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The Aliens and Predator franchises made their debut on the silver screen in the 1970s and 80s and both series have since that time acquired a popular following. Though originally entirely originally separate franchises within their own different universes fans have always been interesting in seeing the two species duke it out with each other. The result of this demand initially was a game on the ill fated Atari Jaguar titled Aliens vs Predator one of the best and well known games made for that system, this was followed in 1999 by a PC game of the same name a remake of sorts followed by it's sequel in 2001.
The video game series also spawned a movie spin-offs in 2004 and 2007. Though both these films panned by critics the video game series were of a vastly better quality and now Rebellion Games makers of the PC game adaptation is back with a new game in the series this time brought back to home console system for the first time since 1994.
This re-boot while perhaps not on a par with the previous PC installments is nonetheless a worthy installment of the series and should please both fans of the films and of the game series. That said while good the game perhaps does not live up to the standards of greatness that perhaps the premise ought to deliver, the result is a game that while it is something good and worth playing if you have the chance isn't quite a truly great all time classic.
In essence the game effectively consists of three games one each built around of the games respective characters the Colonial Marine, Alien Xenomorph and Predator and each employing it's game play mechanics, story and overall style. Each story taking place simultaneously within the same location within roughly the same time-frame and series of events and this is true to the previous installments in the series and everything you would expect to see.
The central story of this game is centered upon the human colony of Freya's Prospect which has been overrun by the alien species known as the Xenomorphs. The colonies security forces not being insufficient to deal with the situation of Colonial Marines are dispatched to eliminate the threat. Meanwhile the Weyland-Yutani Corporation has discovered an ancient temple complex upon the planet belonging to the hostile species known as the Predators. Seeing the actions of the Corporation as a desecration of their sacred ground a hunting party is dispatched to eliminate their human prey, to add to this the Xenomorph infestation provides particularly rich sport the Xenomorph skulls being highly prized trophies. And so all three species human Marines, Xenomorph aliens and Predator Hunters are brought together in an all out battle to the death where only the strongest will survive.
So now that we have everything set in place to bring the opponents together and the basis for the story in place the question is whether this game is as enjoyable to play as it sounds like it ought to be on paper? Well it's something of a mixed bag, playing as either the Predator Young Blood (an initiate into the Predator Hunting Clan) or the escaped Xenomorph specimen from the Weyland-Yutani Corporation (known as Specimen 6) results in an intensely challenging often frustrating game. The Xenomorph is fast but difficult control particularly at the high speeds it can move and having no ranged weapons kills must be made up close with claws, fangs and slashing tail attacks. Playing as the Predator becomes a stealth game where you must try to remain out of sight and avoiding direct fire fights. While these two playable characters of the game are competently handled and you certainly they offer a unique perspective to both the game play mechanic and the unfolding story the steep learning curve does mean that you may feel somewhat under-powered for impressive and vicious horrific looking alien monstrosities.
Playing as the Colonial Marine is where you ideally ought to start and it is the central meat of the game and provides most of the elements of the ongoing story. In effect the Xenomorph and Predator feel more like added, though welcome, bonus campaigns rather than integral to the core of the game itself. Playing as the Marine is somewhat familiar FPS fare of exploring the colonies structures and cramped claustrophobic interiors as with your gun in hand, flares, grenades and flashlight at the ready. Particular attention to detail has gone into the guns which fire and sound very much like the weapons of the Alien films and the radar blips as you make your way through the twisted confines of the overrun colony are also particularly well replicated. All this adds to the atmosphere and helps to set the overall tone of the setting and the universe in which this game is based.
The Marine campaign tells the story of a raw recruit injured during a crash landing and left behind in a medical facility which has become infested with Xenomorphs that have ambushed and slaughtered the other members his team. From here on your task is to escape the facility and join up with other survivors in the colony who have their backs to the wall in their attempt to repel the combined alien menace. The Colonial Marine section of the game is the longest of the three campaigns and spans around 8 hours but varying depending on the difficulty level selected and your skill when it comes to FPS games.
