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Released in mid 1996 by Japanese games giants Capcom, Resident Evil helped to define the survival horror gaming institution. Tens of sequels, spin-offs and films have been made about the franchise since this original PC\PS1 title, but let's start at the beginning; The player chooses to play as either Chris Redfield or Jill Valentine, elite members of the Special Tactics and Rescue Squad, or S.T.A.R.S. As the Bravo team, they are investigating the mysterious disappearance of Alpha team, whom they had lost contact with after they began investigation of a mansion outside of the fictional Raccoon City, owned by the shadowy, omnipresent pharmaceutical corporation, UMBRELLA. The game is a third-person puzzle action zombie horror, and to traverse the mansion you have to fight your way through hordes of zombies using just a limited array of guns and ammunition. The game is incredibly atmospheric and its pre-rendered backgrounds and uncomfortable camera angles are still unsettling to this day. There's some thought-provoking, cryptic puzzles to enjoy, and a lot of mindful inventory management is required. The story is really good, and has been re-told and expanded upon through later games quite a bit now. Despite the arguably fulfilled potential for plot and character development though, the voice acting is absolutely atrocious, punctuated with poor japanese translations, and the character models are hopelessly outdated. It could be argued though, that the cheesy B-movie style is endearing, and all part of the charm. After all, it's still completely playable and engrossing, despite the horrible script. A few gems include; Barry Burton:Hey Jill, here's a lockpick. I figure you, being the master of unlocking, would be able to find a use for it. Barry Burton:Good thing you watched out for that boulder. You were almost a Jill Sandwich. Chris Redfield: (after killing a giant mutant plant) Well Rebecca, looks like we got to the ... ROOT... of the problem ;) Despite its flaws though, its still a good game, twee and cheesy as it might be. The live-action FMV sequences throughout the game are incredibly bad in a really good way, and the sound effects are well-picked and make for a surprisingly immersive experience. It's worth playing if you're a fan of the franchise, a fan of zombie or survival horror, or even just someone who remembers it from years gone by and wants to pick it up again. Its unlockables and dual campaigns definitely add to replayability, as does the brief, but reassuring scoring system and intuitive controls. (which, on the PC version can be modified to work with PS1 controllers.) This is a classic title definitely worth owning and it's bound, if nothing else to bring a smile to your face. Dated, but still really cool.
Released for the Playstation in 1996 and ported over to the PC shortly afterwards, the first Resident Evil game was instrumental in helping to establish the modern horror/puzzle survival genre along with the earlier PC-based series 'Alone in the Dark'. Resident Evil sees you play as part of a special police squad who find themselves battling against a zombie infestation centered around a large, deserted mansion in the woods, the game requiring you to take out shumbling ravenous corpses with weapons including a pistol, shotgun and machinegun whilst hunting for ammunition and health and solving various puzzle elements in order to progress to previously inaccessable areas. The game features some endearingly dodgy voice acting and dialoge, although the story itself is quite engaging, with lots of readable documents and cinematic set[pieces helping to move the increasingly conspiratorial plot along, such as one sequence in which you find yourself reading a scientists journal in his bedroom as he documents his increasing deteroration after being bitten by a zombie, only for him to burst out from a closet behind you as a zombie himself. The game creates a great b-movie horror atmosphere and is quite tense in places, and its lavish rendered backdrops and 3D character models were all extremely impressive in its day and are still at least passable now. You control a character through 360 degrees from an isometric perspective, and this generally works well, athough it can be a little disorienting and annyong on occasion. Overall the game is engaging and entertaining, and is boudn to please zombie film fanatics with its sinister over the top atmosphere and frequent violence.
This game is a remake of the PSOne original. the game has been improved with the graphics being improved a bit and standing up quite well on their own now. You now have more cut scenes in the game to add to the dramatic affect of the game. Depending on which character you play as it vaires on which characters you meet in game, and which ones go missing. Not a huge deal but a nice little touch to the game. The thing I hated about this game as always is the controls. the game has horrible camera angles, and the control system means that you cannot move and turn at the same time. On top of this in order to shoot you have to hold down the shoulder button to ready your weapon and then shoot with the A button. This is an irritaing control system which ended up with me dead several times. the game is good overall, great story and hard to get through because the limited ammunation. As you have 2 stories it means you have even more time to play through the game. If you can get over the bad camera angles and controls then this game is defaintely worth picking up.
