“ Manufacturer: PopCap Games / Release Date: 2007 „
Peggle is a fun and relatively long game available on the PC and PS3 through the Playstation Store. You are welcomed to the game by Bjorn Unicorn who is the headmaster of the Peggle Academy, he introduces you to his fellow 9 masters one by one as you work your way through the game. Each level displays a virtual pegboard, with orange, blue, green and purple pegs arranged in such a way, that they match an image behind them.You shoot a ball from the top of the screen using the mouse or analogue stick to aim where your ball will go. It then funnels it's way down, bouncing off pegs lighting them up as you go. You have 10 balls in total, with the ability to gain free balls for certain achievements. The angle you choose to shoot the ball alters the path the ball takes and the number of pegs you hit on the way down. If your 10 balls run out before you've achieved the target of hitting all the orange pegs, you have to try again, and again and again... Every blue peg is worth 10 points when you begin the level, each orange is worth 100, and each purple peg is worth 500 points. The position of blue and orange pegs remain the same when you begin the level, although their initial positioning is random, meaning that the game remains a challenge on following attempts at the level. There is a single purple peg per ball and this moves around the board changing one blue peg at a time. If you're going for score it's worth trying to hit a purple peg in each shot. More on the green pegs shortly. On your screen you have the pegboard image, surrounded by a darker coloured border, a 'fevermeter' runs up the right hand side of the screen and a gauge of score on the left. The top displays your in-level score plus your total score for all levels up to that point. For each orange peg you hit, your fever meter fills up and at certain intervals you get a multiplier. First of x2, then x3, x5 and x10. Your score is calculated based on the total points for the combination of pegs you hit this is multiplied by the number of pegs you hit. The fever multipliers are a great way to boost your score, so it is worth keeping an eye on this meter. The score meter fills up based on the above calculation, the nearer the top it gets the closer you are to 25,000 if you fill this, you will earn a free ball, the meter initially fills with a green colour but this becomes purple as your score goes above 25,000, if you reach 75,000 points you get 2 free balls. The colour next turns yellow, if you hit 125,000 points you get 3 free balls. When you begin the game in adventure mode, you begin as mentioned earlier, with Bjorn Unicorn, if you hit the green peg during game play, the chosen master has a secret power which can be used to maximise your chances at clearing a level. Bjorn's power is superguide, as you play through the game this will seem like the least helpful of all the secret powers. It is useful in the beginning though as it helps you get used to seeing where the ball will bounce after the initial shot. Each master has 5 levels to complete, increasing in difficulty as you play through the game. Other powers include flippers and fireball. On your first playthrough you have to use the assigned master to each level. However once you have unlocked all the masters and played all the levels, you can select your favourite master to help you beat your scores. The first mode is adventure mode, you have two basic challenges for each level. The first- to get all the orange pegs, the second- to clear all the pegs. Once you complete adventure mode the first time, you unlock the challenges mode, this is a further 65 levels with various aims, some to get high total scores, others to complete the level starting with just one ball. The game comes with it's own sequel- Peggle Nights, which is similar it just looks at what the masters do on their evenings off work. Peggle is extremely playable if not a little frustrating at times. It has many humourous references to keep gamers interested. It's addictive but you can dip in and out of it too, playing one level or challenge through. It retails at around £10 and is well worth this price tag.
There are some games which look completely insane, some which are completely insane and some with are insanely fun to play. Peggle is all three. From the first time you play the game and a Unicorn greets you you know that you aren't going to be bored whilst playing this vibrant and addictive puzzle game. The aim of all the levels is simple. You have a peg board and you have to fire 10 balls at pegs. Each peg that is hit is removed and you are awarded points. The premise is simple but the need for "just one more game" after already playing for a few hours is quite shocking and bordering on some worrying addiction. You can choose from a number of different characters each of which have different "powers" when a green peg is hit. For example the Beaver gives you two balls in one go whilst the Owl (Zen Master Hu) can guide your shot so you can get more points. The length of the single player is quite short but really it's just a long tutorial for the challenges. Some of which are easy, some of which are agonisingly hard. I'm still yet to complete the later challenges and I doubt I ever will. What is also great about this game is the multiplayer addition. This is where you compete with other people in order to get the highest score. Sometimes the luckiest shot can get you the win online and Peggle shows them off amazingly by going into slow motion when your about to hit the last peg. I have had this game for a while now and I'm still playing it. I've played nothing like this before and the originality shows, it still keeps me entertained and I find myself going back to levels in order to beat my old high score by trying different characters or ways of beating the level.
