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Sim city 3000 was another follow up game for the franchise that consists of starting from absolutely nothing and trying to work your way to building an absolute goliath of a city. When you start you have to consider every single item you do to make your city expand on its own from adequate jobs and housing available,water and electricity for all your building and transport for your sims. The main concept of the game is build three types of building such as housing for your sims, Commercial for shops and jobs and finally the industrial sector that can range from motor industries all the way to rural farming. The zones you build are either in size and density of light,medium or dense and depending on what one you chose and the allocated grid tiles you amend will effect what type of building grows their. Many things effect this game such as do your buildings and sims have water, Is there pollution in the air or from traffic, Is there an ease of public transport such as rail,road and busses ect. When all of these are covered along with the value of the land the buildings will grow and change either slowly or rapidly depending on the game speed. Each area has a knock on effect to it's neighbouring buildings so you have to have careful thought in placing your buildings as if you have a dense residential area and no police coverage then fires and riots can break out instantly so place them fire stations carefully too. The sims will moan about anything from trash collections to taxes,police oppression if your police budget is too high to a lawless city if too low. For every positive effect their will be a flipside too, Too many high tech jobs and complaints of not enough farms, Too much money invested in roads to them falling apart. Until you play a game like this and experience it for yourself you will not understand as there are so many variables you couldn't even imagine, Who would of thought a simple park for your sims may prevent a riot! You must always keep your sims happy if possible and keep a close eye on structures such as your water piping and the ages of certain buildings such as power plants that lose capacity with age and blow up and your water pumping stations as these are vital to your cities basic needs. The graphics on the game are nothing major from a game released around 2000 but the strange thing about it is the level of addiction the game gives although at time it can be tedious. For a city building sim or fans of games like theme park ect this maybe of some interest to you guys but don't expect a masterpiece either.
A pretty classic game, a welcome improvement on the Sim City model. The graphics are significantly better than previous versions of the game, the buildings look a bit less cartoonish (in the main). One of the most pleasing aspects of this version was the fact that your city is no longer in glorious isolation - the connections you have to neighbouring cities are an important part of developing and sustaining your own city, and you can trade power, electricity and even waste with them! There are only two things i found frustrating about the game. The first is the idea of urban decay - for totally random reasons (let's say you are fast forwarding the game and a water pipe breaks) then your city can plunge into decay, turning the whole place into a shabby mess that takes ages to get out of. The other is that there is no way to automate what become pretty mundane tasks, like laying those same water pipes underground.
This game is GOOD! I bought it cheaply, as part of a "3 for a tenner" deal, and i tell you now, it was worth it. The game is basically about you being the mayor of a city, and building and expanding it, terraforming land to make it more suitable for your city. Build airports to increase commerce, ship ports for that extra bit of tourism, or a train station to connect with other cities. But be careful! you have to be making a profit, and make sure you have a bit of extra money in case disaster strikes! Such things that can happen are tornadoes, earthquakes, wildfires, and all manner of other horrible disasters! It's an extremely good fact that dealing with each of these is so fun! The sound is good too, with alerts, fire sirens during a fire, police sirens in the case of criminal sprees, and other varied sounds and warning systems. Onto the point that brings this game down a bit... The graphics. They just are not really up to scratch. But the problem isn't with the detail, oh no, the buildings are detailed, well, but they are just..not of the right quality. They are pixelated and blurry. But all in all, this game is good, and well worth the buy, although, there is always SimCity 4!
I bought this game only three days ago and it is extremely good. I like to refer myself as an "intellectual gamer" and yet this one still has me cringing when the tornado hits. It really does push me to the limit. I have had no loading problems, just the occasional flick to the task bar. It is very good and i recommend it to all. Don't be afraid of disasters, just afraid of loans! They are the killer.
