If ever there was a massively multi-player on-line role playing game beauty pageant Everquest would win. Closer in look to one of the top first person shooters (for its time) than other RPG games, it is graphically superior to anything else in the genre. And the way it plays is pretty darned good as well.
The first thing you'll have to do when you first load up the game and log on to the playing server (this is an Internet only game, remember) is create your character. There is a large array of character types available for you so that you can create a truly individual character. There are all the races you would expect in a fanatasy RPG (elf, dwarf, troll, etc) and many character classes to choose from. Fancy being an elven necromancer? Then Everquest is for you.
Each race/character class has their own home town where you start the game. As you progress through the early levels you will probably not stray very far from this town - the big wild world is dangerous. But rest assured once you are strong enough to handle it there is a vast world to explore.
One of things that everquest stresses is cooperation. Player killing is allowed only on certain servers so you don't have to fear getting bullied by a long term player. You will also find the going much easier if you join or form an adventuring group. Monsters are much less fierce when you're in a group and the help you can give each other will make progressing to higher levels easier. It also adds a strong personal element when you are adventuring alongside friends. The interaction between your group will give you as much pleasure as anything the game itself can throw at you. Everquest is a game that you will find eating away at your time until you look up and find that its the next day. It is a sign of its quality that a 'one last half hour explore' easily turns into an all night quest for a lost artefact.
There is a well defined skill tree and if you choose to specialise in a trade you can earn plenty of money selling your wares. As this is a game with no real objective other than enjoying yourself, you can pass a pleasant hour learning to become a tailor and making clothes to sell at market. Of course, there is also plenty of fighting for those that want it.
In spite of the excellent graphics the developers have done everything in their power to dispell that dreaded lag, that can effect on-line games.
If you want something that will transport you away to a fantasy world, and will enfold you in its grip, then you'll be a lucky person to find something better than Everquest (well, except World of Warcraft)
Everquest is a nice game, with various aspects that will attract many different types of people. Everquest can attract those that like hack & slash, that like to do quests, that like to explore (as many have already stated, the EQ world Norrath is quite large), that like to do tradeskills, that enjoy the social aspect of Everquest (since the Everquest world is populated by real humans playing other players). It even has a bazaar feature which is almost like a mini-game in itself. In the bazaar, you can get upgrades for your characters, you can sell items that you don't need at price you set, or even notice other players pricing their items too low, and buying them and selling them at a profit. This statement is unequivocally true for Everquest -- the more platinum you have, the better items you can get in the bazaar for your characters. Although it should be noted that the VERY best items can only be obtained by raiding. Raiding is when many people band together to defeat a raid boss or raid event. Fortunately there are guilds in Everquest, which makes the impossible for solo, possible with guild help. However, it should also be noted it is NOT necessary to raid to enjoy Everquest. You can enjoy Everquest as a casual gamer, or more hardcore ones can do the raiding, or even just hang out in the guild lobby and just chat! It's all up to you.
Let me give you an idea of just how much experience do I have with Everquest. Have been playing since March 2004 up to today. I have 8 characters -- Level 70 paladin, Level 70 cleric, Level 66 Shaman, Level 62 warrior, Level 61 monk, Level 59 ranger and Level 56 wizard. Anyone who has played Everquest would know from this that I have spent A LOT of time to get this many characters this high. So I've learned what is like to go from Level 1 to high levels with many different classes.
My wife doesn't play many games. But the one that she does play (and in her own words is addicted to) is Everquest. Everquest is very fun and satisfying to play when playing it with your significant other (interesting statistic -- 63% of all females that play Everquest play with their significant other). She enjoys the social aspect of Everquest, and the bargain hunting in the bazaar. For me, I like making strong characters, and exploring new areas and encountering new monsters and loot.
Obviously, with this much time I've spent on Everquest, I am more than satisfied with the gameplay of Everquest. Because this is a mmorpg (massively multiplayer online role playing game), there are times that is quite helpful have patience. For example a party member may unexpectedly die, and group may wait for them to return. Raids definitely take a while to get organized, so patience helpful there as well. At the higher levels, leveling comes very slowly. So bottom line, if you are impatient or just strongly dislike waiting in general, Everquest is not for you.
For the rest of us, however, we can enjoy the massive, sometimes beautiful world (example: In zone called Hollowshade Moor, which is on Norrath's moon, you can see the world of Norrath in the sky. A beautiful effect), make new friends, and otherwise distract ourselves for a time from the cares of life.
