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Unreal Tournament 2003 (PC)

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6 Reviews

Explore up to 30 original exotic indoor and outdoor environments, each featuring jaw-dropping dynamic volumetrically lit particle systems and up to 100 times more polygons than the original. Choose from up to 50 new highly individualized characters with their own abilities and origins featuring high polygon counts and high-resolution textures.

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      03.06.2009 15:46

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      A good game if you're into FPS's, but otherwise, dificult to justify spending money on

      Playing Unreal Tournament 2003 is one of my favourite stress-relief activities; butchering huge numbers of unlucky characters from various fantasy worlds may not be everybody's cup of tea, but if it is, you'll find satisfaction in Unreal Tournament.

      The game is split into two main parts; a single player 'tournament' mode and a single/multiplayer 'skirmish' mode. Within this tournament mode are four different tournament types; deathmatch, team deathmatch, bombing run, and capture the flag. This, I feel, is where the game is slightly let down; yes, there's four different modes, but each comes down to the same thing - whoever can kill the largest number of people in the shortest time wins. That said, the variability in game modes does make it slightly more interesting. The skirmish mode allows you to play online/on a network, or just instantly in a deathmatch/team deathmatch scenario. It's great if you just want to start up the game and get shooting, but again, can be a little one dimensional.

      The gameplay is very good; graphics are good when they're on high, and there's something satisfying about the way characters behave once they've been shot/killed; there's also constant banter flying around between characters that can either be very annoying, or very amusing. Whilst overall Unreal Tournament is a little one dimensional, it's still entertaining and a good way of excising stress.

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      20.05.2003 16:25
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      What a controversial release! Some people love it; others hate it. Im somewhere in the middle. As someone who prefers actual adventures to pure games, Im probably not the prime target audience for something like this. I miss the puzzles, and I miss the creatures. Strange as it sounds, constant action does get monotonous after awhile. The prematurely titled Unreal Tournament 2003 builds upon the original and as it comes a couple years later, its only logical that the technology will have improved. Graphics are stunning. Physics behaves better (maneuvering in low-gravity scenarios is much more manageable.) There are a lot of little design tweaks and touches here and there. The scenery is gorgeous; its almost sad that you never have time to really admire it. Returning game styles are Deathmatch, Domination (each team must struggle to control separate "power points"), and Capture the Flag, while the Assault game from the first UT has been replaced by something called Bombing Run, which is a bit like football...with guns. Some of the weapons have changed. I was disappointed to see that the ripper -- easily the most fun, not to mention vicious, weapon in the previous game -- has been deleted, while the ridiculous biorifle remains. (Does anyone actually use that except as a last resort? Even the low-level machine gun is better.) Theres also a rather weak lightning gun, but on the other hand a really nice kind of pulse rifle has been added. The flak cannon seems more effective in this game. The biggest disappointment about UT 2003 is that it seems, well, small. I finished the game pretty quickly. Granted, I played on novice level, but Im sure better players than I can finish on higher skill levels in about the same amount of time. Although the final round was tough, it didnt carry any impact; in fact, I didnt even realise it *was* the final round. Its all rather anticlimactic. There isnt even any rewarding animation once youve finis
      hed. Perhaps UT 2003 is better thought of as an update. Its a fun game, and it will help tide most of us over until the next Unreal, but it doesnt feel particularly significant on its own.

