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Midtown Madness 2 (PC)

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  • Naff Birtish accents
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      02.08.2009 18:20
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      If you have it play it

      OMG what an old game, played it the other day for a laugh so here goes. Released back in 2000 this game was a bit different from the general driving games which involved driving through cities. First off you were in the car all of the time so you couldn't get out and steel other cars etc... as in GTA, Driver etc... The game was pretty monotonous and although the graphics are rubbish by today's standards they were about average at the time. The environment is not the strongest part of the game and neither are the other cars which are generic blocks on wheels like that you would've drawn whilst in nursery. Another annoyance is the fact that no matter what you are doing the police always chase you but they are quite easy to get away from if you're driving a fast car. Car wise actually you were pretty limited for choice and there were no official Microsoft patches or car downloads but fan sites are around that enable you to have a range of different modern and old cars. Now for the bugs which there are quite a few. First off there will only be a maximum of three cars following you and if you come across one on the side it won't chase you and if you crash into it the car drives back to its original position. The police cars also crash on their own a lot and are always causing more accidents as a result. Vans also bounce in traffic sometimes as if it's fitted with hydraulics and the other traffic seems to crash into you when you drive sensibly. Overall I wouldn't recommend buying this now but it is a classic game and is still fun today plus you can mod it so that you can have extra cars and maps etc... If you have it, dig it out and play!

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      15.04.2002 23:05
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      Personally I think this game is great. Each vehicle handles in it's own unique way. Vehicles include a variety of cars, trucks and buses, all with a choice of paintjobs. The player has a choice to either race in London or San Francisco. The London level is the best for the scenery whereas San Fran is the perfect city for big jumps. If you are witty enough you can actually jump the whole city and land on Alcatraz! but you have to know your stuff! The London level allows you to use the London Underground to travel from A to B quickly - Just watch those trains! Game modes include Cruise, Curcuit Racing, Checkpoint, London Cabbie and Stunt Driver, all of which are enjoyable, particularly the London Cabbie "Knowledge" level. In this level you drive a black cab and you are required to reach a certain destination in London in a given time. "Buckingham Palace!" Midtown Madness 2 also features a multiplayer option where you play cops and robbers, curcuit race or cruise. Midtown Midness 2 Multiplayer games commence often in Microsoft Gaming Zone. Both cities are based on the actual plan of the streets, and both have very impressive crisp graphics. Textures and detail can be toggled to suit the users preferance and graphics card capability. Although high detail and textures look very impressive, slowdown may occur with older graphics cards.

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      09.11.2001 00:59
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      What can I say? You can get the old cars like the Panoz roadster, Ford Mustang, police car, City Bus etc. from the old game and many new cars including the new mini, aston martin DB7 and a double decker bus. There's also two new cities waiting to be explored. The game involves you unlocking cars by completing circuit races, checkpoint races, crash courses, Blitz races and my favourite the cruise mode so you can have loads of freedom. You can get chased by the cops and even go to the football stadium. Midtown Madness 1 is harder but Midtown Madness 2 is easier but even so, if you're planning to cheat your way through, you won't get far because I have yet to find any cheats, only hints and walkthroughs etc. The graphics are brilliant and wold be a great birthday present for anybody above 7 years. If you're going to buy it, Good choice.

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        07.11.2001 22:40

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        Midtown Madness 2 Pure Excellence! Recently I have brought Midtown Madness 2 for the PC and as soon as I went on it I thought this is going to be one of the best games I will ever play and I was right. You can choose from 20 different vehicles which all have there good points and there bad points. You can choose from 2 cities – London and San Francisco! There are also 4 modes in which you can play: Cruise: this is a mode where you can just take tours of the cities (or wreck the cities if you want to.) If you want you can just play by the law and just go round the streets, that’s if you’re boring! If you like you can mow down people passing by and get chased by the police and even push them into a river or a sea! That is cool! Checkpoint: this is a mode where you have to go through all the checkpoints in a certain time! You have to beat the clock to the finish line, which nearer the end isn’t easy. If you win races on this you can win new paint jobs for your cars or maybe win new cars as I have already said there a 20 cars but you have to unlock some of them! Blitz: this is sort of like checkpoint but you not against the clock; you’re against other cars, which are not a quiet bunch of people! You can go through the checkpoints in any order you wish you just have to get to the finish line before any one else does! Circuit: this is a mode where you have to do laps around a circuit, which are made to be hard! As always the first one is easy but then you have to go against the traffic, which it is very hard as you can’t stop yourself from smashing in the cars coming towards you at some speed! You can also do another mode called crash course where you can either be a London Cabbie in London or a Stunt Car in San Francisco! After doing these courses you win cars. In London you win the Astin Martin DB7 and in San Francisco you win the LTV! One of the best cars the only downside t o it is that it doesn’t have a neutral but it can hit buses and coaches other so I’m not complaining! this is really good!!

