“ This puzzler was developed by Team 17 and published by Infogrames Entertainment. You control a team of well-armed worms and your objective is to delete the other worms. „
Worms Armageddon is a natural progression of the Worms series of games on the N64. This game has two options of playing- either you can play with friends on multiplayer or you can play alone. In multiplayer mode, you select your team and battle it out to see who is supreme champion. However, it is difficult when you have limited weapons. The best way to overcome this is to play in single player mode. In single player mode, you can choose one of four options: 1. Quick Start- it's you versus the computer in a game similar to the multiplayer games. 2. Training- Here you choose a team and complete training on the weapons. The better you do on training the more weapons you unlock. 3. Missions - These are missions that you must complete with your worms. For each mission you will be awarded medals. Certain missions will also give you additional weapons that help you with multiplayer death matches. 4. Death match- this is where you work progressively through teams of worms. It is you against the computer. For every two matches you win, you gain a new rank and a new weapon or new game play mode. The weapons get better as you go along to help you in your fight against your friends in multi player death matches. So what do I like about the game. Well, my favourite part of the game has to be the hours of fun I have with my friends on multi player mode. It's a challenge trying to beat them with teams that have the limited weapons. Its also great fun seeing their faces drop when I beat them. My pet hates about Worms Armageddon is the fact you have to complete all the missions, weapon training and death match to be able to get the good weapons. The other sting is that you have to get gold on the training and in the missions, to get the very best weapons, which takes a long time to do. I still haven't managed to do this! No one I know has either, so I leave it to you to decide if you have t
he patience to complete it all. All in all, Worms Armageddon will have you glued to your seat for hours and his highly addictive. However, this game is only advisable for those who like strategy games, as it involves a lot of thinking.
From the second you begin playing this game, you can tell it will be a laugh all the way through. And it is! Games don’t come any funnier than Worms Armageddon. You take control of an army of small worms, armed to the teeth with big guns. Two separate ‘cults’ of worms have been battling it out for years, and now you must take control of one side, and make the decisive strike that will bring an end to the conflict. The game is a 2D-platform type, turn based game. Although some elements, such as the worms themselves and some of the weapons are ‘3D’, the backgrounds and environment are 2D, making it a 2D game. The levels are well crafted, and have a lot of variety, with a lot of strange objects scattered about. You may be in a peaceful green field, with an angry polar bear grazing on a hill! The landscapes can all be blown up, and are set on ’Worm Island’, so there is water on all the levels. Your team of up to five worms has a whole host of weapons at their disposal. These range from simple shotguns to poison skunks, from bazookas to mole bombs, and from baseball bats to kamikaze bombers. During a level, crates rain from the skies, often containing health bonuses, weapons or utilities. There are many different modes of play to chose from, including quick start, death match, multiplayer, training, and of course, the infamous single player. But before you can play these modes, you must create your own team of worms. First, chose a team name. Then you must name each worm individually, within a character limit. Next, you must chose a flag to represent your worms, and a gravestone to honour your dead. Then you can move onto the fun part. Character voices. You can chose from a number of different accents, voices and styles, each with funny comments during a game. There are Geordie worms, worms from London, Russian worms and many more. During a game, when one of your worms dies,
collects a crate, fires a weapon etc., it will say something in your chosen voice. They can say things like ‘ouch!’ ‘Kamikaze!’ ‘I’ll get you!’ ‘Revenge!’ and many more. You must also choose your team’s special weapon. Chose from flying sheep, mole bombs, flamethrowers, and more! Now that you have your own team, you are ready to play! Chose quick start to play a quick game against the computer, using a randomly generated team and landscape. In death-match mode, you pit your team against an increasing amount of enemy worms. Each time you beat the computer, more enemies will be present in the next game. On the final death-match level, you are outnumbered three to one! You can also earn your team new weapons to use in later matches, and the multiplayer. Training is where all worm commanders must begin. Take one of your worms through a series of training scenarios, designed to get you used to weapons and movements; as well as to test your skills. Earn medals along the way to prove your skills, and open up the single player missions while you are at it! Now for the best part of Worms Armageddon: The single player. With over 20 missions, it will have you addicted for years, and you probably still won’t be able to complete the last level! The graphics in the single player mode are superb, especially for 2D. In the first mission, you have only one worm, and a handful of weapons, and like most; there is a time limit. The levels range from easy to near impossible, with you getting more worms, weapons and experience along the way. The computer AI is normally very good, although once you’ve played it a lot, it becomes very predictable. The sound effects are good and hilarious, especially when a worm hat has just lost all it’s health blows itself up with a plunger, while saying ‘Bye Bye!’ And now, finally, the multiplayer. There is only
one mode available: death-match. And it’s all it needs. All of the fun, class and graphics from the single player, but with your friends! All the weapons you earn in death-match come in useful here, especially if your friend is using a freshly created team! This is a classy game, and the funniest you’ll ever buy. Great graphics, sounds, game-play last ability and missions make your N64 collection incomplete without it. And, for £9.99, it’s a must buy, even for those on a tight budget! Brilliant, 10/10.