This game is crap I only got it the other day and when i try to innstal it, it only goes up to 99% then stops instaling and then shuts down the game and my computer. I keep sending the company that make it called sold out and they do nothing and it is ment to be a 3+ game, well it can't be a 3+ game if you can't get it up and running
--- OVERVIEW --- Like the rest of the Sim City series the aim is to build a city and control every aspect of it from transport to sewage to the police. There's no missions as such, although though there is the scenarios. The game allows for great creativity generally, create a city big or small, clean or polluted, grid plan or random sprawl the choice is very much yours. --- GAMEPLAY --- The gameplay hasn't changed at all in the UK edition (from the original Sim City 3000) except in the scenarios where you have missions to fulfill. These are not of great depth and work within the exisiting gameplay structure. So the fire of London scenario will involve using the fire icons to put out the blaze, not any different to if you had a fire in one of your own cities. The gameplay was pretty solid anyway, but UK/European/Asian specific aspects would have been nice. For instance in the ordinances list they all refer to America really, no parish coucil complaints or country lanes ordinances. --- SOUNDS/GRAPHICS --- No improvement on the sounds, unless they've hidden it from me. Sure there are some more Asian sounding songs, but no sound effects and music to make you feel like your'e there. The graphics could have been tweaked a bit to make it fresh, however they decided to stick with the original games graphics which are good enough. There's the building editor to play with which can keep the games graphics interesting for longer. --- NEW FEATURES --- There are no major changes to the the basic gameplay, which is slightly dissappointing. There's the scenerio's which add a bit of a challenge (and also provide city scapes of major cities around the globe such as London). New disasters such as Whirlpools, Space Junk falling out of the sky and swarms of locusts are there to play around with and cause havoc. The full landscape editor (which the original Sim City 3000 lacked) so your can create the right conditions to build you city on/in is a much welcomed addition. There is also the building editor which lets you bring your own designs into the game and is very detailed. Both these new features add much variety and longevity to the game.The new building sets add some renewed interest, but sadly some of the sets of which there are three, American, European of which the British buildings are part of and Asian don't change all the buildings. So American buildings remain in your European city as the games creators feel they are European enough I presume. What would have been welcomed would be some more admistrative aspects to the game such as new ways to raise funds and control your citizens lifes or perhaps new buildings altogther, for instance pubs, drug clinics or holiday parks. --- PRICE --- Very good value, now available in the Sold Out budget range at £4.99, available on the web for even cheaper. Don't bother with the original Sim City 3000 as this version includes that and the UK edition add on. --- CONCLUSION --- Cheap, no major changes to gameplay, the building/landscape editor, new building sets and new disasters are the best new features. Overall the small changes and the price make it worth a purchase for those of you entering the Sim City club or who already own the original Sim City 3000 game, but don't expect anything too radical. --- SPECIFICATIONS --- Publisher: Electronic Arts Developer: Maxis -Windows 95/98/XP -Intel Pentium 166MHz -32MB free system RAM -450MB free hard drive space -4 x CD-ROM -2MB Video Card
I was out shopping the other day, down Edinburgh's Princes Street, with my Hubby, Sister and my friend from Australia. My sister and I both fancied getting a PC game, as we both had hardly any. My friend recommended Sim City as an extremely playable game, where you can have many a lost weekend just playing it. We went into Virgin Megastore who was selling Sim City 3000 UK Edition for £19.99. However they had a range of software on sale at 2 titles for £30.00. My sister and I both decided to get the Sim City game. Unfortunately for my sister, the story ends there. We did note in the shop that the game was suitable for Win95/98. I didn't think this would be suitable for her machine, which runs on Win 2000 but my hubby argued the point that the game could have been produced before Windows 2000 came out. Fair point, she thought and bought it. However when she opened it up, the manufacturer advises that Windows 2000 and Windows NT are not supported, so she took it back. I on the other hand was still running Win98, so all was well. The game is written by software company Maxis and produced by EA GAMES, who are well known. As well as the operating system discussed earlier, you will need a minimum of 166 Mhz processor, 32mb RAM, 450MB Hard Drive, 4 Speed CD-DVD, 2MB Graphics, Sound Card which is DirectX 