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Originally due to be called Bully, Rockstar altered the name after a back-lash of negative publicity published before the game had even been released! Once again the Tabloids refused to let the facts stand in the way of a good story and blew everything out of proportion by claiming that this was a game that would have a damning and negative impact on our children! In fact, this is a lot less worse than Rockstar's previous games, amongst them Manhunt, and an enjoyable romp that is pretty much decaffinated GTA!
Jimmy Hopkins is a troublesome kid, sent to a new school in a desperate bid to sort him out. Once there, he finds himself being drawn towards all manner of cliques as a group of losers fight to take on the big-kid bullies.
The game consists of attending classes at the school to build abilities and gain benefits that will aid in game-play and conducting misions in order to gain popularity and respect. To begin with, you are resticted to school grounds but as the game expands, you are able to leave to examine the rest of the local town much as other islands and locations open up in the GTA series! Weapons consist of objects such as catapults and bags of marbles!
In fact, this is GTA for the under-18's though there is enough here to keep older gamers interested even if its only for a while! There will be more than one adult belabouring for a sniper rifle or Uzi sub-machine gun at times and the extra locatins rapidly lose their initial appeal once you get to hang out there more frequently! Still this is an okay game that is still fun to play but just lacks the longevity of the GTA franchise!
Brought to the shelves by the makers of Rock Star games, this is their answer to capturing the younger audience who through the adult nature of their famous gaming line, Grand Theft Auto, they have been unable to target until now.
This is essentially what Canis Canem is, a game which takes on many of the aspects of Grand Theft Auto but presents them in a much more watered down fashion.
You play as a kid who has been sent to boarding school in order to teach him some discipline and mould him into a respectable person. However here is a renegade streak in your characters persona and he does not take well to being told what to do and furthermore there are strong aggressive personalities within the pupil ranks who Jimmy is destined to be a collision course with.
The aim of the game is get your school rep up and eventually challenge the most feared and intelligent pupil in the school Gary. You will be presented with a number of tasks which you have to achieve as well as ensuring that you are progressing at school through a number of tests in the various school subjects which you will have to pass. The former can involve anything from beating someone up, to recapturing a lost item, or sabotage. The latter involves timing your button pressing as you must react to when a certain icon appears on the screen in a science test for instance.
As this is school, your best form of attack are 2 things, your fistifcuffs and a slingshot which can come in very usual at times for neutralising a number of enemies one after the other. Jimmy can climb, he can run, he can fight, he can jump and he can pull himself over fences.
Now he can either move in and out of the compounds of school by running/walking or much quicker than that, he can use his board. There are a certain amount of tricks you can learn on the board and whereas some are more useful than others, it at least looks impressive. There is plenty of freedom to be had as you explore the town but unfortunately the town itself isn't particularly big.
In terms of visuals, considering the relative drawbacks of the PS2, the graphics are actually quite good remaining clear, detailed albeit quite cartoony. Gameplay wise, the controls are easy to learn and there are no gripes concerning slow responses either.
There is quite a lot of variety to this game and so you would think that I am suitably impressed with this game but the answer to that is yes and equally no. While this is no doubt a fun game it is notable for it's flaws to, for instance you can take on a gang of people and through hand to hand fighting and a sling shot, can easily defeat everyone.
There are some amusing moments in this game, like winding up the prefects, hiding in the bin to escape them, starting food fights to but all are unfortunately overshadowed by the lack of difficulty. Therefore after a few days, you will most likely have completed it. So fun while it lasts, but doesn't last long enough.
With that said though, a great game for the younger audience but doesn't have equal appeal for the reasons mentioned, with an audience gaming audience.
This is like a junior version of Grand Theft Auto, with a freeplay setting where you can roam around and complete missions at your own pace. The graphics are great, and the game is very satisfying due to the many mini-games and missions Rock Star have scattered around the place. You can use several different modes of transport; skateboard is what you start off with, but you get various levels and speeds of bike, and if you want you can go off for a swim around the whole area and find random items and even a pirate with a peg leg, for no apparent reason! Some of the scenes are quite bizarre, and the game has a fairly edgy and dark feel to it. There are a lot of built-in jokes however to lighten the mood a bit.
The premise is that you, a pug-faced teenage boy, have been abandoned at a boarding school where the pupils are divided into several groups of different fighting strength depending upon their social 'type'. So the nerds are the weakest, the jocks are the toughest, and you go through levels of missions to earn money and respect. You also have to attend classes where you have to complete mini skill games, and there are various items that the more pedantic player will want to collect; rubber bands is one, I never got all of them, even though I got just about everything else!
I can sort of see why this got complaints, although I would say this should be more for the slightly adult content and some suggested adult stuff than for the violence - the main character is pretty moral, standing up for the underdog for the most part, unless the underdog is taking a swing at him at the time!
It can get annoying when the character has to cross the entire town for the next part of the mission, but you couldn't realistically give him a car, so you have to do your best with the bikes you get. Apart from this though I think this game is spot on; it's less depressing than GTA with all the quirky little extras still built in so that you can enjoys getting to grips with it for ages. Great value for money.