I play the game on Pentium III 800 mhz CPU and 512 MB of RAM. Load times can take while (typically 2-3 min per zone). If you can play on a gigabyte of RAM, highly recommend it, load times will be much faster. However, on my system, once I am in a zone, don't notice any lag as a rule.
Here's a helpful hint for any of you who start out in Everquest for the first time -- for weapons, faster is better at low levels. In the beginning, you have no skills so to speak, so you will skill up much faster with faster weapon. More you skill up, more effective will you be with your weapon.
Bugs -- there are some minor bugs, but in my opinion do not signficantly detract from game play. For example, with a mount, you can somtimes see through a wall if you get too close to one. In rare instances it's possible to get stuck, though they do have ways to address that (/rewind command).
Except for the group of people I have mentioned previously, I would recommend buying Everquest to everyone else. See you in Norrath!
I no longer play everquest because with the upcoming release of everquest 2 (in 8 days time from the date of writing this review) i will be moving to play that.
I played everquest for 2 and a half years. I'm sure many of you will be thinking thats a long time to be playing 1 game and thats just because everquest never gets boring. There is always something else you can do. Whether is exploring a new zone or making some armor or just selling your loot from a raid. Its somewhat addicting. When you log off at night, your just itching to get back on and get that next level.
There is a wide variety of races such as dark elves, wood elves, humans, Trolls, Ogres etc. and also a wide variety of classes such as warriors, rangers, druids, clerics, wizards, magicians etc. With such a wide variety there is so many different ways in which to play the game. My main character was a good old wood elf ranger.
Starting off in the wood elf town of greater faydark as a young level 1 ranger i quickly learned the ropes of the game and before long i was level 9 and had acquired my first batch of spells. Sure these spells were pretty crude, but at the time they were very useful in taking down the orcs of clan crushbone. At level 9 a fellow ranger who was much higher level than me gave me a set of his old ivy etched armour. This armour was excellent armour for my level and enabled me to solo harder orcs. before long i was level 17 and i acquired the ability to wield 2 weapons at once which in turn meant i dealt alot more damage. And so i advanced through the levels grouping with friends and guildmates until i eventually reached level 52 at which point i have now decided its time to quit and wait for everquest 2.
Don't let the dated graphics put you off, this game was made in 1999 so you can hardly expect graphics up to the standards of Doom 3, although everquest 2 is close.
I hope this has given you a brief insight into starting everquest. i strongly recommend that anyone who would consider playing a MMORPG starts with everquest as it is the milestone for all others after it and in my opinion revolutionised the way MMORPG's have developed since
Everquest is a role playing game that can only be played online. The original game came out 3-4 years ago and three expansions have since been released. The original game, along with the first two expansions (Ruins of Kunark and Scars of Velious) can now be brought as a single package for around £20-30. The latest expansion, Shadows of Luclin will set you back another £20 or so. In addition to this, you will need to pay a monthly fee of around US$12 to play. At the outset the game can seem very confusing because of its expansiveness and depth. Because of this, it is virtually impossible to write a comprehensive review of the game that covers every aspect in detail. In fact, there are a whole host of internet sites and message boards dedicated to the game and even websites that focus exclusively on a particular character class. So what I will attempt to do is to give an insight into the game from my own experiences. The game lets you choose from over a dozen character classes including a warrior, shaman, wizard, magician, druid, ranger, beastlord, shadow knight, paladin, cleric, monk, enchanter, necromancer and bard. Although there are so many classes to choose from they can generally be categorised as a melee (fighter type), magic user and support type. In addition to the class of character, you also get to choose a race that includes boring run of the mill humans lizard, gnome, troll, dwarf and woodelf. Each race will have slightly different attributes that can make them more suitable for being a particular class. The world you play in is huge, consisting of over 100 ‘zones’ to explore, although it has to be said that the vast majority of players tend to gather in a handful of zones that will provide them with the fastest increase in ‘experience’ required to advance their character or zones that provide the best loot. Although there are plenty of quests you can carry out and tradeskills you can learn, the game is p
retty much centered around killing monsters for experience and loot. In the early days, the game is very easy to play but as you progress you are likely to encounter many of the downers about this game. Despite the variety of character types you can play, their role will become increasingly limited when in a group situation the higher level you get. Although you can play on your own or join up with other players to fight in a group, soloing becomes increasingly difficult and risky the higher level your character becomes. This is the main reason why so many people are reluctant to venture far from the most popular zones because you can very quickly get killed by the more powerful monsters and when this happens you will lose experience and have to find your way back to your corpse to recover your items and try not to get killed again in the process. The higher level you are, the harder it will be to recover the lost experience unless you can find a cleric character to