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Command & Conquer Generals (PC)

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    11 Reviews
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    • More +
      09.06.2012 01:38
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      like the other C and C games

      Some of you may know the brand command and conquer. To give a brief overview of the brand, its sort of a modern day with a bit of sci fi added fast paced strategy game, and this one is no different.

      Ok, to start off with, I should probably mention that this game has no real overall plot, it just seems that for some reason a war has broken out. There are 3 armies to choose from. Either the USA, who have the highest technology, the best aircraft, and some of the highest productions costs.

      Or play the mighty china, with the strongest units in terms of a full front attack (the overlord tank is just deadly), and with fast production times, but with a lack of any fast attack units that USA and GLA have.

      Finally there is the crafty GLA (Global liberation army), kinda like the terrorists. This army benefits from cheaper costs, more mobile armies, underground networks and earning money for every kill that they make.


      There are a few things about this game i like, and others that i do not. I like the quasi sci fi style match up. The tanks and some of the vehicle are a bit fantasy style, but not so much that it doesnt feel like they couldn't be made. I also like the fact that building can be built anywhere you want, and their is no vehicle or unit limit, the army can be as large as your resouces can gather! Finally I like the fact that you can build building that acquire resource, meaning you do not have to faff around trying to find resources for the entire game (but you do at the start).

      So what do i dislike? I dislike the fact that the game is so fast based, and more about attacking rather than defending. I just feel that for a game where you can have unlimited units, it feels a bit lame that most of the battles seems to take place with only 8 or so tanks and some infantry units. It just kinda ruins that special part of the game, or it does in my opinion anyway.


      Ok, in summary. This is a pretty bog standard Command and conquest game, and out of all the ones I have played, it is probably the most realistic, and kinda retro style and cool. however it also has the weakest plot, and like all the other games in C and C series, the pace is too fast for my liking, I it to be more about building vast armies and epic battles taking place, but thats just my preference.

      Overall, its another game in the command and conquest, and I would say personally I think red alert 2 is better. BUT red alert 3 isnt that good, and I am aware that they are making a generals 2, which is set to be awesome, so I would see how that is before buying any.

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      14.12.2009 04:03

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      Matches the huge heights set by the last game

      The Command and Conquer series has seemingly gotten better and better up to a point. I thought that they couldn't be topped with the superb Red Alert 2, and while Generals DOESN'T beat RA2, it is a solid follow up that's just as good, and features some juiced-up visuals that were at the time quite testing for even good gaming rigs. However, the jovial tone that permeated throughout the previous B-movie entries persists, making this yet another fun yarn that never gets serious and political like more misguided attempts have done.

      What Generals has done is really balance things out quite agreeably; it isn't possible to just take over and reign destruction within a few minutes, for the units have all been powered down a bit, meaning that you have to fight a bit harder for your glory. However, don't you worry, because the nukes and chemical attacks will still deliver the torrent of mayhem that you'd expect; you just have to fight a little harder and earn a little more money to use them! The game is also a lot more open-ended because it has a ranking system, wherein you can build up a bigger and more powerful army by "levelling up" your units to veterans. This is vital in the later missions, where bare bones units won't cut it.

      This really is a reinvention of the conventions of the series, and while it's ultimately just stylistic stuff - like allowing you to zoom in like never before, and also rotate around your units - it does add a whole new dimension to the series. Gameplay-wise, it hones a few niggles but mostly just matches the charm of the original rather than topping it.

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      26.05.2009 22:01
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      If found cheap buy, otherwise buy Tiberium War or RA: 3

      Generals is a branch off of the main Command and Conquer series, that does not include the main characters such Kane. While the game is a branch of, it maintains the same style of game play of the series; but in my opinion loses some of the essence of the series in the process.

      Generals follows in the same model as previous games in the series, in that you establish your base of operations for the level, collect resources, build up your army and crush your enemies. Within the game there are three different nations and organisations the player can play as these are, the USA, China and GLA (a terrorist organisation). The country or organisation that the player chooses determines the way the play has to play the game. As the USA uses superior technology, which comes at a price, while the Chinese use number and big tanks, while the GLA use stealth and shadow techniques because of their limited resources and have to scavenge.