Overall the Marine campaign is very workman like and does a good job of setting the scene where the action is to take. The setting is faithful to the Alien film franchise and the audio effects implemented add to the atmosphere considerably, they help to put you into the setting if you're familiar with any of the Alien films. Other than these neat touches there is nothing particularly here that really stands out or makes the game distinct from the multitude of other F.P.S games out there, this is very much by the numbers and the only thing that really helps it stand out beyond the run of the mill average corridor blaster is that fact that it's part of a familiar film franchise.
In the Predator campaign the story is a somewhat more straightforward premise, the planet BG-386 happens to be sacred planet for the Predator race and as a Young Blood you are sent with a hunting party to stop the humans from stealing precious ancient artifacts and to eliminate the alien infestation the humans have caused on this planet. Among the highlights of this campaign you get to take on a "Pred-Alien" a Predator and Xenomorph hybrid. Also this campaign helps to flesh out the story from the Predators perspective and gives you some history as to why the planet is sacred to the Predators. The Predator campaign is a little shorter than that of the Marine and will take around 6 hours to complete. Playing as the Predator requires a little more forethought given the stealth nature of the campaign you can't simply run into the heart of the action all guns blazing but pick out your targets taking them out one by one unawares. This style of play does give an authentic feel that you are hunting your prey rather than engaging in an all out battle so this is fully faithful to the Predator film franchise even if it does make you feel a little under-powered given the ultimately badass nature of your character and his advanced weapons and technological hunting gear.
Playing as the Xenomorph Alien it is all about speed, the idea being is to quickly entering into melee combat, slay your opponent with devastating close quarter attacks then run before you draw return enemy fire as you are quite vulnerable to ranged attack. The Alien campaign is centered upon the escaped lab test alien simply called "Specimen Six" it's designated number being branded upon it's forehead by the Company research team. While testing the aliens full range of capabilities (this is a good introduction the Alien game mechanics) the Queen specimen also held as a test specimen in the facility gives Six non-verbal telepathic instructions on how to escape it's confines through a ventilation shaft ,and then to co-ordinate a rescue attempt once the facilities power facilities are put offline by the Predators beacon in the temple complex.
The Alien campaign is by far the shortest campaign of the three and lasts for around 4 hours. When playing as the Alien you can crawl at great speed, often a little too fast for your reflexes to handle along both walls and ceilings and it is by this method you can hone in on targets that would otherwise tear you to pieces with their long range weaponry. Once the kill is made and the body is in pieces on the floor you must then quickly make your escape by the same route and await your next victim. This game play mechanic is somewhat awkward and difficult to master as running upside down or sideways on ceilings and walls can be disorientating. However it does feel authentically as though you are playing as an Alien from the film franchise particularly when you can close in to land the trade mark Alien bite attack upon your hapless victim before scuttling off into some dark recess. The story of this campaign is somewhat limited but to be fair then to write a story based specifically around this "character" would challenge even the best writers. As it is the scene and story is set in the other two campaigns for the action to take place and you can join in the action on the side of the alien infestation in this mode.
In addition to the three solo campaigns there is also multi-player mode on offer in AvP. This consists of six combat modes in six different map locations. There is also a four player co-op mode covering two maps you can play online with your friends. In this mode you can play as a squad of Marines, a Hunting Party of Predators seeking their prey or a Xenomorph pack and up to 18 players can take part in the action. If you're interested in multi-player then at least there is a good deal of fun to be had here even if the solo missions may fall a little short of something truly special.