resurrect you. Because of the need to hunt in groups at higher levels, most players join formal guilds: groups of players that regularly play everquest together. Although being in a guild isn’t a requirement you will often find it difficult and time consuming looking for a group to play in if you are not part of a guild. There have been times I have spent over an hour trying to find a group to play in and ended up exiting the game in frustration. The alternative of course is to solo with the risk of getting killed and losing experience, which will take you many hours to regain if you cannot find a cleric to resurrect you. Another downer about the game is although the world is very expansive; monsters tend to be grouped up in what are known as ‘camps’. This results in a style of game play that can become very boring as groups of players will tend to stay at a particular camp that gives good experience or items and will kill the same monsters over and
over again as they respawn over a fixed period of time. Hardcore everquest players will do this for hours and hours on end. This is made worse by the fact that characters will be pigeonholed into particular jobs. So if you are a melee class, you will pretty much just fight and if you are a support class you will pretty much just heal the melee players or ‘buff’ them by casting spells that enhance their abilities. The variety of equipment in the game is very extensive. However low level characters will see very little good equipment, with the best equipment dropping from only the most powerful monsters. The problem with this is that often these monsters will require many players to co-operate and kill them. The time required organising such an outing runs into hours. Not much fun if you only have a few hours to play and you have to sit around for several hours waiting for the ‘raid’ to get organised. And should you all get killed, you can look forward to more waiting around to be resurrected. Even if you are successful in defeating the monster, there will not be enough loot for everyone. Not even close. This means that unless you are one of the lucky few that wins the lottery for the items, you will end up with nothing except memories of the encounter. Of course, the monsters that drop the best loot are the most ‘camped’ and many of these monsters only respawn after long periods (we’re talking hours to days real time). So in summary, while the everquest world is very detailed and expansive the game is actually played in a much more narrow and restricted way. This tends to be more apparent the higher level your character gets. The game will also involve a lot of sitting around doing nothing, waiting for groups to get organised, recovering after dying, look for a group….not everyone’s idea of fun. This game is really best for serious hardcore gamers. Not the sort of game for those of us that have
a spare hour or two. More like 4 or 5 hours minimum straight. Better if you have nothing better to do with your life. For the rest of us, stick to regular games that you can pause and save and play whenever you have a spare hour or two. In the fast moving world of gaming, the graphics and sound on everquest are starting to look dated. Everquest was one of the first and most successful online games and has found a successful niche. For the rest of us, the online gaming world is becoming more competitive. Bigger and better things are on the horizon…
Allow me to introduce you to the reason why I'm not on Dooyoo very often these days. I have recently discovered a wonderful game called EverQuest (which I shall refer to as EQ from now on). GETTING STARTED EQ is an acronym-tastic MMORPG - that's Massive Multiplayer Online Role-Playing Game to the uninitiated. What this basically means is you play online, with lots of other people. Lots and lots of other people. I think the current estimate is that about half a million people play EQ. You won't get to meet most of them however, because they are divided between about two dozen different servers (i.e. computers that run the game and that everyone connects to). The first thing you do when you start playing is to pick a server. This will normally be the server you stay with, as you cannot transfer characters between them easily. There's not much in the way of deciding factors, as far as I know they're all much the same. If you have friends that play however, find out which server they're on when you first sign up, otherwise you'll never meet them! Speaking of which, you can meet me on the Bristlebane server... So there you go. You're connected, you've automatically downloaded all the necessary patches (don't worry about this - like I just said, it's automatic), and you've picked a server. What's next? Well, as this is a role-playing game, you create a character to play. EQ is your stereotypical fantasy role-playing game, there's an almost mind-boggling selection of different races (humans, elves, dwarves, etc.) and classes (warriors, wizards, clerics, etc.) to choose from. I could make this a very long op, well, ok, an even longer op, by simply listing them all, but I'm not going to, because we'd both get very bored. Suffice to say, pick one you like the sound/look of, and try it out. There is some good character creation advice, along with lots of other info, at htt
