"Splat Renegade Paintball" is a sports video game. It was first released in 2005 as a PC CD-ROM title by Take Two Interactive. In the United States, the game received an age guidance rating of "T" which deemed it suitable for ages 13 and above. The system requirements are moderate by today's standards and include:
System: Pentium III 800MHz or equivalent
RAM: 256 MB
Video Memory: 64 MB
Hard Drive Space: 800 MB
I'm not sure why but it seems that video game developers have consistently made a poor effort when it comes to the sport of paintball. "Extreme Paintbrawl" started the rickety foundations upon which successors have noticeably improved on, but it seems that a paintball video game has never been able to truly grasp the concept of methodical strategic warfare. Splat Renegade Paintball makes a decent attempt at providing an exciting paintball experience but I have found it to be average at best.
Splat Renegade Paintball takes the popular styles of play in the sport of paintball, such as elimination and capture the flag, and presents it in a video game format. The game is a team effort where a player is assigned teammates and an equal number of opponents to serve as the opposition. From there, the combatants are moved to the playing field and the game becomes a quick race to complete any necessary objectives. I found level designs to be very small and thus a rapid-fire pace of play was necessary to my success. This is often contrary to what I have experienced while participating in real life, and this aspect could put off players seeking a more simulated experience.
What was painstakingly obvious about this game was its imbalance between the computer opponents and myself as an average computer user. Perhaps it could be attributed to my lower skills in this game, but it seemed that whenever I was running through the open for a few brief moments I would be met by a barrage of enemy paintballs. This factor remained consistent throughout play and I never seemed to be able to navigate from one end of the map to the other without being eliminated. Depending on the gameplay rules, players may either find themselves on a temporary time out for a few seconds or fully eliminated from play after being struck by a paintball. Accuracy also seems to be an issue. Crosshairs on screen are very small in comparison to other popular first person shooting titles and this made it a bit difficult for me to aim my paint marker. On the other hand, computer opponents seem to sport near lethal accuracy and I always found myself hit within the first few shots of any given confrontation. This sort of high difficulty could prepare a player for a live multiplayer environment, but unfortunately I have never been able to find opponents when using the multiplayer matchmaking facility.
The graphics make a fair attempt at replicating a normal day out at the paintball field. Simple forest based fields compete with wooden shacks, car tyres and boxes make for an aesthetically pleasing woodland experience. I did, on the other hand, find that the "speedball" fields with inflatable bunkers and hiding spots were visually odd. It is normal for these features to be neon coloured but when converted to a virtual playing field made for uncomfortable viewing. It seemed that everywhere I ran in these areas, from the start to more central objectives, I would be met with odd combinations of brightly coloured objects which also extended themselves to the floor below my character. This could perhaps be a bug in the game but several speedball fields seemed to exhibit pink or red shaded surfaces. The paintball marker was perhaps the best graphical addition to the game as it was animated to include the typical moving parts normally seen on semi automatic pistols. The soundtrack is minimalistic in its approach. The game is void of music but includes normal footstep movements when moving and a slight "popping" noise when firing the pistol.
Overall, Splat Renegade Paintball is a game which would perhaps suit a collector. The gameplay is greatly imbalanced in both its player side mechanics and the Godly computer intelligence. It is only something which I would recommend to those seeking another addition to their pre existing paintball titles. General action enthusiasts may want to look elsewhere.