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Indiana Jones and the infernal Machine is a computer game released in 1999 by Lucas Arts. You are in control of archaeologist Indiana Jones, a character created by George Lucas and Steven Spielberg for the classic film series, although this game is not based on any of the films. For me the strong point of this game is the plot and the variety of locations that you get to play in. The story is set in the late 1940s after the Second World War, and famous archaeologist and professor Indiana Jones is returning to his digging career when an old friend from the CIA - Sophia Hapgood - pays him a visit. She informs him that the Nazis are excavating a powerful and mysterious weapon amongst the ruins of Babylon and Indiana ventures there to discover exactly what they have found. This dangerous weapon leads Indiana all on across the globe to all kinds of exotic locations such as Kazakhstan, the Philippines, Mexico and Sudan in his quest to stop this "infernal machine" wreaking havoc upon the world.
I found the storyline of this game to be very engrossing, and the story and the dialogue is very well written despite some fairly cringe-worthy lines. The locations and the intricate details of each level are very well designed. The graphics are also fairly good, particularly for a game developed more than ten years ago. It is easy to see why the game has incited comparisons with the more popular Tomb Raider game series, as the adventure style plot is of the same vein and the gameplay is fairly similar.
One thing that I did not like about this game was the controls and the motion of the character. The movement of Indy's character is a bit clumsy. For example, hen you are walking and come to a ledge that you need to climb up you can not jump whilst walking or running. You have to walk right up to the ledge, then stop, then jump. This gets annoying after a while, especially if you are mid combat. The combat in the game is good - there is a variety of enemies from spiders and snakes to Nazi's to various different monsters and whilst challenging in parts, the game is not too difficult.
The loading times before each level are very long, which I guess makes sense considering that each level covers an enormous area and there is a lot of intricate detail. However the loading screen features the map with the red line denoting Indy's journey across the globe, which is an idea taken from the film's and a very nice touch.
In all, despite some irritation I experienced from the gameplay it is a very enjoyable game and I shall continue to buy all of the instalments in the Indiana Jones game franchise. I was engrossed with the story and the scenery, and it is a game that I have gone back to many times since I first completed it all those years ago. A very good game from Lucas Arts.
When I started playing the Tombraider games I always thought how much they suited Indiana Jones, so when they finally brought out this title, I rushed out and got it. I wasn't dissapointed. With some of the features that made the films so popular, this action/adventure has great potential. The comedy and little quirks add nicely to the gameplay. In fact with one cheat code you can become the pirate wannabe Guybrush Threepwood from the Monkey Island series of games which is pretty amusing. If you like action adventures and/or Indiana Jones then you will find it hard to get better than this.
All I have to say to anyone who is considering buying this game: download the demo instead. Not only will you experience almost all the puzzle formulas throughout the game, but you'll also get to experience (and be frustrated by) the incredibly HORRID controls. I guess I shouldn't limit this game. The graphics are genuinely gorgeous (especially the indoor architecture), and run fairly well, at least on my system. And the mine cart level is kind of fun (until the novelty wears off). But, other than that, you'll get the feeling you've done and seen it all by about the fourth level. The character models are good, more detailed than seen in other games (i.e. Tomb Raider), even though Indy himself seems enormously big-headed. Now for the downsides. The loading times are extra-long, and it's no wonder; the levels are extra-huge. You'll probably find yourself wandering aimlessly for about five minutes at least once per level. There's not really a sense of drive or storyline. In fact, during some cutscenes toward the beginning of the game, I was left scratching my head, not knowing what in God's name Indy was talking about. And then there are the controls. Horrid. Utterly abysmal. And yes, I AM comparing them to Tomb Raider, because, frankly, these two games are of the same cloth. In TR, all of Lara's moves flow freely from one to the other. She can jump and grab ladders. She can plunge into water and then climb out, never missing a beat. She can even jump continuously without a 2 second pause between launchings. In fact, the term that springs to mind when describing her moves is *fluid*. Indy's moves are anything but. Let's say, for example, you want to run up to a wall and then scale it. In TR, you would just guide Lara to the wall, press jump and action and then hoist her up. All is done in a continuous motion and with a minimum of button mashing. Indy is a bit clumsier. First of all, to
GET him to the wall is an adventure in itself (Indy's default is to WALK everywhere, and in a game where the average level seems to cover the equivalent of 4 square miles, that's a terrible oversight), then when you get to the wall, you have to stop Indy completely, then hit and hold jump and wait for Indy to grab the ledge, then press up to get him to the next level, and wait while he slowly hoists himself up and then pauses at the top of the ledge. For what? Don't ask me. And let's say, for instance, that a baddie sneaks up on you from behind; in TR, you'd hit the roll button and draw weapon button at the same time and, in no time, Lara would be ready for action. With Indy, you actually have to TURN YOURSELF AROUND (yes, you heard me; you actually have to hold down the directional button and wait for Indy to turn). Ludicrous, especially when most of the baddies in the game are poisonous and Indy turns slower than a rookie doing the hokey-pokey on rollerblades! In fact, if Lara's movements and control can be likened to those of Mario, Indy could be likened to those of that sorry soul in Lode Runner. In a game where running, jumping, climbing and pushing/pulling are the focus, this is simply unacceptable. But, in all fairness, this game (and game engine) shows incredible promise and potential. Let's hope Lucas Arts improves it for a sequel.
What an excellant version of tomb raider, hang on thats not lara thats indiana jones (without the voice of Harison Ford - the only diapointment). As you can expect his game is very much like the Tomb Raider series in which you have the same perspective but an even better plot. You are after old relics along with the Russians to help understand what the infernal machine is. This game is really good even on installations which okay is rather large on full install, but however once on there you can whip climb run walk drive steer raft and railroad yourself to safety with highly explosive scenes and scenarios. This is a really top game and I would recomend it to anyone who loves this genre of game, but beware once you've completed it you'll be left wanting more so the lastability is not really there. One of the best aspects of this game is it, like some of the newer titiles coming out is windows based and therefore you can open it and close it and have it running minimised on your desktop so you can switch from it to your work or tv what ever and so on. We need more of these gaming styles, they allow us to do more things at once and hide from the boss. Try it you'll love it!!!
The Indiana Jones film is fabulous but what is even more fabulous is there is games of Indiana Jones the one I've got isIndiana Jones the Infernal machine. You leap, climb, crawl,s wim and in pure indy style whip your self through amazing 3D enviroments. Survive hungry critters, hostile robots, very weird monsters, half the red army and to add to that snakes. You fight your way through 17 chapters of the action pack thrilling story. You travel the world from the labyrinths of Nubian Kings to the ruins of Babylon. All the weapons you could need automatic pistols, machine guns, grenades, satchel charges, bazookas and Indy's trusty whip and revolver. I would get this game - it gave me hours of fun right from the minute I bought it till the minute I finished it.