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So the game begins (without too many spoilers) with you abandoned in a desolate wasteland, alone and truly thrown in at the deep end. This is what makes the game so fantastic. The atmosphere is one of the most believable in any game I have played and you really feel as if you are alone and fighting for your survival one step at a time. The game is focused around one main questline (which I will not reveal as it may spoil the game) and is surrounded by literally hundreds of side quests which gives the game a huge amount of gameplay hours. A somewhat unique aspect of fallout 3 which adds to this gameplay time is the fact that any decision you make will shape the way your character is perceived in the fallout universe. If you accidently shoot someone you run the risk of being shunned by a community for the rest of the game so every decision is extremely important. Fallout 3 is the first game in the fallout community to offer 3D graphics, and the graphics are definitely up to par for its time of release and get the job done. The game is fantastic and extremely addicting with the typical RPG customisation available with perks to allocate and weapons and skills to level up through questing and fighting. A word of warning though: The game does come with an 18 rating for a reason, it is very violent and in some places has some profanity. In summary, I believe fallout 3 is superb, and worth the money as the replay ability is huge and the questline is truly absorbing when combined with your own moral decisions which affect the course of the game.
Fallout was traditionally a top down isometric CRPG developed by the almighty Back Isle studios, who brought us the Baldur's gate series. When news broke that the 3rd instalment would be first person perspective and developed by someone else entirely, expectations plummeted. They were going to lose the epic feel of the series. The black humour would vanish. Plots would simplify. A sprawling game world would become tiny. The game system would become - horror or horrors - a CRPG LITE!
Then something unforeseen happened. Not only did the game turn out to be a resounding success, with over 5,000,000 copies shipped, it became beyond a shadow of any doubt the best instalment in the series. Industry awards abounded. And it remains THE post apocalyptic game. One that has never been bettered with the passing of years.
Fallout 3 is set in a post nuclear wasteland. It is the year 2277. Two centuries have passed since the nuclear apocalypse sparked between the USA and China over dwindling petroleum reserves. You are a vault dweller, a vault being one of many underground bunkers set up by the government to preserve humanity from becoming extinct. Knowing nothing of the outside world, circumstances force you out into the radioactive wasteland of Washington D.C.
The graphics in the game were astounding upon release. I am happy to report that they have aged well. There is heavy use of washed out palettes. Dust and earth, dull metal and rust. The amount of detail crammed into the game world is incredible. The draw distance allows far-off city blocks, drunkenly leaning against each other in drifts of rubbish to set an instant, bleak tone. Highways are broken, weathered and melted. Overpasses are partly collapsed. And there's not a tree in sight.
But there is life. Packs of feral dogs roam the wasteland, starving and desperate for meat. Insects have mutated, from flies to scorpions. And there's worse. Super mutants. Once humans, now hulking brutes familiar to anyone who has played either earlier instalments. Ogres that eat humans. Intelligent enough to speak, form groups and wield everything from sledgehammers to mini-guns. And if you thought they looked scary, wait until you meet a Ghoul.
There are human survivors too. Communities here and there. Eking out an existence. Some are decent folk, frontier types that you earn grudging respect from (or will learn to fear you). There are also bandits and mercenaries who will kill, deflower, cook and eat you. Probably in that order. Sooner or later, you will run into representatives of the two most powerful groups. The power armoured wearing Brotherhood of Steel, technology Paladins with an inflexible code. Or the Enclave, remnants of the United States Government.
The sheer size of the game map is incredible. It is dotted with hundreds of hidden locations, most of which you discover by walking to, some of which others will mark for you. Yomping across the map from one end to the other in real time would - I imagine - take over an hour. If you survived the journey. There are certain areas which are lethal, swarming with what may be the single most lethal enemy in the game - the dreaded Deathclaw. Once locations have been discovered, you can fast travel between them.
There is a great variety in location. Famous places to visit include the White House, the Jefferson and Lincoln Memorials, Arlington National Cemetery and the Washington Monument. In the city, there are also subterranean networks of tunnels and metro stops. In the wasteland proper, you can run across old factories with functional, if degraded robot guardians, a mall converted to a slaver stronghold, military facilities and waste dumps, ghost towns and crumbling shacks. There's even a crumbling hulk of an aircraft carrier to explore.
