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After being a huge fan of the Sims games when I heard about the hype that surrounded the new Spore game, I was immediately intrigued and thought I would investigate! So, I purchased the game and got to playing it, within the first 5 minutes I was hooked. It was literally one of the best games that I'd played in ages, there were unlimited options and creatures for me to create.
There are different levels that you have to work through when playing the game and you can give your creatures different looks and characteristics. This all adds up and ensures that there are thousands of different combinations that you can make. There is also an expansion pack available for the consumer to buy, which increases the number of parts, again.
It's also a great game in the sense that you can play it through once and play in one mode, then play it through again in another one and not get bored with it. It's also possible for the user to start from different periods of the games.
THE CELL STAGE.
This is the first stage that you will encounter on Spore. It's where you begin to grow in the "tidepool" that you start to see how you can expand on your original character design. You have to eat a given amount of microbes to allow your "cell" to grow, which will then result in it laying an egg - this is the way in which you are given a chance to change the way your creature looks.
THE CREATURE STAGE.
Here is where the consumer can grow their creature from a small, cell like creature that was only able to swim to a more intelligant creature. Here you can choose to be a Herbivore or a Carnivore which will give more of an idea as to what your creature's life will be like.
THE TRIBAL STAGE.
Once you've gained your skills in the creature stage, you'll move to the tribal stage where you will use your skills to gain friends/enemies of the same species and then learn to survive. After this your tribe will become a society which leads you to the next stage.
THE CITY STAGE.
This part of the game is very similar to Sim City. It allows you to create your own buildings and modes of transport. You are able to make different choices on what your buildings, cars etc will look like. Then you can either befriend or attack the other cities that form around you.
THE UFO STAGE/THE GALACTIC STAGE.
This is where the user is able to create vehicles that will help them to explore space. Then the Galactic Stage will be the final stage in Spore. It's where you are able to carry out different missions in the space. Some of these include finding if there are other lifeforms out there and finding "specimins" from other planets.
Spore is a great, very addictive game!
I first played this game at the Leeds music festival, as it was set up in the EA tent as a demo. I was immediatley hooked and kept playing, even though a large queue had built up behind me - but I didn't care.
This game's player options are nearly endless, giving literally millions of different creature combinations. If you can think of it, you can make it on this game. The creatures are even animated and move about realistically.
After you have finished making your creature you can upload them to a central server which stores all of the creatures created by Spore users. Many hours can be spent looking at the best, and the very worst, of what people have managed to come up with. Although the game is a 3+, lots of the custom creatures aren't - which is to be expected when the general population of the internet get their hands on something so customisable.
Spore Creature Creator is brilliant fun but becomes boring over time. There's only so many times you can create wacky creatures without becoming bored, but it kept me entertained for a few days.
The monsters made in this game are intended to be used with the game Spore, where you advance lifeforms into the creatures you design here. Although the game is cheap enough, it will not last without the full version of Spore.
Try downloading the demo before you buy the Creature Creator, as it is essentially the whole game but with less body parts to choose from. If that takes your fancy then have a bash at the full thing.
Spore was hyped up to be a ground breaking and original game, so much so that it apparently did not fit into any category.
It isn't just a sim game, it has so much different things.
I am also not sure who this is aimed for, parts are extremely childish and other parts aren't.
The aim of the game is to make your create grow and evolve and then you will move to a different environment (eg. you start in the see and eventually evolve and move on to land).
The game play isn't difficult at all, and it is maybe a little repetitive. You basically go around eating and fighting things to grow bigger and evolve.
What is really great is the fact that you can go online as see other peoples creatures and interact with them, so if you are going to play this then online is a must.
Spore is a completely new style of game, in which one controlls a creature while it grows and develops. It is created by the maker of the Sims, so you can be sure it's good...
To start off with, you have to design your creature. I find it very entertaining and amusing to design the weirdest looking creature I can, and there's plenty of scope for this with a plethora of claws, fangs, tails, ears, faces and legs available. It is very easy to create a unique creature.
