Product Type: THQ PC games
Newest Review: ... make an epic game experience it seems they have gone too far and made it so massive as to be a little tedious at times. There are so many ... more
Supreme Commander - A Must Have!
Supreme Commander (PC)
Member Name: Daldores
Supreme Commander (PC)
Advantages: Well Balanced, Great Graphics and effects, imaginative, diverse, addictive
Disadvantages: Strenious on many medium-end machines
What a game! My first PC game was Total Annihilation many years ago. Here we now find the makers of that great RTS producing another spectacular masterpiece of real time strategy. The game is set in the future where humans have split into three factions after a broken earth: Cybran - a faction of cyborgs led by an eminent scientist of robotics who creates robotic and digital enhancements for humans. The United Earth Federation - Humans wishing to once again unify the once-great human galactic empire which has now fallen into ruin and The Aeon - a faction who developed when man discovered an alien race - The Seraphim - and massacred them. The Aeon want to destroy the rest of humanity to bring peace and order to the galaxy. The graphics are superb although the performance is not great on medium end machines but the high end ones should cope comparitivly well. It also is coded to make use of Duel core. The zoom system is superb; you can zoom right out to see the whole map (which are HUGE - the largest are 80km x 80km!) and at a certain point units are replaced by strategic markers. The different factions handle differently and the game is well balanced, with patches appearing every now and again to tweak the gameplay. The faction's unique units are imaginative and appear in three types: Land, Sea and Air. There are three 'tech' levels which are progressed through by upgrading factories, shipyards and air factories. The Armored Command Unit is the first unit you will have in any game and it is this unit you use to creat a base and expand your operations. After tech level 3 there are experimental units available, such as the Cybran's Spierbot, or the UEF's Mobile Factory which boasts HUGE guns normaly found on the Battleship, shields and the capactiy to create land units. Another great feature is the way in which waypoints are included. You can move current way points by simply selecting the units asssociated with it, hitting shift and dragging the waypoint to its new location with the mouse! You can even set an attack waypoint for two different unit groups and be given the option of synchronised attack! Ferrying waypoints are also extremely useful. They allow you to set a factory to produce units, go to a 'ferry waypoint' and the associated transport will ferry the units in bulk to the ferry destination. Overall this game is imaginative, addictive, clever and balanced but most of all leaves you a massive plethora of strategies to explore in the game - a must have for all RTS fans.
Summary: A must have for all RTS gamers!