The first in a series of dark, gory and intensely exciting games. Resident Evil allows you to play the games using one of two characters: Chris or Jill. Each character has its own strengths and weaknesses. Varying from different weapons you can pickup through the game and different puzzles you must complete. The game starts in a mansion, a mansion that is full of zombies and monsters because of a deadline virus called the T-Virus. You must guide your character through the mansion and beyond to find the origin of the virus and try to destroy everything to do with it. The game plays like no other game I have ever played before. The camera angles and haunting music mixed with sound FX create an eerie atmosphere throughout with some guaranteed scares that WILL make you jump (its best to turn the sound up when playing). Armed with a variety of weapons and ammo which is not unlimited you must blast your way through hoards of zombies and other fould creatures that basically want to eat and suck the life from your body. You must solve puzzles ranging from easy to difficult, usually under pressure from a zombie crawling towards you. The cut scenes in the game really keep you on your toes. Half the time you can't see your line of sight and instead must use the groans of zombies to map in your head where the monsters are. Using a combination of different coloured herbs dotted around the game provides you with a way to cure your health and any poisonous attacks against you. You can only save the game upon reaching special storage rooms or wherever you see an old typewriter. You must strategically think about what items you can carry since you are limited. This game is a frantic, puzzling, eerie masterpiece worth emptying your pockets for.
It was Alone In The Dark that first sparked the off the survival horror genre. The hit PC series caused a stir when it was first released back in 1991 mixing the right dosage of action and slow burning tension to the game screen. However it arguably was not until 1998 when Capcom released Biohazard (Resident Evil to Western parts of the World) that the genre really went into the mainstream. Since the debut 1996 release on the PlayStation it has spawned two main sequels and a number of spin offs such as Code: Veronica X and Gun Survivor. It showed no signs of letting up, as well as games the comic books and novels were doing the rounds as well as the big screen movie, it seemed Sony were onto a winner with the series. Nintendo then threw a spanner into the works announcing that they had signed a deal with Capcom to ensure the Resident Evil series would continue but be exclusive to their platform. PS2 owners were left up in arms but the series doesn?t exactly die because another Gun Surivior is in the works as well as Resident Evil Online. However all new and old Resident Evil games would be coming to the GameCube. The first game to be released would be a remake of the original Resident Evil. For those unfamiliar with the back-story to Resident Evil then allow me to give a basic run-through. It is July 1998 and things are looking weird. For the past few years a secluded mansion in Raccoon City has been conducting a number of hush-hush experiments funded by the respected but shady Umbrella corporation. However, recently, there has been no contact from inside the laboratories and there have been news reports of monsters wondering around the town hunting down their victims and supposedly eating them in the process. Two forms of the 3;.T.A.R.S (Special Tactics and Rescue Squad) are sent out. However just as quickly as the Bravo team lands there is no sign of them. The Alpha team are then immediately dispatched and find the Bravo teams helicopter a ruin and it doesn?t take them long to be forced to seek refuge in the mansion. Not that its that safe in there either. From the start of the game that is all you know but fans of the series will already know that the B-Movie plot is far more complex and sinister than you first may think. However that is all learnt during the game and in its other sequels for now lets focus on the game. Starting with the most obvious factor of the remake is the graphics. Capcom wanted to really mould the remake how producer Shinji Mikami wanted the original to be. Graphics for the PlayStation were limited but years have passed and the new generation of consoles have arrived allowing much more power than before. The GameCube does not disappoint and this game is testimony to the fact that, although small, the GameCube is immensely powerful. The difference is truly astounding. Stepping into the main hall for the first time proves that things have changed. The marble flow shows reflection of the characters and lights, every part of the room is modelled with intricate detail and the lighting effects themselves lend themselves superbly to the eerie atmosphere. The rest of the mansion doesn?t disappoint either. Locations are basked in semi-darkness, which means that Capcom can freely create all the spooky looking shadows they want and really create a sense of tension when you?re creeping down a darkened hall. Each location is pre-rendered, while this may not suit people who want a free form roaming 3D environment, it does mean that the graphics in this game are about as close to reality as you can get. It also me ans that the fixed camera can be set up to manipulate the tension of a long corridor or a corner not yet explored. The character models themselves are also just as detailed. All move in a realistic