Graphics and visuals are of a good standard throughout with a steady frame rate, though some character animations look a little stiff and wooden and the environments would benefit from a little extra touch of detail. Overall however the graphic engine is solid and does an excellent of setting the tone and authentically capturing atmosphere of the film franchise setting and characters. There are one or two visual glitches here and there with some very occasional clipping issues but these aren't frequent enough to seriously effect the game. Particular care and attention to detail has been given to the gory games stealth and finishing moves that can be pulled off in specific situations when prompted to press a certain button on your gamepad. Reacting in time to the prompt will treat you a graphic and bloody instant kill animation, for instance as the Alien you can reach down put your talons through a Marines face and eye sockets before wrenching off their head. Or as a Predator you can grapple your Xenomorph prey thrust your wrist blades through it's jaw before wrenching away it's skull still attached to is quivering spinal column and thrashing tail. These animations though brutal are satisfying to be able to pull off in the thick of the action. Though a lot of work was put into these animations perhaps the rest of the game environment and variety of the landscapes and facilities could have benefited from this care of detail as it often tends to look rather samey. Particularly as the same color palette appears to have been used throughout.
While the visuals are for the most part somewhat short of excellence the game makes up for this to some extent with it's excellent sound effects. Everything you heard in the both the Alien and Predator films is replicated just perfectly. The Marines pulse rifles fire sounds exactly as it should for instance as does the Aliens spine chilling high pitch hissing screech and the sound a Predators visor interface makes when switching to infrared vision mode is all right hear exactly as it ought to be. For a game based on the Alien and Predator franchises getting these sound effects right is essential and Rebellion has managed to get this bang on perfect. Voice acting however is only barely adequate, while this game doesn't have the writing quality of a Shakespearean play it could still have used voice acting with a little more emotionally stirring. The music while not exceptional helps adds to the atmosphere and feels appropriate to the setting overall.
Overall Aliens vs Predator is a decent game that does everything it had to do at the bear minimum of what the franchise demanded of it. However it does fall short of the greatness it perhaps should have ought to have achieved given the subject material the game was based upon. As it is if you're a big fan of the Alien and Predator films then this game is clearly a must own, you may also enjoy this if you were a fan of the previous AvP games. If you're just a fan of F.P.S games in general however then it's still worth owning for its current cheap price you can buy it for but don't expect something of AAA quality but a game that is a little above run of the mill mediocrity and gets the job done in it's workman like fashion.
Aliens Vs Predator
First off, I HATE the AVP film series. Not dislike, I have a strong hatred for them. In my opinion they are basically urinating on both film series, and they have angered many people including myself.
The main reason I decided to get this game, was simply so that I could play it online with my buddies. I was even hoping for a little scare on the marine campaign, but what I got was about inbetween. I had a very enjoyable experiance playing the game online, even if it wasn't what I expected, but I wasn't once scared on the campaign. Firstly, I'm going to talk about all three campaigns, and then talk about the online
The marine campaign is your everyday shooter, except instead of shooting russians you are shooting; Aliens, Predators and Robots. As silly as it may sound, it is actually quite fun. The weapons are nothing new though, Machine gun, pistol, shotgun, flamethrower, sniper. Nothing out of the ordinary, but that's ok, I didn't really expect any original style weapons. This campaign is actually quite entertaining, even if a few parts are frustrating.
You play as a rookie in the marine corps, it is up to you to sort out the situation on the strange planet which is the games setting. You must fight through a small army of Aliens, constantly attempting to scare you before going in the kill, but failing. That is the weakness to this campaign, it tries to startle you with shock scares but fails pretty much all of the time. This campaign is quite enjoyable, but has many moments which will make you want to throw your controller at the screen (Which I wouldn't advise)
Probably the most enjoyable campaign of the three, is the predators. You play as a trainee Predator, investigating a distress signal with a group of other predators. The gameplay of the predator campaign is great, your HUD is the first person view of a predator, with all of the information around your screen. The weapons from the films featuring the Predator are all present here such as:
The Combi Stick
The Plasma Caster
The Smart Disc
The most satisfying part of playing as a predator, is probably sneaking around invisible and performing trophy kills on unsuspecting marines. The trophy kill can include simply stabbing a marine in the back whilst covering their mouth, or it could include putting your blade inthe their mouth and ripping their head off their shoulders, spine following. Overall, the Predator campaign was my personal favourite.