      The way the game in story mode is delivered is through live action cut scenes at the beginning of each level. Although in Generals, the way this is done is through news reporters giving reports. The problem I have with this is it does feel like you are being engaged with the game, unlike Generals predecessors and successors have done. As it is the over the top acting that many who enjoy the Command and Conquer series enjoy watching as part of the game, as it is established characters that you can relate to.

      In terms of game play, the game plays the same as all the other games in the series but the user interface has been redesigned. The way the game has been designed is by removing the production queue at the side of the bar and the only way the production queues can be accessed is by clicking on the relevant building on the screen. This creates a problem as you continually have to go to that building to start production of a particular type of unit, this can mean you are taken away from the main action, if for example your units are in battle and need reinforcements, your attention is distracted.

      The type of PC that is needed to run the game does not have to be the most up to date to be played, but will need something of decent quality to play; as it is not the most taking of games unlike something like Supreme Commander. The graphics of the game are decent, as it was a move from 2D to 3D graphics but nothing special that makes the game stand out.

      What this game seems like is just a stand-in between game releases, which it is, as not long after EA released Command and Conquer 3: Tiberium Wars. While the game is good it is not up to the usual stand of the franchise, as it feels like a game that was churned out just to make money. As although there is nothing especially wrong with the game, there is nothing special about the game either to make it stand out other than the name, Command and Conquer.

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      27.12.2007 15:15
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      An excellent game, hours of fun, but only for the RTS fan

      If you thought Red Alert 2 was good, then I recomend you play this excellent game. Since playing the original Red Alert on Playstation, I have been a Command and Conquer fan. It really took hold when I eventually got around to owning Red Alert 2 on PC.

      Generals is in a sense an updated version of the Red Alert series (unlike tiberian series of games, too futuristic for me!).
      The graphics are better, the gameplay is better and yet it has not lost the Command and Conquer feel.

      It has retained some of the better qualities of Red Alert 2 such as the ranking/ veteran system, coupling this with the much improved graphics, new units and updated story ( it has moved away from Russia vs USA cold war type) combines for hours of fun.

      There is 3 campaigns: USA, China and the GLA. There is also a single player skirmish mode and of course online/lan multiplayer.
      I can personally recommend it just for the online multiplayer, against other people a single match can turn into a marathon game!

      Of course this is a war based real time strategy game, so if thats not your sort of game then I would say this is not for you. With regards to game style, I suppose it is similar to the ever popular Age of Empires series, although not so civilization based more about war production!

      You may now wonder why I have given it 4 stars, well there were a few things that not only I but my friends felt needed attention. For example there is no way to limit the superweapon construction in multiplayer matches. This leads to rather boring games when each of you has that sort of power in your hands!
      We also felt there was not quite enough new units or upgrade options and not enough maps.

      Fortunately the Command and Conquer Zero Hour expansion pack has fixed the problems we found and just made the game immense, but as this is a review for the game not the expansion I will disregard this in my rating.

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        24.03.2007 15:19

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        This is one of the better of the C&C series of games. A decent storyline and excellent graphics and sound. A real treat to play. One problem - it's blooming addictive!

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        30.07.2005 14:33

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        An excellent version of a long standing genre, well worth the money now (£15 online)

        The latest is the long running Command and Conquer series, and by far the best in terms of graphics, gameplay and enjoyment.

        OK, so the format is a bit tired but this title offers quite a few new twists, especially the flying camera and replay modes. If you have enjoyed RPG in the past, you'll enjoy this one.

        Aside from the obvious move from 2D to 3D, the way in which your base is built has changed for the better too. Also, new features such as land mines, chemical warfare, terrorists and a much wider array of air support makes this a much more realistic game.

        Gameplay is generally less complex now, clever things such as a building telling you in the gane what predecessors are required befor eit can be built is a big step up from having to consult the manual (and that's assuming the dog has not eaten it or the kids aren't busy drawing on it).