Let me start by saying that I trust Rockstar games to no end, but I was still a little skeptical that this game would be any good. The concept of GTA set in a school could go either way, but thankfully, it seems to have mostly succeeded - it won't have you selling your copy of GTA, but it's still a very solid game that's got some really fun nuances and aptly captures a large portion of the high school experience.
Bully doesn't mooch off of GTA's fame, but instead establishes itself with its own brand identity. You play as Jimmy, a young troublemaker at school, who has been kicked out of numerous schools and is finally brought to the Bullworth Academy, with the hope being that it will straighten him out. Bully knowingly mocks the gang system of GTA by introducing the cliques that school are associated with - the nerds, jocks, bullies and preppies are all in here, and all mocked superbly. Whatever satirical genius there was in GTA has clearly transpired over into this superb game.
What I admire is the sheer amount of stuff you can do - aside from the missions, you can actually go to class, as well as take part in races, and perform side missions for other students which in turn will get you money. You can also do menial jobs such as lawn mowing and even take part in high school sports such as boxing and football. How does the combat work? Well, you can't commit murder in the game (sadly), but you can beat the living crap out of kids and knock them out. You can also use weapons like Dynamite and your slingshot.
Like GTA, the missions aren't too taxing, but put up enough challenge for most levels of gamer, and also the game has so much to do that it's very time consuming, and I mean that in the best way possible! With impressive visuals, a hilarious take on high school, and a very unique brand identity, this is one to watch as a potential franchise.
Canis Canem Edit, known as 'Bully' in the USA, is always going to be one of those games where you think to yourself, 'am i really that sick? Apparently i must have relaised i am that sick.
The impression you recieve from the title is that it will be an insane game involving mindless bullying and violence. This was not the case, the storyline to the title is about a 15 year old boy who's been abandoned by a money grabbing mother who's ran off with a rich and old man. The main character, 'Jimmy Hopkins', is trying to find his way in the social ladder of school, and the game is the story of how he makes it to the top.
The game does have a lot of bullying options available, but it is not as gruesome as it may sound as the bullying techniques are generally unrealistic and cheesy, and the game does actually bend against bullying contrary to the name.
The game is reasonably fun to play, but has an ungripping storyline.
Canis Canem (previously known as Bully) got a lot of flack from the media for glorifying bullying/truanting amongst other bad things in schools. All I can say is surely they could not have been playing the same game as I did? Yes, during the game you can get into scraps with other kids, skip school etc etc but ultimately you're encouraged to stick up for the weaker kids, help out the nerds and you're certainly punished for breaking rules regarding truanting and curfew.
The game has been likened to a milder version of the Grand Theft Auto series (which is also made by Rockstar) and I'd say that that view is pretty much correct. It's free roaming, you have access to vehicles (a skate board and bikes), you have weapons (typical schoolboy stuff, nothing like the guns in GTA!), there are missions and minigames to keep you busy and you interact with various other characters throughout. It also has that annoying Rockstar feature of specific save points rather than just being able to save from the start menu, but we will forgive them for that seeing as they make such awesome games ;)
The missions themselves are usually good. Not overly easy but not impossible either. There are plenty of minigames to be found, including arcade games. Enough to keep you entertained.
It's probably not a game for younger kids, but its fine for teenagers. This is due to there being a little bit of violence and some sexual reference. Nothing that is going to turn your little Jonny into some gun wielding sociopth though!
I look at Canis Canem Edit as Grand Theft Auto but about a kid and with only bicycles to hijack. Its about a 15 year old boy called Jimmy Hopkins as he tries to take control of his boarding school Bullworth Academy, a really rough school full of different and hilarious characters.
I love this game because it takes a lighter approach to what Rockstar usually create. You can use weapons such as Slingshot, Firecrackers, Stink Bombs and Marbles (which I love all of these). You can also use you fists to fight other people but you can't kill them, you just hurt them and knock them out lol.
You can use your skateboard to get around and when the Bullworth gates are open you can nick a bike and go riding in to town and cause mischeif there.
This game also allows you to customise your character aswell such as clothes, haircuts and tattoos.
I love the storyline to this game as it comes in five chapters in which Jimmy takes on each faction - Bullies, Preppies, Nerds, Jocks and Townies. You will love it aswell.
I recommend you buy this game and its quite cheap these days I got mine for a fiver!
Canis canem edit is simply GTA but set in school and without guns and cars.
You are Jimmy a new kid at school you can choose whether you go to your lessons or skip and try to avoind prefects and teachers.
You start with 4 lessons Art, English, Gym and chemistry
English is a simple mini game where a load of letters are displayed on screen and you must make as many words as possible from them. After passing this you become better at talking your way out of trouble.
Art is a simple minigame where you must you a paintbrush to view the hidden image. After this you become better at getting girls.
Gym class teaches you new wrestling moves and how to play dodgeball.
Chemistry class has you pressing combinations of buttons to make stuff. After this you can make more stinkbombs.