Adding immeasurably to the atmosphere is an almost complete lack of background music. You can use your wrist device to tune into the few stations still broadcasting a mix of old swing and big band music, and you will do, because it quickly becomes very lonely indeed. Sometimes I found myself firing off the odd shot just to break the unearthly silence. One of the stations is broadcast by T-Dog (or T dawg), a charismatic DJ who increasingly reports on your activity, positive or otherwise. Another nice little touch. You can have a companion, but interaction is one of the few things that Fallout 3 does badly. More on that later.
Sound effects are generally excellent, ranging from the creaking of twisted metal to the bark of a shotgun, wind moans above a blasted land and confined space explosions are deafening. Voice acting is of a similarly high level, including stalwarts such as Liam Neeson, Ron Pearlman and Malcolm McDowell.
Riding the S.P.E.C.I.A.L. bus
One of the things that makes Fallout 3 an incredibly good experience is the well-thought out gaming mechanics. The Pip-boy, a wrist-mounted computer worn by vault dwellers makes a welcome reappearance, and acts as navigation through everything from perks to the game map.
Your statistics are Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. You get a change to set them during the game's beginning section, and they can be increased further as the game progresses through specific devices, election of certain perks or the finding of bobbleheads, of which there are a set number scattered throughout the gaming world.
Abilities alter a large number of associated skills or extra effects. For example, Strength means you can carry more and do greater damage with melee weapons. Perception increases your energy weapons skill and determines how far away you notice enemies, Endurance increases hit points, Charisma makes conversations and haggling easier, Intelligence governs how many skill points you get when levelling, agility increases small arms and the all-important action points, Luck acts as a general plus or minus, depending on score.
There are a great many skills to choose from, though you will almost certainly concentrate on a select number in order to maximise abilities. You do get to choose three primary skills that get boosted early on. Having to forego some skills in favour of others is a welcome constraint that avoids you becoming too much of an all-powerful super being. You might be a great hacker, but useless at lock picking. You could be great at chucking grenades, but unable to hit the proverbial barn door with a pistol.
Stats and skills are further backed up with perks. These are gained through levelling, and continue the dark humour evident in the earlier instalments. There are a whole host that can be selected, though many have pre-requisites, needing certain ability and skill scores in order to select. You also obtain skill points through levelling.
The "Lady Killer" perk gives you +10% damage against the opposite sex and opens up unique dialog options. "Entomologist" grants you 50% extra damage against mutated insects. "Lead Belly" means you can drink irradiated water (there's a lot of it!) while absorbing less radiation.
"Mysterious stranger" requires a luck of 6, but results in a very low percentage chance that in any given combat situation, a trench-coated and behatted figure appears bearing a .357 magnum, a cross between Philip Marlowe and Dirty Harry, who blasts away at an opponent.
"Bloody mess" gives you a mere 5% increase in damage done, but makes death animations spectacularly gory. "Cannibal" means you can restore health by eating human flesh at the expense of Karma and a drop in reputation by anyone who sees you.
Karma and reputation are important. Karma is raised by doing good things and lowered by doing bad. This former can alter dialog options and the game's ending. Think good and evil. Reputation is more straight forward. You will have a reputation with each faction ranging from hated to idolized. A hated rating means you will be shot on sight. Needless to say, you will lose the ability to do faction quests for that group also. Idiolized means they will give you presents and discounts. In a particularly nice touch, wear the armour of a particular faction and folks are darn well gonna make some assumptions.
Lastly, there is the V.A.T.S. system. This allows you to pause the action by selecting an enemy. You will then be able to select a body part (not for melee weapons) to target. The trunk is easiest, the head is hardest. All V.A.T.S. shots happen in a kind-of-bullet-time, from the point of the projectile to the point of impact. A good shot to an enemy's arm will result in them dropping a weapon. A good shot to the leg reduces their movement to a crawl. A good shot higher up will blow an enemies head clean off, either straight decapitation or in an explosion of blood, brains and eyeballs. This is most definitely an 18.
The action points referenced earlier in abilities will determine how many shots or thwacks you manage to get off in your allotted time. Some enemies like mirelurks are armoured everywhere except the face. The further a target is away, the harder the shot. You don't have to use V.A.T.S, you can just press the trigger button, but with every round requiring a replacement, you'd be silly not to.
Enemies are not the only ones who can get crippled. If you are, you will need to find a doctor or use a health pack up fixing it. Health packs (or stim packs) are also used for regaining health generally, no great surprise there. Radiation abounds. Almost everything you can eat or drink will be irradiated to some degree, and some areas you encounter still have lethal levels of local radiation. Anti radiation kits are also a must-have because of this.
