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Medal of Honor: Allied Assault is a war-based first-person shooter for the PC developed by EA Games in 2002. It is set during World War 2 and features many battles and missions that actually occurred. The game takes you from a rescue mission in Northern Africa to sinking a U-boat in Norway to one of the most renowned WW2 operations - the Omaha beach landing most famously depicted in the film Saving Private Ryan.
The conflict in the game is extremely exciting, particularly in the Omaha beach landing mission. With bullets flying everywhere and explosions all around you it is an extremely challenging level and one of the best levels in any game I've played. There is a combination of stealth and all-out action levels, all of which are very entertaining and factually accurate. The graphics are very good with a lot of intricate detail rendered a great variety of different locations including bombed towns, beaches, and a submarine. The gameplay is also very good with fluid character movements and controls which are similar to many FPS games for the PC so are very easy to get to grips with. The sound is also very good quality with suitable military music which really adds to the tension and the sound of gunfire and explosions all around is very well done right down to the tank shells whistling past your head. One of the highlights is the variety of different weapons which are historically accurate and fun to use including Thompson machine-guns and Luger pistols.
For me, the only thing which really lets Allied Assault down is that it is a very short game. What you do get is very good, but I would have liked a bit more. There are many expansion packs for this game such as MOH: Spearhead and MOH: Breakthrough which are also very good but perhaps it would have been better and cheaper as well if they had made these into one big game. Before each level there is a video giving the historical context of the mission you are about to do. These videos are quite long and may be a bit boring for players who just care about the game and not the history behind it. After all, some people may find it is a little insensitive to take enjoyment out of recreating scenarios in which thousands of people died and maybe this adds to much realism to it. However I personally enjoyed them and found them interesting but if you are not like me then you have the option to skip these videos.
Overall, Allied Assault is a very entertaining game despite it's short length and one of the best games in an excellent series. I recommend it to anyone who has not yet played it.
Medal of Honor Allied Assault was released in early 2002 and can be credited as the start of good WW2 first person shooters followed by the equally infamous call of duty series.
Medal of Honor Allied Assault has you play a soldier during the World War 2 Era primarily as an American soldier in missions in Europe particularly France.
The game is more of a one man against enemy opponents although certain missions have you play with other AI squadmates for a more authentic experience. The levels with the squadmates are truly epic and definitely put the game on the spot with WW2 shooters. The game has the famous director Steven Spielberg work on it which can account to many similarities in the level to his movie Saving Private Ryan. In fact the opening title of the movie can be found in the game exactly as depicted and is one of the most epic battles seen in WW2 gaming.
The campaign is fairly long and has diversity where sometimes you need to assault with squadmates to being a lone sniper to being an undercover german. Once the singleplayer is done the multiplayer will keep you busy although at the moment its very unlikely people will still be playing the game.
The weapons and levels look authentic to WW2 counterparts and definitely fit right in. The music is very well done and the sound effects of bullets and different weapons firing can be seen immediately.
The graphics was good by 2002 standards but looks archaic compared to modern day. However for all of you with computers that cant handle the new games this is sure to run easily.
MOHAA is a fun play and some levels display the thrill and scare of being a WW2 soldier at the comfort of your own home.
Created by Steven Spielberg, Medal of Honour Allied Assault is not only the best game in the allusive Medal of Honour series, but a fine FPS in its own right, and the first of the bunch to be released on the PC. With its famous sequence on Omaha Beach during the Normandy Landings, the game recieved a lot of acclaim for its stupendous graphics and astoundingly cinematic appeal, no doubt a factor of Mr. Spielberg's involvement.
You play Lt. Mike Powell of the United States Army Rangers as you take part in several major campaigns across Germany, with a healthy variety of saving prisoners of war, blowing up machine gun nests, and simply surviving the day. The gameplay is very well focused in of itself, but what really makes the game so special is the presentation - it's got amazing visuals for its time, and a superb sound desing, combining an orchestral score, along with frenzied machine gun fire, bombs exploding, and your teammates screaming in pain and shouting commands at you, oh, and the odd German shouting horrible sounding noises at you.