This is a fun game and you will definatly enjoy it
Canis Canem Edit is the video game released in 2006 by Rockstar games, the same company that developed the Grand theft auto series, and you can definitely see the similarities.
You play as a rebellious teenager called Jimmy Hopkins, abandoned by his mother and his step father in the boarding school 'Bullworth academy'. You are free to roam the campus, and after the first chapter are free to explore the surrounding town. There are many mini-games in this game, which either offer money earning opportunities, or allow you to better Jimmy's abilities.
There are a selection of six different school classes:
English- A word scrambling game, actually quite challenging for a mini game.
Chemistry- By pushing the right buttons as they pass through a box, you complete experiments, allowing you to develop firecrackers and stink bombs.
Art- You must cut out sections in a piece of paper, avoiding enemies as you go,
Workshop- By matching keystrokes, you can develop better and better bikes, which you can ride around, making travel times quicker.
Photography (Must be unlocked after certain mission) - By completing photo assignments, you can unlock a better camera by the end.
Gym- You compete against nerds in wrestling, helping you learn new combat moves, after you have learnt all the moves, you play dodge ball against different teams.
You can also get a paper route, and mow lawns in order to earn money.
There are an extremely large amount of missions that are really amusing and unique. By completing missions for opposing factions, you can increase or decrease your respect levels. The factions are the jocks, the nerds, the preppies and the greasers. It is an extremely realistic school environment, with prefects patrolling the campus, capturing you if you do anything 'Naughty'. You can also pick lockers, stealing stuff from inside.
There are a wide variety of non-lethal weapons:
bags of marbles,
Later in the game you can also unlock:
a bottle rocket launcher
a spud cannon
There are also a wide variety of vehicles that you can use. Such as Bikes, mopeds, go karts, but you can't drive the cars that drive around town.
There is also a permanent carnival just outside town, allowing you to take part in activities like 'Dunk the midget' and 'the shooting range'.
You can also buy different clothes from the shops around town. You can also buy eggs, spray paint, flowers, bikes and various other goodies from the shops around the town.
It is a really interesting storyline, with Jimmy systematically taking over the school part by part, taking over factions one by one.
I really enjoyed playing this game. Think grand theft auto in a school and you've kind of got the gist off it. The graphics are superb, along with the sounds. The amount of missions represents great value for money. I strongly recommend buying this game if you are a Grand theft auto fan, or are simply a fan of great games.
Canis Canem Edit in other places known as Bully is a great game where you play as 15 year old trouble maker James "Jimmy" Hopkins who has been expelled from 7 schools. The game starts off where Jimmy is in the car with his mother and step father as they take him to a boarding school called Bullworth Academy while they go on a years honeymoon. Soon as you come to the school the students do try and bully you untill you make a name for yourself thats later in the game. What happens is a boy need Gary will friend you and tell you to go and do certain stuff. In Bully your going to have to fight and help Nerds, Preppies, Jocks, Greasers and Townies. The Nerds you are really going to help most in the game as they cant fight for there life. The Jocks who really just want to fight you all the time they get annoying. Preppies are rich kids and they do boxing and can get very annoying to. The greasers arent that bad but still they don't really like Jimmy. You can go to lessons which start at 9am till 11:30am then its dinnertime then back to lessons at 1pm until 3:30am but i dont always go to the lessons because you don't have to. Once you have finished all the lessons which you have to go through 5 levels in each lesson once you have passed that you will not need to go to the lesson anymore. But some of lessons are actually fun there's English which i don't like thats finding words some are tricky, theres science which you have to press the buttons at the right time, art which has you going around this sort of square type of thing really its hard to say what it is, Photography which is pretty good, Shop which has you working with bikes its OK.
The game has free rome in it where you do what you want sort of well if the police catch you they take you back to school. You can go to the carnival and play on the roller coaster, the hammer where you have to get it to the bell, shooting game, and another one where you have a baseball and you have to throw it at the button and the man falls in the water and theres stuff to do there.
Weapons you have are a sling shot, Stink bombs, Fire Crackers, Marbles, Itching Powder you will need to use these in some missions. There is adults to take you out to like Prefects they will try and take you down if someone hits you or if you hit them, Teachers you see one in the girls dorm you go in there she says "get out of here you pervert". Police Officers where you will see them around the town. There's a lot you can do in this game play dodge ball go on rides, hide in places like bins, tree's. There's a boxing gym where the preppies hang out you do a mission there to it was easy. You don't have to wear that horrible looking uniform you can change it, kiss girls. There's just loads you can do in it. I hate that Jimmy can only stay up until 2am once it gets to 2am he's out asleep.
Disappointed in the ending to the game though the last part was way to easy but i wont spoil it by telling you what happens. Rockstar games just keep making brilliant titles and i hope to see more again. This is one of the best ps2 games i have ever played you got to try this one out. I would like to see them make a 2nd game to this but i think this is just a one off i dont think they will make another one but i hope so. Worth the money classic game it got me really addicted to the game.