Worms is in my opinion one of the most fun games ever to be invented, there are no huge improvements over previous worms games however and in fact in some ways the N64 version takes a step back from Worms 2 on the PC. --Gameplay-- For anyone who hasn't played worms before, this will give you a bried idea of what you do. The basic idea is that you control a team of (usually 4) worms and using this team aim to kill the opposing teams using a variety of weapons ranging from bazookas to baseball bats to airstrikes. The game itself is quite simple, however it can require a lot of skill to successfully win. The game is played much like a platform game, you get to move your worms left or right along the scenary, factors such as gravity and windspeed determine whether your weapons hit or not and you may be limited by obstacles such as scenary, mines or oil drums. Most of the game modes simply require the other team(s) to be completely killed for you to win, so the objectives are quite simple to understand and make getting into a game very easy. --Options-- Easily one of the best points on the PC, you could customise almost everything in the game, however on the N64 you have far less options leading to a less varied and rich game overall. However, if you were content to live with the basic game mode on the PC you should be happy with the options that are available. General options remain pretty similar, you can do things such as change the health each worm receives, whether you can select which worm to use each go etc. Weapons options on the other hand seem to be almost completely missing. Rather than being able to customise every single weapon, which weapons you receive and various other options, you seem to get to set a number of game modes which can be earned by doing certain missions/death-matches. These game modes basically determine what weapons you will start with and what your limits are, unfortunatly
this means that you only have a few modes of play instead of 100's. Note: Most of these options will only be enabled in certain modes of play, things such as training or missions have their own setup to ensure they remain challenging. Overall, options seem lacking on the N64, there is enough to make games fun however the overall game is lessened due to having less to change if you get bored. --Graphics-- Basically the same as worms 2 on the PC, although slightly worse in my opinion. Everything does look good however, and the only real reason it looks worse than the PC version is the fact you are stuck in 1 resolution (although being a console this was obvious to happen). However, graphics are great for this type of game and I was far from disappointed. --Sound-- Perhaps it's just with playing the PC version, however I was disappointed with the lack of voices. Rather than having a long list to choose from with the option of downloading more, you instead have a much shorter list meaning that voices will get tiring much quicker than they otherwise would. While the voices are funny and should make most people laugh quite a bit, adding to the overall game experience, you will eventually get bored of them after hearing them over and over again. Overall however, the sound is great, the voices are funny for quite a while before they get annoying and effects such as weapons being fired, crates dropping etc. all seem to sound good and fit the comic atmosphere of the game. --Team Creation-- A big disappointment if you have ever played the PC version, however for people who haven't it has enough options to be interesting. You start by naming your team and each of the 4 (the PC allowed 8) worms on the team. Choose a voice file (from a very limited selection, in my opinion), a flag (very little impact on the game, hardly important at all really), a gravestone (doesn't actually do an
ything, but can look good after you die) and a special weapon (these are normally more powerful than most weapons you start with without being unbalanced, try to go for something fun rather than powerful as it is much better to use that way). Most of these options (although the special weapon may be removed in some) will be used in every game mode, so it's worth creating a team you will want to use. Unfortunatly, you are limited to 6 teams and cannot change computer teams. For most people this shouldn't be a problem, however if a few people will be using the computer and each wants a few teams you just don't have enough space. --Single Player-- The number of single player modes is almost identical to the PC, making quite a big improvement over Worms 2 and each being extremely fun to play. You can choose between quick-play, training, missions or a death match. Quick Play - This puts your worms (not actually your team, you will have names such as worm1 which is slightly annoying) against a single computer opponent. This is a quick and easy game mode that can be fun if you don't have much time, but after a few games you will probably want more options as to how you play. Training - If you haven't played the game before you will probably want to start off with basic training, this teaches you basic weapon skills giving you a better understanding of the game. Even if you have played worms a lot before you will probably want to do basic training as it needs to be completeled to allow you to do all the missions (as well as to unlock an unimportant, but fun, game option). Other than basic training there are other practice modes which aim to make you master certain weapons, these can be extremely fun and challenging no matter how often you've played the game before, particular fun is super-sheep racing, all of these modes have a hidden option that is unlocked if you get a gold medal in them so it's worth playing.
