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I've always been one for video games. I had a Megadrive when I was pretty young, followed by a few other Nintendo consoles, but I've also been quite a fan of games for the computer as well. I particularly enjoy simulation and strategy games, and so The Sims was something I was desperate to get when it first came out when I was about ten. Unfortunately, our computer wasn't advanced enough to play it and it couldn't be installed when my parents kindly bought it for me. I was heartbroken, but luckily my dad was planning on buying a new one for work fairly soon anyway, so I did get to play it after not too long. My love of The Sims then lasted a few years, with me buying all the expansion packs not long after they came out, as well as its sequel, Sims 2, and its expansions as well. Today's review will focus on the very first game of The Sims without any extras or add-ons, but I do plan on writing reviews of the expansion packs soon. == The Sims == The Sims is a people simulator from Maxis, who also made SimCity. You create families of people, called Sims, and get to control their actions and lives. You can help the children to get good grades in school by making them study and get the school bus every day, and you can help your adults to get good jobs and promotions by building their skills and helping them to make friends. Their jobs earn them money, with which you can buy them items for their home, and you can even design the houses they live in down to small details. In The Sims, you get one neighbourhood with ten plots of land (some of which have houses on, some of which don't) into which you can move your Sims families. Each family can then make friends with their neighbours by inviting them over to talk or eat or by calling them on the phone. You can let your Sims get on with their lives as they please with some input from you, or you can use settings that mean they have no free will whatsoever. If they need the bathroom, you have to send them there. If not, you'll have a puddle to clear up. == What I Thought == I thought this was an absolutely genius game when it came out and still do. I loved having my own families and having them interact with each other. What you do in the game is basically up to you and it is very open-ended - there is no way to 'complete' this game, per se. That's not to say that there aren't little challenges, and my favourite thing to try and do was to get my Sims to reach the top level of every career path by building up the right skills and making enough friends. There are a lot of great details in this game that made it very enjoyable as well. I liked that in order to build a Sim's 'creativity' skill level, you could have them paint or play the piano. They would start off badly at both but the closer you got to ten full points, their tinkering would be more tuneful and their painting more professional. The option to control the lives of fictional people and play God, as it were, is a very appealing one and it's definitely fun to be able to act out the basic human desire to want to control people and our surroundings in a harmless manner. Yes, you can kill the Sims, but don't worry if your child purposefully lets one of them die - it's natural to see what you can do in a game and is a bit of a release to be able to do things that you wouldn't ever do or even want to in real life. You can also customise your Sims' appearance and choose from a reasonable range of heads and outfits, meaning that you can vaguely recreate people or families you know, should you choose to. == Conclusion == This is a great, original game that has inspired two full sequels in Sims 2 and The Sims 3, as well as a few other similar games. The Sims has many expansion packs, which can expand the enjoyment and lengthen the amount of time you can spend playing the game. I really enjoyed a lot of these and bought them as well, so expect some more The Sims reviews to follow. Highly recommended for seven or eight years up.
I was first introduced to the Sims whilst visiting my friend Chloe. Her brother was sat at the PC busily creating what looked like a virtual garden. As he placed the last piece of path and hit the play button little people sprang to life and came to inspect his work, nodding in approval and babbling away in some unrecognizable language, intrigued I sat down next to him to watch more closely. Noticing my interest he and Chloe decided to give me a tour of their virtual 'world' inhabited by the little people that I later found out were called Sims. It was then that my 10 year long relationship with The Sims began. That same weekend I dragged my mum into our local town center to a game shop and picked myself up a copy. I played it all day and even snuck out of bed once my parents were asleep to carry on playing. -What's it all about - The concept of the game is pretty simple, it's essentially a virtual dollhouse. You start by designing virtual families, then move them into a virtual town and build their homes. You can then control almost every element of your Sims lives from their careers and relationships, to