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The Sims series is like Marmite, you either love it, or you hate it. Some people like controlling other peoples lives, others like to ruin peoples lives, get there Sims killed and sell there urn for $2. And then there's other people who just can't stand the Sims full stop.
The beauty with the Sims is that you can do what you want. Build houses, make or break relationships, cook food, take the trash out. The list goes on. You're probably thinking "why would I want to take the trash out on a game?" But the latest addition adds a bit more fun than the previous instalments.
It adds a new town, appropriately named: Magic town. In the magic town you can buy ingredients, and magical items. Buy the ingredients, and go home and experiment with them, by adding different things to the pot. Its satisfaction guaranteed when you discover a new spell. And when you've made a new spell, go and test it out.
Turn your enemies into frogs, make friends more than friends, zap the trash away, banish a mortal Sim from the Sim world, the list goes on. It turns The Sims into something a bit more than a simulator. It feels like an adventure game, making spells & charms, earning "magic town money" by performing newly learnt tricks, doing tasks for Wizards, talking to people to discover new spells, and swap spells and ingredients.
This expansion pack interacts with the other expansion packs as well. If you've got Sims unleashed, you can turn dogs into humans. Unfortunately they never look nice when in the human state, and you can't turn them back into dogs. So you'll have a magical ugly brother called Fido. Also if you've got hot date, or vacation you'll be able to turn people into frogs, and cast almost every spell on an innocent guy, whose minding his own business, trying to enjoy his holiday.
Graphically this game stays the same as the 1st Sims in the year 2000, so they look dated. The sounds are still great; nice language and a magical musical theme tune, just what you'd expect from a Sims game.
The Sims: makin' magic adds new heights. If you've got The Sims installed, but you don't play it much, add this on, and you'll be magically hooked, and if you didn't really like how the Sims used to play, give this a try, because it makes it into a new game altogether. For Sims fans needless to say this is a must.
Playing the Sims is all good fun but I found that it got quite repetitive after I played it for a while. The Sims Makin' Magic changed all of that and I thought it was a fantastically unique idea. Due to its originality and the fact that it added another aspect to the Sims game, this is probably my favourite expansion pack. I couldn't believe how more it added to the game, personally I think they could have released this as a game on its own rather than an expansion pack. However, there is a price to pay for a game of this quality and I found that once I added this expansion pack to my computer, my Sims game took a particularly long time to load. That was time consuming in itself but as with many of these games, I often find I get carried away and play for far longer than I meant to. Regardless of the time consumption, the Sims Makin' Magic is probably the best expansion pack available for the original Sims. And if you enjoy playing Sims then it is definately worth having.
This was one of my favorite expansion packs, and I was disappointed to see there's nothing like it for Sims 2. The Sims is a life simulation game, but so far has been mostly based around realism. This expansion pack changes that, and lets your Sims cast magic around the house. Often the spells go wrong, and with hilarious effect.
The special effects in the Sims are not so great, but they are passable, and won't cause you headaches or anything. The sound is also mediocre, but for the concept, i don't really mind.
The expansion is downright fun, and from turning your neighbours into toads or ghosts, or aging the kids up to adult, there's a lot you can do.
I really enjoy this expansion pack, and for the enjoyment it will bring, it's definitely worth a buy. although the lack of good animations and even sound have prevented me from giving 5 stars.
~~~*~~~ Sims Makin' Magic Expansion Pack ~~~*~~~
I have been playing The Sims for years and I have never used one of the many expansion packs until just before Christmas. I was on Amazon trying to spend some of those lovely Dooyoo Miles and I stumbled across the Makin' Magic expansion. (I ended up spending the Dooyoo Miles on something else though as this was SO cheap on the marketplace side of Amazon).
~~~*~~~ The Sims? ~~~*~~~
The Sims is a life simulation game made by Maxis. I am not going to write a whole load of stuff about the Sims but if you have never heard of it before look for some reviews of it or check out Wikipedia for loads of really useful information.
As previously mention Makin' Magic is an Expansion Pack for the original Sims game. You need to have a version of the original game installed on your PC before installing the game.
