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Daikatana (PC)


 Daikatana (PC) PC Game
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Daikatana (PC)

 

Newest Review: ... and a sci-fi/mythologically themed story set around a mystical sword (to which the title refers) with time-travelling ... more

 ... properties that takes place in futuristic Tokyo, Ancient Greece, Medieval Norway and modern-day San Francisco. The project was atrociously managed however, and various setbacks (including an engine-switch over that led to eleven months of work being scrapped and half the production team mutinying and leaving to form their own rival company) meant that when the game was eventually released it was dated-looking, disjointed, laggy, buggy and both dull and frustrating to play. Rather than offering revolutionary FPS gaming, th...more

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Burning_Darkness
Premium Review Daikatana (PC): One of the worst FPS games ever made (342 words)
by - written on 18/11/09 (Very useful, 9 readings)
Rating:

When Daikatana was finally released years behind schedule back in 2000, the game was met with universal disdain, and with good reason. The game was the brainchild of John Romero, head of development company Ion Storm and responsible in part for the creation of some fo the most important first person shooters of all time, namely Wolfenstein 3D Doom, Doom 2 and Quake. Daikatana was a hugely ambitious project, promising next-generation visuals, dozens of weapons and a sci-fi/mythologically themed story set around a mystical sword (to which the title refers) with time-travelling properties that takes place in futuristic Tokyo, Ancient Greece, Medieval Norway and modern-day ...  Read the complete review

thereddragon
Premium Review I earned the World's Biggest Masochist Award (1690 words)
by - written on 21/04/09 (Very useful, 95 readings)
Rating:

Year of release: 2000 Developers: John Romero's team at Ion Storm Publisher:Eidos Why am I reviewing this stinker? I normally only review games (usually the more obscure ones) that I really enjoy and want to share with others to encourage them to hunt down and try. But I'm doing this particular review as a public service, in the hopes that if you missed this game first time around and happen upon it in a bargain bin or flea market while in the throes of retrogame frenzy and think it might be worth a go - DON'T! Being stuck at home for a while with long-term illness, I decided that an enjoyable way of passing some of that time would be to ...  Read the complete review

raypdaley182
Premium Review Daikatana (PC): Awful game! (977 words)
by - written on 28/08/08 (Very useful, 24 readings)
Rating:

If you've read the other reviews of this game you'll already know everybody hates it. A LOT! For a game that was delayed beyond belief for many years, had many members of its design team sacked, had level design allocated to amateurs, had the worst save method known to man and had the worst in game character AI for your supposedly "helpful" sidekicks this game had pretty much EVERYTHING stacked against it. But did that stop the producers releasing this game? Did it hell! The game had been started and was well into its creation then production was halted so they could rewrite everything using the then new Quake 2 engine. The game had been hyped, ...  Read the complete review

jamesmonkey4u
Premium Review Daikatana Goldeneye beater flop (1393 words)
by - written on 22/02/05 (Very useful, 109 readings)
Rating:

The story ******** Daikatana is based in the future, 2455. An evil Dictator “Kage Mishima” has changed events in the past, and it’s your job to go back in time and change the terrible work of Kage Mishima You will travel through 4 different time periods to try to bring stop this evil dictator. You play as Hiro Miyamoto A Japanese student. To save the world you have to must complete 16 missions, you also have 2 other playable characters Mikiko Ebihara and Superfly Johnson. This isn’t the most original of stories but its ok. Controls ******** I will tell you the basic controls of the game. The control system is a bit different from games like ...  Read the complete review

Mechman68
Premium Review Daikatana (PC): Is it really worth it? (962 words)
by - written on 18/08/01 (Very useful, 52 readings)
Rating:

Over the last few months of 1997, there was a disturbing amount of hype and information regarding a game called Daikatana. It was the centre of attention for a few months because it was being developed by John Romero, the main person behind the legandary DOOM series. But as time went on, more and more information began to come under the heading 'Slippage'. The game seemed to never arrive. Then it did. After reading the reviews of the game and noting the awful scores I installed the demo, and actually quite liked the game. I then purchaced the registered version. Hmm.. somethings not right here? The games plot runs something like this. You play ...  Read the complete review

 

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Daikatana (PC)