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        25.10.2001 04:10

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        Midtown Madness 2 Game: This game is a racing adventure game were you can decide if you want to do races, Do missions as a Stunt Racer of a London cabby or you can just cruise around London or San Francisco. The game sounds really good but you will need a strong P.C to run the game. Gameplay: The game plays really well the graphics are not meant to be the best as they are meant to be like cartoons. The cars are cheeky and cheerful and you can download new ones once you get fed up with the ones you have got. The Physics in the game are not really that really as you can find your self flying of the top of a building. Advantages: The game is cheeky and fun and is really good because of the sheer size of the game and it will take you a while to explore every nook and cranny in the game. You can find things like the Underground railway in London and the Double layered road in San Francisco. Disadvantages: As I said before the game needs a good P.C to run it on. You need a strong Graphics card as well. Conclusion: This game is really good and Is great fun to play with your mates as you get annoyed because your only 1 second out on a task or you only slightly hit your car on a lamppost and the mission is over. It wont take a day to complete as you have to unlock loads of the cars so good Luck. DRIVE SAFELY!!!

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        24.10.2001 06:59
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        • "Naff Birtish accents"

        The above title just about sums up this game: It has the ideas of London Racer (formerly known as M25 Racer) and the flair of Driver. When I first demo'd Midtown Madness, I thought it was like the rest of Microsoft's attempts at gaming...bland with a short lifespan. I also thought, after trying out MM2 that it would be more of the same. However, I have to say that Microsoft might have finally got to grips with what the game-buying public actually wants these days. You have sooooo many different choices of what to do in this game: quick races, stunt driving, checkpoint racing etc and a variety of cars to choose from (more can be unlocked as you progress in different stages of the games). Imagine this scenario: London, on a foggy night full of traffic, pedestrians and police cars; you have a choice of vehicles at your disposal; you choose the big Yank 4x4 pickup truck; you set off on a high-speed non-guided tour of the sights of this fair city; the police think you're having such a fun time that they want to accompany you; flying along the streets at a good deal higher the the 30mph speed limit, you decide to try and lose you boys-in-blue buddies. Hmmm, how do you accomplish that in a garish monster 4x4? Simple, drive head-on across the Tower Bridge just as it raises the road above you; as you land you can almost feel the suspension throbbing with pain; slam the brakes on fast and watch as the cops fly right over your head; turn 180 degrees and head back up the ramp and leave them dazed and confused. This is really what Driver should have been: fun, fun, fun. Yes, Driver looked good and no-one could argue that the cars acted like the 70s muscle cars, flying around corners and watching your wheel trims overtake you. But, the ability to just have a quick drive in the selection of vehicles that MM2 has just beats Driver. Fire trucks, Greyhound buses, Double-decker buses, Ford Mustangs (including Police version), Minis (including BMW Mini) and the new Beetle are just a selection. I don't know whether it has long-term value or not...at this moment it's light relief from the stress that was completing Max Payne!