way and they look much better all round. Zombies and the other beasties of the mansion look fantastic too (well as fantastic as a dead person can look like) zombies now come in various different varieties (hurrah!) and some of the larger scale beasts are frightingly real, the first time you come across one of the mutated spiders prepare to shudder. They also, thanks to the graphical overhaul, blend in far better than what they used to look like in other Resident Evil games when they stuck out against the pre-rendered backdrops. Not anymore. Sound plays a crucial part in any game and, arguably like in horror films, sound in horror games can either ruin or enhance the experience. The sound in the remake is just as impressive as the graphics. Most of the time the background music is silence, the scariest sound of all. You will need to keep your ears peeled for the moans of a zombie or the patter of claws from a Hunter. Then there are those ?jump out of your seat? moments when you?re walking down a corridor and a monster lurches out at you. Sound effects really are great in this game, not just the moans and shuffling footsteps, but the clashes of thunder, the rain rapping on the windows and the creaks of the floorboards. The atmosphere really does intensify thanks to this. Making a vast improvement over the original is the voice-overs of the characters. The first Resident Evil had that notoriously over the top opening sequence featuring real life actors that hammed it up royally (but were nonetheless funny). Now characters are voiced well, certainly not to perfection as there are still times when they utter the odd B-movie line ?thank God its over? (it really isn?t) or ?that was a close one? (understatement of the year), but for the most part the job is done well. Although the game is a remake of the original Capcom have seen fit to include a few new additions to make the game still feel fresh. While the focus is still very much on the mansion and discovering the secrets within subtle changes have been added as to how you get about them. Puzzles that may have been in the original now could have a new way to solve them to keep past players on their toes. There are also a few brand-new locations added to the game thanks to the GameCubes extra power, which is a welcome addition. There is also a new character which will play a fairly substantial role in the game over several encounters, I don?t want to give too much away, but this new monster is very chilling to see first time and, if you manage to read the notes from various people of the mansion, how it came to be formed is pretty horrific. Speaking of the monsters the bog-standard zombies are now far harder to gun down than before. They will take a lot more bullets than in previous games but luckily you are aided by a newly implemented ?defence? system, by picking up items such as a dagger, you can quickly press the corresponding control to get a quick release from a zombie if you get grabbed. Not only are zombies harder to kill but they still don?t stay dead the second time. Another new monster in the game is the Crimson Head zombie. This super-zombie form after a regular-zombie has been killed and it has the ability to run very, very fast, lash out with its claws and also follow you through doors. Sometimes the most terrifying moments of the game is going down a narrow corridor with a zombie you have killed, as you?ll always have your eyes on it in-case it suddenly springs back to life. Luckily Crimson Heads can be avoided by headshots or burning of zombie bodies but you?ll encounter more than a few a long the way. Something that hasn?t really undergone a makeover is the control system. Basically you either get along with it or you don?t ? simple as that. Some people seem to be able to have no problems with it while others will do nothing but pick fault with it saying it ruins their experience. The control system isn?t perfect by a long shot and it is a shame Capcom didn?t take a closer look at it but practice does make perfect. Movement is controlled by the control stick but, as ever, you cant immediately turn around but only move forward, backward and rotate left or right. Rotation is done with the C stick a little twiddle and you can rotate 180 degrees which can come in very useful. You can also perform this with the control stick by pushing down and B together. Shooting and using objects are performed by the A button and the B button used for running. The L button changes targets and can use a defence weapon while the R can ready a weapon. In most modes of play Chris and Jill can target an enemy automatically which makes this a lot simpler but the chance to aim up or down is also possible. This control set up isn?t perfect and it can be annoying when you constant find yourself running into walls. There are, however, three different control set ups and using type C can really make this better. Movement is now controlled by the control stick and the R button, pressing it lightly makes you walk and pushing it right down makes you run and the L button is used for aiming which makes it a lot easier. The remake is certainly impressive and defiantly not a lazy cash-in. It offers many hours of entertainment and, with such modes as invisible enemies and a kamikaze zombie there is plenty replay value. There has been a lot of time and dedication spent on this and it shows. Thanks to improved graphics and sounds the mansion has never loo ked or felt scarier but it still wont stop you from exploring