        On top of that, you have the ability to play online or via a LAN - which is always great fun as the computer AI still remains sadly limited - why can't they add more random elements to the computer strategy?

        Inevtiably, there is an expansion pack which adds more levels and more units to the game. Now that the game has been out for a while you should be able to pick up both as part of teh "Deluxe Edition" for not much more than £15 - fantastic value.

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        17.10.2004 00:25
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        Command and conqerors zero hour is the expansion to command and conquerors generals. I am also reviewing that:

        The original:

        This is an excellent strategy game with many different tanks and infantry. It takes awhile to get use to what the best ways of deafeting an opponent is. Although it is very satisfying to beat the brutal army. There are medals for things like 3 consecutive wins, 50 tanks built in one battle and 10 aircraft built in one battle

        Actual gameplay:

        This is quite a basic game and you may think its really easy (well it is against an easy army) but you should try the brutal army. Thats when it get hard. It has the same layout as most stategy games. Click on some guy and tell him to do something like attack or build a barracks. Yes this is like that but much better. Each team are very different. They are USA, GLA (terrorist) and CHINA. They each have a cool cuperweapon like nukes (thats china, typical of china right?).
        The campaigns are fun and can be quite long. You choose either GLA, USA or CHINA and you use them throughout about 5 missions.
        When the game has just loaded, you will start with your command centre and one either peasant or building dozer. You usually use this person to build a supply centre right next to the closest supply centre. Then the centre can collect supplie. Then it gets more fun as you build infantry, tanks and defences. Eventually you should have a massive city with great defence and a lot of men. Then you go and blow the hell out of the other side.
        To make full use of this game you should use the online feature to battle it out with friends (or to fight some randomn guy in Norway). There can be some lag online so i would advise just playing with people in the UK.

        Zero Hour Features:
        Why buy Zero hour, is it worth it? Well a definite yes if you are addicted to the original but if not i wouldn't rush out to buy it.
        There are some decent differences. There are now 3 specialised generals under each USA, GLA and CHINA. You will need to experiment with some to find which one you like the most. My favorite is USA Air Force General. I build 10 airports and get 40 aircraft. That is a great moment when you suddenly come into the opponents base with 40 aircraft. If its online you really want to see their face.
        Anyway apart from that there are new even better campaigns and the new CHALLENGE menu. This is where you choose from the many different generals and go through rounds of opponents, trying to beat them all.
        In the actual game there are new tanks like the motorbike and a few others.

        VERDICT:
        Game: 8/10
        Sound: 7/10
        Graphics: 9/10 (I think that they are really good)
        Overall: 8/10

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        01.01.2004 20:24
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        The first, and most important thing to say here is that if you`ve not liked any of the other games in the command & conquer series, don`t bother with this one! It is really just a continuation of the entire C&C series, but expanded into 3D. The 3D doesn`t in my mind add a huge amoung to the game in terms of gameplay. It makes it look a whole lot better, but the gameplay is still the same old fun that we all love and adore! The graphics do make a big difference in terms of how the game looks (obviously really :-) ). It looks so much nicer and sharper, it really is an excellently well done transition to 3D. The biggest problem with this game is that you do need a monster of a PC to really do it justice! Don`t waste your time or money unless you`ve got a fast graphics card and fast processor. I tried playing it on an Athlon 1.4GHz with a 128 MB GeForce 4 Ti4200 card, and I had to turn the detail down. On my new processor (Athlon XP 2500+ overclocked to 3200+) however I can turn the resolution and detail right the way up without a hint of slowdown. And MY GOD was it worth the money to upgrade! The game looks OK at the lower resolutions and with the detail turned down, but once you crank it up it is just downright beautiful! As for the game itself. It`s just like all the other C&C games you`ve ever played. You build a base, collect resources and then try and destroy the enemies base. There are a few other types of mission, where you have to protect something (or someone), but a lot of the missions just involve destroying an enemy base. As usual the really good weapons and buildings need you to do research before you can have them, but they`re worth it. The Americans have high-tech things like stealth bombers, B52 bombers and helicopters. The Chinese have much lower tech weapons, but can make more of them (and have the occasional overkill weapon like nuclear missiles etc :-) ), and the GLA are a terrorist organisation, so they h
        ave scavenged technology, but again it is cheaper than the Americans stuff. Each side has their advantages and disadvantages, and you can pick on to suit your particular playing style. The biggest problem with this game, at least as far as I`m concerned, is the shortness of it. If you`re only interested in the one player mode, then you`ll find that you get about 10 missions per country, and then you`ve finished. And on normal difficulty it is stupidly easy to finish the entire game, which is a great pity. Having said that, there are plenty of ways to continue playing long aster the normal missions are finished. You can play online against other humans, or you can play against the computer itself. The computer can be reasonably intelligent in its playing style, but as ever a simple tank rush is enough to beat the computer. Playing against humans is a different matter, and needs a lot more thought and care to ensure your final victory! In closing, this is an excellent game, well worth the money. The single player missions are too easy to finish, but the game has a huge amount left to offer even after you`ve done the original missions. Don`t get it unless your computer can handle it, but if you`ve got a machine good enough to take the strain, I doubt very much that you`ll regret this purchase!