Ah the aliens, my most hated campaign on the game. Let us see, the downsides of this campaign:
Starts off interesting but quickly becomes boring and repetitive
Relies too heavily on stealth (I don't hate stealth, but I do enjoy a bit of a variety)
Not very fun
Hard to do trophy kills
Here are the upsides:
When trophy kills are actually used, they can be very satisfying
It is fun crawling on any substance you wish
You can be fast, making it easy to run away from sticky situations.
The Alien campaign isn't terrible, it's just not as fun as it could be. It is basically the same thing in every level. Kill, harvest, run, crawl on walls, crawl through vents. That's it. But that is just my opinion, I am sure there are many people who disagree with me, but everyone is entitled to their opinion at the end of the day.
Now the online, I loved. I could play it all day if I really wanted to, but I'm not that hardcore of a gamer. The game modes for the online were interesting, I currently can't think of them all off of the top of my head, but I do remember;
Mixed Species Team Deathmatch
A downside to the online, was you had to have a certain ammount of players for certain maps, if you had a large ammount, there was only a few maps you could play on. But this isn't such a big deal, as I was having fun running around and killing people who I have never met before on an online game :)
In private matches, I was actually beating my friend big time. Even though he is the better gamer out of me and him, I completely owned him on this. I was in tears of laughter hearing him getting stressed out over being a victim to my Predator gadgets over and over again. That is what I loved, having a fantastic time with my friend on a private match, and that's what this game is all about. Having a fun time playing it.
There is already talks of a sequel to this game, and if they do go through with it, I hope they fix all of the problems that was present in this game. If they did that, it would be a brilliant game and a definate must buy. But I give this a 4 stars out of 5. Buy this game if you are a hardcore Alien and/or Predator fan, but if you're not I would suggest only renting or borrowing this game from a friend.
4 Stars out of 5
Big fan of Aliens, big fan of Predator, combined it could have been spectacular. A game based on this extraterrestrial battle could have been marvellous, but it falls short of expectations. The idea sounds incredible, looks promising, yet doesn't quite deliver enough to be worth hanging onto for long. Although this review sounds negative already, I have to say that Aliens vs Predator is great fun to play, but there is bits here and there that don't quite do it for me.
Single Player : 6/10
The single player mode is split into 3 campaigns where you assume the role of either a Marine, a Predator or an Alien. The game is challenging enough with its 3 standard difficulty levels, yet poses an even greater challenge with a 'Nightmare' mode disabling you from retrying an area via a checkpoint. As much as I enjoy a challenge, this can become fairly frustrating, but you get what you ask for.
Each campaign is based around the same story which actually works quite nicely. In the predator campaign you may be fending off hordes of aliens. Whilst in the alien campaign, you will be part of that group assaulting the predator. The story itself is mediocre and slightly predictable at times, but the gameplay lets this slip past. Each campaign gives a different vibe to your experience. As a marine it becomes a survival horror, as a predator you are a tactical technology infused guru and finally the alien campaign lets you become the ultimate ninja in the shadows.
The length of each campaign is not consistent. In order from short to long: Alien, Predator, Marine. Which is pretty unfair considering the alien campaign is the most fun in my opinion. The tasks involved in each campaign are sometimes pretty dull with each having a host of collectables within each level. Although you are given a tutorial through this mode, it fails to give every piece of information you require. Even the manual does not provide all this hidden information that players must find out and test for themselves.
Gameplay : 9/10
This is where Aliens vs Predator scores the most points for me. It has a block and counter system which adds a bit of a complication to close quarters combat. Each species can block light attacks, but this block is broken when a heavy attack is performed on the one blocking causing them to stagger. At this point, predators or aliens can attempt a brutal trophy kill sequence which is an instant kill depending on the subjects health but leaves you fairly vulnerable. Heavy attacks can be interrupted by a light attack. There is also instant stealth kills from behind which are successful regardless of the victims health, again marines cannot use this. The system adds a little twist to combat often causing you to flee if you are stuck in CQC with a predator.
Marines: Who would want to be a human when you have the option to become one of the powerful alien species? I do, in fact it is almost as fun as being an alien itself. The marine has a variety of weapons ranging from auto tracking machine guns to flame throwers that set alight aliens. Each gun has a secondary fire such as the pistol can shoot a burst of 3 shots at the expense of accuracy.
