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Disney Universe (PS3)
by loulou22 Disney Universe. Playstation 3. During my trip home over Christmas I found myself in Sutton Coldfield town centre shopping for a few last minute bits and pieces, during this shopping trip I ended up in Game where I managed to find the Disney Universe game for the Playstation 3 on offer at £13 which I thought was a bit of a ... bargain and so I purchased it as I have previously seen it on eBay selling for between £15 and £20. The game comes in a normal PS3 game box, which contains the game disc along with an instruction manual for the game. The game instruction manual is written in English and is clear and simple to follow. There is also a little poster of the game included which I'm pretty sure will appeal to the younger players. A Whole Universe of Disney! When you first insert the game disc the PS3 will initially need to install the game to your system and possibly perform a system update for saving your progress, mine needed to do both of these things but it only took a moment to do so I had just enough time to get a drink while I waited. Once installed the title screen will appear along with some rather funky but cool music, you instantly get the "Disney" feeling when you hear it. From the initial title screen you will see a short video welcoming you to Disney Universe and inviting you to take a look around, it is during this introduction that something strange happens in the Disney Universe, evil robots and their minions are taking over the universe and changing it from Disney to Chaos, it is now up to you to "suit up" and save the various worlds which make up Disney Universe. Disney Universe consists of 6 worlds, each world has 3 levels and each level is made up of 3 different areas. There are more worlds which can be downloaded but these are at a cost so as of yet I haven't bothered with the download content. The 6 worlds on the disc are, Pirates of the Caribbean, Alice in Wonderland, Monsters Inc., Aladdin, The Lion King and Wall-E. When you first begin playing you will only have the option to play the Pirates of the Caribbean world but before you can play you must first "suit up". Suit Up is the expression used in the game when referring to which character you are going to dress up as and play, as with the worlds the costumes are also limited to begin with and the more you play the more you will be able to unlock. Every costume begins with a 1 star rating but as you progress through the game you can collect stars and these will upgrade your costume and the skills which come with the costume. There is a total of 45 costumes in the game, to unlock the costumes you need to collect gold while you work through the different worlds and then use this gold to purchase the costumes. The gold is also used for unlocking the new worlds too so I would advise you unlock the world you want to play before getting a new costume. Once you are suited up then you are ready to go and save Disney Universe from Evil! Saving the Universe! So, you're suited up and ready to go, let's save the universe! When you begin a new world you will hear a countdown of 3, 2, 1, GO! You are then in complete control of your character who you must move around using the left analogue stick combined with the 'x' button to jump. As I mentioned earlier you will begin with Pirates of the Caribbean world, however I have unlocked and played all of the worlds and they are pretty much the same other than the bad guys being themed to each world and the scenery too, but the main concept of the game and the way you fight remains the same throughout and in my opinion the game is very easy! I am 30 though so I think for a child this game will provide some challenges and last much longer in terms of playability! Throughout each level there is a lot of gold to collect, some of this is simply lying in your pathway, while other pieces are hidden in crates, behind doors or barriers or simply stolen by the enemies. By pressing the square button you are able to smash crates and fight enemies to win the gold, most enemies are easy to defeat with a couple of hits but there are some which require a bit more work. If you die while defeating an enemy or for any other reason you will re-spawn, so far in my experience the number of re-spawns seems to be unlimited which is great for kids but kind of takes the challenge out of the game as you re-spawn in almost the same place which you died! As you move through each level you will need to complete various tasks to be able to progress further, completing these tasks is very easy as there is a large blue arrow on the screen directing you to where you need to go next, again this does take the challenge out of the game but this option can be changed so that you can play without the arrow. At the end of the 3rd part of each level you will need to defeat a boss who is holding another character hostage. Once the boss is defeated the character will be released and available for you to purchase with your collected gold and then play as the new characters. To