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          22.07.2003 14:19
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          • "animated introductions are too long"

          The latest Command and Conquer offshoot is Generals. The game is now part of the Electronic Arts (EA) stable as Westwood has lost its independence. I first played the original Command and Conquer back in probably 95 or 96 when it was possible to defeat the enemy AI by building sandbags half way round the map. At that point in my life, days tended to disappear and sleep was seriously lost. Over the years and sequels that included Red Alert, Renegade and various expansion packs I lost interest as it all be came too samey. Indeed before this, I had not played the C&C series for about 2 years. Gameplay The game has changed slightly ? more to the format of Dune: Battle for Arrakis ? where you get to choose one of multiple sides. As ever, each have their own good and bad points which you must consider in battle; The US high tech specialists, the GLA (global liberation army terrorists) low tech guerrillas, or China and its massed ranks. The basic core is the same as all the others. You must build a base, collect supplies and defeat the enemy or carry out specific mission objectives. Units are intuitively controlled as before by selecting with the mouse and you can group units, give them orders to guard, attack, set waypoints for buildings etc. Each country has its own special equipment or weapon that can be used, some of which can be gleefully destructive ? like the American B52 spread bombing. I managed to accidentally target my own base once and oops!!!!!!! Some weapons are only available after a building is erected i.e. Radar with the Command Centre or through a new option ? Promotion. Promotion is earned through a variety of ways, building a number of units, killing a number of units and so on. These let you have access to things like A10 Thunderbolt strikes, Artillery strikes and so on. The super weapons are predictably destructive but a little unimaginative ? a Scud Storm, A Nuclear Missile and a Partic
          le Ray. On the Normal Level ? I have found that the game is too easy. I played the Chinese Army first, finished the 7th mission and got the end of game message and thought ?Was that it?? It is only after a change to the next level of difficulty that it becomes challenging. Even then I have found it to be a case of waiting, resisting attacks then going out to pummel the enemy. One difficulty I have is that I have been trying to play the game sometimes on a laptop with a touchpad. One word of advice ? don?t. Get a mouse; it is so much easier and accurate. There have been so many times I have double tapped the touchpad trying to select a unit and its been lost or the control point has been dragged across the screen away from where I want. Overall Feel It looks and feels much like the other C & C games which is good as it does give you a feel of familiarity and it does let you get straight into playing without wading through the manual. At the base of the screen you have the radar screen, money level, detail of the unit selected and status of special weapons down the right hand side. A lot of work has gone into the look of the game; it is now vastly more detailed than of old. Each unit is now more detailed i.e. tanks now leave a physical imprint on the earth, clouds of dust follow units and so on. The graphics engine has been revamped and the screen zooms in and out once you stop scrolling. Explosions are now more realistic, you can see shadows at higher resolutions, and the water looks far nicer and smoother. Another difference to this game is that the full motion video cut scenes have disappeared to become purely graphic and vocal briefings. But its seems that longer animated intros have been brought in ? a good and then a minus point. System Game Requirements This is the main bugbear I have with this game. They say that if you have the minimum requirements of Windows XP/ME/2000/98 Intel 8
          00 PIII or AMD Athlon 128 MB RAM 1.8 GB Hard disk space 32 MB Nvidia 2 or higher (GeForce2, etc) you can play this game. But if you try it then you will be thinking, what are we talking about, it?s a rubbish game, rubbish graphics, dead slow etc. You really must have the recommended level as a minimum 1.8 GHz P4 or higher 256 MB Ram 64 MB Nvidia 3 or higher (GeForce3, etc) as the graphics will chew up your memory like smarties. I am running the game on a P3 2.2Ghz, 256MB, laptop on low resolution and effects and its still a bit blocky and the animation jerky. The difference between my machine and my friends is unbelievable. The only difference is that he has a desktop AND a far better graphics card.. Conclusion I have mixed feelings about this game. One the one hand, there are great interactions between units, its easy to start playing with the intuitive order and control method, the sides and situations are quite timely but it?s a bit too easy for experienced C & C ers, the system requirements are pretty hefty and limited missions. For all that, do I recommend it, yes. I am still losing far too much sleep ( I am currently playing the most difficult level ), swearing at the stupid troops who don?t follow my orders and taking it far too seriously. So, for those experienced C & C ers skip the normal level and go straight to the middle one and it will be a far more enjoyable game.