Your creature is then 'born', and you're in charge of a child. You can do many things with it (the dancing is excellent!), but generally you have to kill other animals etc on quests in order to progress.
You progress through the ages, going up from the fast past into the future, where you control your animal in space.
The gameplay is excellent, and very addictive.
Overall, I would say that Spore is an excellent game. It really is different to the Sims, but similar enough to feel familiar. Recommended.
The first few days of owning Spore equated to me ignoring any other responsibility except basic and necessary bodily functions. Now that things have died down a bit, I can see the game for what it is. So what is it? Ambition that's almost achieved.
So let's begin. The Cell phase was instant fun, and although it felt entirely like a casual game, I was charmed all the way through its short game time (you can run through this phase in less than an hour). Creating your cell seems limited, but it makes sense as well, given that mother nature had very little to play with in this portion of history. What is disappointing, however, is that you only have 6 unlockables in this phase, meaning that the options for the creation of your cell are largely cosmetic, with a few additional items that alter your gameplay strategy.
Then you grow legs and go to land. And, like the majority of gaming consumers, I immediately set out to be the baddest carnivore my planet had ever seen. Making friends with the odd tribe was interesting, but for the most part, I derived much pleasure in making other species extinct (by wiping out between 3 or 8 members of that species). The rest of this portion is geared towards growing your brain and finding new parts to unlock for your evolving creature. Then when you've had enough of collect-em-up gameplay, you move on to the Tribal stage.
Now, the tribal stage was my least favourite part of the game, because it seemed centered on the exact goals of the previous stage, but with a different control interface. In other words, you progressed by either killing rival tribes, or befriending them. Only now, you have spears and didgeridoos, instead of teeth and dance moves.
Then there's the civilisation phase, which again engenders the same gameplay goals of the previous 2 stages, only this time you have vehicles and diplomacy at your disposal. But what irritated me about this phase is that as soon as you progress to it, you immediately have to design your new Town Hall and new Vehicle in quick succession. By this time, I was all "Creator"d out, but it didn't stop there: you have to also design a new Factory, Entertainment (building), Boat and Air Vehicle. So you do all that, claiming geography through either military, financial, or religious means, and then the planet's yours.
Which brings you to the Space phase of the game, and this is where it gets interesting. I get a strong sensation that Spore was ultimately about 2 things: a galactic civilisation simulator, and how a microbe came to be in that position. It's fine, but the game gets overwhelmingly complex as soon as you enter the space race. To its credit, the game does give you as gentle a transition as possible, but there is simply so much to learn to do, and sometimes not enough information on how to do it. As such, you'll probably have to work out how to adjust the atmosphere of a planet in order to colonise it yourself. Worse, sometimes you are given a mission that takes you to another planet, without even the slightest hint on how to find that planet. Admittedly, this is rare, but it's still bloody irritating.
But by far the worst 2 crimes of the space mode are the micromanagement of your colonies (who are too stupid to equip factories and laser turrets without your help), and the fact that your colonies -- and allies -- get attacked far too frequently. So, instead of discovering your way through space at your leisure, you are constantly reined in to fight off attacking hordes because the people on those planets are incapable of defending themselves.
But those are the niggles. I also found the space phase to be wonderfully entertaining, with some rarities hidden in the game for you to discover. And finding a black hole/wormhole randomly within the game is truly satisfying.
The one thing I'll say about Spore is that, because each task presented to you seems reasonable and easy to achieve, you'll want to play for an extra 5 minutes, then 5 minutes more ... until 4 hours have passed! I also found the first and last portions of the game to be the most entertaining, so the middle ground felt like a bit of a grind, but the beauty of such a game is that everyone will have their preferred part of the game.
It's also gorgeous and very charming, and there is enough in there to keep the hardcore gamer interested ... if he or she is willing to look for it.
If you are hardly waiting waiting for the Spore to be released in September do not worry EA games released Spore creature creator, a teaser game, something you absolutely must have.
So this is a pre game giving you an insight on some part of what Spore is all about. It is a game made from creators of Sims a game I am sure you are all familiar of, so there is nothing less to be expected than perfection from this game.