Perhaps the biggest complaint, though, is that the campaign is rather short - it'll take you at most, 6 or 7 hours to beat, but EA came up with a rather ingenious solution to this, by diverting your attention entirely with the superb multiplayer component. In fact, it took me several months to actually finish the single player because the multiplayer is so amazing - there's a huge variety of weapons, you can have up to 32 players per server (which was quite amazing considering the game's release in 2002), and numerous modes, from Free for All, to Team Deathmatch, to Capture the Flag and even a strange Freeze Tag mode.
One of the best FPS games ever made, and a sure step into the future, Allied Assault redefined the cinematic properties of the genre thanks to filmmaking legend Spielberg, and also presented some of the best online gameplay ever seen. A magnificent achievement and still the best of the series, this is visceral, muscular gaming at its very best.
Medal of honor is, most certainly, a classic regarding world war two shoot em ups but, nonetheless, still a very popular game, especially online, today.
In this game, you start off as a soldier in a mission in algiers at the beginning of WWII with nothing more than a very simple semi-automatic machine gun in which, your obliged to finish a clip before reloading. However, throughout the game, different weapons, missions and scenaries appear and different types of gameplay are experienced (for instance, sniper shootouts in norway, or machine gun dog fights in northern france). The game is well constructed and the user gets a feeling of different types of battles that occured throughout the war.
The online mode is also quite attractive. The scenaries are very diversified and guarantee that all types of gamers have a chance to show what they are made of.
The gameplay, as previously mentioned, is quite good and the graphics help to this experience since they are in general, quite good.
Overall, a very addictive game that has caused me to miss many hours of sleep. I highly recomend it
I must say all the Medal Of Honor games are amazing, I absolutely love them. I am currently mid way through Pacific Assault but have completed all the other pc releases. The amount of detail and A.I within the games create a very memorable gaming experience, and some of the mission intro's are so realistic and simply breathtaking to watch. Those of you that are fans of the wartime 3D shooter genre will not be disappointed. You drive tanks, half tracks, jeeps etc and man all types of anti-tank, anti-aircraft weapons. Game difficulty varies from level to level and can be rather hectic at times so gamers of all levels should enjoy the experience.
This game is great for those that have fairly modern PC's as it has no monster requirements. I'd say a minimum of 400MHz, 128MB of RAM, an Internet connection for multiplayer (min 56k modem) and also 1.2GB of hard disk space. Placed into the boots of Lt. Mike Powell, of the famed 1st Battallion Rangers, you must complete various missions from D-Day through to North Africa, Norway, occupied France and the fatherland itself (Germany) The singleplayer features main missions that must be completed by following a series of sub-missions, each with its own objectives. For example, the first mission sees you on a rescue mission in North Africa, you must enter a German outpost and rescue British SAS officer Jack Grillo, whom helps you to destroy the enemy airbase and aircraft with himself driving as you fire from the .50 calibre mounted machinegun at truckloads of krauts. The game is very detailed, and the settings are hugely realistic, using the Quake 3 engine graphics are crisp and detailed on a fairly modern system. The weapons have been created and seem exact replicants of their real life models. Weapons included are: Allied weapons: Colt .45 pistol OSS Hi-Standard Silenced Pistol M1 Garand Springfield '03 Sniper Rifle Thompson Sub-Machine Gun Browning Automatic Rifle Mark II Frag Grenade Bazooka Winchester Shotgun M191A4 .30 Mounted Machine Gun Axis weapons: Walther P38 Pistol Mauser KAR 98K KAR 98 Sniper Rifle MP40 Sub-Machine Gun StG44 Sturmgewehr MG42 Mounted Machine Gun Stielhandgrenate Panzershreck Operation medals are rewarded if you meet certain criteria and appear in a 'medal case' which can be viewed from the main menu. Criteria include 95% enemy kill rate. Also, medal are awarded for completing the game on easy, medum and hard difficulty settings. Multiplayer features games such as deathmatch (g
ung-ho kill anything that moves), team deathmatch (kill the opposing force), objective maps (e.g. allies must destroy a V2 rocket, axis must defend) It was argued that the multiplayer game was unrealistic but new mods (modifications) have been added server side - so you dont need to download them, the most popular being 'realism' mod, which increases weapon damage, increases fall damage and changes the speed whilst walking with rocket launchers and the number of grenades you start off with to provide a hugely more rewarding gaming experience. I would recommend this game for ages 15+ as it IS quite graphical and violent - gunning down enemy soldiers on various mounted machine guns at some points, but there is no blood (can be included via a downloadable blood patch from the internet) Overall an excellent game, and well deserving of mine, and your, money. Expect to pay 34.99 in GAME, or try ebay.co.uk for prices much lower but second hand.