7.0 compatible and keyboard/mouse of course. However they recommend 233 Mhz processor and 64Mb Ram over the minimum. The box contained the game CD, and the documentation CD, together with a 20-page install guide. Once again the documentation to play the game ran to about 140 pages, which I printed four to one A4 sheet, otherwise I would have caused another tree to be chopped down. It is recommended that you use Scandisk and disk defragmenter before you try to install the game. I am afraid that my impatience got the better of me here and I figured we had done that quite recently anyway, so I would launch full steam ahead into loading the actual game! The next step is to check the DirectX software. This is part of win 95/98 and is required to run games. During the set-up, the program detected that I had DirectX 6.0 and therefore would need to upgrade to version 7.0, which was included on the CD. Loading the game was straightforward, as you would expect, and in a few minutes I was up and away. Now, from here I was able to play the game, however I found that when accessing certain types of play, my system would lock up. It is helpful to have the internet running at the same time as playing the game, as there is a website www.simcity.com where you can download buildings, other people's cities and so on. I found that my PC did not seem to like this, despite the fact that I had a 333Mhz processor and 80Mb Ram. I was hooked to the game though, from the scenarios I could run, so much so, that we went out two days later and came home with a PC. So my £15 game ended up costing me £1113.99 - bargain! I am now running with 256 MB ram, 80MB HDD and a 1.7GB Processor, so a small improvement on the old one! Right I will get on with describing the game to you. First of all I recommend you dabble around a little bit, and then go and read the documentation. At least this way, you will have some clue as to what you are meant to do. The object of the game is to create and control your empire. With this latest edition you can import landmarks from the UK as well as USA or Asia. When you fire the game up you have several playing options: 1 Play a Scenario -------------------- There are 11 inbuilt scenarios, together with three tutorials. Each scenario is graded according to difficulty and is given a playing time, of 30 minutes or one hour. In this time you have to run an established city, and resolve set issues for it. I played a Berlin scenario where the objective was to unify East and West, by destroying th e Berlin Wall, creating transport routes from East to West by creating roads, lowering pollution. I found this quite hard as there was frequent rioting going on, meaning I had to stop what I was doing and attend to the riots and fires. Needless to say I didn't get very far, this is not an easy game. Other scenarios include saving London from the Great Fire, reclaiming Moscow from Mob rule, preparing for the Frankfurt Festival, Livening up Liverpool and preparing Seoul, Korea for the 2003 World Cup. 2 Starter Towns ------------------ These are towns which are started in that the include roads, zones and power and are laid in important patterns. They may be Railroad towns, checkerboard cities, suburbia, capital cities or riverside towns. You simply turn them on and build as you go. They usually start in the year 1900. As time passes, you can add new features, such as buses, highways, airports, and more modern power plants as they are introduced. Disasters will befall your town, such as fires, plagues of locusts, tornados; you name it. You start with a budget of 50000 Simoleans, the local currency. You need to give your town a name, hence Bradshaw Mountain, named after a little place I drove past in the Arizona desert last year, obviously named after our ancestry! 3 Real City Terrain ---------------------- With this option, you can start to build a city from scratch but using the terrain from a real city around the world. London is included, but is the only UK city. It also includes Sydney and Melbourne, as well as Paris and New York. There are 21 options in total. 4 Start New City -------------------- This involves starting from scratch. When you start this option, you can design your terrain, i.e. elevation, surface water, coastal town, rivers etc. This is harder than a starter town, as you start with the same budget of 50000 Simoleans but this time you do not have a basic infrastructure of roads, power, zones and water pipes in place. 