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This is one of the best D&D games out there. The quests are fun, varied and intricate, the maps are exquisite and the character generator is fabulous! The new character classes added with this expansion have to be some of the best, why not let you druid become a shapeshifter or your archer become a harper scout? Your character can even gain dragon wings if they progress far enough with one of the classes! The game play is as simple as ever - just point and click, it is just the story and the quests that have got harder! Explore the new city of undrentide and aquaint yourself with the drow and mindflayers! For those gamers wishing to immerse completely into the D&D roleplay aspect of the game, you can still multiplayer online, just now with extra places to visit and new races to play as. I great way to lose yourself and relax in a world of fantasy!
Seeing as this is a review of an expansion pack rather than a full game, I'll assume that if you're reading this, you know what the original Neverwinter Nights game was like. I have to admit, I was a fan of the original game, and rushed out to buy the Shadows of Undrentide expansion pack pretty soon after completing the orginal game. So was it worth buying? Well, I'd say yes, it is. The expansion pack gives you a whole new single-player quest of a similar size to the one in Neverwinter Nights, a set of new character classes, new abilities and spells, and also some new tilesets and creatures for making your own addons (modules). One of the great things about the original game (and hence this addon) is its versatility. You can play it as a single-player game, you can play online with friends, you can make your own modules and you can download modules made by other people. And apart from the cost of the actual game, the rest of it is FREE. Unlike a lot of games, you don't pay to play online. Because there is so much to do, I would definitely say you get value for money. Buying this expansion pack means you can also download more modules than if you just had the original game, as some modules make use of the extra features in Shadows of Undrentide. Also, if theres things you don't like, theres a whole host of HakPaks you can get (free again). These change things like character behaviour, add scenery or extra features. Like the original, the game is BIG. Theres a whole lot to do. I always try and explore as much as possible when playing, but even so theres things that I didn't find first time. So its got a high replay value. Theres a few drawbacks to the game, but I would term these minor niggles rather than real problems. The graphics are functional, but not really anything to write home about. The models (characters, monsters etc) tend to be quite basic, but they're still not bad . More detailed models would have meant a higher spec needed to run the game (quite a lot can be happening on screen at once), so I think its an understandable tradeoff. Also, theres a bit of a drawback with the game engine which means that you can't ride animals, fly/levitate, or see yourself wearing a cloak. Personally, I don't feel that these things impact too much on the game, but I know some people feel differently. I would prefer my thief character to have a nice flowing black cloak, but I can live without it! On the whole, if you liked the original Neverwinter Nights game, I would recommend buying this. Its basically more of the same, but with some extra bits thrown in. If you're a fan, thats good news, but if you're not it might bebetter for you to wait for up-and-coming titles like Worlds of Warcraft.
As this is an expansion you should not expect a whole new game but additions, and Shadows of Unretide (SoU) does exactly this. With new features that allow more interaction with and from henchmen, alignment changes, more spells and feats, SoU is aimed more at the role playing side of Neverwinter Nights (NWN) than the hack and slash aspects. Owners of NWN will be pleased at the new creatures added from the dungeons and dragons genre, and new tile sets (Desert and snow). The Shadows of Undrentide expansion for NWN definately gives you more lastability for your money - both for players and creators. With the expansion you get: * A whole new campaign which utilises the new features of the expansion. * Three new tilesets (desert, winter, ruins) which you can of course implement in your own adventures. * Five new prestige classes. * A handful of new monsters (including Basilisk, Medusa, Gorgon, Wyrmlings [young dragons], pseudodragons [two of which can be your familiars], Formians, Sphynxes and Stingers [human scorpians]) * Some new items, feats, skills and spells (which are detailed in the manual) For level creators you also get a few new scripting commands. I think this expansion is definately worth the money you are paying for it - the quality of the new campaign easily matches that of the original (the new one being a 20-hour adventure as claimed on the box), and the new monsters and tilesets are also of equal quality and settle into the game nicely. Fans of NWN should buy this immediately! It's simple really. If you are the kind of player that uses the "recommended" button when creating your NWN characters, you may forget about SoU. Otherwise, get it right now. The new feats, skills & prestige classes make it all worth it. The fanwork content added ( tilesets, creatures, voices, etc ) will also be welcome for those who create modules. A good expansion to a wonderful game. All in all its a great game and I am looking forward to the next expansion Hords of the Underdark (HotU).