“You have been assigned to a mission few would qualify for, a mission few would survive. You are about to embark upon a great crusade, the eyes of the world are upon you, the hopes and prayers of millions peace loving people are with you. At a turning point of World War II across a fifty mile stretch of France’s Normandy Coast, the allies staged a massive assault against Hitler’s vaunted Atlantic war. Valor. Duty. Leadership. Sacrifice. Can one man truly make a difference?” That is how the “Medal Of Honor- Allied Assault” begins. An awesome video coupled with a great audio and a speech given above sets a perfect tone for the game to begin. Medal of Honor is a First Person Shooter like no other. Read further and you will know why this game is different from your other shooting games. Pre Release Information and Hype - The game was actually first created for the Playstation. The game is originally conceived by DreamWorks interactive which is the game development of Steven Spielberg’s movie production company. It also won the Best of Show award at E3,2001. For those of you who don’t know, E3 stands for Electronic Entertainment Expo and it is here that all the major game developers showcase their forthcoming games. Initial Impressions - As I saw the initial video and played a few levels I could not help but notice the similarity with the movie Saving Private Ryan. You also have a recreation of the famous Omaha Beach Invasion in all its glory with many soldiers rushing out of boats on to the beach and you are one of them. Also much of the action in this game reminded me of classic war movies like The Guns of Navarone. So the game begins in an awesome manner enticing (yep, that’s the word) to go further. Story - You don the role of Lt. Mike Powell during one of the most talked about and storied times in the US – World War II. You are a ranger of the First Ranger Battalion of t
he Office of the Strategic Services (OSS). You are involved in a series of offensive taken by the Allied Power against the Axis. I might say that these “offensives” are in fact based on real and actual battles. So this game is as real as it gets when you look at the history side of it. Gameplay - As I told you earlier, this game is very similar to war movies and you will be mostly using guns to fight your enemy though you get to use a tank in a couple of levels. You will assault a few places in Africa, survive the machine gunners of the Omaha beach, dodge and find the snipers in a bombed French village before they can snipe you, dress as a German to go behind enemy lines, rescue a few captured agents, sabotage U-boats and bomb tanks. The control of the game is rather easy and even newbies to gaming will find it pretty easy to handle. You also have a compass with a needle that points towards your next objective so that you don’t get lost in the middle of a mission. Some missions will also require you to use radio and a binocular so that you can call an air strike to destroy a certain target. Well everyone knows that no war is fought alone and EA also knows about it. In most of the levels you have to work with other soldiers to fight the enemy. Though you cannot give direct orders to these soldiers as in Rainbow Six or Rouge Spear, the soldiers will follow your lead and give you cover. The AI of these squads is pretty good as they will cover you, follow your lead and will work as a real military unit. The same goes for your enemies too. They will take cover, peep from windows and snipe you, duck behind the walls, kick back grenades at you. There is a huge arsenal of weapons in this game and all are the original one used in the WWII. There are a varied range of weapons with Pistols like Colt , the Sub Machine Guns like the Thompson and the MP40, Machine guns like the BAR rifle, Rifles like the Springfield Sniper and of
course the grenades and the Bazooka. Probably the best part of this game is the Omaha Beach Invasion where you start on a boar surrounded by other soldiers. The ramp drops and you and other soldiers storm down the beach amid the sounds of the bullets whizzing by, explosion of rockets and the shouts and cries of your fellow soldier. Awesome Stuff! Graphics - This game uses a modified version of the Quake III graphic engine. That explains the surprisingly good AI of the enemy. Quake III engine is beautiful but not that bright. The game though not as awesomely spectacular as Return to Castle Wolfenstein is as good as it can get. The developers have developed very good character models but not as good as Wolfenstein but that is compensated by the huge and detailed levels. The facial detail too is pretty impressive. If your PC can run Max Payne then I guess you should have no problem running this game. This game is right up there with Max Payne and Wolfenstein in terms of Graphics. Sound - It wont be a over statement if I said that the sound in this game is among the best in the business. You have appropriate music playing at every level of the game. At the Omaha beach level you have this kind of US patriotic music playing and then slow music when are you are trying to infiltrate enemy bases. And in case you have good soundcard with a good speaker system you can hear bullets whizzing by and artillery shells incoming towards you. EA has definitely understood the importance of sound in games. Some men can change the tide of the battle can or an entire war his actions. Such men are able to see clearly in the face of chaos and give themselves completely to the cause and defy some huge odds to snatch victory from the jaws of defeat. Such men are called Heroes. So do you want to be a Hero?.
