Product Type: Activision PS2 games
Newest Review: ... to pick things up, cat for climbing, ginger for throwing etc. The use of a multiplayer approach made the levels fun but also challenging fo... more
A very poor game by any standard
Shrek the Third (PS2)
Member Name: darren55
Shrek the Third (PS2)
Advantages: ok in short bursts
Disadvantages: A poor game
Shrek the Third is a spn-off playstation2 game which loosely follows the plot of the film and the player follows Shrek, Fiona etc through various platform levels and in this reviewers opinion a very poor game.
We have 2 young boys (2 and 3) who loved playing Shrek2 on the PS2, so after completing that game we bought Shrek3 via a well known auction website expecting more interactive games. We received the game and to be honest it's been a huge letdown, Shrek2 was built around a set of different characters going around a level with each one using their skills to get to the end. So you used Shrek to pick things up, cat for climbing, ginger for throwing etc. The use of a multiplayer approach made the levels fun but also challenging for the younger players as they had to use the right character at the right time.
Shrek3 is a platform, beat em up with little variation and very few interactive challenges, indeed the characters are never together during any of the scenes. There is a lot of fighting and killing and very little plot beyond going from one level to the other, killing the baddies and then a door opens allowing the character to move to the next level. The game is appalingly simplistic in its programming and was a huge disappointment, added with the limited use of graphics and some terrible camera angles you got a game with limited playability.
My main disappointment is the fighting, it's way too much and seems to take over the entire game, this player found the constant fighting limited in its appeal but suspect the younger players probably enjoy endlessly beating up soldiers and witches.
The graphics were another let down, Shrek2 was colourful, changing and visually a bit of a riot of different shapes and colours but Shrek3 was a general pale white packground usually a castle or set of walls and the endless grey, white or pale blue suggested limited game writing. There was also very litle 360 movement, the events were largely linear and whilst the levels at first glance appeared detailed it soon became clear that the character controlled could only move into limited areas on each section.
All in all, a poor game, this 30 something finished the core of the game in a weekend and had little desire to go through all the levels again to find the hidden items to complete the tasks, a joy in Shrek2. Whilst not wanting to compare it too much with Shrek2 and perhaps judge it too lowly but it does feel like a slack piece of games writing and this player wished they'd spent less time on the endless sections between levels where the graphics are detailed and extensively and rather more on game play and interaction with the player.
Summary: Too much fighting and not enough to keep the player engaged
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