Gameplay is great and the camera angles are good unlike some games i have played there bad. Graphics i hear people saying there not so good are they blind because there good graphics better then what Grand Theft Auto has on its other ps2 games.
Sound the effects fit in well the music is ok when you ride a bike the music for that i hate its annoying/
Value as i said before its worth the money and you may play it again once you have finished it or you can play on arcade games on this to which is pretty cool. Buy the game because your going to like it anyways and its pretty cheap now well worth it.
If you own a Wii then check out the new edition with added levels it's well worth it. Otherwise if you don't have a Wii or 360 just stick with the PS2 version
I've had a Playstation 2 for about four months now, and I've been frankly startled at the varying quality of the games available. For every Grand Theft Auto, there's a Family Guy Video Game. For every Lego Star Wars, there's an Inspector Gadget. And this is about what you'd expect from a console that has been around for quite a few years.
I have to say, I expected Bully to be more in the Inspector Gadget mould. Although I've yet to find anything that explicitly links it, it seems - amazingly - to be at least inspired by School Daze (aka Back to School) that first appeared on the ZX Spectrum in the 80s!
Although everything about the game is updated for the 21st Century, the basic structure of a game about a violent schoolboy wandering the corridors of a school that never closes is all present and correct.
Jimmy Hopkins is a naughty boy, sent to Bullworth Academy to try and whip him into shape. He's the product of a broken home (aw, sniff). As the lengthy introduction rolls to a close, he tells the player that he sometimes does unpleasant things, but only to people who deserve it. This somewhat spineless pretext was insufficient to stop various whiny groups moaning about the game promoting bullying when it was released, hence the lame name change to Canis Canem Edit. And hence the title.
The game follows Jimmy's progress to take control of the various factions among Bullworth's pupils - from Nerds to Jocks. It's all incredibly retro, with 80s arcade machines in all the social areas, catapults hanging out of pupils' pockets and half the student characters looking as though they've just escaped from Grease.
If you're familiar with Grand Theft Auto, a lot of the controls are the same, and are fairly easy to master. It's produced by Rockstar Games, and uses the same third person viewpoint for most of the game. 'Tutorial tips' hold your hand with instructions well into the game, and the advanced controls and fighting combinations are unlocked gradually enough that you can master them as you go along. The only element that's given me trouble is the camera, which takes an alarming number of buttons to use.
The various lessons that Jimmy Hopkins has to attend are great fun, little mini games that break up the monotony of beating up other children. The English lessons have you racing to make as many words as you can from a set of six letters - great fun!
The missions themselves can also take the form of mini-games - I've had bike race challenges, sniper missions (although with a catapult rather than a rifle) and stealth tasks - and they're all varied enough that they never get boring.
I'm currently halfway through the game's 4th chapter, and the inventive characters, witty dialogue and varied gameplay is showing no signs of slowing down. As is increasingly the case in video games, you're able to customise almost every aspect of Jimmy's appearance, from his haircut to his shoes, although he always looks like a pretty thuggish little bruiser.
The developing storyline as Jimmy competes with ADD Gary is a little obvious, but still great entertainment, and the graphics are fantastic in their little quirks and details. The designers have expertly captured the proportions and movements of young people, and while they ARE caricatures, they never seem too exaggerated. The way the school landscape changes with the seasons is also great!
The sound and music are awesome, especially the music - it manages to evoke the school environment at one moment, before dropping into some seriously funky tunes at atmospheric times.
I don't have a single criticism to make about this game, to be honest - I've been playing it for a couple of weeks and I'm still less than halfway through. It never seems to get impossibly difficult but is pitched perfectly to keep my interest. The mini games provide a huge amount of replay value, and the humour lends a lightness of touch to a potentially tricky subject for a computer game.
I suppose if I had to pick holes, there don't seem to be any consequences to being 'busted' by Prefects or the Police. You fail the mission you're on and have to replay it, but other than that there's no real incentive to escape the long arm of the law as in Grand Theft Auto. After a long mission, I've beaten up hobos on the street so the police take me back to the school - simply because I can't be bothered making the trip myself!
Bully is still fairly new, so it's rare to see it very cheap, but I managed to pick up a pre-owned copy for a tenner.
Well, never has a game title been so apt. Rockstars latest offering, Canis Canem Edit, or Dog eat Dog for all those not familar with Latin, i.e. all of us. My initial impression, and one shared by a quite a large chunk of gamers thought that perhaps Rockstar was losing its edge, given the potentially gimmicky nature of Canis Canem Edit.
Come on, GTA in a school? Isnt that scraping the bottom of the barrel a little?
Well actually no. What we got was a game title that not only proved to be a throughly enjoyable game, but proved to be top of the class for Rockstar.
What makes the game so great? Well all the Rockstar staples are here, a strong narrative driven forward by humourous, quirky and likeable characters, a free roaming world waiting to be explored, and tons of side missions and secrets.