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        29.03.2003 17:21
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        Unreal Tournament 2003- PC This is an amazing game, produced by Atari, with brain melting graphics and kick ass weapons you won?t ever want to stop playing it. I?ll just se the scene so you don?t get confused. It?s set in the future, and it?s a sport. So you go round in different levels blasting each other with weapons such as, assault rifles, flak cannons, lightning guns, miniguns, rocket launchers (sweet), shieldguns, shock rifles, ion painters, ion cannons, ball launchers, bio rifles, link guns, translocators and redeemers. You?re probably thinking what the hell is a redeemer or an ion painter, well I?ll tell you, just to get you excited. The redeemer is basically a large gun which when used will fire a mini nuke from it, there?s even a camera in the nuke so you can see what the missiles doing from the front of it, it?s ace. The Ion painter is a gun, which emits what seems just a harmless laser, but when set on an enemy the ion cannon will hover above the victim and will unleash two terrawatts of ionised plasma beams directly onto the enemy vaporising any bystanders within 50 meters. What do you think? You may think it that it gets boring, but with hundreds of different levels and 4 different topics such as Deathmatch- who will hit the body count limit first, Capture the flag- take the enemy flag and defend your own, Double domination- control strategic markers and hold out against the enemy, Bombing run- Hardcore team based action sport. You really will never get tired of the game. There are also loads of different characters and teams that you can pick from and if you want to have some fun there is a multiplayer mode so you can pulverise your mate instead of the computer and a online mode so you can play someone on the other side of the world. If you?re really into the game you can even edit your own game, build different levels and design your own play modes on the Internet, you?re in charge.
        It also features 3D sound to really give you the experience and as I said before eye-popping visuals, which will totally, blow you away. The only problem with it is that once in a while it crashes and it does have a few glitches now and then but otherwise a class A game. You better take in some of its system requirements in case you don?t have any of them, I mean it will be a bit of a bummer if you buy a £30 game and realise it won?t work, so here they are. Minimum System Requirement Operating System: Windows 98/2000/Me/XP Processor: Intel Pentium I I I Or AMD Athlon 733 MHz processor or greater processor Memory: 128 MB RAM Hard Disk Space: 3 gigabytes free CD-ROM Drive: 8x Speed Video: 16 MB Sound: Direct X 8.1-compatible sound card* Direct X: Direct X version 8.1 (included) or higher Modem: 56K baud (for modem/internet play) Internet (TCP/IP) and LAN (TCP/IP and IPX) play supported. Recommended System Requirements Operating System: Windows 98/2000/Me/XP Processor: Intel Pentium 4 or AMD 1.0 GHz or greater Memory: 256 MB RAM or greater Hard Disk Space: 3 Gigabytes free CD-ROM Drive: 8x Speed Video: NVIDIA Geforce 4/ATI Radeon 9000* Sound: Sound Blaster Audigy series sound card* Direct X: Direct X version 8.1 (included) or higher Modem: 56K baud (for modem/Internet play) Internet (TCP/IP and IPX) play supported). You can get Unreal Tournament 2003 from all good Gaming stores, good luck and I hope you enjoy this game as much as I do. By will r seymour

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          09.03.2003 10:26
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          ____________________________________________________________________________ Well 1st off i'll start by saying, there is SOME content that only Unreal Fans will understand.. so heres some short definitions Unreal Engine - The thing UT2003 runs on, just like Halflife uses the Halflife engine, and Quake uses the Quake engine (simple really) Static meshes - Just the things you see in the game such as trees and grass Skins - Make the ingame characters looks real Textures - just basically everything that has colour ingame is a texture just as the ground or walls Mod - Game modification (changes it into another game) ____________________________________________________________________________ Ok now lets give the good and bad points of this game, first lets stat with the advantages - : Absolutly amazing Visuals.. way way ahead of its time with many maps over 10000+ polygons in view and still running smooooooth. : Fully supported 3d sound for that extra advantage when playing your mates over the net ;). : More than 1 monitor supported !!! I meen comon this is'nt really nessery as its just a game right but WOW!. : Fully emersing 3d environments ranging from alein landscapes to outpost out in space. : Amazing weponary from that old hammer (now know and shield gun) to the new devistating nuke :D. : Ok now for prehaps the main reason any-one bought this game (including myself) the Unreal Engine.. :O Wow it is amazing, with fully exportable (unlike Unreal 2:() textures / skins / static meshes.. this game has everything you need for a HUGE mod community even maby good enough to compete with the amazing Halflife mod community. : Internet play .. just as lush as the original UT .. great fun :D. Now the bad points - :The single player.. i meen common its as bad as the original lol, absolutly pointless.. however this is
          mainly an online game so i can't really complain. : And er.... yea lol thats about it. So unless you hate quake (read below) then go buy it ! Ok is this a good or bad point , you decide - : Ok now personally i find the feel of the game Quake like, which in my personal opinion ... Sucks... Sorry thats just my opinion ... If you love Quake ... Go buy it now !! If not ... Only buy it if your interested in the mod side as it really does'nt feel anything like the original UT Ok now i would just like to add my personal thoughts on the game (not relevent if you dont give a **** :P so feel free to skip this guys ;) Now the main reason i bought this game as i said above.. was for the Engine .. it is LUSH ! great for moding and making additional custom maps, just look on the interent how many custom maps have already been made in this short time ! ( http://www.ut2003files.com ), it really is that great and so user friendly, however i really can't stand the quake like game-play which is the reason you will still find my hanging about on the original Unreal Tournament servers, if you dont like Quake dont expect to love it as much as you did UT.. Well i hope this has been of use to you ;) untill next time :D rock on Epic (esp Cliffy-B (mapper):D)