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          20.10.2001 01:27
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          Midtown Madness is a great arcade racing game where you race, usually to checkpoints, as fast as you can. The game calls it self ‘no rules’ racing. This is because you can do anything to win, including ramming your opponents of the track, and taking shortcuts. It is based in a city (Chicago in the original and London and San Francisco in the sequel), and doesn’t have an especially designed track like in most racing games. Midtown Madness 2 adds a lot to the game, unlike some sequels that just have better graphics. The first thing you’ll probably do when you start the game (apart from entering your name!) are the training levels. You can choose whether to train as a London cab driver or a stunt driver in San Francisco. You can eventually do the other as well but only one at a time of course. There is several different ‘missions’ for you to do, including jumping bridges, chasing other cars and racing round the city at very high speeds. Doing the ‘midterm’ tests will unlock new cars for the rest of the game, so there are two reasons for doing the training. When you start the game you will have to choose your car, the city to drive in and the game mode: -Cars- There are twenty cars in the game including Minis, Cadillacs, Buses, Juggernauts and Army vehicles. All the cars have different attributes which are their weight (affects their ramming ability) top speed (this is obvious), durability (how long the car will last before it is totally recked) and horse power (this also affects speed and acceleration). All the vehicles have advantages and disadvantages like the Panoz GTR-1, which has a huge top speed and horsepower but almost no durability, or the Bus, which has huge durability and weight but a very low top speed. -Cities- There are two cities in the game; they are London and San Francisco. The cities are very detailed, with other cars, trucks and many other vehicles travelling round the city. There are also people walking along the pavements, although very cleverly, they manage to avoid getting run over, no matter how fast you drive towards them. The two cities are very different; London has lots of small windy roads and several draw bridges over the river (great for jumping over) whilst San Francisco has lots of very straight wide roads and many huge hills (and the golden gate bridge!). -Modes- There are four race modes in the game. The first is ‘cruise’ mode; this is just a practise mode with no opponent drivers (but other cars are still on the road), and no checkpoints. This is good for just driving round the city and getting used to all the different areas. The second is ‘blitz’ mode. In this you have to race against the clock to get to all the checkpoints. There are no opponent cars but others cars are driving around on the roads. In ‘Checkpoint’ mode you have to race around getting to all the checkpoints before your opponents. This is similar to blitz mode, except you have no time limit but do have to race other cars. In both modes, you can do the checkpoints in any order, although there is a recommended route. I think this is the hardest of the modes. The last mode is ‘Circuit’. In this mode you race against opponent cars but there are no other cars on the road. You follow a set track round the city and the other areas are fenced off. Two or three laps of the track are usually done. This game is a very fun arcade game although it does have quite a lot of detail. The cars are damaged every time you hit something (although the damage model is quite poor: Hitting a wall front on will damage all of the car equally.) and when you have total damage the race is over (except in circuit mode, where you have a five second penalty and then the car is fixed. It has a lot of improvements over the original, such as having two citie s instead of one, and the training levels. I recommend this game to any racing game fan but especially those who dislike harder simulation racing games, as the early levels are very easy and anyone should be able to progress through this game.

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          14.08.2001 08:50
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          Midtown Madness 2 is just like the 1st Midtown Madness except in this new game there are alot more cars to choose from and you get a choice to either drive around in London or San Fransisco. You get a very wide range list of cars to choose from in this game and if that's not enough then you can go to the midtown madness site and download faster, bigger, stronger cars for the game. The London map actually n a way does look a bit like London town because you can see and drive over Tower bridge and London bridge. When driving in San Fransisco you notice the tram lines on the road and the big steep hills going up and down. The graphics have improved quite a bit from the first Midtown Madness and there are more races to choose from now. You can play over a network multiplayer and either do cruises where you just drive around, look around the city, crash into each other (if you want!) there are races such as checkpoint races where you have to get round checkpoints on a level in the quickest time possible, or you are given a set time and you have to do it in that time other wise you will lose. There is also a cops and robbers game where there is a big gold bar hovering above the ground and you have to pick it up and take it back to your hideout and the first person to get a certain number of points wins the game. You can also play these races on the internet with upto 8 people in the same race at the same time!