However, unlocking the options doesn't quite seem as interesting as on the PC and I found it hard to notice that I'd even received new options, never mind use them. Missions - In missions you have a set objective that must be completed, this can be to collect certain items, protect worms or just kill the opposition. As you progress through the missions they can get progressively harder. One thing I preferred over the PC version was the fact that new options were unlocked fairly regularly, giving you a bigger sense of achievement upon completing missions, however as most of these new options were automatically available on the PC anyway it's not a huge change. Death-Match - In my opinion this is improved over the PC by the fact that you can upgrade your teams by doing these. You play against the computer in normal combat (although with computer-defined rules rather than your own). Each match you win makes the next match harder and it really does get challenging after a while. For completing every 2 death-match's you will get something new, this will either be a new play mode (changes weapons options for you on start) or a new weapon your team can use in other modes, the fact you can upgrade your teams weapons by completing death matches is fun, although it can lead to some unbalanced multiplayer games. --Multiplayer-- Multiplayer is definetely worms strong point, whether it's against just 1 other person or 3 other people it is still extremely fun. There is nothing like facing another human opponent and it's extremely satisfying when you manage to get a great attack in. The multiplayer mode however is more limited than the PC. You are limited to 4 teams with 4 worms on each. However, it is far easier to play against other people on the same computer by simply swapping game controllers (or having 1 for each person to start with) than to have to keep changing seats to gain access to a mouse & keyboard. This
seems to make the game more fast paced and fun, similar to internet play on the PC but with the added bonus of having everyone next to you to laugh at. If however you lack people to play against, you will not be able to play multiplayer at all. This is a shame really because it is the most fun part of worms and the PC version fixes this problem by allowing internet play, something which is obviously lacking on the N64. The map you play on has a few options, although nowhere near as many as on the PC. You can either choose a random map, generate a map or choose a set map. A random map has the advantage of letting you be surprised by exactly where you are playing, a generated map lets you have some control over where you are playing while still ensuring it remains somewhat random and a set map lets you know exactly where you are playing and can provide a better map overall, however one that will get boring quicker due to constant play. One other thing to note is that multiplayer games can be unbalanced in certain game modes. If you have a team that has completed a large number of death-matches and gained new weapons against a team which hasn't really done anything, they one team has a large number of unbalancing weapons and can usually win the game with little or no strategy involved. For this reason I would suggest that you either use only teams that have similar abilities or use a different game mode that isn't quite as unbalanced. --Problems-- Unlike the PC version I have experienced few stability problems on the N64, leading to much more stable play. However, the problems I experienced on the PC were probably related to my own computer and not something that everyone would experience. The N64 did however seem to be far more bug-free and easily wins in terms of lack of problems. In terms of gameplay problems, the problems are very similar to the PC version. Computer AI is strange at times. The comput
er can be extremely intelligent in aiming, making shots with grenades & bazookas I would never ever be able to make, however it seems to rarely use the more devastating weapons, even when plentiful. As well as this it sometimes seems to skip goes or shoot a wall for no reason even on high difficulties. Due to these things it is sometimes easy to beat computer players, however if you are finding things too easy there are a few options available to make the game more difficulty so it's not a major problem. Alternatively, find a human opponent to play against, it's much more fun anyway :) ---Conclusion--- Overall the very few problems that exist are minor and don't detract from what is a fairly simple but extremely fun game. While the ideas may be fairly simple, the tactics involved in winning make this an extremely fun game to play. However, the PC version beats the N64 one in almost every way, therefore if you have to choose between the version I would tend to choose the PC version each time. The only reason I would choose the N64 version is if you need a game for the N64 that is fun to play against friends and can't use the PC. The game itself is great, it only looks slightly poor at the side of the amazing PC version, well worth getting.