5 Load City ------------- This option allows you to go back and revisit previously erected cities, provided you saved them of course. As you browse through the list, you can see a reminder of the city you created, as an eye in the sky maps is displayed, together with the town's population, capital, city date and the mayor and town name. Whichever option you decide to play from the main menu, the basic options within each city are the same. You will have a helicopter view of your city, which you can zoom in and out of, and also rotate to get a different view. The graphics in this game are absolutely superb, and extremely detailed. The game simulates life in your city, as the date ticks by, more people will move into the city, and some will depart. There is a ticker board at the bottom of the screen giving you up to date news. You are the mayor and you will have seven advisors, i.e. financial, education, environment and so on. You will get regular demands to lower taxes, improve healthcare, education, pollution and crime and so on. Who would be a politician! You need to keep a close eye on your operating budget as if you go into the red, it becomes impossible to build anything new without taking out a loan. Worse still, if you don't meet the demand of your Sims, they will up sticks and move, leaving you with a bigger financial headache, as you have to continue to fund all the hospitals and schools you built without the cashflow in return from your residents! If you can keep your annual expenses in a surplus position, and grow the town more slowly, this usually pays off in the end. Building Options --------------------- 1. Landscape your city by lowering and elevating terrain, creating surface water and planting trees. Generally speaking the nicer the environment, the greater the aura and your Sims will want to live there, creating demand for more housing, which starts the cycle. 2. Zoning. You need to zone areas of the city for Residential, Commercial or Industrial purposes, and these can be low, medium or high-density zones. . Best to start with low and work up, when you are generating revenue. You can also zone for an airport, seaport or landfill site 3. Transportation. Sims need to get to work. Here you can build roads, highways, on ramps, subways, and lay rail track and place bus stops. I find building highways and onramps can be a bit tricky sometimes, especially if you haven't planned in advance, the ground needs to be level first. 4. Utilities. Here you can select power plants, water pipes water structures and waste disposal options. As the years tick by, so do your options, ranging from coal to nuclear power and beyond. Power and water stations do not last forever and you need to keep checking their capacity and lifetime and replace them before they blow up on you! 5. Civic and Special Buildings. From here you can place police stations and jails, fire stations, educational buildings, hospitals, parks and recreational areas and landmarks. All major landmarks from around the world are included, or you can upload from the website. So if you decide the Sydney Opera House would look better in Birmingham, you can have it! As you play the game and are successful you will be present with rewards and opportunities, ranging from Science centres, theme parks, haunted houses, geysers and the like. You can also meet your seven petitioners, hear their views on city issues and decide whether to accept or reject their issues and create city ordinances. As well as the budget page, which shows your income, expenditure, forecast cashflow, there is also an important statistical area where you can assess all manner of issues including your city aura, power grid, water piping, police coverage, fire station coverage, garbage disposal, neigh bour deals and all aspects of running a city. Generally speaking if you can get your budget in control, and create enough schools and colleges, your Sims will become better educated over time, attracting higher tech industry to your city, thus lowering pollution and making it a better place to live. Simple eh? I am totally hooked to this game; it is even interfering with my Opinion writing career! I am frequently playing it until 2am in the morning. I also don't think I have scratched the surface of its capabilities yet, and will be enjoying it for many months to come. I have found myself laughing out loud at some of the situations that happen, when I see them for the first time. Well worth my £15 spent (plus £1098.99 for the new Computer of course!) Helen
So, about two months ago, I hurried into Electronics Boutique, clutching my hard earned wages in the hunt for some new entertainment. Having bought all of the Sims series, I looked for something new, and Sim City 3000: Uk Edition caught my eye. It was Maxis, it spawned the little people I love to control and I played a really old version of it once on my Amiga 500+ as a kid. I had to have it. I got home and installed with no trouble at all, although the electrnic manual wasn't that helpful....I couldn't flick through it while I was playing but nevermind! This game was a far cry from the Sim City I played as child! Gone were the nasty blocky colours (although that could have been the 1MB of memory and the appaling features of my Amiga). This game let me make my own buildings to put into the game, and it let me fill the game with landmarks from around the world. What do you mean Big Ben shouldn't be located between the Eiffel Tower and the Brandenburg Gate?! But, the best feature of this release was that I could have a asian style city or a western style city. I love this feature...the Asian style buildings are just so cute! Of course, if you don't want to build your own city, then you can always use one of the starter towns that Maxis provide, or you could play one of the challenging scenarios, such as the great fire of London or the fall of the Berlin wall. And, of course, there is a wealth of stuff you can download from the internet to put into your game to make it that bit more exciting. So, buy this game! RB