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            24.07.2001 18:12
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            I don't know why I bought it, but I'm glad that I did. Midtown Madness 2 for the PC is probably one of the best PC games I've ever bought. When I say I don't know why I bought, I actually do. It was in a double pack along with Motocross Madness 2, all for just £29.99, cheaper than one of them individually. I've been playing Midnight Club on the PS2 for the last few weeks, and Smugglers Run on PS2 just before that, and have began to love these games where there are no set tracks to follow as you would find in most racing games. This is yet another Microsoft game. Most people would say that Microsoft couldn't make a good game if they tried. Well, I would have to say that they are very, very wrong. I've played several MS games, and have loved each one. The bonus with Microsoft games is that they try as hard as possible to make a game realistic. And this is no exception. You get two cities to drive around (or should that be terrorise?), San Francisco and London. You don't get the full cities, but instead a good portion of each. Each one has landmarks, which are semi-accurately recreated. Both the towns are inhabited, but you decide how much. You get to choose how many pedestrians, cars and cops are in the city. Turn off the cops to allow you to what you want, increase the number of pedestrians to give yourself more target practice, and turn off the other cars so that you aren't faced with huge queues at the traffic lights. Traffic lights? Well, they are there, and the AI cars do try and stick to them, but you don't have to. There are plenty of track-side objects, from parking meters to dust bins to post boxes. And if you hit them, there contents fly everywhere, be it coins, rubbish or letters. To start with, just use the Cruise mode so that you drive around the cities in the cars of your choice, to get used to them and the cities themselves. There are lots of roads, and alleyways which can prove to be us eful shortcuts. In London, you can also drive down into the Tube, and drive around the tracks down there. They provide useful fast routes to other ends of the city. The game has several modes. They basically consists of Driving School challenges, Circuit races, and Checkpoint races. So, what is each like? The driving school has two classes which you can take, and completing the midterms and final exams earn you new cars or paint jobs. You either train as a stunt driver in a classis Ford Mustang in San Francisco, or as a London Cabbie in, you've guessed it, a good old London Cab. Some of the lessons/tests can be a bit hard, and can take several attempts to master and complete. There is a small cheat that I found out about, which stops the timer for anybody who's interested! Just hit F2 during the game, which pauses it. Then press Q to bring up the map, and Q again to get rid of the map and un-pause the game. The game will continue, but with the timer stopped! OK, back to the review. The circuit races can be quite fun, and aren't to hard to win in even the basic cars that you get. The circuits follow a few of the streets around the cities, and are marked by big red and white foam pads blocking off streets, to form the circuit. These can easily be knocked over, which can be a problem as if too many are knocked out of the way, you can end up missing a turn (and I have done, several times!). The checkpoint/blitz races again involve racing round the city streets, either against the clock or AI cars. But this time, you just have to drive to the next check point along the route of your choice. So you can use all the shortcuts you've learned, and avoid all the tricky turns. The graphics of the game are nothing special. They are quite good, but after playing similar games on the PS2 the graphics on PC games will never seem very good ever again. There are plenty of details, both on the cars and the environment, and you do get reflections and the like. The graphics do run quite smoothly, though sometimes I seem to experience some slow down, where the game goes into what appears to a slow motion replay, but while it's actually happening! Also, now and again I experienced a problem with the graphics where they basically disappear, and turn a sort of greenish-blue. To get rid of this, a reboot of the computer is necessary. Apart from that, I have had no problems graphics wise, and compared to most other PC games, the graphics on MM2 are pretty good. The sounds are great, though you'll need good speakers, as with any game, to get the best out of them. Each vehicle has a different engine sound, and also different sounds for skidding and crashes. There are also environment sounds, such as background noise such as seagulls, boats, car alarms and sirens. Also, pedestrians give off rather nice shrieks as you drive towards them. So far, I haven't managed to hit a pedestrian, as they dive out of the way too quickly, or stand so close to the wall of a building that somehow you just can't get to them. Installation of the game is pretty smooth, and gives you two options if you need to cuts down on disk space. I went for the small installation, at something like 150Mb, and all you lose is some different voices for the commentary. This game is perfect, but it isn't far off. A few more tweaks to get rid of the inevitable Microsoft bugs and this game would be excellent. As it is, it's a very playable game that will last for ages. And what's even better, there are plenty of web sites, such as Midtown Madness 2 Central, that have archives of loads of extra cars that you can install into the game, further extending its life span.