Video game developers PopCap Games are to puzzle game enthusiasts what Elvis Presley was to music, what Tom Baker was to Doctor Who, what biscuits are to tea. That is to say they are seriously awesome. They are the minds behind such classics as Bejeweled, Bookworm, Feeding Frenzy and Zuma. With its super addictive qualities, Bejeweled alone makes them more powerful than twelve Decepticon US senators. Peggle is one of the weapons in their all-conquering arsenal. Let's hope it has mercy on us. Peggle is inspired by the Japanese game of 'pachinko'. The concept behind pachinko is similar to pinball, except the machines stand vertically and they have grids of pegs littering the playing area. The metal balls are shot into these pegs and with any luck, their random bouncing around will lead them to one of the 'jackpot' pockets. Peggle retains the pegs, but now the challenge of the game is to hit all of the orange pegs to clear each level. This requires a great deal of skill, luck, psychic ability and screaming at the monitor. So, let me show you how it all works. You will start a level with ten balls. You fire your first one using the cannon at the top of the screen (mastering your aim with this is vital to success) and it will throw itself into the grid of pegs. Each level has a different peg layout - some easy, some hard, and some with obstacles and hidden secrets. Most of the pegs are blue and hitting these will only clear them and give the player a small amount of points. Twenty-five pegs will be orange, and clearing these is the only way to conquer a level. One peg per shot will be purple, and hitting this will provide a points boost. Two pegs per level are green, and hitting these will activate special powers which we will explore soon. There is a moving pocket at the bottom of the screen, and if your ball lands here you will gain an extra shot. If it doesn't, then the ball disappears into ball Heaven. Most players will start with the Adventure mode, a 55 level experience which takes you through intensive courses with the ten Peggle masters. These comical creatures include a unicorn, a cat, a hamster, a magic rabbit, a dragon, an owl, a talking flower, an alien, a pumpkin and a lobster. They have some great dialogue, but even more useful are their special powers (which are activated with the green pegs mentioned above). These can save your bacon, so use them wisely. The unicorn gives you a guide for your shots, the dragons turns your shots into burning balls of burning fire, the alien creates and explosion, the lobster gives you pinball-style flippers and so on. Peggle is deceptively simple, and it takes mere seconds to lure you in. The beauty behind it is in perfecting your shots. There are plenty of bonuses to be won for being an expert aim, a lucky blighter or a combination of the both. You will be rewarded for pulling off nifty moves, and the Replay function will allow you to relive them indefinitely. Or show them off to your mum, or whatever. If your mum's not in, then the feeling of playing on its own is satisfying enough. Once you've cut your teeth on the Adventure mode, you'll want to progress onto harder stuff. Luckily, Peggle offers a lot more for the dedicated player. The Challenges are Herculean, but for me they were even more addictive than the main game. There are several types of challenge if you're up for them, and they include clearing a higher number of orange pegs, clearing ALL pegs, earning over 400,000 points in a level and so on. They're tough cookies, the lot of 'em, but they add a whole load of replay value. If you're the competitive sort, then Duel mode will please you. You can face off against a real-life humanoid or a computer simulation of one, and you each take turns earning points on the same board. This mode is tough as you must predict your opponent's moves if you want to make the best of the situation, and you will be punished if you fail to hit any orange pegs. If you have Peggle on the Xbox 360, you can also take part in a Peggle Party, where up to four players duel against each other at once. This mode is tedious and not as fun or rewarding as it feels like it should be, but it's good if you've got lots of buddies to banter with while you're waiting for people to take shots. Peggle is a great game for the casual gamer and the hardcore. The casual gamer will appreciate the well-developed points system, the bouncy, happy graphics and the addictive qualities, while the hardcore player will lap up the huge range of challenge on offer. Everything about the game reeks of fun - from the celebratory use of 'Ode to Joy' as your victory music, the cheeky and tense sound effects, the wise-cracking and congratulatory weirdo characters, and so much more. It should be insanely frustrating, but it's been so expertly put together that you will forget about your frustration instantly as the lure for points and peg clearing overcomes you, over and over again. On the PC, you will be able to find a copy of this for between £4.99 and £9.99 in most gaming shops. If you are a Steam user, you can download an exclusive trial version called Peggle Extreme, which is based on the games featured in the Orange Box. There are plenty of expanded trial versions out there on the web so check out PopCap's website or something similar to give the game a go. If you are an Xbox 360 user, you can download Peggle for 800 Microsoft points (roughly six or seven pounds) via the Xbox Live Marketplace. Check out the demo before you do so. DS users can also pick up a copy, which includes extra unlockable bonus content (based on the semi-sequel, Peggle Nights). Whatever format, I would recommend you try Peggle out.