unlock all of the characters you will need to play through the levels at least twice, I thought this might be a bit boring as I generally don't replay games, but in actual fact it was just as much fun the 2nd time around as you can take your time and make sure you collect things you may have missed the first time around and complete challenges you had previously missed or failed. Challenge Time! At various points in each level you will see an old style arcade machine pop up in the middle of a scene. If you press the triangle button while you are near it you will be able to take on a challenge. The challenges vary in both difficulty and sanity! For example there are some challenges where you have to defeat so many enemies in a certain amount of time, some where you have to avoid bombs or lasers for 30 seconds and then others where your character turns into a chicken or a big boot and you have to peck your enemies to defeat them of kick so many balls around the screen before the timer runs out. I personally like the challenges, some are a lot easier than others and some seem to be very hard so there is a nice variety here. If you complete a challenge you will receive some gold and if you fail then you will receive a 'looser' badge and you will be able to retry the challenge the next time you play the level. It Wouldn't Be Disney Without Some Music! In true Disney style the music in Disney Universe is very lively and catchy. The music in the levels vary depending on which world you are in but I find that I'm often sitting playing and 'Do-be-doing' along with the music, as a result of this I seem to get the music stuck in my head quite a lot! The music isn't irritating at all and all of the sound effects in the game are clear and relevant to whatever is happening at the time. Multiplayer & Online Disney Universe does have a multiplayer option, but as I only have one controller I have not played this. The online options are very limited and really only for purchasing add-ons and downloadable content. There is no option to play the game itself online as apparently (according to the man in the Game shop) they wanted to keep the game 100% safe for children. Playstation Move Features Disney Universe is not Playstation Move compatible, all controls in the game are made with a normal Playstation controller. Controls In my opinion, the controls of the game are very easy and I think most children and adults will be able to pick them up easily. I would say the harder part of this game for the children may be working out what to do next to progress through the level as even though there are arrows to help you, they are not always perfectly clear! Playstation Network Trophies Disney Universe is trophy compatible and there are 41 trophies which can be won in total as well as extra ones if you download the extra worlds at a cost of around £3.50ish each. Most of the trophies are Bronze, there is also a decent amount of silver and just a few gold. The platinum trophy is available for collecting all of the other trophies. Most of the trophies are gained by completing the levels and some are won by defeating enemies in various ways or having a certain amount of gold saved. Graphics and Sound The graphics in the game are great, they are typical Disney and full of colour. I find most of the levels are actually reasonably detailed but at the same time they are not over complicated and keep things simple which works really well. Everything in the game runs smoothly and in some places things move perfectly in time with the beat of the music which adds to the urge to dance! Price and Availability I bought my copy of Disney Universe in Game for £13, reduced from £17.99. I have also seen it on eBay for between £15 and £20. Personally I wouldn't pay more than £15 for this game because although I really enjoy playing it and I would definitely recommend it, it is rather short in terms of how many worlds and levels there are. There is also an Xbox 360 and a Nintendo Wii version of the game available too. Overall Overall I love Disney Universe! It is fun, relatively easy and also quite an addictive game. I enjoy playing this game when I'm in the mood for something where I don't have to think too much and don't have to use a lot of buttons to control, so basically when I feel a bit tired or lazy this game is nice. Some parts of the game do make me think and I have recently turned off the help arrows to give myself more of a challenge and I find I like it a lot more now. I am giving this game 4 out of 5 stars. I would love to give it 5 stars but I feel it could have done with a few more worlds included in the game. Thanks for reading :) Read the complete review |
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Tron: Evolution (PS3)