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            16.05.2003 15:53
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            To be blunt, Command and Conquer is a poor quality game, especially now that there are games like Tiberium Sun and Red Alert 2. Even in its time I still wouldn’t consider buying it. And even now when you can get it for as low as £15 I still wouldn’t buy it. By the way if your wondering how I know some much about the game without buying it, borrowed the game at a from a mate. That fact that it has poor graphics, sound, last ability and gameplay options makes it one of the worst PC strategy games I have ever played. In other words, the demo that I later received was eventually used as a costar. The basic gameplay is that you pick one of two teams and go to war. The gameplay itself isn’t bad but when combined with poor graphics and sound the game may seem very poor. Although it was released around the early 1990s does not give the game an excuse for its poor quality graphics. Warcraft 1 and 2 was released around about the same time and the graphics on those games are at least half decent. The solders in the game are too small and the picture can be very unclear, especially if you are playing in DOS mode. The sound quality is quite poor. The weapons on each team are very limited. And this is one of the reasons why this game doesn’t last long. You often find that there is not much to do. The only good thing about the game is that it is what made Red Alert and Red Alert 2 possible. It was the basis of what Red Alert 1 and 2 have become. Even though the game is no good, in terms of experimentation it may have proved to be very useful for the people at Westwood. You might not understand why I like Red Alert and hate Command and Conquer even though the may seem so similar. I have already mentioned the graphics and sound. But there are many minor differences that add up. One is the options. Red Alert offers more options and therefore last longer. The missions in Command and Conquer are no as real that the missions in
            Red Alert. Also Red Alert has the high quality cut scenes that Command and Conquer fail to provide. Even for under £15 this game is not worth getting. The game lacks in depth and there are so many other great strategy games that are available. Bloody hell took a tip out of my bro, writing it takes it time so I hope its worth it!