big life changing decisions like whether to have more kids. If you want to you can live out their lives for them or sit just back and watch them like fish in a bowl! How you play is up to you. Personally I like to be in full control of my Sims making every decision on their behalf. When you begin the game you have 2 options, you can create a family from scratch, choosing everything from their skin tone and hairstyle to their clothing, you can even decide what personality they have by assigning points to a set of personality aspects. I find it's always fun to create people you know, although if you make them a lazy slobbily dressed moron probably best not to leave the game running when they're about. The second option is to play one of the pre-made families, these are families already living in houses scattered about the neighborhood, they are already pretty well established and usually have jobs and relationships with other Sims living nearby. There is also the option to play through some tutorials, fantastic if you need a bit of extra help getting the hang of the controls. The game has 3 main modes, live mode where your Sims live out their lives, buy mode where you can pick from a catalog of objects to purchase for your Sims homes and build mode where you can alter the design of their houses. The aim of the game is basically to juggle earning money and building relationships with keeping your Sims in a good mood (not always an easy task). - Sounds and music - The sounds in the game are fun and the music is catchy, after playing I often find myself humming the tune from the build mode. The language spoken in game by your Sims, Simlish, was what first intrigued me about the game. After a while you start to get the general gist of what's being said and even learn a few phrases. Despite it being interesting to listen to however it can get a little repetitive after a while, particularly things that are said by the Sims when they're in a bad mood but there are in game options that allow you to turn off the sounds either individually (music or sound-effects) or all together. -Graphics - This game isn't a new one, having been released in 2000 it isn't one for those gamers looking for modern pretty graphics, and isn't going to rival the content and game-play of newer Sims games in the series but that doesn't by any means take away from its status as the beginning of what has been a simulation and strategy game revolution, with that said though the graphics have a certain kind of charm and the Sims themselves were very cleverly animated. I still very much enjoy playing it and it still holds a place in my heart despite owning plenty of more recent games and even some more recent Sims games. I would recommend this game for anyone who enjoys playing simulation games as it is arguably the best simulation game out there and if you own a more recent version of the Sims then you have to give it a go, if nothing else but to see where it all began.
This has got to be my favourite ever computer game and probably the one I've lost the most time playing. The Sims came out back in 2000 and was a huge hit with all ages. One of the first games of it's type, the Sims allowed you to create a character and live out their life. A simple sounding concept but one that has been really successful. I think the main reason the Sims has done so well is because of the escapism it provides. When you're playing you are in your own little world that you've created. Various expansion packs and two updated versions are testament to the longevity and success of the game. Each game you play can be unique as you have the choice of either creating your own house or buying one. You are truly in control as you steer your Sim/s through life. You can get them jobs and work up through the career ladder or you can have a stay at home Sim. You determine what they eat, wear, who they befriend, you can even starve them to death if you're getting bored! Speed time up or slow it down, it's entirely your choice. The Sims have their own currency called Simoleons, each Sim family starts off with 20,000, but there are several cheats that can be used to enhance this number. The Sims also have their own language , Simlish, which you will hear them using. There is no real aim to the game, but in order to keep your Sims happy you need to keep them fed, clean, comfortable, etc. I am a huge fan of the Sims in general and although I don't play any more, I had many hours of entertainment from this game. It is suitable for almost anyone to play. I didn't even have a computer when it first came out but I remember my friend's dad was completely addicted and when I went to her house he was always on it (much to the annoyance of his wife!). It was only a couple years later that I got it and found out why he had been spending all his time glued to their computer! No doubt someone new to it would now find the graphics, etc to be very outdated, but bearing in mind it is 12 years old I don't think it's aged too badly. You will have trouble finding it for sale new these days, so your best bet if you're after a copy is Ebay or Amazon private sellers.
