“ Genre: Strategy for Windows XP / 16 years and over „
Day of dead (DoD) is a steam game very similar to counterstrike. It is a fps shooter game with the theme being world war 2. You must either join the axis or the allies and depending on the map, there are different goals. On some maps the germans must plant bombs on key allies points (for example, an anti aircraft gun, a tank etc), within a given time limit, whilst the allies must defend the points. Another game mode is DD mode, where allies must gain a beachhead by capturing points, or putting C4 on cannons etc, whilst germans must try to stop them.
Another game mode is just a simple capture the flag style mode, but this doesn't use tickets, instead its when all the bases are captured.
This game is very difficult, especially to begin with. The guns have a lot of recoil and are not easy to wield. Some guns are not even fireable unless you lie down! Also you have very little health, just a few hits and your are dead.
There are a few classes to pick from, sniper, rocket (there are no vehicles you can drive in this game), assualt, rifleman, support and machine gun, each class has various strengths and weaknesses. Because there are no unlockable guns or anything like that, it doesnt feel as though you just get owned by the same people just because they have better weapons than you (but there are only a limited number of each class allowed per side, and so if someone on your team takes machine gunner and just sets up somewhere stupid, it does make it very tricky to do anything.
One slight problem about this game is that there are many camper, but i suppose thats how it is in real life, you wouldnt just run at people.
I got this game free with my copy of counterstriek source, on which i have a separate review. In all honestly there are few difference between the game except the solider class system, and the fact that this is set in ww2. This is pherhaps less hectic and with bigger maps. I would really recomened this game, it is good fun, but it can get frustrating sometimes if your team doesnt work like one, but thats like all fps games i guess.
Day of defeat source is a remake of the classic half 1 modification. The premise remains the same its axis vs allies to capture control points or plant explosives at certain points. Graphically, the game looks like most source engine games. Explosions will blur your vision and the action is appropriately bloody.
The game has a very distinctive feel. I wouldn't call it realistic but it has a very deliberate pace. Weapon recoil it pretty big compared to most other first person shooters. It stops you running and gunning and thinking more about working as a team. The different classes are well balanced and there is a limit as to how many people can be a certain class at any one time. The classes are broken up into assault, rifleman, support, sniper, bazooka and heavy machine gun. More destructive classes such as the heavy machine gunner have very slow movement and to use their weapon effectively must be mounted on a flat surface. Its very much rock paper scissors gameplay that rewards teamwork. There is no single player component but this game was not design with that in mind.
You could say that the first person shooter genre already has enough world war two based shooters and for the most part, you'd be right. With the likes of Call of Duty and Medal of Honor locking down the sub genre, it'd be hard for a new IP to make any headroom but that was no problem for Day Of Defeat: Source. The Day Of Defeat series started as no more than a free mod for Half-Life but a complete overhaul on the Source engine has brought the series back into the mainstream and with so many long time followers on board, it was impossible for this new iteration of the series to fail.
Unsurprisingly the basis of Day of Defeat: Source revolves around American infantry forces facing up against the German Wehrmacht. In this old school showdown, players are put up against each other to compete for areas on a map. Each team's sole mission is to capture these positions and hold them for as long as possible. Helping these brave souls defeat the masses are a wide array of WWII era weapons such as the American M-1 Garand, the American Thompson sub machine gun, the German Kar98 rifle and the German MP40 sub machine gun. Unlike other games published by Valve at the time, Day of Defeat:Source was built around the idea of players selecting a class to chose from. Of these classes are the Rifleman, Assault, Support, Sniper, Machine Gunner and Rocket.
Needless to say the three most ferocious weapons in the game are held by the two latter classes. The American and German forces Machine Gunner is able to deploy his weapon on any flat surface and reign down hell fire upon his foes. More times than not players will either go prone at the end of a long narrow space or hold up in an elevated window to get a good view of the battlefield, this is where the rocket class comes in. Unsurprisngly the rocket class is aimed with either the U.S Bazooka or the German Panzershreck. Now what's odd about this class is that the game lacks any vehicles for these classes to attack. Instead of being used to take out heavy armored cars or tanks, the rocket class is in turn used as the nemesis of the Machine Gunner class. All it takes is one well placed rocket into the room of a well fortified machine gunner to open up the battlefield and allow friendly soldiers to push for an attack.
All in all Day of Defeat:Source is a well made game that does well to live up "DoD" franchise. It's not the perfect game in the world but it's mix of frantic pacing with authentic weaponry makes it a game you'll never forget.
Day of Defeat Source, created by Valve, is a fantasic multiplayer FPS (First Person Shooter) based in WW2. Either playing as Allied or Axis forces, you and your team will fight to complete various objectives, such as detonation or territorial control.
The system requirements are listed as:
Minimum; 1.2 GHz Processor, 256MB RAM, DirectX 7 level graphics card, Windows 2000/XP/ME/98, Mouse, Keyboard, Internet Connection.
Recommended; 2.4 GHz Processor, 512MB RAM, DirectX 9 level graphics card, Windows 2000/XP, Mouse, Keyboard, Internet Connection.
Firstly, you will need a "Steam" account to play this game, which you can download for free at [http://store.steampowered.com/]. Steam is essentially a program which you can buy and play games through - backed by an excellent support team (very friendly with constant updates) and a great community. You can either buy and download this game directly from Steam, or buy the disc and install it onto your computer that way (although you will have to download the updated content after installation). The game alone costs £6.99 from Steam (but they sometimes have special offers), or between £2-10 from other retailers. However, if you're buying second hand, make sure you receive a
unique CD Key - otherwise you will not be able to play (this is to prevent people running illegal copies of the game). After you've downloaded Steam, and bought/downloaded the game, you're ready to join the operation.
Gameplay is fantastic, as it uses Valve's famous Source engine. Even though there is only a couple game types, each map has a different take on it ( for example, some have one side attack whilst the other defends, some have both sides attacking and defending simultaneously). The maps are extremely varied, ranging from the huge beaches of the D Day landings, to small dark urban cities, and medium sized rural villages. Each map has slightly different objectives, and each call for different tactics to achieve them. Alongside the offical maps, there are also player created maps which you can play for free (only requires a quick, completely safe download before you join the game).
The range of weapons is very good. From the trusty Allied M1 Garand, which includes rifle grenades, to the deadly Axis MG42 (mounted machine gun), to bazookas to take down packs of enemies - you'll never run out of new weapons to play with. And the classes for each side, although follow the same catergories (rifleman, assault, support, sniper, machine gunner and rocket), each side has slightly different weapons and side arms to add even more variation.
Day of Defeat Source has now got game achievements, which are awarded to the player for performing various feats of courage. These add a new element of competition to the game which is welcomed and gives the player something to work towards.
For a more detail, go to the online manual for Day of Defeat Source at:
Overall, this is a fantastic game. Excellent gameplay, massive choice of maps, weapons and game types will allow hundreds, if not thousands of enjoyable hours of game time - with no two games the same.