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Resident Evil 4 is a survival horror third person shooter from Capcom. A zombie horror title, It follows the actions of Raccoon City survivor Leon S. Kennedy, who is infiltrating a small rural village in Spain in order to rescue the President's daughter, who has been captured by unknown terrorists. The villagers are quickly revealed to be extremely hostile and under the zombifying thrall of a cult known as 'Los Illuminados' - The Englightened Ones.
The game was the first to employ an over the shoulder viewpoint, making it play much differently from the earlier four games. Inventory screens, weapon customization and, let's face it; genre in general has had a complete overhaul, which serves to create a really solid and entertaining third person shooter, but a less familiar Resident Evil experience.
The game is really long, with many new playable characters and a lot of plot twists and turns which are engaging and immersive. if a little bit silly in place. Dialogue is hammy and endearing as ever, and it's great to see Leon reunited with Resident Evil 2's Ada Wong, early on in the game. There's been a lot more emphasis on character interaction and relationships than in previous games, as well as cinematics;
Resident Evil 4 was one of the first to popularize Quick Time Events, which, for the unenlightened, are button bashing interactive cutscenes where you're prompted to press certain buttons in particular times and orders to survive. Although many found this to be a new and exciting innovation, it led to some massive control problems with the PC port, mostly because the folks who ported it were incredibly lazy. - The quicktime events were designed for console gaming, and all of the control screens emphasized joypad controls, which of course, I didn't have. Resident Evil was designed to be played on a console, and it very much feels that way throughout. I had to sit and create a diagram for my mouse and keyboard to remind me which buttons I had to press during the quicktime events, because the keys are so very, very uncustomizable. You really need a controller to play this game properly, and with modern PCs, you'll probably want a few patches too.
Resident Evil 4 is a very visceral game with a huge array of enemies and impressive death animations and customizable and upgradable weaponry, as well as all kinds of different grenades and ammo types. Graphically, the game is pretty impressive and has a large modding community which have released all kinds of excellent high definition texture packs and new levels and such which are exclusive to PC, so perhaps this port does have its good points, although the better the game looks while you're playing, the worse the cinematics appear, because for some reason they're all made up of low quality .mpeg files which take up about 4gb of space on their own.
It's not at all glitchy, and mouse support is fine, although everything else about the PC version is very lacklustre. As a shooter, it still holds up very well to this day, and certainly has a lot more to it than the recently released Resident Evil 5. Graphically great, with immersive combat, intuitive movement controls and hours of replayability, in all of its bonus and downloadable modes, it still holds up brilliantly to this day, and is a very good shooter of a great franchise. Definitely recommended to fans of Resident Evil and shooters alike.