Baby, it's a wild world
There is a lot to explore out there. You could easily spend fifty hours in a single play through. There is a main plot, and it is a good one, but there's so much else out there. The first town you find in the wasteland has an unexploded nuclear bomb. Will you learn to defuse or activate it (from a safe distance!).
There's a fortified tower of privileged humans refusing to let in a certain underclass. Do you help one side or the other, and what ramifications might there be. Do you work for slavers or wipe them out. A bunch of people are being visited by vampires in the night, will you discover what's behind it. Do you kill evil people for Rangers who will reward you, or do the opposite? That town you stopped in seems pleasant enough, but hides a dark secret...
There are a huge variety of such quests. One really outstanding one involves rescuing a squad from the roof of a deserted hotel as a large group of super mutants threatens to wipe them out. You never know what's around the corner, including one of a number of Godzilla sized mutants.
As mentioned previously, you can have up to two companions. These consist of a faithful dog and one of seven options, depending on your karma levels and where you are in the game world. You can give them limited orders or use them as a pack horse, but there's so little personality invested in them compared to something like KOTR or Baldur's gate that you don't really care if they die, which they probably will. Sooner or later. Additionally, you earn no experience points for kills that your followers make.
The only other criticism I can make is that there is not enough variety in the types of enemies that you encounter. Because of this, it can make one encounter flow into another. More mutated animals would seriously assist in ensuring the game felt a little less repetitive. Another option would be to have different bandit groups, with distinct design and weaponry rather than just a generic smattering.
But generally speaking Fallout 3 is not only a great laugh, it is a great game. The same company would go onto make Skyrim. There are loads of different weapons to be found and used. From the humble, but staple hunting rifle up to the Fat Boy mini-nuke launcher. (Yes, really) One of the best parts of the game is using V.A.T.S to throw a grenade at an enemy, and seeing them launched into the air in slow motion. Combine this with a free-throw under one of the few abandoned cars for even greater effects!
The moth-eaten billboards and music evoke a 40's and 50's vibe, even if the weapons do not. If you don't own a copy of this game, do yourself a favour and buy one. PC, PS3 or Xbox. The choice is yours. You will even be able to get hold of a couple of expansion packs in a game of the year edition. On a scale of 1 - 10, this would score 9. On a scale of 1 - 5, I have no hesitation in awarding a 5.
Fallout 3 is an RPG set in the ruins of Washington D.C 200 years after a nuclear war.
You start off in Vault 101, a fallout shelter that can sustain a community for many generations. When your father goes missing you head off into the wasteland to find him, after defining your character through attributes, skills and perks as well as cosmetic options.
The setting is the best thing about Fallout 3. The remains of DC is superbly realised. There are abandoned buildings, underground bunkers and weird inhabitants, all fitting into the ruined 1950s style. It's a dangerous place, not only are there bandits and mutants but also irradiated areas can poison you.
The gameplay revolves around a solid RPG engine. Sneak, repair and speech skills are just as useful as combat skills, and you'll find yourself in situations where fighting isn't the best choice. This is quite a singular and refreshing development in the modern gaming landscape, where usually violence is the answer to everything.
This game won't hold your hand, you can easily come across baddies that will wipe you out easily, and until you level up you have to be very careful.
The main quest line takes your through all of the most interesting locations and you meet a lot of weird people, but I had more fun tooling around, ignoring quests and just trying to survive.
The gamebryo engine does a good job of rendering the environment, but just like in other gamebryo-powered games you have some stiff animation and some unconvincing character models.
There's dozens of quests and things to do, and you can easily lose a lot of time in this game. It's an inventive and well-designed setting that is distinct to the other torrent of post-apocalytic/dystopic games out there.
This game was a long, long, long anticipated game. I had been dying for this game to come out. I absolutely loved the other fallout series. I will say up front this game is awesome, worth the money, and just plain fun.
The setting of Fallout 3 like the other fallouts is in a post-apocalyptic USA. Unlike the other fallouts, this one takes place in Washington, DC, USA. Your intoduction to the game is you being born, where you pick your name, sex, and appearence. After that you flash forward a bit and get to pick your attributes. Another flash forward and you get your handy dandy pipboy and learn the combat styles. Flash forward again, and you actually start the true game. This game has a huge map, with countless options of things to do, try, and how to act and behave. You have Karma, which you can keep good, bad, or equal. Each carries with it, its own benefits and drawbacks.
