| Product: |
Worms 3D (PS2) |
| Date: |
28/08/08 (16 review reads) |
| Rating: |
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Advantages: Great multiplayer capabilities
Disadvantages: After campaign missions, not much fun to play on your lonesome.
Worms 3D is the 2003 developed by Team 17
I first got into Worms at a young age. I can remember the 2D game play, the cheesiness of the little worms and the conservativeness of the weapons, loving every minute of it. So when I heard that worms would be making the big step to 3D I had to check it out, and wasn't disappointed.
There is a not a 'Storyline' of sorts, so if you want a plot, completing missions to achieve certain goals this perhaps isn't the game for you. The closest you get is the 'Campaign' missions. You battle enemies, normally consisting of roughly 6 to a team. On each level there are slight objectives to complete, like rescuing a fallen comrade, but the main gist of each level is to eradicate your enemy, before you enemy eradicates you.
The landscapes in this game a truly magnificent. Each landscape is randomly generated, except for the campaign missions. There are also some novelty landscapes, such as the one based on the Normandy beach landings (D-Day landings).
There are a vast amount of different weapons, utilities and gadgets which can be used as well. If you are aware of the previous worm games you will be familiar with the stock weapons such as the bazooka, grenade and pistol, but in this game there are a lot more weapons, some of them quite original and cool. New weapons include a sticky gas canister, nuclear test and my personal favourite the super sheep. When using the super sheep you fire it as if you would fire a normal weapon, but then control it yourself as it flies through the air, manually homing in on your chosen target. The normal utilities are there also, such as the teleport, but new ones include low gravity, and an improved jetpack system.
As you progress through the campaign missions, you unlock certain challenge missions. There are a large amount of these to complete, offering depth to the game. Some of these include target practice and piloting parachutes. The best aspect of this game has to be the multiplayer options. This allows you to create a custom landscape, choose team size, choose the starting health of your worms, how long the game it will last and how many rounds the game will last. Along with the added ability to play up to four human players, this gives full customization on how your game will look. This part of the game is great for having your mates over, as it is a fun game, not too serious, and strangely competitive.
The graphics are quite good, especially if you have seen previous worm's games, and the audio is the normal worm's cheesiness, which is great. Along with the varying landscapes and large amount of weapons this is the perfect party game.
Summary: A good party game
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