Unlike Return to Castle Wolfenstein, Medal Of Honor sticks firmly to reality which immediately takes it above the former game. Fighting in WW2 with electric guns? Please. The weapons are all what you would find if you were back in 1940 like the BAR or the Thompson. There is an allied set of weapons and Axis equilavents. They all look as good as they can be and sound very convincing as well. The think that is unforgettable about this game is the Omaha beach level. What we have here is in effect the beginning of Saving Private Ryan though in this game it comes in as the third mission. I wont give much details about this section because as far as I am concerned its one of the great gaming moments and you should experience it completely. It is packed with little details. When I got the game I knew there was this Omaha beach level but I never expected it to be this well pulled off. The rest of the game is debatable. Some of the missions are tasty, like when you have to guide your squad through a bombed out town swarming with snipers. Other times it sinks into old skool 3D shooting action. In the second mission for instance you are basically on your own blasting away at the Axis soldiers. The fun that I got from that sort of action left me after Half Life, Deus Ex and System Shock 2. Its a pity there wasnt more to do in this game like being able to control your squad in Operation Flashpoint style. When your in a level fighting on your own it loses the atmosphere somewhat. Graphically MOH is as good as you would expect for a Quake 3 based game. There are a few great looking ruined village maps that have bombed out buildings and floors covered in rubble. However all this means that it can be very demanding on your computer especially on the highest detail settings. Luckily its very customisable and can be turned down really low if so required. The modelling is also very good and well animated with the usual features like lip synching. The death a
nimations are also very good and sometimes if you don?t get a clean kill they may get back onto their feet. Sound is also very wisely used. In some of the maps you can hear the distant sound of bombing and anti aircraft fire. On the Omaha beach map you get the constant sound of artillery and machine gun fire bouncing off metal. It all adds to the atmosphere and helps to create a truly believable setting The AI is quite good carrying on from where Half Life left. Everyone runs at the sight of a grenade and tries to get behind cover. Its not ideal when it comes to you being supported by other members of your squad but thats partly because you have no way of controlling them. It would have been great if you could call on them to give you covering fire forcing the Axis soldiers to duck for instance but such concepts are sadly not in this game. One thing I thought particularly annoying was that they didnt pick up health. Sometimes there was a medic or they had their own health pack but a lot of the time they would be hobbling around while three health packs were left untouched. Online Medal Of Honor is pretty good, certainly more polished and balanced than Counterstrike, though not necessarily as tense, and it has four game types to choose. These are normal deathmatch, team deathmatch, round based deathmatch and the great objectives based. The latter is especially good because as the name suggests, one team has an objective to complete, while the other must stop them. However MOH has not been well supported. There are only a few maps to play and it gets boring quickly as a result. The action level is not particularly high as is typical of these sorts of online games, so I dont play it as often as Team Fortress Classic. Speaking of these sorts of online games, rather like Counterstrike, the attitude of many players is god damn disgusting. If you decide to use the bazooka weapon or even the shotgun prepare for much abuse. When I used it even so
me of own team mates were having a go at me. Some people were saying it was part of the game and everything but this sort of attitude shouldnt even be in the game. I've been kicked from servers simply for being on 56k as well. MOH is quite laggy if you are on anything less than cable or adsl. The ending of this game is quite poor. In other words there is none apart from game credits. However, from what I understand if you complete a mission with a set criteria you get a medal and if you get all the medal then maybe you get the proper ending.I should hope so because the final level itself is poor. Overall the game is very good stuff. However the Omaha beach map sets standards the rest of the game doesn?t always reach. Its not as amazing as Half Life was in its day. I can remember the entire experience of Half Life. I only really remember the mentioned bits of MOH.