If you have ever played any of the Morrowind or Oblivion games, then you will be familiar with the game engine. It is very easy to get used to, and works out great on both console system and PC, as I have played both. Each are equally effective, and good, although you can turn faster on computer for those quick shots.
In my opinion the graphics are great. Very vivid, the gore, blood, and landscape is so realistic. It is a daunting task to look across the vast wasteland that is Washington, DC and see the devastation. It really adds to the game, and its effect of feeling like your in a post-apocalyptic situation.
Overall, I would recommend this game, it is one of my favorites. Countless possibilities, teams, choices. Great game, 5 of 5 stars here.
I got fallout 3 shortly after it came out, I was always a fan of the first two games and the story and theme of the fallout series. I'm going to try writing this review in a different way.
You play the son/daughter of the Doctor from vault 101, a vault sealed after a Nuclear War which devastated the American capital, Washington DC. Without wanting to give too much away the story starts with some flashpoints of you growing up in the vault, this forms part of the setting up of your character, using the S.P.E.C.I.A.L system - Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. Each affecting different aspects of skills or weapons items etc.
After a turn of events within the vault you end up in the wasteland that was Washington attempting to find your father!
The story is well written I think, with some tough choices to be made during it.
The main quests are always there for you to go through with no time limits as such, each being well made and help the story along, with some nice writing.
There is a huge amount of side quests to keep you entertained also, talk to everyone to find all sorts of smaller quests with rewards being cash or items...or sometimes just a boost to your karma rating! This is a game which can reward you for exploring! Not always but mostly.
Well, wandering if you like, I strongly advise anyone with this game to explore, wander the map and you can find all sorts of things. Once you find a major landmark you can instantly warp there later saving a lot of travelling time.
There are loads of small towns and locations to find and not all marked on the map, these contain rubbish or some cash ammo or weapons, but a lot of these small ones tucked away have some black humour involved, for example there is a locked room with a Skeleton inside, a book on lock picking and some lock picks!
Good, it plays well as a FPS but the best part is when you activate the V.A.T.S mode, this pauses the game and allows you to aim at specific parts of the enemy with a cinematic view of your character taking the shots. The AI at first seems kind of dumb but as you get higher up levels or take on generally smarter enemies they have intelligence to retreat when not winning, taking cover and throwing grenades.
Very good, if you have a machine that can handle it full power it is very good, if not you can turn settings down and the game can still be quite playable, I have to play with most settings low but the game does not suffer due to this.
I recommend this to anyone who is a fan of the Fallout series, an excellent and long awaited comeback.
You can play all the main quests to complete the game in a relatively ok length of time, or spend hours upon ours doing all the quests and exploring everywhere!!
A very enjoyable game and a recommend to anyone who is a fan of this type of game.
I am a big fan of Bethesda and this game is definitely part of the reason. what I love about this game and oblivion is the open ended world sure you will probably play through the main plot but the fact you don't have to gives you a sense of freedom and it doesn't feel like your being forced down a path is something I really like. I found allot of the characters and back story for them to be interesting and often quite amusing in a dark sort of way. The upgrade system was complex enough to give you some good customisation without being bogged down in it. I found the main plotline to be quite good if short and it actually made quite a bit of sense. clean water is a day to day necessity we often take for granted.
the modding community for this game is brilliant and really adds to its value from the extra armours to the npc remodelling unfortunately however this game has quite a few things about it which really irritate me : exploding enemies this is a ridiculous part of the game in my opinion only further aggravated by the perk "bloody mess" which is useful in the game but has the side effect of making the already ridiculous gore even more distasteful for example i have shot an enemy human in the head with a pistol only to have him explode into tiny pieces and organs this in itself is stupid yet more-so in this puddle there is somehow a suit of intact armour?! unfortunately there is no way to turn this setting down that i have found the difficulty of this game also bugs me without mods or attempting to play without using anything more than a pistol and a baseball bat this game is very enjoyable but somehow it doesn't feel right that i can run at a "super mutant" who has a minigun and beat him to death with a sledgehammer on very hard the radio was a good idea for this game but it was not implemented enough in my opinion with 20 songs on the main station and only 2 or 3 stations for most of the game it feels unfinished another niggle i have is with the sights of the non scoped guns not being used I feel that even post apocalyptic zombies would have learnt how to aim the last thing that i want to point out as a flaw is weightless ammo how can you possibly be carrying around hundreds of missiles without being weighted down it makes absolutely no sense all in all this is a good game and i would recommend it too anyone who enjoyed oblivion.