The marine can recover health through the use of stims which are injected into the body. Although they cannot perform stealth or trophy kills, they are certainly a formidable force in CQC. Equipped with a pistol, the marine can block and counter an alien, flooring him which leaves the alien completely open for some rifle bullets to the head. Their melee attacks are very poor but can have the added fun of beating aliens to death. The most powerful feature of a marine is their motion tracker which bleeps as an enemy is approaching alongside displaying the general location of this movement. This makes it difficult to slowly sneak up on a marine without being spotted.
Predators: Invisibility cloak, heat and acid vision, wrist blades, plasma caster cannon, a ricocheting disc, a throwing spear and automatic detonating mines makes the predator a powerful force loaded with plenty of gadgets. They have the advantage in both close and far range which hardly seems fair. Predators can refill their health through the use of shards. However, the predator is not without its weaknesses. The predator must switch between visions so that it can see humans or aliens. Although the predator has a no vision option, this is rarely used considering the specific visions make enemies glow. This is where their weakness lies, their dependence on gadgets allows an alien to sneak up behind a predator at each for a tail through the chest. The predator travels by jumping great distances from place to place which also leaves it open for attack for a couple of seconds once landing on a platform. Predators also expend energy through use of certain gadgets which must be restored at designated points taking a few seconds to do so.
Trophy kills are brutal, violent and crazy. A predator may stab a marine in the chest, pull his head off (still attached to the spine) and proceed to stroke the spine.
Aliens: For me this is the pinnacle of the game. Aliens are the fastest species with the ability to scale any wall. By knocking out lights, an alien can reside in the darkness and stalk prey even through walls. An alien uses its sense of smell to form an image of other beings through walls or any other nearby area. Armed with a massive spear headed tail, the alien can quickly dispatch enemies from the safety of the shadows. They posses an ability to hiss, which serves for nothing more than distraction and fear. This tends to draw humans towards the noise ending in a bloody defeat for the marine. Aliens automatically regenerate health, but are not suited for CQC as well as predators. They can hold their own, but it is always advised to kill enemies without them seeing you first. The biggest disadvantage for an alien is that they have no ranged attack. They are completely useless against a marine or predator at far range, which is disappointing considering aliens in the marine campaign can spit acid. The alien species is definitely the most enjoyable to play as you pick off enemies leaving their team mates bewildered into what just happened.
Sound : 8/10
Not much to say here. There are some nice battle pieces that manage to retain the mood of the situation. The sound effects themselves are actually pretty good, the shrieking of aliens or the clicking of predators contributes to the experience.
Graphics : 9/10
Whilst they may not be top notch in terms of the games today, they provide enough graphical power to make trophy kills graphically bloody and brutal.
Multiplayer : 5/10
This is where I spent most of my time on Aliens vs Predator. Despite my low rating, it was incredibly fun to play and I would still be playing it today if it wasn't for its appalling network issues. The match making doesn't work well. It can take up to 15 minutes to get into what may not even be a full match. Since you cannot join matches midway and due to the fact that matches typically last 15 minutes, it creates a lot of stalls when you just want to get in there and play. Players can create their own lobbies which people can look for a join, but these are not ranked matches and have a smaller player base to the rest of the game. Joining a friends party allows you to look for a match together. You'd think this would increase your chances, but it lowers them. You see, AvP attempts to put every one of the party on the same team. This disables you from selected a death match or one of the better modes: Infestation. In other words, you cannot play against your friends unless it is an unranked match which is really irritating.
Providing you find a lobby, you will be placed in one of 6 game modes. At the end of a game you must search for a match again causing even more waiting.
Death match - Typical free for all where you can choose any species.
Species team death match - 3 teams, 3 species 3 way team death match.
Mixed species TDM - Same as above, except each team can have members as whatever species they want.
Domination - Aliens vs marines, capture points and hold them for points to win.