The ellusive Medal of Honour series has built up a name for itself in a rather short span of time. The original was released in 1998 on the Playstation, and treated gamers to one of the first decent war-time games on any console. Two years later, EA unleashed the sequel, entitled Medal of Honour: Underground, and was, too, a hit. Now, EA have a new target, in the PC, and they don't disappoint, with Medal of Honour: Allied Assault - the new MOH title, and from the first screenshot I saw, I began salivating at the mouth. We know that MOH can perform on a console platform, but can it deliver on a totally different level? From the first screenshots of the Ohama beach level, I'd have to say yes, but what does the rest of the game hold? Read on and find out... Allied Assault begins like any ordinary game - you are crammed into a boat with your soldier cohorts and sent to Ohama beach destroy the Germans. There is no guarantee of returning alive, and you may lose a few limbs along the way, but the thought of blasting Germans to hell is a pretty tempting sentiment. This scripted sequence (and there are a LOT of them) continues, and from the opening whistle ensues blood, sweat...and blood. In a word: it's a gorefest. The boat beside you is blasted with a rocket, and your friends are now dying for you, and your country. There's nothing to do but run - run for all you're worth. If you survive it, you are treated to twenty-odd more levels of the same, and more. In case you haven't already gathered, my two cents on this game is this: excellent. The first level is so reminiscent of Saving Private Ryan, down to the smallest, most muniscule detail, and it's such an amazing level to play. I found myself once sitting there for hours, just running around the beach, attempting (very badly) to shoot the imposing Nazis. There is also an excellent multiplayer mode, which allows you to play against up to 30 other players online in an Allies .vs. Axis for
mat. The gameplay is some of the best I've seen in a PC shooter for a long, long time. The scripted sequences (which are unskippable) are worth watching, and don't grow old when watched multiple times (partially due to the overwhelming graphics, which I'll touch on later) and the order of the game is very playable. The weapons are fantastic and the level design is flawless. Just looking down from the boat to the shingle at the end of the beach will make you salivate like a dog on drugs. Only one gripe: the enemies can be a little TOO intelligent (I can't believe I'm saying this). After all, they're only Nazis, right? The graphics is what grabbed me here - they are so photorealistic! Some of the textures, like the protection on the Ohama beach level, can be a little flat and jagged, but in general, the textures are decent, and the rest of the game compensates for this times over anyway. The sound is also great. It's not over the top, but it's far from subtle. If seeing a missle landing on your comrade isn't exciting enough, the sound of it hitting the ground and destroying anything it hits will be. All these features will keep you playing for weeks. Medal of Honour: Allied Assault is unmistakably a classic, and I'm not just saying that because it's aesthetically pleasing, no. This is the single most cinematic experience I am yet to have the pleasure of playing, and although it is unrealistic in places, isn't that what games are all about? The Multiplayer mode is one of the best features, and there really is no feeling like snipering an enemy threat from half-way across the world. Allied Assault creates an ultimately superlative experience, and bags of fun to boot. The guys at EA have certainly done themselves proud, and I await the slightly-altered PS2 counterpart, Medal of Honour: Frontline, with open arms.