If you've ever whiled away hours and hours playing a game which has got you hooked as you try to beat your high score, then you will know eactly what it is like playing this game!!! The gameplay is so simple anybody can play, it is just a case of setting the direction a small ball is fired and attempt to hit the pegs to clear the level before you run out of balls. It's this simplicity which makes the game so addictive, there are no button combos to learn, no special moves to master, and as such when you just miss out on your highscore, you know that next time you might just be able to do it so you try again....and again and again and again until you realise that you've spent 3 hours playing and haven't done what you originally came to the computer to do!!! To keep the game interesting, there are blocks of different colours which do different things, such give you a more accurate aiming line or increase this size of a pocket which moves back and forth across the bottom of the screen, should you ball fall in this you will earn an extra ball.! This work well as they alter the gameplay enough to make a difference at times yet still keep the game simple to play. The graphics are fairly simple but do the job perfectly and are eye catching enough to be interesting. The sound is much the same, it does the job well without being breathtaking. This game is one that everyone should play because it really is wonderful!!!
Having had to stop working full-time due to parkinson's I occasionally find that I really am not interested in doing much of anything productive (I get very tired) and because I am keen to keep my mind and fingers nimble I have acquired/downloaded a few games for the PC which I have played from time to time. Peggle Deluxe is one of these games... the basic idea is to fire balls out of a moveable cannon and have them ricochet through patterns of different coloured blocks and "bubbles", clearing them out of the way and scoring points for doing so. HOW TO PLAY The game is played very simply by using the mouse to move the ball-aimer/"cannon" and launching the ball at the pattern on screen. Orange coloured "peggles" are worth 10x more points (and in some games just need to be cleared to complete the level), green peggles give you magical powers (there are two on each level) and purple ones give you a power up to increase your score 50x - the location of the purple peggle changes each time you play the level. You can get a free ball in several ways while playing a level but I never count on these! If you make a long shot or a shot the game thinks is particularly good you will score style points and at the end of each level you will get bonus points from bonus buckets positioned at the bottom of the screen. You can earn 10,000 points from each ball left over at completion of the level. There are very clear instructions on what to do at each stage. GAME MODES There are four game modes, Adventure, Challenge, Duel and Quickplay. Adventure offers 55 levels which you can work through with a Peggle Master (you can choose from one ten Peggle Master, listed below) which give you different plays once you hit a magic green peggle. Challenge - presents extra difficult challenge levels to work through - again you can choose which Peggle Master to work with. There are a total of 75 levels and legend says there is a magical level that is released once all these levels are completed!! Dual - I haven't done this yet, but this offers a two-player version or you vs the pc (which sounds fun but I am not very good at playing solo yet!) but the instructions on how to play are very evident within the game. Quickplay - if you don't want to open a full Adventure game you can just pick one level to play, but you have to have already completed it. PEGGLE MASTERS Lord Cinderbottom - a dragon whose fireballs shoot a path right through the peggles. Bjorn - the unicorn guide to the game who will show you where your ball will first ricochet Jimmy Lightning - throws a second ball into play Kat Tut - extends the ball bucket with a pyramid platform to make it easier to get the ball into the bucket Splork - a space alien whose power lights up all adjacent balls to where your ball first touches the pattern Claude - a lobster whose flippers extend out of the side of the screen to work like a pinball machine (I can't get them to work properly though, I am too slow!) Renfield - a pumpkin whose power brings the ball back to the top of the screen after it has fallen out of the bottom at end of play Tula - her flower power lights up 20% of the remaining orange peggles Warren - a lucky wabbit in a top hat whose magical spin gets you extra points Master Hu - a magical zen bird whose power chooses the best path for your ball to cut through the pattern and get the greatest score GRAPHICS I am not expert in analysing games, but to me the graphics seem adequate. There is nothing particularly special, what you see is what you get, but it is all designed very charmingly in the style of a gentle kids cartoon. Suits me just fine! CONCLUSION The range of options available means that this game will, if you enjoy this sort of thing, give you hours upon hours of entertainment and occasional frustration - sometimes the sensitivity of the "aimer" isn't as good as you think it should be. Hope this helps!! shibainudogpersn © 2008 (Ciao.com)
