "I'm bored of this", or "This is getting old" - the game simply lives on without fault. <--TheCampaign--> Campaign mode in RA2 (Red Alert 2) is good fun, but it can be slightly restrictive. Playing as either the Soviets or Allies, you must fend off enemy advancement in a series of missions which involve the destruction of buildings and killing of military vehicle and personel. For a better offline experience, Skirmish mode allows to play again computer controlled players on which ever map you chose. This mode leads to some truely epic battles and contruction of some monstrous bases. <--TheMultiplayer--> Multiplayer offers so much diversity and sense of fun, its no wonder that after around a decade of being in existance, there are STILL players lurking around the online-mode of RA2, awaiting other players to challenge them. Multiplayer mode has the same layout as the offline skirmish mode, you pick the map, the country and colour you wish to play as, await other players to join your game (up to 4), then load it up and start. The game involves building a base. This includes a Barraks (for troop replacement), a War-factory (for tank manufacture), an airforce buidling (to allow the building of planes), an ore-refinery (for collection of Ore and therefore money), and many, many other things. You can even switch on 'allow nuclear weapons' for the chance to build weather controlling devices and nuclear missile silos capable of inflicting monumental damage. <--Conclusion--> For an incredible online experience, RA2 is definetly the game for you. But if your more into campaign or skirmish play then buy this game nonetheless, as it offers just as much fun for both types of players despite its age!
Probably my favourite game of all time, one of the best real time strategy games avaliable. The orginal Command and Conquer Red Alert was based on a game called Dune. Although it was released back in 2000 it still has excelent game play even though I have been playing it for years. The game itself is set in the early 1970s, and you play as one of two sides, the allies or soviets. You can play both side campagins. It also has multiplayer although this is no longer supported but you can still play it online, where you can battle agaist other players, you can play all different types of matches, like free for all, team matches, naval unit only, ground unit only and other sort of matches so plenty of choice. There is still a league and rankings avaliable for multiplayer and it has been heavly modded over the years with a lot of additional maps mades so plenty of oppotunity to play.
I've always been a big fan of Strategy games such as Age of Empires, Age of mythology and Rise of Nations, but I have never played on a Command and Conquer game before this, not even Red Alert 1. As soon as I saw this game at a friends house I wanted it. I thought it looked alot faster paced and more exicting then many of the previous strategey games I had played and i was right! If you watch someone playing this game you will look in awe as they command their vast army of tanks, planes and soldiers around, creating huge buildings and their base growing at a rapid rate. But when you get to know the game, all these things will become second nature to you. - - Gameplay - - Red Alert 2 has just about the fastest game play I have ever seen in a strategy game. The speed is controllable and you are able to make it faster or slower depending on your ability and how you wish to play the game. This fast pace means the game is never boring and there is never nothing to do, you are constantly kept busy, constantly trying to grow your mini empire building structures such as Barracks(which alow you to create troops), Defenses, Diferent troops, or machines such as tanks and planes. The unique way in which you can select these to build means you can have lots of things building at once (considering you have the funds). You are also able to queue up troops and buildings in each of the production categories so while you are concentrating on organising your soldiers into perfect lines of defense (im a bit of a perfectionist/sado for that :P) or rolling your war machine over to reak havok amongst an enemy's base, your production plan will be being completed for you back at the base. - - Single Player - - The single player on this game gives you alot to do, you can choose from the campiagn or a skirmish. There are 2 campaigns for you to do, one from the perspective of the USA and another where you play as the soviets. These campaigns are a perfect way to teach you how to play the game and it slowly builds you up in dificulty and in the amount of troops and buildings you have at your disposal. This progression is a very fun way to learn everything there is to know about the game and it means you get to use everything so you know the advantages and disadvanteges of every building and every soldier and when is the best time to use each. I strongly recomend any first timers to the game do atleast one of the campains first. When I first played the game I had only watched my freind wizz around the screen setting up buildings and comanding troops so when I came to setting up the base which alows you to do everything in the game (construction yard) I just drove it around for 30 minutes! Both of the campaigns have great stories and have