Hmmmm Fallout 3...
Reviews of this game present a dilemma in that it is likely to illicit completely different reactions from those who have played the previous two Fallout titles and those who have not played Fallout before at all.
On one hand Bethesda have developed a game based on the world, mythology and humour of Fallout 1 and the outstanding Fallout 2 and therefore deserve to be judged according to how well they lived up to the historical name of Fallout and on the other they have simply made a new FPS RPG.
Taken as a game completely independent of its predecessors and judged solely on its own merits, Fallout 3 is a deeply atmospheric 1st or 3rd person shooter and role-playing game.
Starting off as a child in an underground vault and hidden from a world destroyed long ago by nuclear war, the character is propelled into the outside world to find their missing father after internal strife tears the vault society apart. With all its inhabitants including bandits, mutant animals, mutant people!, factions, robots and a thousand other things which will kill you for a variety of reasons, you'd better tread carefully. Oh, and occasionally you just might meet a friend.
Of course, the world outside the vault is more than the simple, common or garden variety of nuclear wasteland where all you have to do is survive, oh no, there are political atrocities afoot and violence to be done!
If only the main quest/storyline lived up to the grandness of the physical landscape. As more than one reviewer has already mentioned, the main quest is far too short and in my opinion completely uninteresting. It doesn't help that Liam Neeson's voice grates on my nerves and I can't actually kill him in the game.
However, the free-roaming aspect of the game, combined with numerous side-quests in a gigantic and richly imagined landscape more than make up for the poor story. Although few of the characters have anything interesting to say, the models are fantastic and some of the voice-acting is superb. Without a doubt, the best aspect of this game is wandering around the wasteland without enough ammo or supplies finding random quests and encounters.
A nice bonus is the eerie, evocative music that constantly drifts into and out of attention. Some of it is quirky and ominous and at other times mocking, exactly as Fallout music should be. I particularly like the more forlorn moods.
Combat is excellent. There is a nice variety of weapons, which you need to keep in working condition and all of the gun models and sound effects are convincing and satisfying.
Firefights with gangs can be scary and thrilling and frantic yet careful use of homemade weapons to defeat a mob of supermutants in a bunker system can really get your heart going.
As part of the RPG element, you can specialise with types of weapons, i.e. hand-to-hand, small arms or heavy weapons.
V.A.T.S. combat (non-real time) is fun for a while, but really is too easy and feels like a cheat.
Being an RPG you can supposedly talk your way through a lot of the game, but I found that even with maxed out intelligence and speech skills I had to prepare for combat as the game is heavily populated by bad guys who will not negotiate.
This game is fun as standard (i.e. non-modded), but to really get the most out of this game mods are essential as even the 'very difficult' mode is way too easy, which detracts from the otherwise awesome atmosphere.
I played with several mods including;
'Welcome to the Wasteland' - which makes level-gaining a much slower process, reduces the amount of ammo and supplies throughout the wasteland, increases radiation and generally rebalances the game.
'Item Descriptions' mod - to add some of the humour missing from previous Fallout games.
and a few other minor mods to do with the aesthetics of menu screens etc.
If you want to mod the game before you play (and I strongly recommend that you do) have a look at www.fallout3nexus.com - there are hundreds of mods to choose from.
Finally, from the perspective of a die-hard Fallout 2 fan - Fallout 3 fails, big time. The physical landscape and most of it's inhabitants are top notch, it's just a shame the the real writers were sick that day.
Fallout 3 is a roleplaying game set in a post apocalyptic version of Washington DC. It is, as you might surmise from the title, the third part of a series. As I have never played the other two, this review concerns only Fallout 3 in it's own right.
Fallout 3 is by Bethesda softworks, which is a pretty good pedigree as far as role-playing games go, as they produced the excellent Elder scrolls series, and fallout three is of exactly the same calibre.
The game begins, rather unusually, with you being born! You then take baby steps as a one year old, enjoy your tenth birthday party and sit your exams as a sixteen year old. All of this is part a quite novel character creation system which is more fun than just picking some numbers and pressing go, so kudos there for something original.