p://eq.castersrealm.com/. You will probably create a handful of characters before you end up with one you're really happy with playing. I've got about five on the go at the moment. If you decide to join up, and you're on my server (Bristlebane), send me an email and I'll let you know who I am! Right, having created your character, you pick a starting point. You may only be allowed to start in one particular place (for example all Dark Elves start in the city of Neriak), or you may have a choice. Now you've started the game itself, the first thing you should do is SAVE and QUIT. Eh? What the...? The reason for this is simple. The world one plays in is absolutely HUGE, and without some maps you're going to be pretty stuffed! FINDING YOUR WAY AROUND Like I said, EQ is massive. To help me find my way around, I found a rather handy website at http://www.eqatlas.com/ which has maps of pretty much the entire game world. Once you know the area you're based in, print out some maps of the surrounding area. It will help you immensely. Basically, the world is divided into loads of interconnected zones. The city you start in will probably consist of a couple of zones, and you ought to get maps of the surrounding zones too. Having done that, it's back to the game... THE GAME ITSELF This is one hard opinion to lay out well. I've been waffling on and on now about things you need to know, and I haven't even told you what the game's all about yet! So, it's a fantasy role-playing game with a first-person 3d viewpoint (i.e. like Quake, Half-Life, etc). You create a character, and you run around in this big online world killing beasties, collecting money and items, gaining experience and getting more powerful. That's it in a nutshell. Doesn't sound that great, huh? Wrong! It's bloody brilliant. One of the things that makes it so good is the sheer
scope of the game - there's a huge amount of different characters and races to play as, an enormous world to explore, and millions of items and equipment to play with. I doubt very seriously that anyone out there has played as every possible character, or been everywhere, or learnt every skill, or... You get the point - it's big, and there's a lot to do. I tend to find role-playing games like this very addictive, as there's a constant effort to improve your character, kill the next monster, go up the next level, get a better sword or more powerful spells, and so on. You may think it's all rather beardy-weirdy and a waste of time. Oh well, that's your loss... Another thing that makes it so good is the people. Forget the couple of dozen people you may be playing with in Half-Life or Counterstrike or anything like that. If you get on at a busy time there could be something like two hundred people in the same zone as you. You can talk to them. You can trade with them. You can fight them, or you can join with them and take on the world together. That's an important aspect of the game - forming groups of adventurers and helping each other out. I haven't done this much, but it's really the only way to take on the bigger monsters and more difficult quests. Admit it, this is starting to sound interesting... So, like I say, the basic point of the game is you wander around and kill things, get more powerful, get better equipment, and then wander around and kill bigger things. It may sound a little limited, but there's a whole world there to get involved in. As an example, one of my characters is a Paladin in the city of Freeport. Apparently the Freeport guards are extremely corrupt, and are run by a disgraced former Paladin. As I get more powerful, I can become involved in this web of intrigue, and we shall see what happens. Maybe I'll be able to bring this guy down and restore proper law and order to Freeport? Ther
e's stuff like this going on all over the EQ world... There is also the business side of things to get involved in. You can learn different trade skills, which provide you with a means of money aside from looting dismembered monsters. These include things like blacksmithing, tailoring, pottery, baking, all your usual fantasy fare. Buy or find raw materials, make something out of them, sell it for a profit. You can become very wealthy if your skills are sought-after. IT?S A WHOLE NEW WORLD And there's a lot to learn about it. If you want to do more than wander around in a daze, prepare to get busy with your printer. For example, I have here a list of recipes/combinations for tailoring. That's to say, everything you can make with the tailoring skill, and what you need to make it. It's seven pages long. There's about a dozen different trade skills, with much the same sorts of lists... There are also loads of little social points to learn as you go. For example, did you know that Dark Elves are extremely insular, and their guards will violently attack travellers of most other races that enter their territory? I didn't. Finally, EQ is a pretty old game - I think it's a good two years old. A lot of the people on it have been playing that long (with a few breaks for food and sleep and stuff, I should imagine). As you can imagine, there's almost a whole new language that folks use in EQ, which can be pretty confusing for the new guy. For example, you may see a message at the bottom of the screen saying 'lvl 12 def nec lfg pst' and wonder what the hell they're on about. The long-hand translation of the above would be 'level 12 Dark Elf Necromancer looking for a group, please send tells'. A 'tell' is a way of talking to one specific person, so he's hoping people that want a Necromancer in their group will contact him. Easy when you know how! The good side
is that people tend to be very considerate towards new people, and if you want advice or don't know what something means, just ask! You will probably be inundated with a dozen different explanations within seconds... THE TECHNICAL DETAILS The system requirements are extremely low. It will run on pretty much any modern PC. What I will stress now, in case you haven't already worked it out, is that YOU NEED AN INTERNET CONNECTION. There is no single-player, offline mode to this game. OK? OK. Don't worry however, if broadband has passed you by and you're still struggling with a phone modem. So am I. EQ runs perfectly well over a 56k modem. The down-side of this is that the graphics and sound and stuff are pretty pants. EQ doesn't compare favourably with any modern first-person shooter on these fronts, but that's not what it's all about. The other major down-side is that you have to pay a monthly subscription fee, but it's only about £6. Considering that I got the game for free on the cover disk of the February issue of PC ZONE (and if you're quick so could you, the March issue has only just hit the shops) that isn't bad. Give it a go, there's a whole world out there waiting for you!