each and every room for vital clues as to what Umbrella have been up to. As ever the only true way to play it is late at night, in a completely dark room and the sound turned up. For fans of the series then this really is a must-have title. You will have seen and played it before but there are enough differences to keep you satisfied and playing in the newly renovated mansion is good enough. If you are a newcomer to the series then this is a great place to start as the Resident Evil series is gathering momentum. With the prequel, Resident Evil 0, released and the gorgeous fully 3D Resident Evil 4 to look forward to in 2005 it seems that this series has a lot of life left in it. [8 out of 10] RESIDENT EVIL (REMAKE) IS Beautiful Terrifying True Resident Evil RESIDENT EVIL (REMAKE) IS NOT A lazy remake Blessed with the best controls For people who fear lots of zombies
Title: Resident Evil/Resident Evil, Director's Cut Developer: Capcom Year: 1996 Consoles: RE1 - PSX, PC, Saturn -- Remade for Gamecube. RE-DC - PSX This review is based on the Director's Cut, as opposed to the original. :~*~PLOT~*~: There have been around a dozen gruesome murders in the areas around Raccoon City - people having their guts ripped out, and then apparently being eaten. The RPD (Raccoon Police Dapartment) Special STARS (Special Tactics And Rescue Squad) Unit's Bravo team is sent to investigate, but contact is lost early on. Alpha team is then sent in, and things go drastically wrong.... A team member is mauled to death by dogs within minutes, the pilot chickens out and leaves, with the helicopter and supplies, and the remaining four members are forced to escape to an old, abandoned mansion. The problem is, the old mansion isn't so abandoned after all... You either play as Jill Valentine, the lockpicker, or Chris Redfield, the marksman. Jill will fight alongside Barry Burton, the weapons expert. Chris will fight alongside Rebecca Chambers, medic and sole survivor of Bravo Team. :~*~GAMEPLAY~*~: I found the controls quite easy to handle, but I've been told they're actually quite hard to use. As I played the game after playing Resident Evil 3 and Dino Crisis 1 and 2, I found the lack of dodging and 180Deg. turns quite annoying, and because of being used to Dino Crisis, I found myself aiming at the ceiling instead of walking with a gun, but they were my only complaints. The zombies move very slowly, and if you were in a larger area, they would be easily dodged, but, as the large part of the zombie-oriented gameplay occurs in narrow corridors, that is out of the question; you have to shoot them down, and run like the devil in case they get up again. The BOWs (Bio-Organic Weapons) move faster, and won't drop until they're dead, which takes more f irepower than a zombie - you will have to conserve ammo in things like the Shotgun and Bazooka. Scattered throughout the game are 'Save Rooms' - these are safe areas that contain within: A typewriter, so you can save your game (just like in real life.). An item box, where you can store... Well, items, for when your inventory is full. Ink ribbons, for the type writer. The item boxes are especially useful for Chris, as he can't carry as much as Jill can. The most annoying thing about the gameplay is the loading sequance between rooms. The 'opening door' sequance, while just a slight hinderance at first, gets very annoying as the game goes on, and is especially bad when you're thrown straight from the quiet, nothing-to-do opening sequance to being jumped on as soon as controls go back to you by ravenous zombies and killer dogs. What I'm trying to say is, it can put you off guard. :~*~GRAPHICS/SOUND~*~: I would say the opening sequances and FMVs (Full Motion Videos) use real people, and the opening sequance has a very Blair Witch Project feel to it, what with it switching between fist person camera to third person narrative about halfway through. The normal cut scenes were probably considered well done in 1996, but compared to the rest of the Resident Evil series and other Capcom games, they are quite far behind the times; the characters are not very well put together, and the surroundings have an almost bad-cartoony feel about them in places. The sounds of the enemies are well done - you can get an early warning of unseen zombies from groaning and shuffling, and the quiet, creepy music gives a horror movie undertone. This undertone is, however, entirely spoilt by the voice acting, which simply put, was crap. I spent most of the opening sequance laughing, and I stopped choosing the Jill scenario when I played for the simple reason that I laughed so much at her 'actor''s bad wo rk that I could hardly concentrate on the important parts of the scenes. To be fair, though, I think it was simply a case of the actors trying too hard to make their character sound more human - if they weren't scared, that wouldn't seem real. :~*~OVERALL~*~: Resident Evil was one of the first survival horror games out there (I say 'one of the first' so as not to offend Alone in the Dark fans) and, while the first efforts were choppy, it fully made up for it with its sequals. Besides, you have to appreciate that it was a precursor to Devil May Cry and Dino Crisis. ^^; The game, being in the Value Series now, is available for under £10, and, for a few scares and cheap laughs (voice acting, or lack of same) it's a good buy, but I would really only recommend it for those who want to know the background behind the game; otherwise, the Remake might be a better option.