The Sims PC I used to love playing The Sims on the PC in the evenings. After the kids had gone to bed and I had finished my tidying I'd switch on the PC and insert the disc. It's like having a little virtual life and you can create your own character. Male or female, choose the age, hair style, clothes, make up, star signs etc.. You can either choose for you Sim to live alone or as part of a family that you create but reguardless of how many Sims you create you will only get 20,000 Simeleons. You need to use this to either buy a plot or move into a ready built home. Buying a plot means you will have to build your own house, decorate and furnish it, buying a ready made home means you will have a basic type home with basic furniture. I sometimes used to use a cheat code which allowed you to get endless amounts of Simeleons (Sim money) and I would use this to build a massive house with expensive decor and expensive furniture, pictures, electrics etc. Going into the buy or build mode pauses the game. When you Sim is settled in at home, the time comes when they will need to get a job and will have personal goals which you must help them reach, for instance the goal could be to have a relationship. This means you would have to become an aquintence with a fellow Sim, then become friends and eventually you will be able to flirt then kiss and soon after you can ask them to move in with you. That would be the relationship goal reached! You can go on to make the couple have a baby. There are three life stages ~ Baby Child Adult However even though a baby will eventually become a child a child will never become an adult, an adult Sim will also never die of old age, they can die from other things though, drowing in the pool, catching fire... Another thing is that the weekend as we know it doesn't exist for a Sim, school and work is still a must on a Saturday and Sunday! When you get a job you must attend everyday, a carpool will pick you up an hour before your shift starts and drop you off at the end. During this time you, the player, stay at the house and time goes quicker in fast speed. Arriving home you will need to check your Sims stats, does she need the loo? Is she hungry? Hygine? etc.. If anything is in the red, try to rectify these straight away as our Sim will throw tantrums, they shout at you in Simlish (Sim language). If your character doesn't want to do anything you want them to just try and sit them in front of the TV to get their stats moving. A sim can and will refuse to work if their stats are not as they should be and missing one day's work will get you a warning, missing two day's will get you the sack! The Sims is a simulation of life and was developed by Maxis and published by E.A. (Electronic Arts). 60% of all players are female! It's really addictive and you can get somewhat carried away with it and your virtual home could even end up bigger and better than your actual home!
I first discovered 'the sims' 10 years ago when at just 16 and out of school i had a hell of a lot of time on my hands! Thank god really as had i have been working i would have found my self fired for taking a sick day to complete my sim lot! The sims is basically your world! You have a neighbour hood of houses in a town (the name of which you choose) and not only do you create the familys to live in the 'hood' but you get to create the houses from scratch. From the size, shape, furniture and wall coverings you design it! Although i did enjoy actually playing the sims the main part of my time was spent creating some beautifull houses. When you enter a land lot to build your house you have a list of house tools such as walls, paint, wallpaper, windows and doors to name a few. Its simple using a select and drag feature to create exactly the house you always wanted. For me it was big grand houses filled with beautiful furniture all of which can be selected from a catalogue much like a shop book, any type of bed, sofa, clock, tv are found here to fill your house and make it full of joy for your sim family! Creating the people is quite easy and your main controls after choosing what sex and wether they are a child or adult, is set out by features. You want your person to big fat or slim, blue or brown eyed or a blonde or brunette is all completely upto you. You are also able to choose which clothes you want your person to wear and compared to the sims 2 this is the only let down as the options are fairly limited. Once you have created a family you buy them a house in your neighbour hood (one you have built or a pre made house) with the 20,000 simelions you automatically recieve. Once play mode is picked your sims will have a little nose at their new surroundings (much like a hamster in a new cage!) and then its all up to you. You have to keep them fed, bathed, clean, interested, happy, loved up and content! Playing is easy as just place the mouse over the item you wish them to use and click and it joins their list of things to do. The whole game is very easy to control and play and is made simple with the use of the mouse so anyone of any age can easily get into this game (bar the fact that when you want them to have a baby they jump into bed and the duvet jumps about!) Your sims have to work to earn money which once you have worked your way up to a well paid job is well paid but while your in lower paid jobs it can be a struggle just to get your sim fed or the house clean! I sorted this out by finding codes on the EA website to give your family 500,000 simelions rather than the 20 which imediatly makes game play easier as you know wether they work or not they will eat and have lots of fun on their new arcade machine! Basically wether your family is poor or rich they must be kept content and happy. On a rather distructive day i managed to kill a whole family just by locking them in a room with no objects! Death comes in the form of the grim reaper and a urn or gravestone will appear to honour that member. The thing about the sims as i found out is it is indeed just like marmite! Love it or hate it! People thought i was mad spending so much time building imaginary little houses and familys but if this is your thing it becomes highly addictive. Some people like it for the building side and others for the 'playing god' side in watching their familys! I fell out with the sims when my disk got racked and i waited till the sims 2 to some insted. The original sims is very basic compared to the 2nd and 3rd versions but as the disks can now be picked up very cheaply if you want to try the later ones why not try the first one to get a rough idea as to if its your cup of tea or not! Although i have lost many hours of my life to the sims i now no longer own the game as my own family have come along and filled my time up, but i would recommend this game to anyone and everyone who wants a little slice of living in their own world!
