| Product: |
FIFA 2002 (PS2) |
| Date: |
11/09/01 (213 review reads) |
| Rating: |
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Advantages: Full of Stats, All the teams, All the sadia
Disadvantages: Poor player Physics, Same every year, ISS is better
FIFA 2002, it must be Christmas again, well nearly. This is the time of year we come to expect a new FIFA release, but are these games any good and is this one the best? Well the answer to these questions is this, again it’s better than that years but not in giant leap terms. The game has been completely overhauled in the passing area of things, which is what it needed. Passing is much better, players make runs and so one and passes can be met with these runs there is added satisfaction when that little chiped/flighted ball over the top goes right onto the path of a running player. Runs from players can not bee seen by a dotted line in the path of the player (where he is going to run) this is a little useful, more useful than previous FIFA games but, it just doesn’t seem to work the same as ISS’S through ball system. Of course the game has many other points which have always been the back from FIFA 95. All the players from international and Top division world club football, all the cup and all the official cups and leagues. The FIFA games always had the better stats for the football players when it came to it’s main rival ISS. Now though the new ISS (Pro evolution soccer) uses all the stats from the PC classic Championship manager 2001/2002 which I would say is slightly more accurate. The key features of this new release of FIFA are; Key Features: Innovative New Passing System: FIFA 2002's new passing system incorporates an open-ended and flexible passing model. Pass the ball into space, utilize through-balls and one-two's. Direct your team-mates on strategic runs thru the defence. The new system is enjoyable for players of all levels, creating a deeply satisfying football experience. All new tackling and referee model: Now, the timing and angle of your tackles determine success or incur the wrath of the referee. Gamers are accountable for their team's behaviour, requiring the gamer to gauge ri
sk versus reward when making plays. FIFA: World Cup 2002 Qualification Mode: Experience the highs and lows of qualification for the FIFA World Cup 2002. Select from international teams and begin your journey to Korea/Japan 2002. This will incorporate more user feedback than ever before, including an expanded injury-fatigue system and informational "hotsheets" which update user to status of teams, players, upcoming opponents, etc. A customisable controller allows users the flexibility to re-program buttons and control the action on the pitch to their liking. Player detail is better than ever before, including more authentic faces, hairstyles, player accessories, etc. "In the game" audio featuring localized commentators and dynamic differentiation between home and away SF/X. FIFPro License that includes all the names and likenesses of FIFPro's member associations. Friendly, League, Custom, Training and FIFA World Cup Qualification game modes. Over 75 licensed national teams and 16 licensed leagues including the English Premier League, German Bundesliga, Spanish Premier League, the French LNF, and Major League Soccer (MLS). Cinematic cut-scenes seamlessly capture all the action -players experience the impact, pain and emotion of a world-class game. This does all look very impressive but I have played the game, and guess it only seem a much bigger leap in standards that FIFA 2000 to FIFA 2001 was. This still is a great game for detail and has go even more so with the awesome power of the PS2, with all the teams and all the players this game is guaranteed to sell by the bucket load. But the players still seem to move a bit robotic like, unlike the ultra realistic movement of the International Superstar Soccer football games, they seem to judder/pause before passing. It’s just not quite right, but hey it’s a computer game. Also the demo is now available for download at the EA we
b site so see if its for your Christmas stocking It will probably still be in mine, as the FIFA series is a great playable game, more fun and Arcadey then Pro evolution soccer, both are good for different people. ***FIFA 2002 PS2= RATING 80% 8/10***
Summary:
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Last comments:
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- 14/11/01 Obviously neither of them come anywhere near as good as Sensible Soccer though. |
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- 14/11/01 I prefer FIFA to ISS, I'm afraid. |
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- 13/11/01 It needed some improvements but these are not enough overall. EA should join Konami and make the ultimate football game. I will always prefer ISS games as they move more fluidly, give you more control and give an all round better portrayal of Football in a game. |
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