One of the few good role-playing adventure games to be released on the Playstation format. Resident Evil set the standard in graphics and gameplay, and has yet to be truely matched. The scene in this game is quite, well, scary. The game is quite jumpy, just like a proper horror movie, and in some places can make you really take in breath. The gameplay is fairly easy, it doesn't involve lots of hard button bashing sessions, but simple, single button presses for jump, shoot etc. The navigation is quite hard to get to grips with, because of all of the spectacular changing camera angles. After a while, you will get the hang of it, and it will be a minor problem. The storyline is to be commented on. Basically, you are in a a city that has been overrun with zombies, because of a virus that had spread around the city, eating the flesh of innocent civilians. Sick? Indeed. However, there are a few people, including the character that you control, who have avoided the virus somehow, and it is up to you to rid the place of these monsters, and save the world... Not really a big responsibility... Anyway, a great game, and a must have for any serious gamer. If you are on a budget, and looking for some classic games on the cheap, go for this one, it has everything to keep you at your PS for a long time!!
Resident Evil is developed by CAPCOM who also developed Dino Crisis. For those of you who want to know about the story of the game I have written a bit about it here below: This game is about a police force called S.T.A.R.S there are two teams ‘Bravo’ and ‘Alpha’. The Bravo team see a mansion in Raccoon Forest, their engine fails and the helicopter crashes. S.T.A.R.S lose contact with the Bravo team…. Earlier that day locals had reported missing people and sightings of wolf like monsters…. S.T.A.R.S send in the ‘Alpha team’, when you arrive you find their helicopter and some dead bodies. When you land your attack by a wolf like monster. Members who are left get spilt up and forced in to the mansion…. You find out that someone has been using the mansion to develop a Virus. You find out something went very wrong and that the whole mansion is roaming with zombies. You have to get out of there but also have to find survivors from the Bravo team. You can either be Jill Valentine or Chris Redfield; who are both members of the Alpha team. Each Character takes a different route depending on who you choose to be. As you play the game you collect more weapons and objects, which help you to stay alive. Some weapons that you already have on you are a combat knife, a 9mm hand gun and a shotgun. You can combine items with other items to get different effects. You have a map to help you on your travels. A good thing also about this game is that you get an item box where you can store all your weapons and suppiles, so if you can't carry anymore items you can off load some items in to your box and go back to collect what you were going to collect. The zombies are very much like you see them in films what with the way they move and the noises they make. You can always tell when a zombie is near because of the groaning. Thisgame is set in a big mansion; the mansion is spilt in to two levels. You have stairs and lifts to get about. There is a basement that you have to go in as well. You can go outside the mansion and you’ll come across dogs. It’s good when you shoot a zombie in the head with your shotgun as it just blasts it off. The storyline is fantastic and certainly terrifying. It’s suitable for ages 15+ and it costs around £10-£15.
I first didn't think much of Resident Evil as I had already played Resident Evil 2, but as I got into it the plot started becoming better and better. I started getting really involved in it, but then disaster struck! I tried out some gameshark cheats and the game stopped recognising memory cards. I didn't think much of it at the time, I could just get through without saving, until it started crashing! My advice is if you buy this game complete it without cheats first, you will get a better gaming experience and stop it crashing. The game itself is amazing and worth the buy, if you've got enough time to play it because to save you need to collect ink ribbons and find a typewriter, and it loses it's atmosphere if you play it on and off all the time.