When me and my friend came back from a long plane journey and were completely jet-lagged and lethargic and 4pm felt like breakfast time, She suggested we download Peggle and play it in bed. She described it as "this downloadable game that is so addictive". That was the first time I'd heard of that game and I was expecting to see some crude, exploitative Flash game that became infamous for all the wrong reasons... such is the nature of a lot of these sudden internet phenomena. Of course my prejudice was not justified in this case. Peggle is a downloadable game and quite a cheap one to buy if you like the trial, but the quality of production is the same or even superior to any games you'll find on store shelves. What makes it a success, though, is that it fulfills perfectly what I consider the criteria for a smash hit game - Original, Dead Simple and Addictive. The game screen is a 2D arrangement of "pegs", little balls that clutter the stage. Your goal is to clear as many of them as you can, by shooting a small pinball from the top of the screen and letting it bounce off the pegs, making them disappear. The ball is subject to all the normal laws of gravity and physics (weird power-ups aside) and the interactions between your ball and the pegs are very realistic. At the bottom of the screen, a moving bucket allows you to collect your ball and recycle it if it lands inside - if not, you will have lost it and your reservoir of available balls decreases. If you run out of balls before you have cleared enough pegs, it's game over. It has many elements in common with pinballs and videogames of the past, but it also has many of its own original ideas that make it distinctively "Peggle" and not "another Breakout clone". The concept is enjoyable enough, but on top of that the developers have coupled it with equally original and immersive graphics and stereo sounds, a hefty amount of original artwork for characters and backgrounds, and a package that makes it feel more of a coherent experience and less of a mindless bunch of mini-games. The gameplay is the same on each level, it's not "a bit of this and a bit of that", but the level design is so clever and varied that it doesn't get old, and the amount of levels available is very high. When you've cleared all the levels, you can play them again trying to achieve secondary (and harder) goals, most of which you'll never manage to do as they quickly escalate to insane levels of difficulty. But the main level progression gently increases the challenge without ever getting impossible, and it's a joy to work through.
Peggle is a downladable game for the PC, also the xbox 360, ipod and Nintendo ds. This game is made by the company PopCap Games. Peggle is a VERY addictive game where you have to destroy orange pegs with a small ball. The screen is filled with blue pegs (mainly blue) and the orange ones. To complete a stage you have to get rid of all the orange pegs with the allotted amount of balls given. It sounds very boring but it really isn't, and is a lot of fun. The ball launcher is situated at the top middle of the screen, and you have to aim your cannon to the pegs below. There is also a ball catcher at the bottom of the screen which slides back and forth throughout the game. If timed right the dropping ball will land in this basket. This can offer you an extra ball or bonus points. You can get bonus points also by hitting a purple peg in the stages. Each level you play you unlock a character which is who you are for that level. Each character has a unique power/advantage to the level. Eg if you unlock the dragon, then you get the ability to shoot a fire ball through the pegs which will help you with aiming for the orange pegs. You get this special power by hitting a unique colored peg, this is like a bonus. One or two of these colored pegs are in each level. There is a score multiplier on the right hand side of the screen, the more pegs you hit latches up a high score, once it goes to the top of the multiplier then you are awarded a free ball. Once all the orange pegs have been hit (end of the level) there are five bonus bins at the bottom of the screen with certain amounts in each. Your ball will bounce around the screen until it lands in one and adds a bonus to your final score for the level. The graphics for this game are very bright and crisp and have a cartoon feel to them. Very simple but effective The sound for the game is also very cute and simple, the best is when you hit the final orange peg. A very dramatic ending to the level! Overall I would recommend this game to any of the above formats mentioned, it is packed with hours of gameplay and is very addictive. I am totally loving it, and have recommended it to a few friends who are also very addictive. It has a real retro feel to it with a modern twist, and I am sure you will not be disappointed with this title! This game can also be purchased for the PC (rather than download) for just £11.45 on play.com