Medal Of Honour: Allied Assault. My jaw dropped, (nearly)along with the contents of my stomach (beer and chinese food. Is that the sort of reactiopn you want from a game? Well, it's the same one I had watching "Saving Private Ryan" with a hangover, and for a game that owes more than a passing nod to Hank's finest hour, I reckon the developers would have been proud. After launching out of the landing craft I spent the first couple of minutes ducking fizzing bullets and dodging the mass of dead corpses littering the beach. A quick sprint through the tank traps, and I was in front of a bunker, ready to dump a grenade and clear the way for some up-close-and-personal action. It was pretty intense stuff and if not as horrific as the film, still pretty grisly for a WWII-based shooter. Like "Wolfenstein", Medal Of Honour also utilises the Quake III engine to provide jaw-droppingly lifelike visuals. Where the games differ is that Medal Of Honour looks that much more realistic. Running through villages with planes spiralling down to the ground, and using the sniper rifle to pick through individual leaves on the trees in order to get a clear shot on a target while tanks rumble in the backround, made me feel I was inside the Spielberg epic. In comparison "Wolfenstein" looks more polished, more Quake-like and less gritty. Allied Assault is set between 1942 and 1945, and it takes place over 20 single-player missions with solo and squad-based play. These include the aforementioned Normandy landings, the assault at Arzew, a rendezous with the Resistance outside the village of St. Lo, a brief sojurn to the deserts of North Africa and a push through Nazi-infested lines towards the bridge of Remagen. Each mission culminates in an objective similar to the Assault levels of Unreal Tournament, so you might be charged with the silencing gun batteries, or sabotaging U-boats, providing you can survive the in
itial charge up Omaha Beach Of course. EA is working with the Congressional Medal Of Honour Society (CMOHS) to ensure real-life accuracy. So you can expect real-life weapons(21 in total, including Thompson sub-machine guns, Mark II frag Grenades, Flame-throwers and my favourite, the 'sticky bomb') You'll also find vehicles you can interact with (ie shoot at) like Sherman tanks and M3 Half Trucks, day/night and weather effects and the ability to call for artillery strikes if you're too much of a wuss to deal with things on the ground.
Synopsis: Medal of Honor: Allied Assault is Electronic Art?s long anticipated World War II first-person shooter featuring stellar graphics and sound, loads of action, and a compelling story advanced by cleverly concealed scripted events. The player is cast as a special operative, sabotaging the operations of the Third Reich over the course of the War. While you won?t find the scale of conflict equivalent to that of Operation Flashpoint, MoHAA makes no pretensions of being any kind of a simulation?you will find a sharp, engrossing, and genuinely fun action game. Gameplay: Duck enemy fire and shoot a wide variety of contemporary weapons such as the standard M-1 Garand and the Thompson submachine gun. Each mission has you meeting smaller sub-objectives along the way to achieving the prime objective, such as knocking out a weapons plant or sinking a submarine, with each mission set in a unique locale. If you've seen episodes of HBO's Band Of Brothers or even Saving Private Ryan, the backdrops in MoHAA are eerily similar. Level Design: In Medal of Honor: Allied Assault each mission is further divided into varying number of levels, for a total of six missions and twenty levels. While the designers have done an admirable job of making the many scripted actions and situations (which further the plot) seem spontaneous, one thing to realize as you begin the game is that certain events are inevitable. Some characters are bound to die (or live) and certain setbacks over the course of a mission are unavoidable. (Read : Scripting) This can be frustrating, but the stronger points of the game serve as sufficient distraction from these canned elements. Indeed, despite the generally linear structure of each mission, the game does allow for a variety of approaches in achieving mission objectives. Each level design is well thought out and in some cases, even slickly constructed. There's even a level when you're lan
ding on Omaha Beach. We swear that if you'd even want to remotely understand what the troops went thru @ Normandy, you've really got to check this level out! Location and event triggers are convincingly integrated; in that, the action that follows in each level appears seamless. There are enough elements in MoHAA to make it challenging - but not frustrating. However, not that this isn't your typical run and gun sort of game... Interface: Finding your way around the battlefield is made easier by the addition of a small compass graphic. Control is fully mappable, and (of course) features the now standard ?WASD+mouse? interface. With a single casual glance, one can tell how much ammo you've got left, how many rounds are in that particular magazine of the weapon that has yet to be expended and naturally, your health status. Pretty straight forward stuff as far as FPS titles go. AI: During some phases of each mission you?ll be part of a group of commandos, during others you?ll be operating alone. While sometimes the player may be under the command one of the AI-controlled soldiers and ordered to carry out certain assignments, the reverse is never true, in that there is no way to control the actions of AI team members. The ability to simply order your comrades to get out of the way whenever you toss a grenade would be a welcome addition. Yes, your team mates do yell "Grenade!" and look for cover but seldom, are they seen moving our of harm's way before pyrotechnic detonation. Enemy AI is generally good, sometimes too good. The enemy seemingly has an almost supernatural ability to spot the player. This leads to a recurring instance where you are compelled to conduct ?reconnaissance by martyrdom.? That is, to stick your head up and stride boldly forward so the enemy can plug a few rounds into you, and thus give away his position, as there seems to simply be no other way to detect him. Now reload and try again