This game has been out for a good long time. However, I wanted to write a review on it, because of the way this game changed the gaming industry. I can not remember how many years ago it was that I bought this game, but I do remember playing it since. I will break down the information I have about the game here. -Game play- In the Sims you start out by creating a person, you name them, and then you get to build them a home. I think this portion was one of the most enjoyable parts of the game. You get to buy a plot of land, or pick a pre-existing house. If you buy a plot of land you get to create your own house. I started out, making a square home, just the bare essentials. However, after playing the game for a while and liking it so much, I started to get more elaborate. I would build multi-room mansions, and even style them like castles. I would buy great works of art, and the latest in electronics, computers and Televisions. After you have created your Sim and house, you start controlling your Sim. You have complete control over them, making them sleep, eat, use the bathroom, bathe, work out, watch TV, read... basically anything. You can invite other Sims from the neighborhood over to have a party and hang out. You can increase your skills by working out, reading, or a number of other things. You can strive to be the greatest thief in the world, to being an Astronaut, the options or grand. You can have a family, start out wooing another Sim, finally getting them to get married and move in. Eventually you can have a child, and watch them grow up. The game play was well thought out, and innovative for the time, and is still a great classic game! -Graphics- The game came out over 10 years ago, so the graphics are somewhat limited. They were nice for the time it came out, however they are a bit less impressive now. Especially when compared to the newer Sims. But it is still an eye appeasing digital world. -Cost- Nowadays the cost for this game is super cheap, in truth, you are capable of picking up this game and a few of its many, many expansions for probably around 10 quid. Definitely a game to purchase if you want hours of game play on a tight budget! -Summary- Great game both in general, and for the price. I would definitly recommend buying the game, if you were thinking of looking into the Sims overall. In fact it might be beneficial to buy this before purchasing the newer more expensive Sims that are out. Plus, its always fun to play the original game, the one that sparked it all! I give this a 4/5 stars. Only because I do not rate 5s' to often. It is not one of my favorite games of ALL time, but it is definitely a good game and worth checking out!
Maxis has long been recognised as a company that excels in producing Sim games, from creating and running huge cities ala the sim city series or an altogether smaller affair, like 'The Sime'. The Sims could probably be best described as a life simulator, the player must create a household of happy and succesful Sims, this objective is multi faceted, balance your Sims love lives, working careers and general happiness to create the perfect family (or if your so inclined the family from hell). For starters you'll need to design your sim, both aesthetically (choosing from a selection of haircuts, clothes and faces) and five less tangible qualities (outgoing, neat, nice, playful and active). You are allocated a fix amount of points to be distributed between these 5 traits. When you're happy with your Sim and you've given them a name, it's time to move them into they're new home. There is a neighbourhood filled with prebuilt houses if you want to just get stuck into the main game straight away, but if you're more patient you can design your house from the ground up, choosing structure, interior and exterior decoration and filling said house with the best gadgets and commodities that your preallocated budget will allow. Once your Sims have moved in, it's really a case of balancing certain wants and needs of your little Sims, clicking their icon on screen and then clicking the fridge will ensure they don't get dangerously hungry, doing the same for the loo will stop your Sim humiliating themselves and making sure they get enough sleep is vital for a happy Sim. Keep them happy with TV's and PC's and buy a home gym to keep their strength up. All this won't come cheap and it's upto you to help your Sim get a job to keep them in the manner in which they've become accustomed, jobs can be found in the daily delivered papers or on PC's, your Sim must be happy at home to do well at their job, promotions can be earned by keeping fit and educating your Sim with books and so on. The Sims is a great game, getting your Sims promoted and upgrading their house is great fun.....for a while. But it has to be said that it gets really old, really quickly. Essentially you'll be doing the same things over and over again. Sleep, eat, relax and repeat. Once the initial novelty wears off The Sims does become tedious and very repetitive. When this happens you'll probably find yourself taking it out on your Sims, humiliating them, starving them and eventually letting them die from neglect, this will provide you with a further few minutes of game life until even casual malevolance will no longer hold your interest. It's a shame, I'd love to give The Sims a 4 or a 5, at first it's fun, was original at the time and seemed like it would be a deep and lasting experience, however it is too short lived and soon becomes stale. Perhaps the addition of unlockable items such as new luxuries or building materials would have been conducive to a longer shelf life, possibly giving the game a bit more of a structure, completing certain goals to earn rewards, but alas there is nothing of the sort present in the game. If you can get it cheap I'd reccomend it for a sunday afternoons entertainment but thats about it I'm afraid.