The main protagonist is a 15 year old boy Jimmy Hopkins, dropped off a boarding school by his lush of a mother and who has to brave the cliques of the Bullworth Academy, and the game does a fine job reflecting the hardships faced by young teenagers, fitting in, awkward clothes, hormones and GIRLS. However, given that this is Rockstar, all the characters are sociopath with borderline/dysfunctional personalities who take an instant dislike to Jimmy and try and grind him down.
After a brief encounter and shown the ropes by Gary Smith your soon to be nemesis of the game, the game begins in earnest. Basically Jimmy has to win the respect of all the various cliques or factions within the school, through the guise of missions designed to propel the plot, whilst attending class, and generally surviving, as he will fid himself under constant fire by various cliques.
Handling Jimmy is very easy because the controls are perfectly responsive and tighter than before. The combat, so long one of Rockstar's weakest facets, has been made much more manageable thanks to an improved targeting system, and the range of brawling moves is extensive and yet easy to master.
As with any Rockstar game there is a wide array of side missions and little extras the game allows you to travel into town, where you can partake in boxing competitions, bike races, mow peoples lawns, do a paper round and even visit a carnival replete with its own arcade machines, shooting galleries, rides and freak shows.
The game is also very cleverly structured; you awake each morning at 8:00am, have the option to attend two lessons during the day, and certain things become available after school ends. If you haven't returned to bed by 2:00am, Jimmy collapses.
Lessons play a fair part in proceedings, and a great deal of fun and do actually offer some practical benefit to the player. Chemistry presents you with a range of button combinations that you must time properly to succeed, whilst English has you creating words from a small selection of letters (better than it sounds), Gym allows you to learn some new fighting moves and play dodgeball, whilst Photography allows the game to stretch its creative legs by challenging you to take pictures of students or landmarks in the game.
All are simple, all are enjoyable and once you've completed a course, you don't have to attend the lessons again, which makes sense, still you get the rewards! Chemistry allows you to carry more weaponry, gym class lets you learn new fighting moves.
As with any Rockstar game another strong staple is the little extras, and yes there are hidden packages for all us GTA fans, rubber bands, trading cards, pumpkins etc are all to be collected as well as little treats that appear after some accomplishment within the game, so successfully completing all the lessons will reward with you a graduation cap.
The game uses an excellent radar that is very Metal Gear Solid-esque, as it highlights figures of authority as well as their 'cones' of vision you can evade them by hiding in lockers and bins which is a nice touch, and although having a 15 certificate it is certainly not violent. Gampelay is about a week for the main missions, and perhaps another week to unlock al the little secrets and extras.
Certainly top of the class!
Genre = Free Roaming Action Adventure
Developer = Rockstar
Publisher = Rockstar
Players = 1 Player
Online = No
Age = 15+
Memory Usage = 278KB Minimum
Released = October 2006
Rockstar is one of the most talked about game companies with the press and some of its adult games they have released, such as Grand Theft Auto and Manhunt. Here is another game originally called Bully until they changed the tile of it because critics did not think it was suitable name and image to be selling the game as that, where as its not changed to Canis Canem Edit which is Latin for dog eat dog.
The story follows a 15 year old boy called Jimmy Hopkins, which has just been dumped at the gates of Bullworth Academy by your mother which is going on a year long honeymoon cruise with her newest 7th husband. After being picked on as youre the new student, you get to the boys dorm where you meet two of the main many games characters, Gary and Pete. Pete is a shy, has not real friends, where as Gary said he plans to run the school as acted as a sort of a guide at the beginning of the game, telling you about the different types of students/groups.
Through out the game you given some simple tasks by students, building respect and taken on the bullies yourself being as youre a tough kid, with more and more people looking up to you, you seem to be happy and in control but there is something going on that your not fully aware of and by only playing and completing the game you will find out.
There are over 80 characters (did a quick count) in the game as well as other civilians that walk the streets that every single one is well designed and detailed, which makes the game and its characters feel real with each being unique in how they look but also their personality. Rockstar has done a great job with the animation and how the AI works. If youre walking around the school area, you will notice that characters will walk to class, talk to each other and even pick on the younger kids.
The school is well built and has different area to it, each one you can explore that includes the boys/girls dorm, gym, dinner hall, rugby pitch and so on although its not as big a world as Rockstar's other game Grand Theft Auto which many of your will compare to it, being as it is a similar game but in a smaller dose and aimed at a little younger gamers. Once some of the missions are completed, you can explore the Bullworths town and others as you unlock them.
Overall the graphics is very good but you do get fogging in the distance like get with a lot of this type of games. Fogging is what developers use when a game has to display a lot of detail with all the buildings/landscapes and objects in the distance the computer needs a lot of memory to display this and have the game running smoothly, as most consoles does not have loads of memory they create fog to block of the detail in the distance other wise the game would run very rough. The fogging is not a big problem but when on a room of building you cant see very far and does not give you a great view as seen in other games.
Voice acting is excellent with each individual being clear with different accent and well written scripted humorous storytelling right through out the game. The sound is also spot on as well as the music that fits in with the missions and are also played in areas of the game.
