| Product: |
Command & Conquer: Generals (Deluxe Edition) (PC) |
| Date: |
13/06/09 (4 review reads) |
| Rating: |
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Advantages: Simple yet addictive gameplay
Disadvantages: Poorer graphics
This deluxe edition includes the original C&C "Generals" as well as the "Zero Hour" expansion pack that followed.
For those who have never played Generals, it is perhaps best describe as a more serious 'grown-up' version of its sister "Red Alert" franchise.
The main difference between Generals and Red Alert (as well as older Command & Conquer titles) is the switch from two opposing forces (such as allies versus soviets or GDL versus NOD) to a choice of three opposing forces: China, USA and the GLA (a sort of middle-eastern 'terrorist' pastiche). This tripartite power balance provides a far more convincing and engaging story, not to mention some unpredictable gameplay. For example, your squadron of expensive, high-tech American battle tanks might be moving in for the final offensive against the Chinese defences when a GLA suicide bomber might run into their path and obliterate them!
The gameplay tends to focus on numbers rather than strategy - you need to generate more money than your opponents more quickly. This enables you to build twice as many units so that you can blow them off the map. It may sound one dimensional, but it is addictive.
Although the graphics are a little dated by today's standards, the sound effects make up for it: frenzied battleground explosions are layered with adrenaline pumping beat-music.
The expansion pack provides a few new units, but nothing noteworthy. However, the new story and missions are good.
Summary: A classic addition to your gaming library
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