I first discovered the sims about 5 years ago. I had always been a big fan of sim city. I had always thought it would be cool to control the people that live in the city you built. The happiest day was when The Sims was released. I went out and bought the game as I had waited for what seemed like years for this game to come out. I ran right home and installed it on my computer. I could not wait to see what kind of trouble I could get my sims into. After what seemed like forever I was able to create my first sim. I made a woman she had black hair and wore a goth looking outfit. I made her personality and gave her a name. I wanted to get on with the game you know the fun part of actually reaking havoc in my sim world. After creating my sim I was finally able to go to the neighborhood and pick a house to buy. This is where it gets nuts. You are given a small amount of money to either purchase a house already built or to buy a plot of land and build your own house, after purchasing a plot of land I quickly realized that I would not be able to afford to build a decent house and that I needed to find a way to make money and fast. So I got a job I was a waitress who would have ever thought me a waitress lol. Any way I worked my but off I guess cause my sim came home very unhappy but with 120.00 dollars that she did not have before. Not only was she unhappy she was also hungry. So I bought a fridge and a stove and a small table and a chair for her to use to eat. I sent her on her task of making a small dinner for one as she cried about being lonely. As I watched her cook her dinner I seen a small spark jump from the stove and start a fire. Her house was on fire and so was she. What was this I thought she is on fire will she die? As I watched the game unfold and my poor sim burned to death before the fire department arrived to save her. I thought to my self holy cow this is like real life in a game I love it. After the first trial and my poor sim dying I thought I should read the manual. Apparently your sims are dumb creatures apon creation. You have to teach them to cook or they will burn the house down and kill them selves and thats just the tip of the ice berg you have to teach them in several subjects to make more money. I am still impressed with this game as its just gotten better with the expansion packs that have come out for it. You can go on a vacation or a hot date and you can meet many NPC players that will help you with your social making your sim a happy camper. This is a great game that is good for the whole famiily. I love this game and my family and I have a great time making our sims do silly things.
It's almost difficult to imagine a time without The Sims - the series has grown and grown, now on its third installment, but began as something of a sleeper hit that then evolved to the series we now know it as. The game pits the player as the controller of a neighbourhood of simulated characters, where you can control anything from the most banal of movements, such as their going to the toilet, to their loftier goals such as getting married and even having a child. It's all about choice in The Sims - you can create a family, with attributes such as gender, skin tone, and size, and then move them into a starter home, with the hope being that you can get them a good job, and ultimately move them into a bigger, flusher house where they can live comfortably. From here, you have to direct their various meters and attribute bars - they will need to be entertained, to eat, to go to the toilet, and less basically, want to be trained in various activities such as the arts, and find personal fulfillment if you're simply controlling one Sim, by finding love with another Sim. What impresses me is, for the starter title in the series, that everything is so meticulous - the sheer scale of the game is incredibly epic, and there's a wealth of things you can do, from tickling a friendly neighbour, to building that up to something a little more cheeky (although the game is intended for most audiences, so you don't see anything, you rude lot!) There are also some random spanners thrown into the works to reflect the random nature of life - you'll be burgled if you're absent minded enough to forget to put in burglar alarms, and the same applies for cooking and fire alarms. Also, you might lose your job at a moment's notice. There are also other delights, like being able to manipulate the game somewhat - many have revelled in being able to kill the Sims by either deliberately letting a kitchen fire burn the house to the ground, or simply locking them in a room or swimming pool and removing the door, causing their attributes to drop to zero and eventually, for them to die. What's more, if you're feeling cheeky, you can use cheat codes to make yourself rich, and mess around with as much property as your (fake) money can buy. A revolution in the simulated game and an undeniably entertaining title, it may not have you playing it hours and hours a day, but it's a joyful diversion, and incredibly detailed.
The original Sims PC game to me really is in essence one of the best PC games of all time. It was originally developed by Electronic Arts as apposed to EA like now. For its time the game had a totally original and almost inspiration concept of being able to run the lives of people, or as there called in the game (Sims). As I'm sure you know already, it is this concept that has captured the world in force to bring out a totally new experience for gaming on the PC. It is esentially a strategy game where it is your job to control the lives of the sims you are in control of. Whether you decide to become very whealthy or become a burger boy is entirely up to you. I found the gameplay to be absolutely superb and the interface really did enrich the whole experience also. The game is available for just £10 now from Amazon but I find that the graphics are outdated comparerd to the new Sims games quite significantly. Never the less, this is a superb game and has got the reputation it has for a reason! I hope you found this useful and thank you very much for reading this!