Once you are ready to go your character must leave the massive underground Vault where they grew up and enter the vast and dangerous wilderness around the DC ruins on a quest to find your missing father. Gameplay is quite varied and you can solve problems in a lot of ways, which is always something I like to see in this kind of game. You can use violence to get what you want or diplomacy, or how about stealth or lock picking, or hacking? Even fights can be an interesting mix of melee, gunfighting or clever use of explosives. Special props here for the very impresive VATS combat system which allows you to freeze time and selectively target parts of your enemies, and then watch the results, often with some cinematic slow motion kills. There is definitely a sense of satisfaction to be had from watching a mutants head flying off and bouncing off a nearby car bonnet. No matter what my psychoanalyst says to the contrary :)
In general the game is graphically very crisp and detailed, and your first sights of the world outside the vault will probably leave you staring and saying "wow" for a bit. The ruins of DC look very authentic too. Equally the game has some very good voice acting and plenty of entertaining characters, particularly the evil tones of president John Henry Eden voiced by Malcolm McDowell.
For those who love exploring, this game is great, there is always something interesting tucked away in the ruins, odd foes to fight or people to meet, many of whom will have sub quests for you to do. As for the main quest/storyline, well its good, but my one and only complaint here is that it feels short. Don't let this fool you into thinking that the game is short though, because there is so much other stuff to do. It even has a lot of replayability as you can construct quite varied characters and choose different ways to end your quests depending on your characters morality.
Theres a whole ton of onther stuff I coulfd talk about too, radiation poisoning, weapons, chems, companions, but in truth I'd be here forever if I detailed it all, but it's all good.
All in all, an excellent game, fullydeserving of five stars. Great game play, great atmosphere, lots of replayability, very hard to fault. Bethesda you clever people, you've done it again.
Who knew a post apocolyptic vision of the future could be so enjoyable?
Right from the start of this game it sets you up into a deep rooted storyline that encourages you to continue just to reveal what exactly happened to your father. This story keeps progressing at a comfortable pace allowing you to explore and perform side quests at your own speed.
The visuals in this game are astounding, utilising the engine used in oblivion to full effect in a first person shooter game. The view of a post apocalyptic washington, with all the memorable sights from real life in their actual locations, to scale is truely inspiring and helps you become the character you design. You feel there is a purpose to you being there!
The RPG elements are what keep you wanting to come back, gradually progressing and customising your character through twenty levels of upgrades (which can be further unlocked to 30 using the expansion packs). The way you play the game also effects the reactions of everyone you meet; you can become a nice guy that helps out until you receive the answers you want, or take them by force - see someone wearing a nice hat?... take it.
There is one downside which is the length of the main storyline, but this is easily solved by just following the side quests or exploring once in a while. The map is truely vast and contains many goodies that will keep you entertained for weeks.
Overall this is was easily my game of the year for 2008/2009, and the expansions only make it better. I could not recommend this game enough!
When I first heard fallout 3 was to be released I thought fantastic, I loved Fallout 2 with a passion so couldn't wait to get my hands on a copy. I had to wait quite a while before being able to give it a run through as my pc is very old and out dated, I was sure it wouldn't run.
So I thought I'd treat myself to a new pc, which I ordered a fortnight ago. As it still hasn't arrived I thought just for the hell of it iI'd install it on my current pc and hope for the best.
To my amazement the game worked perfectly (although on all the lowest graphical settings). There was no jerking and a good frame rate was maintained throughout playing. The visuals are suprisingly good seeing as they're on the lowest possible settings, I will have to wait and see what they'll be like on the new machine, I reckon they'll be pretty special.
Fallout 3 is made by Bethesda game studios, Black isle (the creators of fallout 1 & 2) were not involved this time around. Bethesda have done a pretty good job of staying true to the previous game world. A large number of enemies from Fallout 2 are present but in glorious 3d, ghouls, ogres, raiders and the enigmatic brotherhood of steel.
The stats and perks system is back and pretty much unchanged, for those who never played the first two I'll explain. As you kill enemies, pick locks and complete quests you receive Xp (experience points), when you've got enough Xp you'll level up, gaining levels gives you more health and makes you stronger.
Each level up you can select a perk (a bonus) ranging from added damage to the ability to befriend animals. Also on leveling up you get a number of points to spend on upgrading several stats such as lockpicking, sneaking, repairing and so on.