by thejarofdirt882 Tron wasn't exactly a success at the cinema when it came out in 1982, but it slowly became a cult classic - in a way it was ahead of its time, although focussed on arcade games I think it resonated more with people as gaming became more prolific. As its cult status grew, interest in making a sequel surfaced at Disney. But it took a long ... time to come to fruition with feelers put out to script writers in 2005, a teaser was shown to much surprise and even more applause in 2008 (cementing the fact that fans DID want to be taken back to the Grid) and we got Tron Legacy in December 2010. Tron Evolution was released to coincide with Legacy's theatrical release, but it doesn't follow the plot of the film (there is one scene that appears as a flashback in the film which occurs in this game, which was a nice link between them). Evolution takes place between the two films, expanding on the ISOs plot introduced in Legacy. You play as Anon, a security program designed by Kevin Flynn to act as a guard to a peace treaty that is about to be signed between ISOs (naturally evolved computer programs) and ordinary Programs. But a different problem presents itself, a cloaked program known as Abraxas releases a virus into the grid, opening up a larger conspiracy. The plot is pretty solid, and goes a good job of bridging Tron to Legacy, showing us some moments that were spoken about in the sequel film and doing them nicely. The game is a third person action with freestyle running seen in a game like Prince of Persia. It also has a few RPG elements (although very simplistic) and a couple of racing sections. Combat is a pretty simple hack and slash system, using combinations of light and heavy attacks, which are different light disc - heavy, bomb, infection; all of which are upgradeable (this is the RPG element of the game) - with the light disc to derezz your enemies. There are energy strips conveniently placed for you to regain health or energy. These energy strips are located all over the levels, but some of them are a little harder to reach than others, but they do replenish after a while, so you can always run back to any energy strip that's easiest to reach. An interesting element to the game is that your character is the same for single player and multiplayer, so if you're finding a boss fight a bit tricky in the single player you can hop online and level up your character, and vice versa. The controls and camera can sometimes make the game tricky, leaping off walls when you don't want to or focussed on the wrong place or enemy. And the vehicle sections feel neglected, there's not enough of them and they handle very clunky. You can also use the Move controller on the Lightcycle sections which doesn't handle any better and feels like a waste of programming to include it in two short sections. The visuals are the best part of this game. The Grid has been brought to like using the Unreal Engine, and although it may be years old, Unreal does not show its age here. All of the dark, and bright neon visual effects are incredible to look at. The reflections of the walls, and floors are very well done, and the neon of the characters is very detailed. The game looks and feels just like the Grid, and it was just what I wanted from a Tron game (short of being sucked into the Grid myself). The sound is pretty good although there are only a couple of Daft Punk songs from the film, the instrumental is good mixed in with some techno pieces. The voice work is done very well with some mimic voice acting but Olivia Wilde and Bruce Boxleitner voice their respective characters from Tron Legacy. For me, this is just what I wanted from a Tron game, and it is better for the fact that it doesn't follow the plot of the films; the bridging plot works very well, giving a greater insight into the Grid. Read the complete review |
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Tron: Evolution (PS3)
by illogicology Tron: Legacy was one of the big surprises at the box office in 2010. A sequel to the classic Disney film that has not aged as well as it could have, Tron: Legacy was exciting both visually and dramatically as well as anchoring the action with some light exploration of philosophy and ethics. Oh, and it had one of the finest soundtracks ... for years. Unsurprisingly, a video game tie-in release was part of Tron: Legacy's marketing monolith, but did not hit my shopping trolley until recently. Generally I avoid tie-in games. They aren't all bad, but the vast majority of games based on films are poor and derivative, serving little purpose other than to reinforce a franchise's recognition and push up ticket sales while making a quick bit of cash on the side. Still, I'd heard good things about Tron: Evolution and so the game finally one me over at a very fair £8. Tron: Evolution is a third person platformer in the style of the Prince of Persia series. For those unfamiliar with Tron or its sequel, the setting is "The Grid." This is essentially a world inside a supercomputer, structured like a futuristic city. The Grid is populated by anthropomorphic computer programmes who live and work in the city, performing all the functions of the computer for the user. You control Anon, a piece of monitoring software developed to keep a check on all the system's functions. Anon has been introduced into the system because Tron protagonist, Kevin Flynn, believes that something