The Sims is a game which allows you to live out the domestic lives of numerous little video-game characters, or 'Sims', controlling every activity of their lives from their relationships and leisure activities to choosing their jobs and household furniture. You can create and customise your Sims, and create families before moving them into a range of variously-sized houses, choosing jobs for your sims that reflect the lifestyle they are able to lead- should they have a high-profile job you can buy more expensive furniture and appliances for them, as well as entertainment facilities such as widescreen tvs, consoles, hi-fi systems, trampolines and so on. The game shows immense attention to detail, with hundreds of items that your Sims can interact with, and there are also a number of ways of making your Sims interact, such as making them hug, kiss, argue or fight. Though your Sims need to go to work or to catch the school bus, you don't follow them but rather stay permanently at home, like some kind of eternally incarcerated and neurotic housewife. There is some fun to be had in choosing you're house's decor and furnishings, but ultimately the gameplay is shallow and short-lived, like the videogame equivalent of playing with a dolls house. Numerous add-ons and sequels are available which further embellish the original gaming experience, but ultimately the Sims is an incredibly mundane game with little to really grip the player after its initial novelty has worn off. Its a game that will likely appeal to casual gamers, and to its credit is well-designed and very visually impressive, but it has limited longevity and little to offer more serious gamers.
The Sims is probably one of the most famous games ever. Two sequels have been released never mind countless expansion packs for each one. Basically in this game you are God, you create a family, choose or create a house and tell them what to do. You can help them become successful or you can make them set themselves on fire, it's completely up to you, there is no goal in this game. The graphics in this game are starting to look very dated but it is an old game. The controls are easy to use but you can only choose from a pre-determined set of choices obviously. You can buy a wide range of decorations and items for the house but you can only buy things if your Sims earns money from a job. Your Sims can learn skills if they keep practicing tasks i.e. playing the piano. You will need to buy things like beds so that your Sims don't get tired and cookers so that they don't starve to death. You will also need smoke alarms and burglar alarms for obvious reasons.You can play this game forever and I actually prefer it over the Sims 2. This is the ultimate customisation life sim and is fantastic fun even now. It's worth even picking it up for a couple of pound just for some nostaligic fun!
At first The Sims is mystifying - you want to explore and fool around. The game reflects the human desire to experiment with life. We see ourselves on this earth, perhaps surveyed by an all-seeing God, and we want the chance to play with lives to see what happens. The Sims offers you that power, albeit in a limited, consumer fashion! It's also surprisingly addicting. You'll find yourself working to get your Sims to fall in love and have a baby. Or perhaps you'll want a Sim to work towards a fulfilling a career. By downloading user created objects, wallpaper, and skins, the game will stay fresh and fun. I know taking care of boring chores in a game, that we have to do in real life, doesn't sound very amusing, but give it a chance. You'll spend many sleepless hours perfecting your Sims home and relationships! there are also loads of add on packs for the game too.
The Sims is a perfect game for everyone, because it can be really easy if you want it to be or you can make challenging by trying to get to the top of the career ladders and so on. What I like about the Sims is that you can do virtually anything you want, I mean you could run a family into the ground or you could turn them into multi millionaires. And there are many ways that you could do both of these things. What I dislike about the Sims is that it doesn't all come on one game. The Sims is good and you can do lots of things but they limit it to an extent so that you buy the expansion packs. For example, on this game there is no opportunity to have pets or go into town they are only available on expansion packs. However, this should not detract from the fact that it is a good game and definately worth playing.
I absolutely love this game. The graphics are brilliant and sound is of a very high quality and high standard. What I love about this game is that you can make up your own characters by choosing what type of face you want them to have, what they will wear, what colour there hair will be, you can also make your own family. After you have did this you can either choose whether to you want to move them into an existing Sims house or you can build your own! Playing this game is like real life as you have to get your Sims a job so as they can earn money, they have to make friends and they can also get married and have children. The only downside to this game is that it is extremely addictive you think you have been playing the game for a total of 15 minutes and you look and it has been two hours.
Developed and published by Maxis(EA). A domestic strategy version of SimCity, you control the lives of a small neighbourhood. You can make them as functional of dysfunctional as you want.