Controls I found pretty simple to use, with weapons and items can been scrolled through while running or even on a bike. Slingshot and other items can easily used as the lock-on is quick and accurate to aim at people. Where as there is a manual aim also thats best for long shots or hitting objects.
The fighting controls has been done in a simpler version of another Rockstars game called The Warriors which is excellent and lets you do lots of varied attacks. As well as the simple block you can do different combos that you must unlock first. These are very easy to do with just one button uses by pressing it a number of times or holding it down. You can also grab someone with opens up a few other attacks.
There is a form of special finishers done in a way of taunts, when your opponents is low in health you can perform your move which is chosen randomly but are quite funny. These are moves like doing a Chinese burn, giving a dead arm and spitting on your hand and rubbing it in there face. (Ah that brings back memories)
There is an in game clock that runs along with the gameplay. The clock is displayed in the top left hand corner and depending on the time there are different missions available.
The day starts at 8:00, where you have some time to explore and interact with people/objects, there are 2 classes a day one at 9:30 and then at 1:30. You can attend this classes which you take part in as a mini game (more on that later). If you play Truancy, Prefects and Cops will chase you and if captured you be automatically sent to class. After 11pm there is a curfew, were as if court you get sent to your dorm. After this time most of the main/side missions and shops are closes. After 8pm you can choose to go to sleep by clicking on your, which will rise up and early at 8am but if you decide to stay up by the time the clock hits 2am you will fall unconscious into a sleep and wake up at the same spot with your items stolen.
Although you do follow a storyline you do get to choose which missions to do as there is usually about 3 available that will open up more once done. Also missions will earn to some cash, as well as doing side missions to earn that extra. Some side missions are a paper round, lawn mowing and other which characters will come to you and ask you a favor. All of these are very simply but still good to try out and as there are loads about, you shouldnt get bored straight away. With the money that you earn, it can be spent a number of things like buying new bikes, weapons in the form of stink bombs, eggs, marbles and some others that you unlock in the game. Being as you control a teenager you dont get the traditional weapons like pistols, machine guns and so on, so it a good change to see some interesting items and unique gadget guns. As well as the above you can also customize your character by buying haircuts, clothes and even illegal tattoos as hes only 15 remember. There are a great large number of items of clothes to buy from a few shops, where u can buy head, top, legs, feet and also items for your wrist. If youre a person like be you be spending a lot of money here if you like to have fresh look every now and again, with many styles you can have jimmy to look like for e.g.: army, school, punk or mix them up and have your own style.
The missions it self are not a difficult challenge with only a few you may have to re-try. Seeing as they are varied and fully with humor it does not get boring. There are a number of 6 different classes you can go to which I said before are played with a mini game. Successful completed a class the difficult rises for the next time but I find only 2 of the classes quite hard. The Chemistry class you must press buttons in order as they come across the centre of the screen, the Shop class (to do with bikes) is similar but harder. Photography is pretty easy for the lesson you let out of the class room to take pictures of different scenes or building. Where as the English class you must make as many words as possible with 6 jumbled up letters (simple to understand but the hardest to complete)
Where as the classes may get a little repetitive you get gain rewards if successfully done with gym giving you new fighting moves to perform, chemistry gives you the skill to make stint bombs, itching powder and so instead of having to buy them. Where as the others likes you unlock items to do with photos, a bonus when you kiss girls, new bikes and better skill to apologies to bullies and adults to leave you alone.
There is a lot of neat tricks and programming Rockstar has done which makes the game a very fun place to messing about in. Where as the cut-scenes are used with the games-engine so any clothes you are wearing will be shown in the scenes so no thing will load out of place. Some of the cool actions you can do are gives people wedgies, push them in lockers or trash cans and give swirls. There are loads more in the form of using any sink to fill up a balloon to make a water balloon, kicking footballs, sliding down rails, dropping skins of a banana after eating it for people to slip on.
One thing I forgot to mention is that in the game the season changes twice one to Halloween and one to Christmas. When this happens all the characters change there clothes to suit the season as well as the snow falls and the whole school is decoration to go with it. So as you can see Rockstar has put a lot of thought and effort into the game, even the skate board slides about in the icy winter. (Hows that for realism)
Ok this is one of those games the storyline is very short, probably taking you 3 or 4 days if you only did the many missions. But doing that you will only experience about half of the fun and exciting times the game has to offer.
So by exploring and taking time out you can enjoy many of the side missions, as well as doing bikes races. Searching the school and the town you will find, these types of hidden packages as seen in GTA. Here you have rubber bands to find, garden gnomes to smash and also many more that if all found will unlock some cool interesting outfits.
There is also a carnival that you visit about 3 times in the main missions but you can enter when ever you like, which has a rollercoaster, big wheel, freak show, shooting range, go-kart racing and more. Some of them are only really worth checking out once but others are great fun that will also earn to tickets that you can exchange for items, the best being the scooter. Completing the 5 tracks of go-karting will unlock races on the streets which them unlocks the go-kart permanently to travel around in at fast speeds.
