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When buying this game its good to know that this is manly a sandbox action game with a lot of blood and violence. The plot is about a virus epidemic, like in Resident Evil.
The game is a fast pace killing game. Where you start with an amnesia.
As you progress in the game you start putting pieces together and start to understand what has happened to you and who you are.
As you progress you get points that you can use to buy yourself various upgrades. Which will make you more deadly and durable.
From claws, shields to epic killing moves.
You also must consume people to get their knowledge and memories or just to replenish your health.
After a few missions you will be able to acquire deadly mutations to yourself.
Its also possible to drive some vehicles, but that´s unnessecary in a game like this.
This game is a hell of a lot fun, it gives you the feeling like you rule the world. And it may get a bit addictive. But once you finish it the game does not have the best replay value, unless you want to find all of the secret points and to be the fastest in all the mini games.
The only downside might be the camera going wild at some points in the fight and also some textures could be better, but as you soar through the air or dash on the buildings while escaping from 5 helicopters you won´t notice it.
Prototype is a third person open world action game. You play as Alex Mercer, a man with a past he can't remember. Alex isn't a normal guy. The first thing he remembers is awaking in a morgue and quickly learns the military is intent on capturing him. From the outset he has incredible abilities. He can sprint faster, jump higher and punch harder than any man should be able to. He can run up vertical walls, pick up cars and throw them at helicopters and he can consume people in the city to gain health and take their appearance. Alex is infected with a secret virus which gives him these abilities and he's out to find out who did this to him.
The game unfolds in a GTA style open world city, populated with pedestrians, cars, many buildings, police, military personnel, tanks and helicopters. The game takes place in a version of New York which you can roam in freely from the very start. Alex has may abilities and can upgrade existing ones and purchase new ones with evolution points. EPs are basically the money in this game. When you complete missions, destroy military or infected you get points. By going into the game's menu, you can upgrade yourself at any point. This was a nice feature as I was expecting to only be able to do this at the end or start of missions. The EPs are easy to get and I ended up with much more than I needed. This allowed me to purchase all the skills in the game and I think the creators intended this. Protoype is a lot of fun from the get go and it seems purposefully designed this way. When you start off you have a few basic abilities, a fraction of what you'll end up with, but this is more than enough to start having fun with. You can free run across the city, running up vertical building walls, hooping along the tops of skyscrapers, pick up cars and people and chuck them into other cars or people. As you evolve, you gain access to some really useful and devastating skills. The combat is mostly close range but you can use machine guns, hijack tanks and military helicopters and order artillary strikes. Even the "hand to hand" combat is incredibly varied. You start with your bare fists which is more than capable of dispatching the early game enemies. As the game goes on you can get claw hands which slice people clean in two with a single swipe. Giant Hulk hands which can punch tanks to pieces and create shockwaves. You get super powered muscles which allow you to punch people into a mist of blood and gore. A blade arm which can again cut through people and tanks, like the claws but much more powerful. Lastly there was the whipfist which basically turns your arm into a long destructive whip used for mid range combat and also grabbing things from a distance. Each of these styles has many moves to purchase so as you can see, there's a lot of ways to cause havoc. Definately worth mentioning is the devastator moves. These are as the name suggests, incredibly powerful and flashy moves which use part of you life bar. You can only use these when your life bar is near the top so you never feel too bad about sacrificing a small portion of health for large scale destruction. One example of a devastator move is where Alex shoots out black spike tendrils from all over his body which impale anything and anyone is view. As you may have gathered by now, Prototype isn't shy when it comes to showing the effects of Alex's attacks. Bodies are bisected, limbs fly and most of the time you're the cause. I found it not to be distracting, instead it added to the feeling of super powered carnage. It only makes sense that a man out for revenge with a giant blade in place of his arm would cut someone in two when he attacked them.
I've heard some people grumbling about the game's graphics saying they look last gen. I don't agree with this. It may not have the most detailed textures or highest polygon count for the characters or objects it still looks good. It have goog lighting and visual effects, the city have a lot of NPCs and traffic at all times and it manages to keep a solid frame rate all the way through. I ran it at 1920 x 1200 on highest settings using an overclocked GT8800 512MB and even with explosions going off all over the frame rate didn't drop any noticable amount.
Time for the bad points of the game, of which there aren't many. Some of the abilities become quickly redundant so you'll likely find yourself using only one or two most of the time and the different vision types seemed a bit pointless, save for one mission which required a vision type which could see infected carriers. The main evasive move in the game, the dodge roll, was disappointing. You could roll left, right or back to avoid attacks but the distant Alex rolled and the time it took for him to get back up meant you would often come out of a roll straight into another attack.
There's a technical issue with the PC version of this game worth mentioning incase anyone is having the problem themselves. Some people have found that when they go into a military base or top of a high building, Alex will hardly turn. I had this problem and it case me a few unnecessary deaths and a lot of wasted time. If you're having this problem then you need to enable V-Sync in the options menu. This cured the problem for me and except for that, I haven't had any other problems.
Just bought this game and started playing it.
At first my gfx card didn't seem to like it and seemed to be very very skippy. I tried installing the latest graphics drivers for my ATI Radeon HD 3850 but it never worked again, so a couple of days later it thought "ach, i'll check the graphics drivers again" and i must've hit uninstall instead of install so when i installed it and restarted my pc and put the game on it worked perfectly.
I got 5 mins worth of play before having to go to work but those five mins had me hooked, i was at work thinking about it all day, and when i got home to play it, it made it worth the wait.
I played through the tutorial and started playing the actual game and got more and more excited about the game and can see that this game is gonna have me hooked until i complete it, and by the first few missions i can see that this game is gonna last a long long time.
A few colleagues have been playing this at work for weeks now and it comes highly recommended.
The graphics and gameplay are both amazing.
This game gets 2 thumbs up from me.
Prototype is a single player, open-world action game where players take control of shape-shifter Alex Mercer. In this gameworld you literally are a genetic prototype hiding in human form. You step out onto the streets of New York with no memory, but limitless potential power. As a terrifying viral epidemic sweeps across Manhattan, top-secret Blackwatch Special Forces move in, transforming it into a war zone. Delve into the mysteries of your origin, the true nature of your power and your part in a conspiracy 40 years in the making.