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              19.02.2003 21:51
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              At first I was sceptical about how well one of the best strategy games ever made would make the transition to 3d graphics to harness the graphical powers available of cards like the Ti4600 and the Radeon 9700. With the failure of Renegade still lingering in the back of most fans mind I dont think I was alone in feeling like this, however the team over at Westwood Studios have done us all proud. I unwrapped my copy of Generals fast than the Andrex puppy unravels his beloved roll of toilet paper, and thrust the cd eagerly into the drive. Although the game does consume a hefty 1.55gb of disk space before you download all those buggy but loveable maps that you will undoubtdly download because they give you rediculously large amounts of supplies and enough oil wells to keep George Bush happy. However is definatly worth every megabyte. Open loading the game you are greeted with a nice visual intro as you would expect if you have played any of the prequels in the series, and after you have nearly broken your desk from drumming your fingers so hard on it waiting for it to finish the game finally takes you in to a nicely designed menu screen which shows off the games capabilites by providing you with some nice in-game footage of a battle "allegedly" in progress. As with previous C&C games the options arent overwhelming and require minor adjustments to suit your PC's setup, I personally was running the game using a 1.8g Athlon XP, 1024 MB DDR Ram and a nice Ti4600 which means it runs crisply at top settings. However if you have less than a 1ghz you will be looking to play the game using minimum specs. Let the games begin, I am a huge fan of online gaming. I use more bandwidth than your average pornography site for playing games online and try and tweak my connection as if trying to get blood out of a stone, so imagine my surprise when I connect to the EA Games Online area to find a nicely designed "lobby" which t
              o start off with had a little lag however if you update the game as you will have to inorder to play online to the latest patch 1.2 then it dissappears, and the lobby is kind enough to sort games in order of connection. I almost fainted the first time I played online and saw my ping was a measly 30ms which incase you arent up with geek speak is rediculusly low for any game yet alone one that connects to its clients via a direct connection which means you connect directly to other players computers without needing a server company to provide you with a "uber l337 low ping server for only £90 a month" The netcode has been forumlated superbly and allows for smooth gameplay online however im not going to lie, if you play with someone who has 56k or from the USA it does created some lag however you can check their pings before entering a game anyway so it really is little problem. The teams in Generals are GLA (Terrorist Organisation) meaning Global Liberation Army, China and USA. The actual game itself features stunning graphics and has made the jump from 2d to 3d remarkably well, you have new ways of making your money with Generals. The oil wells are still in place however you now collect supplied rather than harvesting ore. This is slightly more realistic however it does tend to make you feel like a 3rd world country when planes fly over head dropping off supplies for your injured soldiers. You can also get money from using hackers if you are China, the GLA and USA can build buildings which automatically supply them with money when your supplies run out. They have incorperated new units in to the game, the best of which are in my opinion, the Chinese Red Star Infantry which if you start a game as china and automatically promote them to 1st grade are leathal to any enemy if you attack quickly. The GLA have an awesome truck which dispenses toxins which kill enemy infantry, USA has a stealth bomber which are ver
              y effective in groups of 2 or 4, you also have a new improved Nuclear Bomb which when you first see it detonate on your enemy makes you go "oh my god thats amazing" because of both the damage it does and the visuals of it. There are more new infantry and units however I will leave those for you to discover. You can tell a good game when you get a fuzzy feeling inside you that makes you smile and feel really happy, I get this feeling when playing Fifa and you score an amazing goal and you think "that was one sweet goal" and Generals gives you that feeling when you beat an enemy after he has had you on the ropes. It is a totally immersing game, and if you are addicted to multiplayer gaming like me, it can easily take up your time. Each multiplayer game can last between 40 minutes to 2 1/2 hours easily depending on two things, the amount of players in your game and if they rush you and kill you instantly which is less likely than in Red Alert 2 because you start with no infantry or units thus dispelling the instant rush "tactic" from the game. Overall this is by far the best game I have seen in a long time and I would reccomend it to anyone who is into this genre of gaming because it is quite simply and immersive and addictive game.

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            • Product Details

              "PC version: More than 80 all-new units; buildings and upgrades such as the top-secret Aurora Strike Fighters; devastating Daisy Cutters; militant Angry Mobs; and skilled Hackers. Innovative gameplay with air-to-air combat. More than 80 all-new units; buildings and upgrades such as the top-secret Aurora Strike Fighters; devastating Daisy Cutters; militant Angry Mobs; and skilled Hackers. Innovative gameplay with air-to-air combat; customizable forces; enhanced veterancy"