With everything the game has to offer, there's fun to have with arcade machines that are in the ticket exchange tent and also in you save point handouts around the towns, which some are quite odd but fun all the same.
Although it can be completed in 3 or 4 days it token me 2 weeks to complete the last main mission as with all the replay value through out the game that I enjoyed. The total completion I got is 92% and after the rolling credits end you start chapter 6 called endless summer which is where you can continues your game and finish any missions/goals that you missed.
==BUY OR NOT TO BUY==
This is one of those games that is a must to experience, not one for graphics or lastability but certainly has something special to afford and should be remembered as a great game. With many shops/sites selling it for amazing price there is no reason not to buy with £15 or less its a great well spent game.
SCORE & SUMMARY
Graphics - 8/10, Very good animated and good graphics that fits in with the game.
Sound/Music - 10/10, excellent sound, music and voices is spot on.
Controls - 9/10, very good controls, with a simpler fighting system of The Warriors game.
Gameplay - 9/10, great gameplay, great humor, fun, fun and more fun.
Replay Value - 8/10, very short storyline but has a lot of extras.
FINAL RATING 8.8/10
Amazon.co.uk = £14.98
Play.com = £12.99
I Paid = £18 New (HMV) Feb 2007
Thanks for reading.
When the PlayStation2 first arrived on our shores in late 2000, few people would have predicted that the series that would leave the biggest mark on the console would be Grand Theft Auto. The criminal-sim had strong roots dating back to the 1997 original, but following the unremarkable GTA2, the once-controversial series was, by the turn of the millennium, quickly disappearing into obscurity.
However, Grand Theft Auto 3's explosion onto the PS2 not only showcased amazing 3D possibilities for the franchise, but it created a newly-recognized genre out of its non-linear nature and grand scope now known as 'sandbox'. The rest, as they say, is history, and in late 2006, Rockstar Vancouver released Bully (or Canis Canem Edit if you really must), the companies first sandbox foray that wasn't a part of the GTA lineage.
Controversy surrounding the project was immediate and reactionary amazingly, there were calls for the game to be banned when nothing more than its name had been announced; middle-England was evidently spooked. Credit must go to the developers though this is much more than the GTA in a school it was touted as in the press, and whilst oddly the game is still referred to as Bully everywhere else in the world (yes, even America), Rockstar made the concession in the UK as the game was re-branded Canis Canem Edit (literally meaning dog eat dog).
Bully is a really first class game. Whilst its influences are clear, the game brings a raft of new ideas to the table that are, almost without exception, superbly executed. Whilst GTA: San Andreas proved larger though essentially no more enjoyable than its forerunner Vice City, Bully is a clear example of the developers listening to criticism, as it sees many long-overdue gameplay and structural improvements that make it arguably the most enjoyable sandbox game on the PS2.
Set in and around Bullworth Academy school, you assume the role of Jimmy Hopkins, a troubled teenager who has been expelled from countless schools and now must find a way to survive and thrive amongst the various cliques that populate Bullworth, including the Nerds; Bullies; Jocks and Preppies.
Featuring a fifteen year-old school kid, Bully understandably has to pass over the usual AK-47's and Grenade Launcher tactics in favour of more imaginative weaponry, that includes a slingshot; stink bombs; eggs and firecrackers. Doing missions for the various 'gangs' will often alter their level of respect for you, and because of this you will find yourself getting into a fair few scraps.
The biggest improvement over GTA: San Andreas is in the movement and combat controls. Handling Jimmy is very easy because the controls are perfectly responsive and tighter than before. The combat, so long one of Rockstar's weakest facets, has been made much more manageable thanks to an improved targeting system, and the range of brawling moves is extensive and yet easy to master. So whilst it's nowhere near as violent as the GTA games, the fight sequences are ultimately a lot more fun.
The range of tasks at your disposal is vast. As well as the fifty or so main missions you can tackle to advance the storyline, Bully also allows you to travel into town, where you can partake in boxing competitions, bike races, mow peoples lawns, do a paper round and even visit a carnival replete with its own arcade machines, shooting galleries, rides and freak shows. The game is also very cleverly structured; you awake each morning at 8:00am, have the option to attend two lessons during the day, and certain things become available after school ends. If you haven't returned to bed by 2:00am, Jimmy collapses and, rather humorously, has his shoes stolen when you wake up! A few have criticised the element of time, but I have never felt that it has impeded the gameplay in any significant way.
Lessons play a fair part in proceedings, and were chief among my concerns when I first played the game as I wondered how they would fit around the rest of the games non-linear structure, but for the most part these distractions are a great deal of fun. Chemistry presents you with a range of button combinations that you must time properly to succeed, whilst English has you creating words from a small selection of letters (better than it sounds), Gym allows you to learn some new fighting moves and play dodgeball, whilst Photography allows the game to stretch its creative legs by challenging you to take pictures of students or landmarks in the game. All are simple, all are enjoyable and once you've completed a course, you don't have to attend the lessons again, which makes sense.