suspicious is going on in the computer without his knowledge. Anon must travel through different areas of The Grid, trying to investigate a murder while revolution erupts. Meanwhile, the system is being attacked by viruses. The plot ties in very heavily to Tron: Legacy, but still stands on its own as a very well developed prequel. However, while the film works perfectly on its own, I couldn't shake the feeling that the game would lose me completely if I hadn't experienced both. Still, the upside to this is that if you are a fan of the film, the game really feels like a sincere and significant piece of back story. It's set entirely in the grid, which does mean the human element of the films is a little lost, but once you get a feel for how everything works then the story becomes quite absorbing. Gameplay is quite well structured, it reminds me a lot of the recent Spider-man: Edge of Time, but is significantly better balanced. You move between sections of locked down rooms where you are required to fight your way to freedom, and tricky free-running sections across ledges and "rooftops." It's very well designed, though I found the difficulty to be quite challenging from very early on. The only downside is that it does get a little repetitive as you progress, with the only real variation being in the tougher enemies you encounter. Combat is fun and is based around combining a throwing disc and using your fists. It has a nice bouncy feel, but ultimately you'll have to get used to some slightly more complicated power attacks and combos to move on. You can't just hammer buttons to move on and it never feels easy, but it's usually fair and balanced. Extra to the story mode, you can also visit the game grid and participate in one of the series' iconic light cycle races or duke it out in a disk fight. This nicely captured the film's tournament scenes but really wasn't my kind of thing. Tron: Evolution also comes with some nice visuals. The films are known for a very defined visual style, utilising groundbreaking computer graphics so it's nice to see that this game captures the look of Tron: Legacy perfectly. The glowing outlines combined with dark shadows really comes off well here. The only let down was the lack of anti-aliasing. AA removes jagged edges by filling in the jags with intermediate shades, when you're dealing with a game so full of high-contrast edges and fine details, even a basic anti-aliasing solution can really clean up the image. However, this is not uncommon for PS3 games due to hardware limitations so I suppose I can't really complain. The sound design was clear and effective, but I was a little disappointed that the film's excellent soundtrack by Daft Punk had been mostly scrapped from gameplay. The two major tracks "The Grid" and "Derezzed" feature briefly, but most of the gameplay features original music that just isn't as good. The game's new tunes sort of fit in with the electronic music vibe but without an ounce of the originality. It's certainly par for the course in a game of this budget, but the film had a lot to offer in this department and I don't know why the game hasn't drawn upon that. Overall, Tron: Evolution is a tricky one. I enjoyed it, but I'm not sure who I'd recommend it to. Certainly, anyone who enjoyed Tron: Legacy will probably get some fun out of this, especially if their fans of Prince of Persia. For others, I think the complex world is a bit too much to get used to without more of an introduction than this game provides. It's a lot of fun but you get the most out of with when you treat it as a companion to the films. Which, I suppose, is what a tie-in game should be. Read the complete review |
Disney Playstation 3 Game |
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Playstation 3 Game / Developer: Disney |
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Playstation 3 Game / Developer: Disney |
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4 reviews Genre: Action & Adventure / Playstation 3 Game / Video Game for PlayStation 3 / Release Date: 2011-05-13 / Published by Disney Interactive |
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1 review Genre: Family & Entertainment / Playstation 3 Game / Video Game for PlayStation 3 / Release Date: 2011-10-28 / Published by Disney Interactive |
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1 review Genre: Action & Adventure / Playstation 3 Game / Video Game for PlayStation 3 / Release Date: 2011-07-22 / Published by Disney Interactive |
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2 reviews Genre: Action & Shooter / Playstation 3 Game / Release Date: 2010-11-26 / Published by Disney Interactive |
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2 reviews Genre: Family & Entertainment / Playstation 3 Game / Video Game for PlayStation 3 / ESRB Rating: Rating Pending / Release Date: 2010-07-16 / Published by Disney Interactive |
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1 review Manufacturer: Disney / Playstation 3 Game / Type: Driving & Racing |
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