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              14.07.2001 01:06
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              Microsoft brought us the original Midtown Madness game a few years ago now, and it broke the mould for racing games. No more racing around in circles on race tracks, repeating the same manoeuvres lap after, midtown madness broke all the linear rules and allowed you to take your car wherever you felt like in the big city of Chicago as well as making it feel so real you were there. Now the classic game is back with all the great features of the original transferred into the cities of London and San Francisco. OK so there is not that much difference between the original and this version, and at a full game price you do not get very many new features. In fact you hardly get any new features. The game engine has been slightly tweaked to handle better graphics, but all the old modes of play are there. There is one new added mode of play, in which you play a career as a black cab driver in London and a stunt driver in San Francisco in each you have set tasks to complete not just get to the finish line first. It is a nice addition, but if you have already paid out full price for Midtown Madness 1 then having to pay out £30 again will not appeal for slightly better graphics a few new cars and one new mode of play. But on with the game. For those who do not know about the original Midtown Madness it is technically a racing game, but brakes away from TOCA, Grand Prix 3 and others in that it is less linier, you have more freedom to explore the whole of the city, going side roads, racing down the freeway, finding shortcuts and so on. The whole idea is to have fun while making the races interesting. There are four main styles of play. A cruise has no time restrictions you select a car and go off with all the city open before you and you can go off and explore to your hearts content. Watch out for the police tough. Crash Course is the taxi cab or stunt driver option where you practise certain skills for example the stunt driver has to keep moving through check points while keeping a minimum speed, handbrake turns, and the black cab has to follow a car at speed and navigate around London’s tourist attractions. It is new, and for a time is fun, but still you soon tire of it, a lot like the other sections of this game. The final mode of play is the races, which are again subdivided into other categories. Blitz races are time trials in that they require you to complete a course mapped out with checkpoints in a set time. Circuit races cause you to navigate a route mapped out across the city. There are not time restrictions, but you are competing against several other computer-controlled cars. Checkpoints is the final race style, you again race against several other computer cars, but through checkpoints. On completing a race it usually unlocks another level, and you cant do a race before unlocking it. To unlock a race you have to beat the clock on blitz races and on the others usually just finish in the top three. There are two levels of difficulty, armature and professional, the later being the harder, but both reasonably to complete if not too easy to finish The main weakness for me was the lack of longativity in the game. Pretty much the same day I got the game I was able to do most of the races and crash courses on the first difficulty, and after a few week I had lost interest, as the game has no long term features to get you hooked. Still for the time I played it, it was a great game, with graphics to amaze if you have the right hardware and great game play for the first time. The multiplayer is also good. On-line you can play one of two special games, Cops and Robbers and Free for All, as well as all the usual races. Free for all uses all cars that you personally have unlocked racing with players from around the globe, but cops and robbers, is more interesting. You only use the Ford Mustang and the Police car, a gold bar is hidden in the city, cops have to return the gold to the bank if they find it and robbers ret urn to their hideout. Its great fun, and can be found at the Microsoft run gaming site 'zone'. The cars have increased in number between the versions, but they still work on the same principle that there are good cars and bad cars. The better ones are locked at the beginning, and to unlock them you have to win races. Cars new to Midtown Madness two include the classic Mini Cooper, Audi TT, London red bus, fire engine, LTV (Light Tactical Vehicle) and the Aston Martin DB 7. All add more depth to the game, but do not encourage you to play on for long, as all are relatively easy to unlock. The two new cities are great, and the game does well to go into realism with London’s narrow streets and of course the weather. All landmarks like the Golden Gate Bridge, Tower of London, Tower Bridge and Buckingham Palace are instantly recognisable, which says something for the design and graphics. The fog in both cities is a nice touch, but my computer could not make as good a job as it deserves. The cities both feel like what they are with San Francisco being high rise, modern, but also has the classic trams. London has it’s underground, but also a feeling of history as the buildings look older. It has been a good jobs, but you could feel a bit irritated to pay £30-35 for something of this size, not much new. For me San Francisco is better than Chicago was in the original, it just has more going on with docks, freeways, trams, more sight, and a huge bridge, so I wondered why San Francisco was not in the original. Oh well I suppose they had their reasons, and I’m the one who makes those decisions. Overall I’m torn between good value and a good game. Midtown Madness 2 is undoubtedly a great game, but very little has been changed since the classic Midtown Madness 1. The second is better on game play and also has the added bonus of having better graphics and scenery. It does of course add on two cities, both unique (see above), but c ould still not be considered to bet good value even at that. If you do not own either Midtown Madness 1 or 2, I would recommend this second version to you in a flash, but it is a bit much to pay for an update. It really comes down to you, if you feel that you enjoyed the original so much it would benefit you to get this version, then do so, but apprehension is justified about the coast. Still it is a very good game, don’t confuse that with a bit of a poor star rating that goes with this opinion.

