“ RPG, developed by New World Computing and published by 3DO. A game where you take part in a scavenger hunt that determines the rulers of the land. „
Might and Magic 7 was one of the best releases from the company 3do. 3do have had some questionable releases under their belt (Might and magic 9 was heavily criticised) but this is a fine example of when they got things right.
NOTE: Before I continue, there may be small spoilers ahead of what takes place in the game, keep this in mind as you are reading the review.
Might and Magic 7 is a fantasy role-playing game that can be played on the PC. At the very beginning of the game you start off with a small party of 4 adventurers who you must choose, the game is in first person perspective throughout and you easily switch between characters either by clicking on the characters portrait at the bottom of the screen or by pressing the numbers 1-4 for each character respectively.
There are various character types to choose from.You can choose from fighters, assassins, knights , wizards, sorcerers, clerics and more. Each character has different pro's and con's so be careful of what you pick because the choice is permanent.
Once you have chosen your character types you begin the game, the game takes place on the planet Enroth with the main objective being...Well it's a bit complicated. Might and Magic 7 is a continuation of plot (there were 6 games before it remember), there is no reason why you can't enjoy it as a stand alone game and I will not go into detail about the overall plot as it is vast. The objective however is to retrieve a device from a sunken Sci-fi-esque ship. Once you have retrieved this device you will have the opportunity to power your instrument respective of your decisions.
"Respective of your decisions, what does that mean?"
Throughout the game you tend to complete quests which satisfy everyone. Eventually however, there will come a time where you will have to side with a certain party. If you side with Gavin Magnus (a noble king) and his team, you are of 'good alignment.
If you side with Kastore (a maverick elven sorcerer), you are of 'evil' alignment.
It is because of this decision that this game does not tire. This is a large game and took me many weeks of completing it in and out. I then realised, I'd only really seen half the story as I chose the 'good' side. If you choose the evil side you are given a whole new plot, characters, items, weapons, quests and more.
These two different paths of the game really do help give the game its large replay value.
I cannot fault its replay value and the amount of entertainment the game gives, the one fault I can find is in its graphics.
The graphics aren't great: This may be true but bare in mind it was published in 1999 and during those times, it was seen as very ahead of its time. This happens to every game ever. If you are old enough to remember sonic, people were very impressed with the quality of the graphics they managed to squeeze out of the sega mega-drive so graphics and their aging is just something you have to accept.
With that small kink in the frameworks, I still recommend the game heavily. The game has a very deep plot with no obvious plot holes or errors in the story. Once you have played this game, surely you'd like to play the other releases to really get involved.
That being said, the story is also easily negated if you like to just play and not feel as if you are being given a lecture. You can just hack'n'slash goblins 'til the sun goes down and completely ignore the storyline if you wish.
Might & Magic is back. Been playing them since #1, many many years ago. Now it's time for the next in this landmark adventure series. No, no, don't worry. I haven't been sucked in by the reputation. I'll give it a fair review. Once again, you return to the fantasy world of Erathia, a world ruled by magic and the sword. You control a party of adventurers who must use their skills to find their destiny. The game is played in first person perspective, optionally switching from real-time to turn based. Turn based is particularly useful in combat. As with the previous adventure, as soon as you start the game (and all the way through the end, I'm sure), you'll find quest after quest to occupy your attention and time. Now if you've played the last Might & Magic, you don't need to be told much about the graphics or gameplay. In fact, you don't need to be told ANYTHING about the graphics or gameplay, because they are exactly the same. For those who didn't play the last one, the graphics aren't too bad, but beginning to be dated. Gameplay is easy to get into, and turn-based combat makes the game interesting. However, I was really hoping for something new here. What I've seen so far could very well simply be a continuation of the last game. Now, that's not all bad. The last game was a long, long game, with lots of hours of engaging play, and this one should be the same. So the upshot is, if you're looking for a traditional adventure, this game is probably good. If you're looking for something new or unique, keep moving, nothing to see here.