great cut scenes which are reminiscent of a movie, which is great for a game! At the start of each mission you feel as if your are personally being told what you are needed for instead of some cartoon jabbering at you. The Skirmishes are bassicly quick games where you can play against anything from 1 to 8 computer players. One problem which I have found with this is that you can't have any alies, but that is only a small problem in a great game so i'm not too fussed. When starting a skirmish you get to choose either Allies or Soviet. Inside each you have a great variety of countries to choose from, each with their own specail abilities, from France who have the high powered "Grand Cannon" to Russia which are able to use the special "Tesla Tanks". I personally believe France and America are overpowered with thier perks which leads to less variety in the countries used in online play, which leads me on to the next topic: - - Multiplayer - - If you wish to play against real people and have an internet connection (which you will have if your reading this :P) then you can choose from either Quick Matches (finds a random player to fight, usually in under 10 seconds), Ranked Matches (You play a game against a random player around your level which is recorded on a leaderboard), or custom matches (You make your own map decide all the options and play with up to 8 freinds, random people or computer players. The online play is Very VERY fun! Over the years that I have had Red Alert 2 I have played so many games with my friends and with new people and have continually gone back to playing it despite getting new games such as Half life 2, Halo3, Call of Duty ect... but unfortunately it no longer works on my new computer for reasons that are completely unknown. This reliablitly is a big issue in Red Alert 2, as alot of my freinds have had the game I know people that have not had any problem but I also know people who like me cannot play the game at all. Overall I definately recommend this game! It is a must buy for anyone who likes games such as Age of Empires and Age of Mythology, and these days you can pick it up for under £5 which is a bargain! - - Some extra info - - This game was surrounded by alot of contreversy after the events of september 11th. In one of the missions for the soviets you are ordered to blow up the pentagon and in another, you gain bonus crates if you destroy the twin towers. On top of all of this, the game boxes contained an image of New York under attack with the twin towers and a plane flying close to them. Just a bit of info for you :) Enjoy the Game!
Red Alert is one of the best known Real Time Strategy (RTS) games on the PC. Indeed, it is so popular it has been released on many other games platforms over the years and has a strong legacy of sequels, prequels and modifications to keep any budding battle commander entertained for... well, eternity! Red Alert 2 made some vast improvements on the earlier games. The interface is similar - a large portion of the screen is given over to the battle-field command (where you can see all your military units, structures, defenses etc. etc.) with a narrow control panel down the right hand side of the screen (for training new units, or viewing the radar etc.) A seemingly insignificant, but incredibly useful new feature of this game is the ability to "queue" units to build. In the old days, players would have to keep returning to the menu to select "Build Infantry Soldier". Nowadays, you can set up to 30 units to train at once and let them get on with it! The game has two main modes of play. Multiplayer matches can be played online, in networks or against computer opponents. There are plenty of maps to choose from (each with different geographic features, different resources and different strongpoints). Players can set about building a base, amassing an army then kicking the living daylights out of up to 7 other players. The game is fully customizable (number of starting units, amount of money, map type, game length etc. etc.) and can work as a good strategy training ground for the main missions. The second general mode of play are the main missions or "Solo Campaign". Here, the player chooses one side (either the Soviets or the Allies) and plays through a series of 20 or so missions to fight for world dominations. The missions are extremely varied and many (especially towards the end of the campaign) can be fiendishly challenging. I would estimate that each side has at least 20 hours of quality gameplay locked away in it - making a total of 40 hours which really is quite impressive! Then, of course, you can crank up the difficulty level if you're finding it too easy. The Skirmish mode (mentioned previously) adds a great deal more gaming time. Overall, a very engaging game. If you are keen to compare RA2 to previous titles, I would definitely advise buying this version of the game. Improved graphics, improving interface and more exciting units than you can shake a stick at. The game retains Westwood's slightly quirky style of humour and never feels "too serious" - which I think is a good thing. I don't have a great deal of experience with the later Command and Conquer titles. I feel RA2 offers a balance between simplicity, playability and longevity - it's engaging, without being to complicated and whole heap of fun!