Don't ask this is ridiculously hard. You build what they want and soon they ask for more, and quickly you get bankrupt and go on loans to make matters worst. The graphics do not run smooth at all, and it's a boring game once you exceed 1 hour playing on it (not when you first play it though). The online functions are good but the online gaming is rubbish. This was a challenge but they took it too far!!! It is way too hard for anyone. I advice don't get it and waste your money. It also takes up too much harddisk space which sucks so I deleted it. The idea of this game is to make money, and inorder to exceed to that you must get things to start building up in your city. I dislike building buildings on Sim City because they always consistently seem to ask for more. City zones develops but they ask for more and hence bankruptness also develops. I admit the artificial intelligence of this game is quite good but no match for Black and White because that game just wins all. I prefer Sim City 2000 to be honest because it runs faster on normal computers, it's possible to complete the game and it's more playable. I believe Sim City 3000 is possible to complete but nevertheless me and lots of others find it too challenging compared to Sim City 2000. This is definitely not the best in Sim City series especially the lacking of originality, however, the graphics, sound and online features are far better. At first, I played the game and thought this was pretty cool, it should last me a few weeks. Then trouble built up, as I got really far into the game (took up quite alot of land), for some reason I wasn't pleasing the citizens, so I got working and tried to figure out what was wrong. Trouble continued as I could not understand what was wrong, even with my long research, and then I gave up and continued to play. Next thing that happened was my mayor's house got completely bombed with eggs, due to lack of RCI (r esidential, commercial, and industrial zones) schools and security(even though I already had over 10 schools and police stations). Fair enough, I decided to start building up some schools and security, and not long after that, they needed more hospitals and zoos, RCI and such. So I decided not to do so as I would be cashless, and then by my suprise people started to move out and I lost about 28% of my usual annual profit. Inorder to attract more people, I built what was requested plus even more, but soon the cycle continued again and I just got fed up and ended up cashless. So I just stop playing it and that was final! I did restart a new city but similar things happened and the land was too wobbly so I gave that city up too. However Sim City 2000 I have completed on both normal and hard mode a few times, and this version I just can't complete even on easy. The general features you get are RCI zones which are VERY important in this game, without either of these it's pointless to continue, because you need residents and then jobs. Roads, railways, airports, and any other transports are essential for accessibility. Amusement parks and areas of attraction are needed to make your city a fresher place. Hospitals, Police Stations, Schools, are very essential for health, care, security, education, society etc. Power stations for electricity and energy, and obviously water resources for water. Anyway, there alot more features but I was just stating the definitely required ones. My favourite features are those geezers who advise you of different subject matters of your city, and those cool cartoon citizens who just look funny and say stupid yet maybe important things. Generally, people have different opinions about this game. Some like it and some don't. I personally don't really like it, but it could be improved hopefully on the next Sim City, and I do really like the other Sim City games just not really this one. Overall considering both ways it's an ok game. Read enough? Well I've written enough and that's MY opinion of the game, and I don't care if you think differently but I wont mind general comments on this opinion. Normally I would rate things like graphics, sound etc for games, but I can't be bothered for this game.
Create and control your urban empire with more power than ever before. With SimCity 3000 UK Edition you get all the great features of the original SimCity 3000 plus much more. Expand your SimCities with new building sets from Asia and the Continent but more importantly the UK. Choose from a selection of UK and Worldwide landmarks to recreate the city of your choice. Take on 14 challenging scenarios or create your own with the SimCity Scenario Creator including saving London from the Great Fire. Now is your chance to truly change the face of your favourite cities as you know them.