~~~*~~~~ Why do I need an expansion pack? ~~~*~~~
Even if you really love the Sims like I do, it can get a bit repetitive and even, dare I say, boring. You can download extra content, such as clothing, household items and décor, but the game play is the same, make a Sim, build a house, get a job and then struggle to make friends while trying to keep your Sim happy! Makin' Magic adds some extra options to your game and introduces the concept of magic.
~~~*~~~ Will I lose the progress I have already made in the Sims? ~~~*~~~
I was very glad to discover that the Makin' Magic expansion does not delete your previous Sims saved game. All your families will be there and you really don't lose anything.
What Makin' Magic does is increase the amount of neighbourhoods you have to play with. You start with 1 with the original Sims game and I'm not sure of the exact number I have now but I thinks it's 9. I am fairly sure this will be the same with the other Sims expansions but I don't have any so I don't know for sure.
~~~*~~~ What do I get? ~~~*~~~
Apart from the extra neighbourhoods mentioned before you do get quite a lot for your money. The main difference is that your Sims can now do magic. Shortly after you move a Sim into a new place a man will appear and leave behind a "mysterious package". You have to click on it to get your Sim to open it and inside you will find the things needed to start your magical new life. You will also get some "magicoins" which are a new currency in addition to the normal Simoleon that Sims use. You can spend these shiny little coins in "Magictown".
Magictown is a whole new area which travel to using either a taxi or the "hole-in-the-ground" that came in your mysterious package. (Your game saves automatically when you leave your plot).
I really like Magictown, there are 6 areas which you can visit immediately and a couple that say they are private and you cannot visit them. There are loads of people in Magictown so if you want to make friends or just stop your Sim from constantly moaning about being lonely it is a great place to go. There are also little "missions" for your Sims to go on to earn rare magic ingredients and performances that your Sim can take part in to earn more magicoins. You can buy spell ingredients in Magictown too. (You can also choose to go to Magictown from the neighbour screen which lets you build on the Magictown lots so you can customise them as you please).
You also get loads of new content for the game like the ability to have flat roofs, more clothes and furniture etc which adds to the game tremendously. You get some really cool items like a butter churn and a beehive which let you make goods like butter, beeswax and honey and then either sell them or add them to inventory to use for recipes, (oh yeah, you get to bake in this version too, you get the ingredients in Magictown), or for spells.
I really like the fact that they have added some new jobs too such as the Circus career track which hugely improves my enjoyment of the game even if I don't want a magical Sim.
~~~*~~~ So what do think of it then? ~~~*~~~
I really love this expansion pack and I cannot believe it took me so long to get it. I like fantasy and magic type things anyway and I love the Sims so this was bound to be a success for me from the start.
I haven't noticed my Sims game running any slower than normal and my PC isn't all that great so I think that's a good thing as it adds about 1.3GB of stuff to the original game.
All the new stuff takes ages to discover and I have deliberately tried not to give too much away as I really enjoyed finding it all and there are some lovely surprises!
I'd have to give Makin' Magic 10/10 because it has really re-vitalised my enjoyment of the Sims. Basically if you love the Sims then I really would recommend that you get this as soon as you can!
~~~*~~~ Price? ~~~*~~~
I paid about £3.50 for mine from Amazon Marketplace which I think is HUGE bargain especially seeing as that included the postage and packaging! They've got loads about that price. Elsewhere I have seen it at Play.com for £4.72 brand new which includes the postage and at. I bet it would be worth checking EBay too.
~~~*~~~ The boring bit ~~~*~~~
(Feel free to ignore this bit).
You will need Windows 98 or above, a 450MHz or better processor, at least 128MB of RAM memory, at least 1.3GB of spare harddisk space, a 4x speed or better CD/DVD reader and 4MB of graphics memory.
This game is for ages 7+.
Also elsewhere under the name Donnabroom.
This Sims is quite good as not only can you make things magical but your culinary skills grow as well.
There is also a trip to magic town for your sims which you go to on the balloon that picks you up outside your house, Sims can earn rewards by doing tricks on the side walk, there is also wild carnival rides for your sims to take part on.
There is also new kooky characters snake charmer's, faeries, vampires and even ghosts if your lucky.
I really enjoyed this game and was hooked on seeing what i could change things into and having a very good look round magic town well worth buying.
This once again is a good extension on the sims and a must have for any true sims player.