Few games can match Bully's sense of reward and progression. Every lesson and every mission you complete earns you something; whether its something small like a new item of clothing or a mini-game, or something greater like unlocking new parts of town or upgrading Jimmy's accuracy, health or strength, there is always an incentive to continue. Cleverly, your progress is symbolized by the amount of junk that is accumulated in Jimmy's dorm small tokens of successful missions.
It all comes together extremely effectively as a package. Whilst the overall playing environment is probably less than half the size of Grand Theft Auto: San Andreas, there has undoubtedly been a reduction in the amount of inanimate space. GTA was often guilty of placing great, empty expanses of road that needed to be traversed to get from A to B, though Bully doesn't bother with such aesthetic technical tricks. Moving between save-points and missions is therefore a lot less time consuming, but Rockstar also had a brainwave in creating bus-stops, which basically allow Jimmy to transport himself directly from town to the school premises.
The top-notch gameplay is bolstered by an inspired storyline populated with memorable, witty characters and unusually good voice-acting. Jimmy Hopkins certainly doesn't come across as your typical gaming hero; he's short, puggish and something of a rogue at heart, but you quickly warm to his unique brand of wit and exasperation in dealing with the kids and teachers. There are around fifty different pupils in Bullworth and more or less all of them are assigned their own voice-actor, many of which leaving their mark for the right reasons. You've got Gary, the evil and malicious guy who'll stop at nothing to take over the school; Algernon, a wimpy nerd who always has his flies undone; and Johnny, the leader of the Greasers clique who is (rightly) paranoid that his girlfriend Lola is being rather less than faithful to him (you have to rescue him from a mental asylum at one point!). As you reach the closing stages of the game, you realise that an entire community has built up around Bullworth.
Other areas whereby Rockstar have made noticeable improvements include swimming (Jimmy moves rapidly and it doesn't take forever to cross a stretch of water); changes of clothes, haircuts and tattoos that are all thankfully displayed without the player having to guess what they look like before selecting them; rewards for completing individual tasks are more relevant and the level of character interaction is fantastic, having been greatly increased.
It's positively littered with gaming Easter Eggs getting into detention will earn you a dunces cap; ringing the fire alarm twenty times earns you a fireman's hat; completing all lessons sees you rewarded with a graduation cap the extras are brilliant not only because there are so many of them but they really encourage exploration from the player. Bully has its own novel spin on GTA's 'hidden packages' idea in the form of rubber bands and collectible trading cards, often found in obscure places. As well as these, smashing a number of gnomes, pumpkins and tombstones all lead to rewards too. You can do a wide-range of errands for students in the school or adults about town, which cover a broad range including simple package deliveries; escorting nerds back to the library and finding an owners lost dog. Holding L1 allows you to interact in a number of nifty ways with others, leaving it up to the player how devious they wish to be; you can greet, taunt and shove students, as well as delivering Chinese burns and wedgies to the boys and get kisses from the girls (even this serves a purpose due to the refilling of the health bar). If you want to be a more experimental kind of bully, you can dump enemies into the nearest bin or locker.
Visually, it fares pretty well. In game, the locations are bustling, well-realised and detailed, though truth be told, it is clear that the peak of the PS2's graphical performance has perhaps been already been reached beforehand, and Bully does suffer from occasional slow-down and misty horizons. However, the animation (facial expressions and body language in particular) in the cut-scenes is among the best I've seen in a game, and along with top-quality dialogue and perfectly appropriate music, they really bring the game to life.
It isn't as challenging as other sandbox games, but it is markedly less frustrating too on the whole. Prefects tend to act as the school 'police', patrolling around looking for trouble, though unless you are guilty of serious misdemeanour's (such as assaulting adults), they can be avoided easily enough. The game uses an excellent radar that is very Metal Gear Solid-esque, as it highlights figures of authority as well as their 'cones' of vision you can evade them by hiding in lockers and bins which is a nice touch. The fifty or so 'main' missions of the game are unlikely to cause seasoned gamers any lasting trouble, and can be polished off in a couple of weeks, though reaching 100% completion will take a fair while longer.
The moral criticisms levelled at the game we now know as Canis Canem Edit have turned out to have been radically overplayed. It carries a '15' certificate, though it's significantly less violent than the Grand Theft Auto series and very clearly doesn't take itself too seriously. Although Jimmy has to fight his corner, bullying is not the aim of the game (contrary to the not-so well-informed belief) and is rarely actively encouraged except when showcasing a new move or feature. Jimmy's ultimate ambition at Bullworth is to unify the warring cliques, and to put the real bullies straight. As Russell (Jimmy's enemy-turned-ally) memorably quips in the final mission, Russell likes to hurt people...FOR PEACE!
Ultimately, Bully is one of the most enjoyable games I've played in a long time, and along with Dragon Quest: Journey Of The Cursed King, brightened up an otherwise rather drab 2006 in the games world. Rockstar have got almost everything spot-on with this; even the price is noticeably good as, within a few weeks of its release, Bully had already fallen to a penny-pinching £12.99. At that price, it's a steal. Highly-recommended.