As a hard core RPG'er I am hooked on Everquest. I bought the game 5 days ago and have played it for most of those 5 days. The game immurses you in a combonation of incredible graphics and challenging, interactive game play. You earn everything you get in this game. Money, weapons, and magic are not easy to come by, and it takes significant time and effort to build a character -- enhancing gameplay. There is, however, no shortage of powerful magic items encouraging you to temp fate. This is the computer RPG I've been waiting for. The game is pretty awesome, but it's not perfect. I have a rock stable system and the game crashes fairly often -- usually at the worst times possible. I have also lagged completely out of the game a couple of times. Actually, I'm writing this review while I'm waiting for their server to come back on line (it's been down twice in the last 5 days). I hope they have tech working on this rather irritating problem:( Actually, the game plays quite well considering the short time it has been out. Overall, an excellent product.
This is an online massively multiplayer RPG. You create a character from one of several different races, types, starting locations, and abilities then you can play on several different servers, with several characters in each. Its best to play in a group with other people, rather than alone, as fighting and exploring is much more enjoyable in an adventuring party with a wide range of character types. Your world is Norrath -- a huge map with three major continents and a few islands scattered around. Fight monsters, go exploring, go on quests, or hang around a city and make money as a crafter. Lots to do and see in a very complex game. Gameplay takes place in a 3D environment, which you can see from any of five different views -- first person to overhead. Your playfield is surrounded by a huge control panel with a chat window, action keys and inventory buttons. Movement is via keyboard commands and, while hot keys can be used for common tasks, youll still need to use your mouse for a lot -- which is kind of a pain. You can also choose to lose most or all of the control panel and play in a full-screen mode, which allows for a less-cluttered field of vision. There is an enormous range of ways you can approach the game -- its definitely more than making a decision between playing a mage or a warrior. They also (thank goodness) have a Player-vs-Player switch,which allows you to exempt yourself from PVP action, so you can run around the countryside relatively safely and worry more about getting nailed by a troll or something instead of an anti-social fellow player who prefers to think of the game as Medieval Quake. They also dont allow other players to loot your corpse, unless youre playing PVP, so if you can find your body, you can retrieve armor, weapons, etc. from it. In earlier levels, your body doesnt stick around long, but after level four it will still be there up to a week later. A very, very good idea. The online nature allows for continuous update patch
es to be sent out on a regular basis (the initial patch download can take awhile) and the developers actually ask for, and respond to, player suggestions about the game by including little surveys that pop up now and then upon login. This game is rated T (Teen) with good reason. Theres a fair amount of maturity needed to play it well for one. Though its centered, of course, around fantasy violence, theres not a lot in the way of gore, which is nice. ESRB also notes suggestive themes since the female characters running around nearly naked may be rather more soft-core porn-like than younger kids should be seeing. Theyre bright enough to disallow vulgar character names and there isnt a lot of cursing going on in the chats, but its still a rather adult game all the way around. An ambitious and mostly well-executed effort. Its fun to play and addictive as all heck. Aside from the complaints Ive listed, its not a bad game at all and is certainly better than the other games of this type that are currently out there. Its obvious that the folks at 989 listened to the complaints about the other games and made sure that those issues were fully addressed in EQ. There is, however, a very high learning curve to the game, which I guess isnt surprising considering how complex it is. The tutorial gives you only the minimum of basics and there are very few in-the-game resources for learning. You do get 30 days of free play when you sign up, but you will more than use that time getting your system tweaked in the precise way to make it run well, and figuring out simple navigation and gameplay. If youre not a patient person, or you dont have a lot of time or energy to devote to getting into the game, youll find EQ boring and frustrating. If, however, you have no outside life to speak of and dont have a spouse or partner who will get mad at you for staying up until 3:00AM skill-building and harassing goblins, go for it. Theres a rewarding, intricate and beautiful game
to be played once you get past the first few levels.
