“ Your Mission: destroy all bugs! Federal Intelligence has verified that the Terran paradise of Buenos Aires was destroyed by a guided meteorite. Research has determined this meteorite came from Klendathu, home world of the arachnids. It's payback time. „
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Starship Troopers was a great film released in 1997, which managed to be a hilariously satirical comment on the mass media and the nature of warfare, while also delivering dazzling visual effects and plenty of excellent action. As a result, it was absolutely ripe for a video game adaptation, and I was quite excited when it was announced, only to be supremely disappointed upon its release when it turned out to be a turgid, soulless, laughably outdated game that just isn't much fun.
The game pits you as the generically titled soldier Marauder Zero Six, who has to take on those pesky bugs with an array of weaponry through a campaign that frankly is too long and just not very fun. The only nuance this game manages is to change the intelligence of the bugs depending on your difficulty setting; otherwise it is an utterly routine game with an unexciting plot and a depressing surfeit of set pieces.
The game also features an online mode, but it wasn't accessible for very long because it was hugely buggy, and a result it's no surprise that the servers aren't operating anymore. Thankfully so, as it was a poor excuse for multiplayer, and turned out more frustrating than fun. Also, the game has terrible visuals, and looks like something that came out in the early 2000s rather than late 2005!
It is utterly generic, and thoroughly lacking in the satirical bite that made the original film so fun. I had a lot of hope for this game, but it is a terrible game that tries to make a quick buck on the name of the great film, while delivering none of the charm or intellect. Avoid.
I was looking forward to this game coming out as I had read the book watched the film and thought great a chance to kill a the bugs myself, unfortunatly I was dissapointed.
The game itself takes place after the events of the film and the war is still raging on, you play a soldier although you do not get a name for him who is meant to be an elite soldier.
It is a first person shooter game and a very poor one at that even for fans of the film as you have to wonder at times if the writer even watched the film or read the book.
The bugs are pretty easy to kill, the AI is bad, and the game is fairly easy to complete and you really do not want to play it again after completion.
As games go it is not really worth buying
Being a huge starship troopers fan, from reading the book to watching the movie, collecting the action figures and all, I was quite ecstatic to have found this game. Yes
The game caters to the visuals and concept of a storyline that would vaguely resemble the world of starship troopers but not much else. You are Soldier X which you name yourself, a random platoon of many in the great arachnid war. You are given a couple dozen troops all with the private tag on them and you begin your story with a training mission.
You can equip armors and weapons to troops before combat and as troops raise in ranks more powerful armors are available to them to keep em alive. Some of them let them jump, more powerful weapon payload, and overall more defensive and more health.
There are some rather unrealistic elements which makes the game more strategic but fore goes any sense of submergence you might try to get out of it. For example, there are certain arachnids which are vulnerable to armor piercing bullets *ie your normal rifles*, and resistant to rocket launchers. Okay, you can spin it off by saying their armors are shock resistant, but the fact that the rockets do noticeably little to nothing was a bit of a turn off. Come on, a rocket is a rocket is a rocket, I should be able to dismantle its facial structure to a small degree.
The missions do present a challenge and the troops do move backwards in a semi circle while shouting giving it a rather intense experience like they do in the movie, the arachnids behave like they're getting littered by dozens of holes per second dancing for you.
Novelties like that grow old as the missions are all repetitive and the combat system is just not that diverse to warrant doing it for 20, even 10 hours. A memorable title? For a die hard fan maybe, but for the new experience wise, it's nothing that will stick with you.
"We're going in the first wave...means more bugs for us to kill. You smash the entire area, you kill anything with more than two legs! Do you get me?!"
"We get you sir!"
It's absolutely classic sci fi - fledgling human race is beginning to spread across new planets when BAM! they bump into voracious army of numberless and extremely aggressive aliens with huge claws and lots of people die and there's a big war with lots of space ships and laser guns.
And yet, somehow, for all the clichés that seem to appear in Starship Troopers it really is a fun story. I have to say I really enjoyed the film, and although I haven't read the books that the game is based more heavily upon, the game does have a pretty cool (if simplistic) story too. Interestingly I have just discovered on my Googley ramblings that there is to be a 3rd film out this year despite the apparently shockingly bad sequel, Starship Troopers 2. Anyway, I deviate.