? On the plus side, the bad guys will run from live grenades, and usually make good use of cover. Graphics: Superb! While Medal of Honor: Allied Assault does have a bit of the look of a 1940s era film - in that there is no blood, (the designers obviously sought to lower the ESRB rating of the game), and details abound. Flies buzz around spotlights and each soldier (allied or enemy) has a very distinct look. Muzzle flashes and explosions are particularly well done, and lighting and textures on buildings and terrain are among some of the best I have ever seen. Sure, you?ll need a pretty hot rig to run the game smoothly with all of its features enabled, but MoHAA does offer a highly tweak-able configuration menu, which allows players with slower PCs to tune things down to an acceptable frame-rate. On my lower-end machine (PIII 650e with 192MBs and a GeForce 256) I found I didn?t have to sacrifice too much detail to smooth things up. (Editor's Note : On our AMD 1600+ and 512 Megs of DDR Ram together with a Radeon 8500 with all options maxed and AA turned on to X6, we had extremely fluid performance in 1024 x 768.) Soundtrack / Audio: Every bit as good as the graphics. Realistically modelled three-dimensional sound adds a really visceral punch. At the risk of seriously alienating your neighbours, try the Omaha beach landing with volume up. You?ll catch yourself ducking, swearing and sweating. The music is very 40s-ish, with some typical Brass-Band sounding tracks in the mix. Conclusion: Medal of Honor: Allied Assault proves itself to have been worth waiting for. Like all of the memorable first person shooters of the past few years, it offers a cinematically presented story line, which ties together and gives depth and dimension to all of its pleasing pandemonium. Sharp graphics, sound, and action draw you in, a variety of challenging missions that add up to an engrossing tale keep you in. Highly Recommended.
Forget the mythical beasts, laser guns and aliens - it's time to get real. In this game you are special forces type soldier undertaking perilous missions in a WWII setting - no surprises there. During the game you will undertake missions in North Africa and Norway, take part in the D-Day landings and fight your way through war torn France towards the heart of Germany. Unlike many other titles, this one takes a much more realistic approach - indeed realism seems to be at the heart of the game. The weapons are all from the period, the settings are authentic and the enemy AI is excellent, they will dodge and hide with the best of them - no more standing around waiting to get shot. At a basic level this game is the same as all the other 1st person shoot-em ups. You fight your way through a number of missions/levels completing tasks, using various weapons in you inventory, picking up guns, spare ammo and health as you go. However attention to detail and variety of challenge really make this game stand out from the crowds. The diversity of the missions is excellent, from head on, all guns blazing, assaults to stealth missions in snow covered forests, to tank assaults, to sniper duals in bombed out villages, this game really does mix it up - each level needs different tactics from the last. The levels are hard, but not impossible, you will die a lot, but you will work it out eventually. Refreshingly, and more realistically, there are no Super Baddies at the ends of levels - the levels just get harder (though some might miss the satisfaction of the final showdown). The sound is excellent, bullets, footfalls in creaking snow, dog howls echoing in the trees - all get you on the edge of your seat. The sound track blends in and adds to the atmosphere, just like a good movie. Negative points? (and there are some, but they are minor) In common with many other 1st person titles some of the missions can get a bit repeti
tive, most levels have a definite path/route that you must follow and a more free format approach to completing a mission would be welcome. The graphics are a bit disappointing in the early levels, later levels make up for this a bit, but it is not on a par with Castle Wolfenstein. In your controls there is no "lean" ability for looking round corners, you have to step out into full view. Your opponents, while no superheros, certainly have some amazing abilities, they can see through the same foliage that blinds you, they can shoot round corners and on the run with the same accuracy as they do whilst standing still, and their snipers have super human powers of detection and accuracy. Finally it is worth pointing out that it's a huge install - 1.2 Gb - so check you have the space. Overall - it's a great game, one of the best of it's type and value for money even at full price. P.S. Look out for the wardrobes.