I spent just over 1 1/2 years playing a game called everquest...I will not enter into what everquest actually is but mearly say why its so addictive! 1. You meet lots of people who think and talk just like yourself. 2. The constent strive to gain levels and new spells keeps you coming back for more. 3. Items within the game, can prove very difficult to gain, that difficult they sell over the internet for hundreds of pounds, sometimes 1000's! 4. Its like a real world. You want to duel someone you can. You want to buy/sell items you can. Become well known for helping others you can, or you may become known as a nasty player who is not to be crossed. ANYTHING GOES! I know there are some players who spend more time playing everquest than spend outside it. BUY IT NOW for 14pounds at game and electronic boutique... ALL OTHER GAMES WILL FAIL TO HOLD YOUR ATTENTION AFTERWARDS
Heres a online game that offers superb control, graphics, and excellent gameplay. While supporting 1000 players per world, and a large amout of goodies, such as choosing your skill level, and your race. Play in 1st person or 3rd person perspective, it doesn't matter, you wont find any defaults with this one. Get this game!!! this would be my first online game this is so addictive the game play is the best and sound is great. this is the best game i have played in a very long time i can really sugest that this would be a great buy
I have to be honest and say before EQ I have never played a computer game, never mind a role playing game of any sort! It all happened one day in EB; my husband wanted a game that would have more gameplay in than the average strategy or RPG game and more general scope. In his experience when the box says 'at least 40 hours of gameplay' it is best to read 'maybe 15 hours of interest at the most'. However whilst perusing the shelves we happened to chance upon Everquest and I can honestly say that 14 months later and about 100 days collectively online between us we are truly addicted EQ fans! This game truly has everything; a great fantasy storyline for those of us who like to roleplay big style, excellent graphics and gameplay, and what is for me the most enjoyable feature; the socialising. I would agree that a slight drawback to the game is that you do need to have a reliable ISP and a pretty good machine on which to play and it can quickly bcome very expensive in phone calls; I mean, you can't just abandon your friends in the mighty Nagafens Lair now can you?? So I would suggest that you either find a good freecall ISP or just be careful. You never know one day we may get free local calls as they do in the US!! The guild concept and in general the way the game encourages grouping rather than the solo approach is by far the most sellable feature of this game IMHO. EQ is one of those games where if you choose to play to become the 'best of the best of the best sir!' you can but you can also play at the levelling pace of a snail (like me) and make a lot of friends along the way! The social side of the game has spawned friendships that have grown to the point where many people travel to visit their online friends in real life and has even resulted in some real life marriages! I think I am living proof that you don't have to be a big RP or computer buff to enjoy this game enormously but BE WARNED EQ has the capa
bility to take over your life! Trust me:)
Everquest has thrown my favourite game list into oblivion, the Championship Manager series has been my favourite for many years now but Everquest is either my favourite or now running very very very close to it. The game is huge, I have seen at least 30,000 people playing the game at one time. There is so much variety, its impossible to play the exact same game twice. Overall everything is suberb. The graphics are excellent, gameplay is superb, the interface is well thought out and to be able to interact from people around the world makes the game very interesting. The only thing is that you have to buy the game at £15-£30 and then pay sony to be able to play on-line. If you dont have it, go buy it today!!!
Everquest. The most amazing online RPG I've ever laid eyes on. The only problem with this game is that you have to have a 3Dfx graphics card to be able to play it. Also, a reliable, fast internet connection is a definate bonus, as you don't want your characters to be continually dying just because your connection does. Otherwise though, this really is a world you feel part of. With seasons, weather, day and night, other people moving around you and conversations "face to face" with other people, you really feel as if you are there, in the game. You start making friends just as you would in real life, and you take on the persona of your character. There are quests and activities to do, but mostly, it's learning new trades, killing anything from bats upwards and training your mental abilities. It's a really good game, very exciting. The only downside once you've got the correct hardware to run it, is that you have to pay $10 (about £6.65) a month to Sony for your online gaming account (which keeps your character account active). Everquest can now be bought with it's expansion pack (Ruins of Kunark) for £20 to £30. Definately worth it if you have the 3Dfx card to run it.