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              05.07.2001 17:48
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              • "conscending towards the British"

              I actually won this game in a computer magazine competition, so luckily I didn't have to pay good money for it. After about 30 minutes of skidding about, I didn't want to play this game any more. I promptly took it to my local computer exchange and swapped it for a decent game. So why was I so hasty in taking it back? I guess if I hadn't played "metropolis street racer" on the Dreamcast games console, I may have stuck with Midtown Madness 2 for a while. My biggest problem with the game is that it doesn't look anything like London, especially after playing MSR. MSR used thousands of digital photographs, street mapping and 4 years of painstaking graphical work to recreate London, San Francisco and Toyko. If you knew a burger bar in London, you could find it in the game - the driving model was brilliant too, and the gameplay varied and refreshingly different - using a "kudos" system which rewarded you for good driving and penalised you for collisions and poor style. However, the game suffered from the lowly resolution of television screens and there were some serious anti-aliasing problems during night time races. Midtown Madness 2 has cleaner graphics, because they are simply texture mapped blocks stuck on an imaginary map. Driving alongside the river Thames did not feel anything like driving alongside the real Thames, something that MSR pulled off with aplomb. M.M.2 feels fake, boring and repetitive - "oh look there's the same building model again!" I found the game very conscending towards the British too - with generic and pathetic cockney sound bits popping up as you drive around. The driving model is good, but that should be taken for granted with any driving game in 2001. Overall, there was nothing keeping me in the game world. A badly designed, unrealistic rip-off of "London" that had no meaning to someone born and bred in our capital city. If I play a driving game that claims to recreate London, it MUST feel and look like London. Sorry Microsoft, stick to operating systems because your games suck!