The game is the first of two that have followed the gory combat of the MI - Mobile Infantry - in their struggle against the spiky arachnid menace. Admittedly it was released in 2000 (practically the dark ages when it comes to games) and it somewhat looks its age, but quite frankly it's about twenty times better than the pants FPS of 2005 that also derived itself from the book and film.
Ain't much to look at after you scrape 'em off your boot.
The general idea is to take command of a squad of infantry having just made it through "officer training" (which constitutes a slightly unbelievable and uninteresting series of tasks to teach you how to play the game) and then lead them to glory throughout the campaign against the bugs as you gradually gain experience and become the elite of the MI. Along the way you will gain access to some nifty gadgets like armoured suits with built-in jetpacks, upgraded weapons and so on, which, given the sheer size of the hordes you come up against some times, is fortunate. You will fight across about twenty different planets, from idyllic human settlements to blasted volcanic landscapes and frozen ice planets. You even get to re-enact one of the coolest bits of the film - the defence of Whiskey Outpost - which involves trying to hold the thin corrugated iron walls of the fort while about ten thousand bugs try to rip them to pieces and your extraction is nowhere to be seen.....
Ok, maybe it's a boy thing.
In any case, perhaps the best thing about the game is that the developers have tried to make it interesting - something they don't normally bother with, presumably because it's hassle for them. Rather than being given a clear mission plan and everything going according to it - "go here, shoot all these, press that button and you're done, hurrah" - it's more a case of - "ok lieutenant we don't really know what is gona happen, but try and get here and do that and...oh crap another team has got trapped, scrap that last objective and go help them. Good work. Hang on a sec. Sorry lieutenant, your extraction boat has just been blown to smithereens, you're gona have to hang tough there for a while...."
Something doesn't always go wrong, but there's often some random event that occurs to spice things up a little.
I need a corporal. You're it, until you're dead or I find someone better.
Command of your squad involves a lot of micromanagement - clicking around the terrain to tell your troopers where to go, telling them to get in formation for the zillionth time because after every fight they get messed up, commanding the missile troopers to blow something into its component atoms, and trying to locate the source of incessant attacks and shut them off. You get to choose from about ten different formations, all of which are pretty much useless, and give lots of commands like patrol and follow waypoint. These are also useless. On top of that your men are chosen in a grid that is clearly designed to create three squads, presumably so you can have them do more than one task at a time. This too, is useless. Splitting your men in half will almost without fail give both teams a gory death, not to mention the impossibility of commanding two units at one time.
The camera can be a bit tricky too, focusing on the wrong people and refusing to rotate upwards enough to see that huge flock of hoppers (flying green bugs with the obligatory huge spiky mandible things) flapping around above your head. This can occasionally lead to a squad member getting left behind, which either means death for that unfortunate person, or a complicated rescue operation - especially if you just left them in an area besieged by a horde of bugs that you just escaped from.
This problem, coupled with the fact that careless use of explosives can blow your entire squad to pieces, makes the irritation of only being able to save at the end of a mission all the greater. Because your squad slowly gains promotions and therefore better weapons and equipment, you become pretty attached to them, so them dying all over the place is kind of upsetting. And it's a fine line between your squad being perfectly fine and scything down opponents like wheat, and it all going horribly pear shaped. However, missions are not that long, and if you are careful it is not too difficult to fly through the campaign.
The only other downside, as I have already mentioned, is the dated graphics. Most of the time you will be zoomed out from your troops so it doesn't really matter, but they are blockish and unrealistic if you look close.
I have found that some more modern computers have trouble running the game with glitches in the sound and sometimes even a total refusal to run the game, although it works pretty much fine on my laptop (crashes occasionally when you use the energy shields for some reason...).
The requirements are very low:
- Windows 95/98 (XP also seems to work, not sure about other systems)
- Pentium II 233
- 64 Mb RAM
- 300 Mb free hard disk space
- 8 x CDROM drive
- 3d Video card needed [Voodoo 2]
- Win 95/98 compatible sound card
- DirectX 7.0a included
- Win 95/98
- Pentium II 400
- 128 Mb RAM
- 800 Mb free
- 8 x CDROM drive
- 3d Video card needed [Matrox G400]
- Win 95/98 compatible sound card
- DirectX 7.0a included
Unfortunately the game is no longer in production, but you might get a copy second hand or, since it is generally considered abandonware, you might be able to find a copy for free by searching through a few websites. It's a good fun game if you can get it to run.