The game area is pretty large with tons of locations to be discovered, ranging from abandoned libraries to the capitol building, there are plenty of NPC's (non playable characters) to interact with and some will even join you on your quest. The game can be played in first or third person.
Although I like Fallout 3 I wish black isle had created it instead of Bethesda. The graphics are good, the gameplay is solid and quests are generally involving but it just doesn't have the same spark which made me love the second Fallout so much.
You won't go wrong buying Fallout 3 it' a brilliant game, it just didn't quite live upto the hype and lost a little bit of magic when compared to it's predecessors. I give it a 4 out of 5 (but a very low 4)
Fallout 3 follows on from the supremely popular and extremely well crafted Fallout games on the PC. This time the action takes place in Washington DC, in the wake of a nuclear war, where every sane person lives underground in a building called the Vault. The game is unique in that it allows you to play as the protagonist from birth, crawling around a crib, and examines various pivotal stages of your character's young life, building up to a pivotal event, where you leave the Vault and are forced to fend for yourself in the brutal post-apocalyptic wasteland above ground.
As with any good RPG, Fallout 3 has a complex and intricate levelling system, allowing you to master both weapon abilities, as well as more skill-based things such as lockpicking and pickpocketting. Through your actions, there is also a good/evil scale on which you will be rated, and this influences key events throughout the game as well as how the people in the various cities view you.
The most notable thing about the game, though, is probably the extremely fun VATS combat system, which can be activated at the touch of a button and pauses combat, allowing you to select parts of the enemy's body that you want to target, with an on-screen display detailing the level of armour of that body part and the probability of hitting it.
Visually, Fallout 3 is also a sublime experience. It has lush, desolate vistas that are superbly realised, and of course the texture models are stunning rendered. What's more, in an effort to truly evoke the period feeling of the 1950s, the creators have comissioned a soundtrack deliberately retrograded to sound "classical".
For fans of RPGs, there are few games better. While it does lazily borrow the engine from Oblivion, the saying goes that if it isn't broke, why fix it, and that's too true here.
Fall Out 3 is an RPG game set in Washington DC after nuclear war. The game starts with your birth and quickly runs through some major events in your life as you grow up in a large nuclear fall out bunker.
This first small part of the game is a brilliant set up to show you the basics and create a character that suits the user. This is done by answering some questions to decide what type of character would suit you.
After your charater has grow up, you leave the shelter in search of your missing father, only to discover a world of radiation and mutants. Dotted around there are some small cities with some humans survivors and there are some friendly mutants.
The object of the game is to compleate the quests set out for you and discover what happened to your father.
This game is made by Betherda who are the company who made the game Oblivion. Fallout 3 is very similar in style to Oblivion, as the user is in a huge world with countless quests to compleate, whilst gaining experience for compleating quests and killing baddies. If you are a fan of RPG games Fallout 3 is probably one of the best I've played, hours of entertainment walking around Washington DC gunning down super mutants with mini guns or running around the white house with a combat shotgun shooting huge radioactive cockroaches. This is a fantastically made game.
I`ve spent 300 hours playing Elder scrolls Oblivion, and thought it that this would be a similar game in a modern setting with modern weapons. It uses the same game engine so all in all it does feel very similar. Like Oblivion you can follow the main quest, or you can do as I like and just go off wandering around exploring and occasionally going back to the main quest. Like Oblivion you gain experience and level-up as you go through the game, and you can find many sub-quests by talking to people and reading books. One drawback is that if you finish the main quest the game ends. So I suggest you don't do the main quest until you've exhausted the other missions. If you looking for an action packed first person shooter then this probably isn't what you're after. It looks as though I'll be spending 300 hours on this now. There are also 4 downloadable extra mission packs, one of which stops the game from ending. So you can continue after you have done the main quest. The game also changes depending on you karma level. If you good then people will talk to you and sometimes help you. But if your evil you get different quests and some people will run away. The game is easier if your good, but a lot more fun if your that little bit nasty.
I've never heard of Bethesda before but have heard of Oblivion and thought it looked quite good. I got Fallout 3 after hearing a friend going on about it and it sounded good.
Now I'm new to the RPG game genre and hence I thought the game is was playing was an FPS due to the guns and relatively linear city/vault/metro maps. Enough of my opinion for the time being... time for a plot... The game is set in the US during the year 2077; you play a character (customizable to your choosing) that is supposedly born in Vault 101 (a safe place for inhabitants to reside from the terrors of the outside world). You spend all of 18-19 years in the Vault but then your dad escapes to the outside world and you follow him. You are thrown into random challenges just to find your dad.