********************-BASIC INTRODUCTION-******************** The Sims, the world best PC Game in my view. This time Maxis bring Magic to The Sims. ********************-IS IT AN EA CASH IN?***************** This time Maxis bring Magic to The Sims. Even though Maxis has made alot of recent cash-ins from The Sims such as The Sims Deluxe Edition and Super(Double) Deluxe, this is not one. ********************-WHATS NEW-******************** It's fantastic your Sims can now cast spells and charms. These charms allow all sorts, to turn your Sim into a Donkey or make your pet a human(if you have Unleashed). It's hard to make these spells though, I'll tell you why soon. When ever you first load a family in Makin' Magic they'll automatically become magical. As well as just being able to cast spells, your sims can go to a new area, Magic Town. In magic town, there's rollercoasters and lots of sellers. The sellers are from gypsies to vampires. Vampires sell dragon things. If you want a dragon you need to get a dragon Nest, and just always switch the music on. Eventually, when your dragons egg cracks and it comes out, it will provide you with Dragon Scales and Dragon Tears; unfortuantly the start a fire from time to time, so remember those precious smoke alarms! ***********************-CONTENT-******************** My favourite spell is "Animate" what lets gnomes turn alive, and do your gardening for you. Thats going to save a bit of Simoleans. Also, you can cast this on the pink flamingoes and they go semi-human. Another thing, in this game simoleans don't matter, as all magic things are paid by Magicoins, which don't go on how much money your sims have, but on their magic skills. ***************-Requirements-************** Anyway, don't get your hopes up, if you have all the expansion pack the game will be super slow. Windows® XP, Windows 98,
or Windows 2000 (Windows NT is not supported) The Sims? or The Sims? Deluxe Edition or The Sims? Double Deluxe or The Sims? Super Deluxe for Windows installed 450 MHz Intel® Pentium® II processor 128 MB RAM 4x CD-ROM/DVD-ROM drive 1.3 GB free hard disk space plus space for saved games High Color (800x600 resolution) capable 4 MB video card with DirectX? 7.0 compatible driver DirectX? 7.0 compatible sound card Keyboard, mouse *****************Why bother?***************** Plus The Sims 2 is coming out in May 2004. In the Sims 2, The Sims 1 expansion packs are useless. Still its something to keep you going to May 04. ***************Summery********************** The game contains alot of cool features including magic, but is not compatible or slow with most computer bought before 2001, or with any computer with other expansion packs installed, or custom items downloaded. Still for around £15 it is a top deal, and a must get. Over all the advantages for dis-weigh the disadvantages. I think if you are a sims addict you must play this! ***************Prices********************** Amazon.co.uk is a great source for Sims games at low prices. Currently Makin' Magic is only £14.98 with P&P included from Amazon. On the high street you can expect Makin' Magic from around £19.99.
*Introduction* Like it's predecessors Sims Making Magic is a mini-life simulation game that adds-on to the basic Sims game. It is not a stand alone so you will need The Sims basic/classic or deluxe installed before you can try your hand at would be chicanery and spell casting. *The Scenario* Firstly think in terms of little people who need caring for and an environment to live in, with all the needs of everyday people.This is the core base for all the "Sims" games. Basing yourself in one of 7 neighborhoods to start with you build your homes in exactly the same way as the basic sims game, but with addition of extra furniture, building features and goodies. The seven neighborhoods don't interact directly, but all can utilize the "hole" and interact via the extra destination, the fairground type scenario. This scenario also incorporates additional housing option, by way of some very spooky and haunted pre built houses, you need to work towards buying them though as they will take more than just your average simolions (sim dosh). The "hole" is a magic portal that allows you to transport between the "magic" land of fairgrounds and spooky gypsy camps. Your "hole" is delivered to you when you buy or build your property, along with it comes a few goodies,gold coins (magic money) and a spell book,all gratis courtesy of a little magic man. Travelling between your home and the magic grounds you are expected to collect, buy or barter ingredients which will be the basis for your spells and charms. The spells and charms you cast can be found in your spell book although you won't know what you are casting until you've combined the ingredients. One of the points to the came is to put a name or use to all the mysterious spells and charms you'll find in your spell book,in order to achieve them though you'll not only need to gath