Resident Evil is a very action packed, tense & scary game; you are always wondering what’s around the corner or behind that door. Most of the time you hope there won’t be any of those zombies as you have run out of ammo. But your scared because you think something is about to make you jump, and things do. This is the best Resident Evil and it’s also the hardest. This is the ultimate survival horror game; things play with your mind you sometimes you think, did that really happen when you spot something with the corner of your eye. The setting of the game is perfect, in a mansion that you find empty and silent. The story line is very addictive; you are always wondering what will happen next. At the start you find out there have been mysterious deaths in Raccoon City and strange people walking around aimlessly. An elite police force called S.T.A.R.S (Special Tactics and Rescue Service) had to investigate this on the areas the strange people were seen; S.T.A.R.S Bravo team went out to investigate. You can choose between two characters: Chris Redfield or Jill Valentine, they are both members of the S.T.A.R.S Alpha teem. Your job is to find the Bravo team as they are missing. When the Alpha team find the Helicopter nobody is there, dogs then chase you into a mysterious mansion and that’s where it all begins. Once you are in the mansion you find many dead bodies, the first one you find is a member of the Bravo team. At the start you find this zombie in the mansion, which tries to bite you, and as you progress you find weapons, more monsters, surprises and more about why these monsters are here. Your goal is to find a way to escape from the mansion and stay alive. The backgrounds of the game are 2D but the game is set in a 3D environment. The game is third person (you see your character). The characters and enemy’s are 3D but the backgrounds are just pictures, I think they look good but as they cant move, the camera angles are limited. Sometimes Jill or Chris is facing around a corner and there would be a monster but you couldn’t see it because the angle only changes when the person goes out of the camera angles view. This means you could be attacked and you wouldn’t see the monster coming, this can make you jump though. The controls can be a bit dodgy; you have to press one button on the controller to aim your weapon and another to fire the weapon. But it’s moving the character, which can be annoying, if you press up the character will move forward in the direction he/she is facing, I am now used to it but if you haven’t played this kind of game before it can be hard to control. The monsters add to the tension considerably. It’s the sounds they make and the ways you can hear them but cant see them. When you go through a door you see short sequence where you see the door open, this is annoying at first but you get used to it and where as most people think it’s a major downside I think it makes the game tense at those points. The music also adds to the tension it’s very slow and creepy to make you scared and when things make you jump the music speeds up and your heart beets faster. It’s not just shooting zombies, which makes the game good, it’s also the puzzles, which makes it good. Usually you need a key to open some doors and you usually get keys from puzzles. But the objects you can push are easy to spot as they are made up of polygons and they stand out to the backgrounds. But if you couldn’t spot them the game would take a lot harder. There are many bad points though, the voice acting isn’t that great but the Body language is awful it’s like watching puppets, but the game is old so you can’t moan at Capcom. The loading times are annoying but you get used to them and the controls are a bit dodgy. Also the people don’t go with the backdrops b ut I still think the graphics are excellent. Despite the games downsides Resident Evil is still a very good game with a great storyline and it’s only the beginning in Resident evil’s 2 and 3 the zombies have got to the city. The story could go on forever and I’m sure I will get every Resident Evil and I urge you to do the same.
Resident Evil is the grandaddy of all shock / gore / horror games. I would reccomend its instant purchase if you haven't arleady got it in your games collection. ( I think it is easy for seasoned gamers to forget that there is a constant and never ending supply of new entrants to the wonderful world of the playstation, many of whom are new to the PS and have not ever been scared by a computer game!) The graphics and plot have been surpassed by recent editions to the genre, ( not least the newer Res Evil games, and other such as Silent Hill), but I can vividly remember my engagement with resident evil, the intricate plot line, creepy music and sheer difficulty of the game made it one that you were keen to finish and gained a real sense of achievement when you finally did, ( sad, I know . .!) Also, ( and this is the mark of a REALLY good game), with the sense of triumph over completing the game, comes a sad morose feeling too, because you know you have done it, its over, there are no more flesh eating zombies that you haven't wasted, no creepy poison spitting spiders, no more mutant dogs or creepy hunters. The game is set in a decayed mansion, in which there are many doors. Unfortunately, (or luckily for you, brave one), many of these are locked and can only be opened by finding the relevant keys, which are strategically placed throughout the game. The mansion is peopled by horrid zombies, ( I just will not believe anyone who didn't get a prickly feeling when the first one gave that characteristic groan on entering the first room, then lurched towards you . . . .). Not only that, but the player has to have a good sense of location and geographical orientation, as the game takes you on many twists and turns through the mansion and you need to be cautious of every corner you turn! I cannot begin to describe how brilliant this game is first time around, ( it does get a bit tedious and tame on repetition though), and if you can play it alone, at night, for the first time, in the dark, having had a beer or two and then not feel a bit wary of going up the stairs in the darkness , then you are a better man than me! This is a top top game and deserves a place in any respecting PS owners locker.