So back to some opinion... as I've said I am new to the RPG scene and having never played a game in this genre before I thought this was an FPS but it does seem to have changed my mind about RPG gaming from the nerdy fairytale world of goblins and dragons etc... Fallout 3 has shown me that RPGs can be set in the future and be quite good fun without making you look like a geek.
When you first start out in the game you can customize lots of parameter for your character including: gender, race, hair colour, hair style, facial hair, shape of the face, complexion of the face and your general abilities. You can talk to other characters in the game with a choice of questions to ask and responses to give that character, in some cases how you answer determines what the outcome will be.
You have access to the radio although the only things you get to hear are the president on one and some hippy one-man do-gooder that plays pre-war jazz. You've got access to a world and local map as well as the list of current quests (tasks) and access to all weapons and aids via your Pip Boy 3000 on-wrist minicomputer thing.
Now onto actual game play, the game is very fun to play, quite scary in parts and can be quite frustrating to find how to get to certain parts of the world map using the various metro tunnels etc... and with most places needing you to cross a river which can take you a while to find a safe way across. There is also a lot of wasting of time when you have to walk everywhere which takes ages when covering large amounts of terrain. Weapon wise, these are few and far between especially when the armoury in the first city you visit is always locked and the only way to unlock it is to have a lock picking skill level of 100. Ammo is even harder to come across and so you do end up using hand weapons rather a lot.
It keeps things going quite well in the game with lots of stuff to keep you busy. The little details like the radio stations do add a comic side to the eerie environment which you are thrown in. From the start it is a bit confusing in regard to what is going on especially when you come out into the wasteland and are unsure of what is friendly and which is foe. Weapons are pretty useless against anything bigger than yourself and it takes a fair few rounds to 'cook' the fool (kill 'em).
There quite a few bugs in this too like some of the residents of cities and soldiers etc... that walk into each other and other objects. Oh and if you've got the newest NVIDIA drivers you will probably have some BSOD problems with the game, my advice downgrade to the ones that are on your driver CD that came with your graphics card because I can't pin-point the exact driver update that causes the problems.
Graphics wise they are good but not anything special, COD4 looks better and runs smoother. The general environment looks ok but human features and flesh don't look realistic enough. Also with the beasties and stuff they don't look all that great and where I was expecting some L4D style good effects they were more 2003 than 2007.
Overall though, graphics aside, it's a very good game. It keeps you going, the graphics are a bit simple and the physics engine could do with some work but in terms of game play, it's just fantastic to play. It has really done justice to the RPG genre to which I am now an avid fan of.
Everyone who knows Fallout will know about the controversy surrounding this latest release, the first game in the series to come from a different developer. Many were worried that it was too far a departure from the originals to even be called 'Fallout'; people worried that it would just be Oblivion with guns!
Whilst the game was built on the same engine as Oblivion, this game is anything but Oblivion with guns; what you get is a nitty-gritty post apocalyptic experience riddled with black humour, bottlecaps and radioactive nerdowells. Emerging from your vault you are graced with the most beautiful wasteland you are ever likely to see. Part of the beauty is the free-roaming experience which this game grants you with hundreds of sidequests to complete and places to explore. There is so much to do that the main quest can remain untouched for hundreds of hours. With regards to the main quest there is enough diversity and drama from a well voice-acted cast to keep you on the edge of your seat, although a number of concerns have been voiced about the game's ending.
On a more technical level the game can be found rather lacking with semi-frequent crashes plaguing players. This is a shame as it suddenly reminds you that you are indeed playing a game. Bethesda have refined their engine, but as usual glitches are part of their arsenal. The good thing about this refined engine is that it scales fantastically. I am able to play the game on a mid range laptop on medium settings perfectly.
To conclude, this is a stellar game that should be part of every gamer's collection. Sure there are bugs, but patches and community mods will help iron these out over time. This game is one of the best I've had the pleasure to play.
The third game in the Fallout series, Fallout 3 is a singleplayer action role-playing game (RPG) set in a post-apocalyptic Washington DC. Combining the horrific insanity of the Cold War era theory of mutually assured destruction gone terribly wrong, with the kitschy naivety of American 1950s nuclear propaganda, Fallout 3 will satisfy both players familiar with the popular first two games in its series as well as those coming to the franchise for the first time.