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                05.07.2001 17:35
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                Midtown Madness... Why the word town is used in the title is a mystery to me as the two maps are actually based on cities. My mind is getting completely warped these days. I normally wouldn't care two jots what the game was called as long as it played well, looks like I'm losing my marbles at the age of 22. Is that too early or just right? MTM2 is the sequel to a great game that got many hours of use over the last couple of years. I was going to say that it brought the game's graphics kicking and screaming into the new millennium but actually, although an improvement on the original, they are still nothing to get over excited about. Basically, the game involves driving a car round a passable attempt at a map of either San Francisco or London. You can take part in races, crash courses in driving in the cities, or just go for a cruise. That was the basic, now lets see if I can't bore you to death with the technical. The minimum spec required to run the game at all is: - Pentium 2 233Mhz processor 32mb ram Windows 95 Quad Speed CD-ROM drive 250mb HDD space (minimum install) Mouse and keyboard (I feel sorry for people without these as they cannot type comments or write opinions on Ciao. Microsoft refers to the mouse as a pointing device, but I didn’t think anyone would understand the terminology and buy a javelin), Microsoft seems to think that a soundcard is a minimum requirement to play the game so I will list it here, but I usually turn the sound off. You also require Direct-X 7.0 or later. Recommended spec (I recommend having better than minimum to avoid epileptic fits from the jumpy graphics): - A better processor, 64mb of ram or more, a 3d accelerated graphics card (I think this should be a minimum, but Microsoft probably thought it would reduce sales), Any other goodies can only improve the game play. 400mb of disk space is required for normal inst all. There is an easy to use interface that makes setting up your game a pleasure. You start by selecting whether you are playing a single or multi-player game and generating a profile that will store all of your achievements (or lack of as the case may be). The profile feature is a nice touch for two reasons. Firstly, more than one person can use the game without messing up the other’s records, and the second reason is that if you are an extremely selfish person, you can keep the unlocked vehicles to yourself so your brother, friend, etc will have to unlock them for themselves. Through this opinion I will refer to San Francisco as SF, if I am not using the correct state abbreviation, please tell me and I will change it. Once this has been set up, you can select the location from London or San Francisco. This is an important choice as the races vary depending on the location. There are a huge number of races to take part in, so I will just give you an idea of the various races. I will explain this part before the race, as it is the same for all races. Once you have selected the options for the race you want to take part in, you can select your car from those that are currently unlocked. Once you have selected the model of car, you can then select a paint job that you like and select whether the car is a manual or automatic transmission. Once you click next from this screen, the race will begin. The first option is the “cruise mode” and is my personal favourite. You can select the amount of traffic, the number of pedestrians and whether there are any police cars lurking anywhere. Once you have made your choices, you have free reign on where you go and what you do. I generally use this mode to just kick back and relax after a hard day, as I just cannot be bothered with trying to win something. It is well worth playing this mode for a while before entering any races to get used to the map and get used to the han dling of the various cars. The reason for this is that when driving at a more sedate pace, you can find numerous short cuts that you can take advantage of in a race. As they are so narrow, they are sometimes impossible to spot without knowing they are there beforehand. The next mode is ”Blitz”. In this mode there are no opponents, but you have to go through the checkpoints that are scattered around in any order before the timer runs out. There are ten tracks for SF and ten for London. You can also take part in “Checkpoint” races. These are the same as the Blitz mode except that a number of computer-controlled opponents replace the clock. There are twelve tracks for each of the locations and they are different to the blitz mode. The final race type is “Circuit racing”. In this mode, a route is blocked off with barriers and there are very few shortcuts. There is basically a set number of laps and the computer is pretty good at this. There are ten circuits for each location. That makes a grand total of sixty-five unique tracks to race. This is an epic game, considering that most console racers often boast only a few tracks. There is also a "Crash Course". This is a series of traning exercises and it has a name for each location. In SF it is called "The Golden Gate Stunt School", and in London, it is "The East End Cab School". You get to drive the Taxi in London, but I don't know what you get to drive in SF as I have not played it yet. Again, there is an extensive range of tracks to race for each series. You only have to finish in the top three to unlock the next track and unlock different paint jobs for the cars but you need wins to unlock the best cars. You are probably wondering what cars you actually get in the game…. Well, to start with you have access to all the vehicles from the first incarnation, although the Panoz GT car still needs to be unlocked. The new vehicles in the game are as follows: Mini Cooper Classic, New shape Mini Cooper, New VW Beetle in three specs. Standard, Dune (very bouncy), and RSI which is lowered and has a nifty body kit and wheel arches, London Black Cab, UK logo’d up police car (it is a mustang though), UK red Double Decker bus ( you can somehow manage handbrake turns), Light Tactical Vehicle (a big jeep), an Audi TT, an Aston Martin DB7 Vantage and finally an American LaFrance fire truck. As you can see there are a huge number of vehicles to unlock and use. After a quick look at the minimised game, I can total twenty vehicles. Handling is remarkably good, although there are a number of graphics glitches that plague all graphics cards, there is an extensive trouble shooting readme file on the CD. The main problem I suffered with my Creative Riva TNT was a phenomenon called the “wet cement effect” where the car sinks into the terrain and gets stuck. Microsoft openly admits knowledge of these problems but says there are no available fixes. A number of the glitches for other cards can be fixed by visiting the manufacturers web-site and getting up to date drivers. There is also a pretty good damage model here. The cars get smashed up as you race and you will see smoke appearing from the engine when your car is on it’s last legs. If you are written off during a race, you receive a five second time penalty and then your car is repaired and you can continue. The only gripe I have with the game is the way corners are angled. Although Microsoft have attempted a few tentative curves (mainly on the London map although there is an interesting terrace feature not far from the Golden Gate Bridge), the vast majority of the map has corners designed with a set-square rather than a compass. This means that you have to brake heavily for corners, and ensures a “novel” racing line. Every hill apexes with a sharp edge gu aranteeing that you spend most of the race airborne and detracts from the realism. However, this game is indisputably an arcade racer and therefore pays scant regard to reality in the pursuit of excitement. This is where the game excels. It is great fun to play, and I have been regularly playing since Christmas 2000. It is a game you can boot up when you have a few moments of boredom, and try to unlock that car you really want, or go for a pleasant cruise to pass some time and relax. This game is definitely one that you will not be wiping off your hard disk for a long time to come. Oh yes, you can forget about running pedestrians over as Microsoft operates a family oriented policy. It is not so good as the original though as I can actually hit them. Unfortunately you pass straight through the pedestrian and you can see them make their dive in the rear view mirror. In the original, the pedestrians always got away early. While writing that bit about pedestrians, a thought just popped up and thumped me right between the eyes (I’m getting worried about all these thoughts, I’ve just about used up this years quota in this op alone). I thought that Microsoft is setting an extremely bad example for children. They will grow up with the delusion that you can drive through a person without hurting them. I shudder to think of crossing the road in seven or eight year’s time. If the child saw the pedestrian bouncing off the bonnet with a splat, they could learn that hitting the pedestrians really doesn’t do them all that much good. I will leave it on that rather controversial note. I may update this op as and when I hear from Microsoft’s legal department.