The original resident evil, a game that spawned a trilogy of survival horrors and a whole new genre of games. I like many horror games like Silent Hill, all the resident Evil games and both the Dino Crisis games but the original resident evil is a classic, it is the original. The game is set in a spooky mansion house out in the middle of nowhere, following reports of mysterious creatures being seen on the outskirts of Racoon city the S.T.A.R.S (special tactical and rescue squad) are sent in to investigate. After landing the stars team is attacked by creatures and the survivors are chased into a mansion house where they split up to try and investigate what is going on. At this point you get to choose one of two characters, Jill Valentine or Chris redfield. It doesn't really make much of a difference to the storyline if you choose either one. Once the chaos from the introduction is over and the characters have finished talking they split up and begin searching the house. If you play as Jill you start off with a handgun and a knife but if you play as Chris you only get the knife and this makes the game very hard because you basically have to fight the Zombies in hand to hand combat. There is a whole array of weapons that you can pick up around the game though: Hand Gun - This is a very basic weapon which holds clips of 15 bullets, new clips can be collected throughout the game. Knife - The most basic weapon in the game, if you run out of ammo then you can hold of ombies with this, but it takes a while to kill anything with it, it is really a last resort weapon. Shotgun - The next stage up from a handgun, this should be used to take out the bigger monsters and bosses. Grenade Launcher - Like the rocket launcher except with different ammo, you can have acid ammo, normal ammo or freeze ammo. Rocket Launcher - This is a really fun weapon, it doesn't just kill zombies it blows them apart and leaves just a flami ng corpse which walks along for a while before collapsing onn the ground, this is good (and fun) for clearing crowded areas. Magnum - This is a very powerful version of teh handgun, if fired at a Zombie it will literally blow their head apart. The wide array of weapons really is necessary, there are far worse things than Zombies lurking around: Zombies - The most basic enemy, they lurk everywhere and if you think you've killed it don't be fooled. Dogs - These half decomposed rabid dogs hang around outside the house. Stay back from the windows. Giant Spiders - These big ugly horrible monsters are faster than they appear and can run along the roof and the walls, it is best to run from these because if you kill them you only end up with hundreds of little spiders coming out of them. Slime monsters - these weird creatures begin breaking into the house at a later point of the game and they are fast, strong and hard to kill. Snakes - snakes can't be killed you just have to run as fast as you can. Sharks - five words: STAY OUT OF THE WATER. enough said. There is a whole array of other items you can pick up around the game as well, most of them are keys or items for solving puzzles but the most interesting item is herbs, there are green, red and blue herbs and if you mix them correctly you can make a very potent healing mix, but if you mkix them incorrectly then you may create a deadly poison. The ultimate aim of the game is to contain the threat and destroy it, you have to figure out how to d this as you work your way through the game by collecting the diaries of researchers and other residents of the house and laboratory, there is also information on the storyline of the game and on the uses of such items as herbs, all of the events of teh game ultimately lead up to one final decision, do you want to fight the final boss or do you want to run away like a scared little ch ild, that's right, this game is unique, you don't have to fight the final boss you can just make a run for it and blow the entire mansion house sky high but the consequence of running is that you don't see the full ending of the game. The controls are very sluggish because the motion of the characters doesn't really flow , if you want to run around a corner you have to run forward, stop, turn slowly and run forward again, this isn't really bad because it does add to the suspense and you can quickly find yourself standing up off your seat and actually panicking about the Zombies that are chasing you. The dialogue is also very strange, they talk like robots and say the strangest things, like when tjil starts to panick she does in a way as if to say; this is mildly discomforting and i would rather be elsewhere but this isn't too bad because you still have the whole mansion house to explore with creatures around every corner and a mysterious storyline which you have to piece together as you progress. the games graphics are pretty good as well. It is also imperative that you play this game first before any other Resident Evil game so that you can fully appreciate the full resident Evil storyline which continues into the whole trilogy.
