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We all remember good old ‘Mortal Kombat’ dating back to 1994. I was only 8 years and already playing games of this sought. This is what I really think! Based on the relatively famous arcade game of the same name, Mortal Kombat is a fairly faithful translation, though it suffers from quite a few problems of its own. Combos are hard to master often getting in the way of playing the game. The animation is a little slow and clumsy as well, and the graphics don't quite match those of its arcade counterpart. ‘Mortal Kombat’ has been out for a very long time and now is known as one of the ‘oldies.’ On the SNES it has been the best it will ever be and I’m pretty sure it won’t get any better. The game play and movement combinations are all identical for every version, so you can play one version and then take what you’ve learn and apply it to another. If you are a fan of Mortal Kombat, you will probably enjoy this game but if you’re not well what can I say. Just like street fighter is has all the good moves and characters, but still can not compare to it or more recent games such as Tekken. It was rubbish then and still is now...not a recommendation at all so keep your money in your pocket!!!!
Mortal Kombat was first released on the 16 bit systems (SNES and Mega Drive) on September 13th 1993. Considered to be a beat-em-up for the slightly older generation because of the blood, guts and gore, it seemed rather odd that the massive amount of hype and advertising was targeted at children. There was even that stupid advert that came about involving lots of youngsters in the streets shouting "MORTAL KOMBAT". The game was controversial because of its violent nature. The fact that you could literally kill your opponent with a graphic finishing move didn't go down too well with worried parents. But still, it was the controversial element that helped the game sell thousands of copies. Anyhow, more about the game itself. The storyline behind the game (as if anyone cares) is pretty basic. You enter a Mortal Kombat tournament and face off against the two bosses, Goro and Shang Tsung. The game gives you the choice of 7 characters to choose from. The popular ones being Kano, Rayden and Scorpion because of their finishing moves! The characters are all pretty similar though with only certain special moves that differentiate them from the others. The moves are standard and easy to get used to and the special movies don't involve numerous button presses, so they shouldn't take very long to master. What do involve lots of button presses though are finishing moves. When you have finally beaten your opponent, the words "Finish Him/Her" appear on the screen. At this point everyone gets very excited because you have about 5 seconds to input a secret button combination where upon your character performs a fatality! These range from being electrocuted or incinerated! It was a nice little addition to the beat-em-up genre, but believe me, it is only a very little addition. Especially since each character had only one fatality, and it does seem to get boring seeing the same thing again and again. This was improved in the sequels though.
While the blood and gruesome fatalities could be witnessed in all there gory in the Mega Drive version, the SNES version had it really bad. Nintendo tried to keep to their family image so the fatalities were toned down. In fact the SNES version contained no blood at all. The only thing it had over the Mega Drive version were the slightly better digitised graphics, which were considered 'state of the art' at the time. Looking at them today, you can't help but laugh at how horrible it looks! At the time it looked good, and finishing moves were a nice aspect, but under all that there was nothing else there. The game just gets boring after a while, especially after you uncover everything it has to offer. The one player game doesn't really have a lot going for it, while the two-player mode gives it a little bit more lastability. But at the time I never did find myself playing it for more then an hour. Thankfully I never did buy the game but what I find really astonishing though was that other people did! The £60 price tag would make me feel like I've been conned! It just wouldn't seem worth it when you finally saw what you were paying for. It was definitely a case of style of substance. And while this substance was definitely there, there just wasn't a lot of it! To me the game only proved to be an experiment for the even better sequels that followed.