For starters, it's not really what I expected it to be. However it's still a lot of fun, when you don't mind blurry sprites, boring oneliners (goodday a.s.o.) or obscure quests. A lot therefor depends on your own imagination and learning pace. Of course, don't expect to play the game untill the end if you are not familiar with the thought behind the games (though I never did figure it out myself!). You might end up getting frustrated, needing to go back to places you have already been before. So first try to check the area you are in and then decide what to do next. This may increase your gaming pace and your pleasure. Despite all the graphical lacking in greatness, you may well find it interesting.
Might and magic VII is one the most involving games I have ever played. Yet it does have its problems. Firstly the graphics for the game are seriously outdated. The 3D world is indeed 3D yet the surface mapping and textures are down right disgraceful. The characters you interact with are also very dissapointing since they have flat featureless bodies that make it hard to distinguish between vital characters and simple NPCs. As a result the game length is extended as you try to find that damn carachter wandering about a town with a damn quest item. However the actual game play is extremely enjoyable, I found the ability to choose allegiances during the game deversive and allowed me to replay the game in an entirely different perspective. Yet at the end, after all the large numbers of quests one can choose to do, completing the game itself becomes very simple. One can miss out 70% of the game and complete it leaving the player unsatisfied. I found though the control system to be well planned and, the chance to use particular tactics, when taking on large numbers of the enemy. In the end though the intricate plot of the storyline, and the diverse amount of side tales, with subplots. Allows one to forgive and overlook the dodgy graphics and the control system, though difficult to master, once understood is obviously well thought out. All in all, this is my favourite RPG to date, easy for beginners, intricate for masters, with that little extra of being completely engrossing. infact the story alone is cause to buy this game. It is likely to remain my favourite for some time. one tip though, buy a bow straight away.
Might and Magic VII is another fantastic RPG game from 3do. Which is quite similar to the last in the fact you have to go through the world of Erathia and complete quests which promote you and give you a better chance at completing the game. When I first got this I was a bit hesitant as I thought it would be just like Might and Magic VI, but I was supprised to find it wasn't. Although the inital character set up is similar, it requires alot more skill to pick the right players according to race and ability. Once you have sorted that out though you are put on to an island where you have to complete the first quest in order to carry on with the rest of the game. Although this is quite easy you do get bored with it very quickly and start to get bored with the island that you are not allowed to get off unless you do this. Once you have however you start serious game playing and I found this very addictive, as there were lots of quests to complete and alot to explore. At points during this game it can get boring especially if you aren't advanced enough to complete a quest, and occasionly the game can hitch and te graphics will stamer for a second, but once you have been playing the game for a while it starts to work as it should. If you like RPG games then I definatly recommend this to you even if you haven't played any of the previous titles, this is a great game and well worth playing!
I know Might and magic VII has received many bad reviews the wrong side of 50% from various magazines but I have to say I find it to be one of the best games i have ever played. Yes the graphics are not wonderful and the complicated combat and control system takes a while to get used to, but once you have mastered this all it is one of the most rewarding games ever. You have a lot of freedom from choosing your characters, voices and statistics to your actions and allegience later on and throughout the game. There is so much to do on this made up world that to find all the treasures, complete all the quests and to work through all possibilities and secret sections took me about 6 months of many hours a day play. It is better for me then the dungeon and dragon games such as Baldurs Gate as i prefered the 3d world and first person perspective viewpoint to the over head engiene and circles around people for combat. It does take a while to get used to but is well worth sticking with as it has so much potential. The last section is a bit dissapointing but it takes you so long to get there it doesn't really matter. You could probably finish this game in a week or two butyou would miss out on many secrets, different worlds and infact 90% of the game play. Well worth sticking with. I cannot wait until Might and Magic VIII is released over here as it promises more freedom and more characters. Do not mix this game up with Crusaders of Might and Magic that was also released on the playstation as that was rubbish!