Resident evil 1 was always the best game that was ever released for the play station; I completed it in everyway possible, resident evil 1 was better than all the other resi games. My friends all say that all the new ones that come out are the best, resident evil 2 came out and they said that that was the best resi game, then, resi 3 came out, they said that was the best and so and so. My favourite part of the game was the part where you get out of the mansion (eventually) and you end up in the back yard part, then you get into the guardhouse where all of the bees are, my fav main monster on the game is when you kill the plant in the guardhouse and if you are Jill, Barry comes to save you. Another brilliant part is, if you do the game like I did on my first time, is when Barry smacks Wesker on the back of the head with the gun after Wesker thought he had Barry under control, (just because of bribery including killing Barry’s family). That game is the scariest game out, it is scarier than any games on the play station 2, it may be just about as scary as alone in the dark jack is back. I completed the game under 3 hours and received the rocket launcher which kills any monsters in one clear blow, the rocket launcher that you receive has unlimited ammunition as well which saves you from picking up any other guns or looking for bullets.
Resident evil is probably the first real survivor horror game on the playstation or any consule for that matter. You play the game as a member of S.T.A.R.S, a special police force, as either Chris Redfield or Jill Valentine, they are both members of the S.T.A.R.S Alpha teem. When strange and wierd things start to happen in a mansion on the outskirts of the small town calles racoon city, the S.T.A.R.S bravo team are sent in. But they go missing.... S.T.A.R.S send in Alpha team, but as you arrive you find the helicopter and the dead bodies. But as soon as you land your attacked by a strange dog-like pack. The remaining members of the team are split up and forced into the mansion... Soon after you arrive you discover the truth... A corparation known as Umbrella have been using the mansion to develop a new biological weapon, the T-Virus. You discover that something has gone terribly wrong and and the whole house is crawling with zombies. You have to escape but also have to find the survivors from bravo team. As you get more involed in the game you get entangled in the plot it will keep you guessing, you'll never know what is round the corner, and it is this that will keep you hooked to this game. As you progress through the game you find and obtain a number of weapons and objects which help to keep you alive. The monsters in this game are incredible in every way, the noise they make, there design and the way they surprise you. If there is a zombie close you can tell because of the noise, sort of a groaning/moaning noise. The general desing and capabilties of this game are very good. The characters are detailed and respond to certain things very well and the layout ans design of the mansion itself just helps the game being brilliant. The only bad point is the characters, there body language is a bit weird, but it is quite an old game, lets not forget. Oh yeh ans shooting the heads of monsters is one of the most satisfying feeling you will ever head. I play on it just for some stress relieve. Not that this game is perfect there are a few bad points, the controls are bit weird and hard to get used to, but as soon as you do you'll enjoy the game that much more. The voise's arent exactly amazing, the groan is probably the most impressive voice the game has to offer. And by far the most annying thing is the load time, it is long even for a playstation, like when you open a day it takes about 30 mins just to do that. Despite the games downsides Resident Evil is still a very good game with a great storyline, the story could go on forever and I?m sure I will get every Resident Evil and I urge you to do the same.
My wife bought me this for my birthday as the shop assistant sold it to her as a "Tomb Raider" like game. At first I was a bit disappointed in comparison with Tomb Raider, as the world is not as true a 3D rendition as the "TR" one feels like, and the graphics are a bit strange at first. I also found that the atmosphere was "Gothic" and I had to turn up the brightness a bit to see enough to notice some stuff that needed picking up. However, after a poor start due to my lack of ability more than anything else, I got the hang of the controls and began to look forward to shooting zombies heads off, and blowing up "frog-men monsters" with a bazooka etc, and when I finally finished the story weeks later (finding time spare after looking after 2 under fives and going to work all day is not easy), I was pleased to have finished but saddened that the fun had ended. It can get a bit tedious moving objects from one place to another to solve a problem, and the idea of using a typewriter to save a game at the place you are at, only if you have got a spare typewriter ribbon to match, takes a bit of getting used to, but as an old codger (50 years old) if I enjoyed it then I hope many others would. As it is so old now, I would expect it to be available for less than £10 second hand, and possibly even new price, if shops want to dump it for the new PS2/dreamcast stuff coming out now. Another review I have seen in dooyoo said the game can be completed in 3 hours. Perhaps, if used to this type of game and having done it a few times before, but it kept me going for weeks if not months without getting fed up. I would recommend it especially if bought cheaply second hand.