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            01.03.2003 03:02
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            UT2003. This game is supposedly a high spec game for your PC. This seems to be a myth, as it will play on everyones system, but admittedly, it looks a hell of a lot better on your average supercomputer. But dispite this fact, it is a very good game all the same. The storyline is basically you are part of a hyper-violent sport, where contestants try to shoot each other, and generally mess each other up (fun with the ragdoll physics, as I will explain later!). You can do this in a variety of places in a variety of arenas with several different weapons, each with their own killer function. My first mention will be the single player game. In this, you get to build up your own team, which you can select from for combatants, and trade around players, as and when during the course of the game. You play in various modes, and tournaments, from the simple Capture the Flag, to a more advanced game called bombing run. The major functions are 1.) Deathmatch. This is where you and your team run around a level, and blow away anything that isn't on your side. Team with the most kills at the end wins! Easy! This gives you an opertunity to practice some of the finer points of the gameplay, such as team control, and communications. This is the ice breaker into the world of Unreal! 2.)Capture the Flag. Simple, grab the flag, and run for your base! 3.)Bombing Run! This is a new feature is quite advanced! You need to grab the ball, which replaces your gun, and run into the enemy base, and try and score a goal! thisis harder than it sounds, as you need to control your allies to help you. 4.)Domination. This is a mode that I have never come across before. This is where you have to control a certain number of checkpoints in order to win this, and score. This tests your skill at controling a team with basic commands. With a sliding scale of AI throughout the game, it is a great game in single player, and even better online! The weapons are
            something to be mentioned. From Immensely powerful mini nukes, and Satallite based weaponry, to a shield gun, there is definite variety! With amazing graphics in location, characters, and ragdoll physics, something that lets the characters flop around as if in real gravity, makes this game supreme!

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            07.02.2003 17:43
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            This is one of those games where after installing and starting to play, you can just play. And play. And then you find you're still playing and before you know it you've fallen asleep at the keyboard. UT2003 is a must buy for anyone who has a powerful computer, if only just to show what the machine is capable of. Having said that it still looks pretty good with the graphics set lower. The game is very similar to it's original incarnation, an online first person shooter where the gameplay consist mostly of "shoot anything that isn't you". However, this has been taken, tweaked and improved both graphically and in terms functionality. The play modes have been modified and now include double-domination where each team must try to capture and hold two points on the map to score points. There is also the new bombing run mode where each team has a goal and a ball is placed in the middle of the map. The aim of the game is to fire the ball through the other teams goal. The only problem is that each team is heavily armed. The graphics of this game are truly stunning. the new Unreal engine is able create beatifully textured and rendered levels, from inside production plants with wispy steam rolling from vents to lush outdoor levels where opponents can lurk behind the greenery. Sound is a bit of a let down. While I have no complaints about it as the effects and music are certainly adequate, they are only adequate. Nothing particularly noteworthy. Controls are a bit odd when you first install the game and I recommend that you either adjust to the key bindings quickly or change them to suit your needs. Bot AI is also something which needs a mention. It can be adjusted through several difficulty levels from absolute beginners to godlike. You can also set the bot AI to match your skill. Basically this means that as you improve, the AI matches your skill level. Weapons and movement have had a l
            ot of thought put into them. The weapons all have the same great detail as the rest of the game and most have primary and secondary fire functions. Some are even able to act together. In the case of the link gun, firing at another team mate who is using it increases the damage that they deal to the opposition. Movement has had a couple of good tweaks, noticably the dodging and double jump. To dodge you tap any movement key twice and end up leaping in that direction. The double jump enables you, by pressing the jump key and the apex of your first leap to get a bit more height and distance meaning that you are that bit harder to hit. A very good idea. Playability. UT2003 is incredibly playable. While you may experience slow loading times and the occaisional stutter in your playing when the action heats up, it's worth it. There is just this feeling that is quite hard to articulate, but you still feel that this is a game worth owning. The standard of online playability is high as it requires surprisingly little bandwidth to have a fairly lag-free game. However, after playing on a friends broadband connection and then returning to my bog standard 56k modem, I am forced to admit that if you want to become a serious contenter online then you'd find it easier on a faster connection. The people playing this online are for the most friendly and accepting of newbies. The downside is that if you aren't used to fast paced (and I mean Fast!) games like this then you'll find it takes a while to get your reaction times up to scratch and you'll have a lot of humiliating defeats at the hands of the more practised players. It's well worth perservering as you get the satisfaction of winning much more often after a very little time and you can start challenging better people and improve your skills. Overall, I would recommend this game to anyone who has a system that can play it and has the patience (or doesn't need it) to prac
            tice.

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