Predator hunt - 1 predator, the rest are marines. Kill predator to become it. Time as predator extended for every kill you make.
Infestation - 1 alien vs marines. Kill a marine to turn it into an alien, ends once everyone is an alien.
The mode determines whether you can choose your species or not. In the lobby you have the chance to change your character image, skins are unlocked through attaining experience points. There is also an excellent survivor mode that allows up to 4 marines to fend off swarms of aliens in a fight to survive in places such as an alien hive with face huggers to watch out for too.
In my view the species are all as they should be. There isn't really one definite species to choose, it depends on the map and your team mates. I have found I can be successful with all species, but mainly the aliens or marines. Disregarding some bugs, it plays out really nicely and the maps are fine enough. Except I find that they should cater for the aliens a little more on some of them. My only balance issue is that the aliens should be able to spit acid, even if it only blinds the enemy for a second or does very little damage. They should also be able to dash side to side to escape bullets from the marine.
All in all, if the network issues were sorted out before release, this would have been a very sound online experience. I love to play this game, but the network issues don't always let you. I don't recommend buying this game if you want it for the online mode only, unless you are setting up unranked matches with friends.
The long awaited aliens vs predator game finially arrives.... but is it worth the wait? Well just! I have been waiting so long for this to come out as its been in developement forever and as a fan of both movies i have to say i was slightly dissapointed by segas effort dont get me wrong the game is good but just not as good as i had hoped. The game consists of three main story modes where you can choose to play as either the marine, the alien or the predator and at the end of each mission you have the option to jump in and out of each at anytime or just play through each from start to finish. I prefer the predator mode as it invloves alot more sneaking and stealth type gameplay whereas the marine mode is just your standard fps and the alien mode just feels a little to slugish for me. The graphics are second to none and a somewhat decent story runs throughout.If this was any other game i would be giving it a 10/10 because its A.V.P its just not quite what i was hoping for.
This game is based on the movie from 1999 I think and it is 39.99. I bought the game and I am here to give my best review for others wishing to buy or not to buy. Basically it comprises of three games in single player mode as you can be a marine or alien or predator three different story modes which to start off is excellent we all love a bit of choice.
Gameplay as a predator is different than the other characters being the predator you can be invisible as seen in the movie and in gameplay is cool you can make outstanding jumps to designated areas. You can also see around you in infa red just genuis in my eyes. You can carry out devasting attacks with powers but you have to recharge into different machines.
Gameplay as a alien basically brillant movement and very quick allowing you to run up walls and ceilings the only hard thing is you have to get close to enemies to pose a threat and carry out attacks. They do not have superhuman powers but can use fire.
The game is brillant because of its choice in charcter you have the option of choosing the Marine and the Alien or Predator at the start of your single-player campaign. What you may not know is that you can continue to switch between the three races as the game advances which I like too. Doing this allows you to see the storyline from all different views which is really intresting. Playing online for me is a big high of the game and also the co-op mode it makes it far more intresting. I love challenging other people from around the world and testing thier skills with yours to see who is better.
You can also play online too which is brillant and this game for me is four star well worth the money and brings the movie to life in this game. I think the choice in this game is good and the graphics are top notch and a lot of work has went into this game and for gamers like me it has paid off. Overall four stars
Aliens Vs Predator is getting a bit cynical as a franchise these days. Two teen orientated films based around simple, pulpy horror and a whole run of toys, comics and other mass marketed bits of tat have squeezed a lot of charm out of this prize cow. Before becoming thoroughly overworked, Aliens Vs. Predator developed into a few games, the two most notable being shooters for the PC. The first, a massively overrated but highly successful game was developed by Rebellion studios who have returned for this outing. This is somewhat disappointing from the start, while Rebellion kick started the AvP gaming franchise it has always been very clear that the sequel, developed by Monolith Studios, was a much better game. It is in this respect that 2010's contribution to gaming is as cynical as the rest of the franchise. Though Rebellion are clearly the wrong people for the job, they are a better brand, more closely associated with the series' better days.