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                  01.06.2001 19:20
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                  • "No explosions"

                  Midtown Madness 2 Pure Excellence! Recently I have brought Midtown Madness 2 for the PC and as soon as I went on it I thought this is going to be one of the best games I will ever play and I was right. You can choose from 20 different vehicles which all have there good points and there bad points. You can choose from 2 cities – London and San Francisco! There are also 4 modes in which you can play: Cruise: this is a mode where you can just take tours of the cities (or wreck the cities if you want to.) If you want you can just play by the law and just go round the streets, that’s if you’re boring! If you like you can mow down people passing by and get chased by the police and even push them into a river or a sea! That is cool! Checkpoint: this is a mode where you have to go through all the checkpoints in a certain time! You have to beat the clock to the finish line, which nearer the end isn’t easy. If you win races on this you can win new paint jobs for your cars or maybe win new cars as I have already said there a 20 cars but you have to unlock some of them! Blitz: this is sort of like checkpoint but you not against the clock; you’re against other cars, which are not a quiet bunch of people! You can go through the checkpoints in any order you wish you just have to get to the finish line before any one else does! Circuit: this is a mode where you have to do laps around a circuit, which are made to be hard! As always the first one is easy but then you have to go against the traffic, which it is very hard as you can’t stop yourself from smashing in the cars coming towards you at some speed! You can also do another mode called crash course where you can either be a London Cabbie in London or a Stunt Car in San Francisco! After doing these courses you win cars. In London you win the Astin Martin DB7 and in San Francisco you win the LTV! One of the best cars the only downside to it is that it doesn’t have a neutral but it can hit buses and coaches other so I’m not complaining! Thanks for reading, Seanaphun!

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                    17.05.2001 23:07
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                    Midtown Madness, one of the best driving games I had ever known, at the time. But now, the sequel, I peronally think that the graphics are incredible and gameplay is very good. If you have a steering wheel or even a joystick, then you can get the very best out of the game. With London and New York as the main cities on this game, you can't really loose but after a while, you become too good and the game gets dumped in the cupboard which you don't go into for the next three years. But while you have the chance, I can recommend you to buy this spectacular game. Overall, I would definatley recommend this game for anyone who has a need for speed!

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                      03.05.2001 00:08
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                      And I mean it, this game is dangerous! We have a 10mbs LAN in our house, with four users on it, and God is this a good LAN game! So why is it dangerous? Two main reasons... 1) We're all students, and playing on MM2 has a seriously detrimental effect upon the amount of coursework that we get done! 2) If one person has gold, and another person causes them to lose it, a common after-effect is for the loser to hurtle up (or down) stairs at high speed and brain the winner with the nearest heavy object. Not neccesarily a bad thing, but this then causes your car to stop in the middle of the road and recieve much damage! Seriously, this game has FANTASTIC playability, and is VERY VERY addictive. 1 player is OK, but to really appreciate this game, you MUST have a LAN!

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                    • Product Details

                      In this follow up to the successful Midtown Madness, there are two new cities, London and San Francisco, to race and explore. Plus 10 all-new vehicles to smash and crash! Also features: new crash course mission mode; improved driving and racing performance; and improved multiplayer and community features.