We have all see the war movies of the Americans and British fighting the Nazi in War torn Europe. This time you get to be the hero as you are plunged into the heart of the action as Lt. Mike Powell of the 1st ranger battalion when gets recruited by the OSS to fight battles based on historic World War II events. The levels are huge and highly detailed. Numbering over 20 in total they are well planned and challenging yet not so much so that you feel frustrated. The variety is vast and you get to interact with a lot of the objects and in some cases can cause huge destruction. You get to control many weapons accurate for the era such as Tompson submachine guns, Mark II Frag Grenades and .50 al mounted machine guns. There are over 21 detailed weapons in total and also a huge number of vehicles with which you can interact. These include M4 Sherman tank and the M3 Half Track as well as over 18 enemy vehicles including the Tiger Mark I Heavy Tank, Stuka Dive Bombers, and V2 Rockets. This all creates a huge sense of realism as you explore the huge environments that are detailed with weather and time of day effects making the realism even greater. The missions are widely varying with the landing on Omaha beach being the most memorable in my opinion. They vary from stealing documents, blowing up tanks or U-boats and you find yourself in Nazi Germany, France and Norway. Every mission usually has a number of objectives to perform of differing difficulty. Each Mission provides a medal for you medal case to show the previous missions that you have achieved. The opposition is quite incredible with over 22 different enemies for you to deal with including Wehrmacht Snipers and Kradschützen Motorcycle Troops not to mention that there are also dogs that attack you too! There are over 1000 different animations that they can perform so that they don’t all seem the same. They are also controlled by a very advanced AI system that makes them smart and so
you have to really think rather than run in guns blazing. This also adds to the realism since you are playing in a more real situation with the enemy reacting to your moves. Likewise the vehicles and bombs are all very realistic and cause anyone nearby to react to blasts in an accurate way There is also the usual Save and Load options to aid you on you missions. The option screens are animated and make it seen like a Government building. The options provided are excellent with great audio, visual and control options. This really allows the game to be customised to your machine making it play all the better. The sound is all very lifelike (not that I know what shooting people sounds like!) and explosions are full of bass and depth. There is also an original orchestral score by Medal of Honor composer Michael Giacchino to add drama and interest when there isn’t much happening. I love this game. It has just got such incredible gameplay that it’s addictive. The difficulty level settings mean the longevity of the game is good. I advise gamers give this one a look because I am not going to get bored with it for a long time. So the specifications for such and amazing game: · Windows 95/98/2000/Me/XP · 450MHz Intel Pentium II Processor · 128MB RAM · 1.2 GB Hard Drive · 8 x CD-ROM · 16MB PCI/AGP · 3D Accelerator Open GL · DirectX 8.0 · Multiplayer: 1 CD per PC · Network: TCP/IP compliant 2-64 Players · Internet: 56.6 Kbps: 2 -32 Players · Keyboard and Mouse
Max Payne is a stylish, urban, revenge-driven action game, based in New York City's grimy underground / A groundbreaking rendering engine allows for heart-stopping, photo-realistic visuals and breathtaking movie quality effects as Max Payne fights his way to uncover the truth / Max Payne is a dark, searing tale of corruption and murder which combines the most popular elements from today's biggest box office action thrillers with the latest in videogame technology.