er your ingrediants but you'll also need such items as a wand, charm machine,couldron etc. In the magic land you'll find vendors such as a pixie,apocothy todd,snake charmer and even a vampiress, these can provide you with your essential ingredients and will play games against you, set you tasks and barter with you for them. some ingredients you can provide for yourself by making,baking or harvesting them using items you can buy in the main panel. *Gameplay* Like the sims you'll need to build, live, make freinds, work and keep your little people happy. Add to this the gathering of ingrediants, making of magic and interesting concequences of your casting and you've a far more indepth game than the basic Sims. The interactivity of the extra areas adds an essential part to the game and like many other of the Sim add-ons, it takes the playability one stage further. The familiarity of the main game panels, which you use to purchase, build, monitor your sims etc, makes this a natural evolution of the basic game, with the advantage of having many more panel features. The whole concept of freindships and moods is inhanced with more complex, yet similar to use, options. The neighbourhoods and magic grounds are equal to the origonal as would be expected by the fact that this is an inhancement to the origonal game,yet I find it has slightly more detailed extras. Playability, like it's core game (the sims) is good, with you finding hours have whizzed by while you're engrossed with increasing your homes and magic powers, although give it a few weeks and you'll find you fancy a change. Bothit's best side and it's downfall is the fact that it is similarly based on previous add-ons and the main game, making it and easy transition, yet more of the same. *Resouces/requirements* As recommended by Electronic Arts (
produ cers) The original Sims Windows 95 or 98 (NT not supported) (XP runs fine) 233 MHz Intel Pentium/AMD K6 processor 32 MB RAM 4x CD-ROM 255 MB free hard disk space 2 MB video card with DirectX 7 compatible driver DirectX 7 compatible sound card Keyboard Mouse To be honest, i wouldn't fancy bothering trying to run this game on the basic sytem requirements, it would leave the graphics poor and very jerky. The game installation will take all of the 255MB without allowing for you to save the game at convinient intervalls, or add any special features.The graphics will struggle and the whole game will end up a very frustrating experiance. I am playing with a 60 gig h/d (way more than enough),Radeon 9200 graphics card, sound blaster live and an Athlon xp 1900 with 800 meg ddr2100...it plays smoothly,yet in high speed mode (time passes faster) after several game saves (to preserve my magic powers and stylish buildings) I still have jerky moments. My conclusion - unless you have a minimum of a descent graphics card and a duron 700+ don't bother installing it!! *Additional features* This game will also run when installed with other add-ons such as Living large,Hot date and House party, giving even greater scope to the neighbourhoods you can visit and interact with.Beware though,the more expansion packs you use the less smooth your gameplay. *Extras* True to form, there are bonus feature available on the net, such as a wall clock that will boost you sims well being ,hunger, mood, hygene etc to full and other items such as extra groovy furnature and magic clothes chests that allow you to change into some wierd and wonerful skins. A couple of the sites you'll find them at are - http://simenhancer.com http://sims1.thesimsresource.com/index.php http://thesims.ea.com/us/getcool/ *Product Information* Prices vary from £
20 to £29 .99 depend ing on the outlet, but you'll be able to find it at most supermarkets, game shops, computor retailers and online from many places such as www.amazon.co.uk. This is also available for the PS2 and Xbox. Electronic Arts have a dedicated website for all the Sims games , including upgrades, purchasing, information and advice. Site URL - http://thesims.ea.com/ *Bonus info* One or two little tips I can't resist mentioning.....watch out for the dragon nest!! Ok,the little dragons are cute and they do provide you with a supply of dragon scales and dragons tears, but they also tend to burn down half your house!! If you decide to download the bonus goodies and you get yourself the rather cute little cat called Harry, it doesn't live long. 5 days is all you get before a quaint little message pops up telling you that Harry had a wonderful life with you, but has sadly passed away. Nothing to major to worry about unless you have a 6 year old Sims fan who takes a liking to the cute cat...5 days on and my daughter was devistated!! *Summary* Suitable for most ages from 6 to the oldest of adults, with some good life skills educational values for the younger gamer. An excellent addition to the "sims" family, adding an extra twist to the gameplay, especially taking into account the reasonable price tag and the available support and extras. Well worth buying and one you'll come back to time and time again if "simming" is up your street. I would advise that you try the basic Sims before rushing out and buying the basic and making magic at the same time, just in case you have a sim immunity. * * * Happy Simming * * *