In a grim alternate reality, where Albert Einstein travelled back in time and erased Adolf Hitler from space and time the world is unfortunately not a happy place. The power vaccum this created allowed Joseph Stalin to amass a force big enough to invade Europe with, resulting in a worse war than WW2 in which all of Europe except for the UK fell to the red menace. Stalin was ultimately defeated however, but now a new Soviet premier named Romanov and his top advisor Yuri have their eyes set on the USA and launch a massive co-ordinated strike against the US mainland using psycic attacks to disable the Americans ability to retailite properly. Mush of the US is taken by surpise, will you save the world from total Soviet domination or ensure a glorious Soviet victory against the Allied dogs? Complelling and fun RTS gameplay in a slightly different style to its predecessors, the storyline and live action FMV sequences are more 'campy' and B-Movie than before, but it is a change which i feel worked well. The gamplay is well balenced and very well thought out, with every unit having its own special role and advantageous situations. The superweapons are awesome (in the origional sense of the word) and can really help break a stand-off situation ,seriously heating up this alternative Cold-War. As long as you dont feel your nerves will be touched by such actions as: Missle striking the Statue of Liberty, blowing up the World Trade center, nuking civilians, turning the Eiffel tower into a giant tesla coil, carpet bombing Moscow and mind controlling the president then this is the RTS for you. It's colourful graphics, chunky feel and awsome Frank Klepacki soundtrack are sure to delight.
The story (Red Alert 1) Basically, a scientest in 1959 goes back in time and abducts hitler before he comes to power this results in russia and america in global warfare. (Red Alert 2) That war ends then a new leader come to power in russia with a mind controling cheif adviser who make the leader of russia start another war which starts in america. The Story 58% out of 100% Gameplay It is not to hard and not to easy but the graphics are very poor. There are quite a few missions for both teams starting in america.The gameplay 80% out of 100% Graphics Compared to the flight sims etc which you can get out now it is very poor. 45% out of 100%
Well Westwood deserve the utmost praise, for this the second instalment of Red Alert. This time its back with more missions, tanks, and weapons. The same old format has been kept, and while some people criticise this, how do you make something perfect better? Then, there are missions, which stretch you to the edge of your capabilities and then ask for more. Of course there are skirmishes for everyone, and while these are similar and get repetitive, they are still so much fun to play. So Whats Got Better? Obviously the graphics are now much better, there is greater detail and you can easily distinguish between the different troopers. Also, the buildings look much better with more variation and little details, which add a lot. There are a dozen missions for both Soviet and Allies, which increase in difficulty until you find it challenging no matter how experienced you are. Also, many of these are set in cities, which can cause congestion, but have the up shot of troops being able to garrison buildings. Also, in this game there are loads of maps for skirmishes with varying number of enemies to fight. It is nearly impossible to get bored of playing on the different maps. However, I did find there werent enough large maps to play against many enemies. The greatest advantage in this game is the specialised troopers. Each country has its own special unit, be it the French Grand Cannon, or British Sniper. These really update the game, now you can feel patriotic and pit yourself against different enemies. The only other large improvement is being able to order many units to be made one after the other, this means that you can make them and forget about it so you can concentrate on more important thing like fighting. Disadvantages Very few, network play isnt very good because of the large amount of information that has to be sent and there are too few varieties of teams. As you can only choose from Soviet and Allies once again, but with innovative new vehicles this isnt a problem, and you will still be immersed. Anything I Need To Know Before I buy it? If youre not familiar with the Command and Conquer control system it can take a little while to get used to, however, this came comes with a useful tutorial, which is great for new gamers. Other than that its pretty straight forward, although a middle of the range or better processor is best to play this game on, most systems can handle it. It costs around £15 from most retailers.
If u like blowing things up for no apparent reason, kicking other people's ass online, generally just enjoy shooting or explosions, and making bases strategising your way through enemy frontlines I would highly recommend this game for you. This game is a real time strategy game. The story mode (mission) is highly enjoyable with objectives that you could not get in any skirmish match. This is a very addictive game as even when you finish the story mode missions, every skirmish match is different. i can honestly say that im still not bored with this game and i don't think i will. Red aleart 2 is easily better than Red alert 1 due 2 the improved graphics and game play. It is a guarantee that every game you play will always be different.