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Star Wars - Force Commander (PC)

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    6 Reviews
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      14.01.2011 00:17
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      Worth A Play For Strategy Fans

      I have to say that I'm not usually a fan of strategy games like Command and Conquer so the fact that I bought this having known this surprised me more than anyone else. I guess if it's Star Wars I'm willing to give it a go. Despite taking a critical bashing over the years, there is a solid albeit nightmarishly difficult game to play here if you learn to persevere for the Empire.

      Yeah the Empire! As the cover shows, you take control of the Imperials for one of the first times in Star Wars gaming history. All the classic vehicles are there for you to command including the behemoth AT-AT! In some respects it has to be said that this game is just a C&C clone; the same game in a party frock. That would be a fair criticism to level but I fell that Galactic Battlegrounds is more deserving of that criticism than this game.

      There's a good storyline to the game that takes you through and beyond the original trilogy with over 20 levels to go through both for the Empire and later the Rebel Alliance! Taking control of a young cadet as he learns the ropes of commanding an Imperial force, he soon becomes disillusioned and is forced to defect after showing a degree of morality in a mission. It's interesting to see a game from the Imperials viewpoint, which is rarely done and makes a refreshing change. The other Star Wars game to do this well was Tie Fighter.

      Graphically it's reasonably good, and utilises the game 'fog' for a genuine purpose, although it can make it a nightmare when a mass of enemies appear out of nowhere and obliterate you and you have to start the mission again. There is a monstrous difficulty curve in the later levels so be prepared to take forever trying to complete a mission well.

      Units can be bought in-game by spending command points, a currency earned by completing objectives or by killing enemy units. These can be used in later missions to by useful extra features like an airfield and hospital for troops. The former is brilliant for killing troops from a distance.

      It's not a great game by any means but Force Commander isn't as black as it has been painted since its release. Although very difficult, there is a fun and solid game hidden away here. And it isn't anywhere near as bad as Galactic Battlegrounds!

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      05.09.2000 03:21

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      I've read a lot of bad reviews for this game, and I find this criticism totaly baseless. Force Commander is one of the best games(if not the best game) I've ever played, at first the complex camera angles are difficult but if you play through the training missions enough they become easier. The graphics and storyline are great and if you like Star Wars I deffinately recomend to part with your fourty dollars, the most fun unit to control is the At-At, especially in groups, because they obliterate everything in their way so easily. For a Star Wars gamer this game would be sheer fun, if weren't a Star Wars fan myself, I'd give the game a four star rating, one final thing, the command point system is great. Brad

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      20.07.2000 02:54
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      I was wetting my pants in anticipation when I first heard this game was coming. Command and Conquer but with Star Wars vehicles and creatures - what more could I wish for. And then (after having pre-ordered) I got the game... and... I almost cried. It is absolutely appalling and LucasArts should be truly ashamed on a tired and shoddy cash-in. I have been a fan of LucasArts in the past - Dark Forces was an excellent game, but this is poo on your shoe. The graphics are pretty poor, with ugly wireframes drawn round units when you select them, and badly textured terrains. The sound is also pretty lame, although having the Star Wars tune ringing in my ears will always bring a slight cheesy grin. Units are slow and don't look good, and altogether the game play is worse than pin the tail on the donkey. DO NOT BUY THIS GAME!!! I'll suffer for you, and you can go and play a decent real-time strategy like Tiberian Sun or something. I've heard that Obi-Wan, a new Dark Forces-style game is being released at Christmas. By God, I'm going to try it in the shop first, if Force commander is anything to go by. Avoid like the plague, warts and syphilis.

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      15.07.2000 16:58

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      What's the worst thing you could possibly imagine? Your whole family spontaneously combusting in front of your eyes? A sequel to Batman & Robin starring the cast of Ballykissangel? How about this: a hard rock rendition of the Imperial March, backed up by other interpretations of famous Star Wars tunes using a Spanish guitar and a Hammond organ? Yep, you've guessed it; Force Commander has got the worst music of any video game in history. Music so nose-bleedingly awful it's worth going deaf for just to remove the chance that you'll ever hear it again. So then, other than butchering the greatest movie soundtrack ever made, what else does Force Commander have to offer? Thankfully quite a lot, although it's painfully obvious that LucasArts' first Star Wars themed real-time strategy game isn't actually finished because apart from the music it's got some of the most bug-ridden graphics and AI I've ever had the misfortune to grit my teeth at (and this was a boxed copy). We'll, get to that in a minute though, because first off it's worth explaining exactly what the game is, for mercifully it is not just another tedious Command & Conquer clone. So, in conclusion then nice idea, shame about the game. There is actually a pretty good chance that once this gets patched up to the eyeballs (and it will, believe me) it'll work really well. I certainly hope so because it's a nicely original game from a company I used to have a lot of respect for. It's also a Star Wars product that doesn't feature Jar Jar Binks, and for that reason alone I want to love it.

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      16.06.2000 01:41
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      I think not a long wait for a Star wars strategy game. I was expecting this to be awesome. The missions are set around the time of the Star Wars films and you will notice this. Graphics: Crap even on a 32bit card I am running the tnt2 ultra gamer, 196mb ram and a P2 300 not the latest spec but boy you don`t see slowdown as bad as this (not all the time) The plus side good storylines, video I am in two minds I can` honestly say I would recommend this at the same time I know the die hard Star Wars fan will get it (me)

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      14.06.2000 01:37
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      Having played FC to the best of my abilities, I have to say that I was wrong to give it 4 stars. It is pathetic. After the first 4 or 5 missions the game becomes stupidly hard to play. The computer gives you enough time to build up a small army before attacking you with the biggest one you have ever seen, giving you no chance whatsoever. Add the fact that there are no difficulty settings and the game becomes too hard to be enjoyable. The graphics are terrible and even on really low detail, the game still runs far to slow! It is hard to see why a game looking this bad needs such a good machine to run it. Ground Control looks far better and runs about 3 times faster. The units are varied but you are limited to the amount you can control at any one time (about 12 I think). This makes co-ordinating large attacks nearly impossible, as you have to switch between groups constantly. The story is the only saving feature of this game as it is well written and scripted, but surely thats nnot worth your £30?! Lucasarts have fallen with this game and my confidence in them has been greatly reduced by it. I'm off to take it back to the shop for something worthwile (Ground Control). Think about what you are doing Mr Lucas.

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