This is a creative and in a way simulation game. You get to design your own creature and set it in a small environment to see how it acts.
So you start up wit a blue mass levitating in the air. Inside that mass you see some bones on which you can click and drag making the basic shape of your creatures body. Options are limitless, you can make a chubby fellow, long elegant stick, a bug like torso, a spiral, wavy torso anything your heart desires. So you have created your torso (having lots of fun with it).
Next step is to give the creature other body parts, you do that by going to your left side menu and click on the body part you want to add (there are whole lot to choose from);
Head: you can choose the basic shape of your creatures head, what kind of jaws it will have, how strong the jaws will be and see other detailed characteristics of your creatures head. Once you have chosen the type that best pleases your wishes, you just drag it and drop it onto the place you want it to be the creatures head (it can be placed anywhere on the body). And thats not all, you can now modify the look of the head by changing the angle, making the head thinner or wider, taller or smaller all with a click and drag.
The eyes (or a similar organ): Another thing you can chose is the eyes (or tentacles or similar things), you have many to chose from, and when your eyes have found the eyes your creature would be most satisfied with you just drag and drop them. If you think your creature would not see as good with only one pair of eyes there is no reason why you should not add a par or two more. You can add as many as you like.
Legs & arms: As goes for all of the above you can choose from many different types and you can moderate them after you apply them. Selecting arms and legs is divided.
Hand and feet are also selectable, you really can go wild with these, will your creature have fingers and toes or will it have hoofs? Again your imagination can be satisfied.
So now you have the basics but you can improve your creature by adding horns, flops, wings, marks and many other outgrowth you want. And modify each and every one of them.
So now you have the shape of your creature, now it is the time to make his skin unique by giving it a colour. You can choose from all the colours there are and even more you can apply a texture to your creature so it has spots, stripes, is half colored and many more.
Here you are, your very own creature, if you log in to the official Spore website you can share your divine creation with others too see.
But what now, your creature is done, is this the end of fun? Guess again. Now that your creature has seen the light of a day you can transfer it into a small living space where you can observe it.
So the creature is now alive and is looking at you from your computer. At the bottom of the screen you will find quite a selection of orders, commands what your creature can do.
And here the fun begins, you can make your creature be nice, angry, flirt, jump, be afraid dance and much more. I guaranty you that when you will try a command you will not be able to stop. The creature is really funny, wait till you see it dance. You have a wide selection of dances so you will have a laugh for a really long time. If you log in to the Spore site you will see they actually have a dancing contest to.
If by an unknown reason you get bored of it or if you just want to bring the fun to the next level there is also an option of sending a few eggs on the world which will send a miniature of your creature to the world and they will start interacting. The little ones are really cute and have a baby animal voice. When you give a command to your original creature the little ones are copying what their "parent" does. Can you imagine how wonderful and cute it looks when you have a few kids around your creature and they are all dancing.
You can also record everything you do, make a film. The camera runs smoothly and you can tape it from all the angles so this is something the little ones could enjoy the most, sharing their creature recording with their friends.
So that would wrap the game up.
The price of this one is really low only 4.99 £ so this is another argument that speaks pro buying this game. The game is for every age.
SPORE Creature Creator is a powerful yet easy-to-use creation tool that anyone with a PC and a mouse can enjoy. With a simple drag-and-drop interface, you can assemble your creature from a wide range of parts. How do you feel about tentacles? Why only two eyes? Pull and stretch those parts exactly as you choose, then paint your creature with unique colors and patternsùthis truly unprecedented level of flexibility lets you make a limitless number of fun creatures. Bring those creatures to lifeùsee how they dance, strike a pose, and much more. In just a few minutes, anyone can easily make incredible animated creatures. You can share your favorites with friends using simple built-in tools, then visit the SPORE website and look at all the other cool creatures your friends and people all around the world are makingùand then pull them into your SPORE Creature Creator and play with them! What you create is entirely up to youùwith SPORE, the only limit is your imagination.