Once into the game its difficult heritage becomes apparent. Firstly, the game plays in a style much more like a PC shooter from the 90s than a console game in the new millennium. As before you are given the choice of three campaigns; playing as either the marines, the aliens or the predator; you pass through an interweaving storyline. Each race plays differently and this gives some variety but unfortunately the races are seriously unbalanced. It also becomes clear after devoting some time that the developers' attention was on the marine campaign. At times it feels as though it would be an all round better game f they'd scrapped the three playable characters and focused on the marines alone. The division of the story into three weakens the plot more than it strengthens it as each campaign is surprisingly short. Environments are sparse and uninteresting, a genre that had moved out of darkened corridors moves back to claustrophobic settings and feels dated when compared to first rate shooters such as Killzone 2 and even some of the less well received titles recently like the Turok remake. Gaming has moved on with the times and yet Aliens vs. Predator in 2010 presents nothing that could not be achieved in 1999.
In fairness, the game isn't a total write-off. At its best it is good fun and can even be unsettling. When enemies are capable of leaping from every shadow you can find yourself on the edge of your seat and has the potential to be very intense at times. If you're a game that enjoys a good shooter then there is still fun to be had here but it consistently fails to show the player anything new.
It should not be a challenge for any half decent developer to make a decent game out of the Alien vs Predator franchise. There's the thought here that even though the films were pretty much duds and mere shadows of the original properties, that the games could deliver the visceral thrills instead. This isn't a bad game by any means, but it's not as much fun as some of the other attempts to adapt this series.
The main gripe with this game is that it rehashes the same premise we've seen time and time again - wherein a facility you're at becomes infested with aliens and predators, everything kicks off, and you have to try and escape with your life while looking for some of your buddies. It's as though the devs took the "why fix it?" route on the plot, sticking to the tried and tested straightforward survival plot.
Still, the game is fairly suspenseful - particularly in the Marine campaign - as the dark hallways and eerie sound effects are constantly unnerving, especially if the game is played in the dark with the lights out! This is the best of the three games, as it's perfectly balanced, whereas the other two feel a bit uneven in how they are powered. Still, it is very novel using the Pred-o-vision and the two monsters' various abilities, and each campaign doesn't last long enough for you to get bored. In total, there's about 10-12 hours of play here, which is enough of a dose of each but not TOO much either.
The online aspect is quite fun, although even just a few months after its release it's hard to find people playing, which I guess says what most people think about it...
Alien vs Predator for the PS3 is a first person shooter action game developed by Rebellion Developments and published by Sega. It is also available for the XBOX360 and MS Windows. The game has three campaigns. One campaign for each race and faction. The factions included are the Predators, the Aliens and the Colonial Marines. All of these campaigns are different in terms of individual plot and gameplay but feature an overarching storyline. Alien vs Predators also includes a Multiplayer mode.
The game is similar to the film in many ways. The Predator prefers to stalk its pray from the top of treetops. The players have to jump from branch to branch using a feature called 'Focus Jumping'. The Predator also has different vision modes for spotting aliens and humans and for viewing the world normally. The Heat Vision Mode allows the player to see marines and the Alien Vision mode is useful for spotting Aliens. Due to this, the predator's game is based on stealth and secrecy.
The Aliens fight by getting as close to their prey as possible and then use their claws and tails to kill. The Marines carry a wide variety of weapons like rifles, flame-throwers and Smartguns. Overall the game has excellent graphics and sound quality. It also is one of the best selling games in the UK.
This review is of the Playstation 3 game, "Aliens vs Predator" developed by Rebellion Developments and released in early 2010. They also developed the PC game of the same name in the late 1990s.
As a quick backdrop for those that don't know, Aliens and Predator were both big films nearly thirty years ago, but a film was later made, and many games made across different consoles, which brought the two different films together into a contest between the two forces.
In this game there are three different missions, and these form the three different types of way in which you can play the game. You can play either as the aliens, as the predators or as the marines. If you're playing in single player mode, which I tend to do as I'm not the greatest of games players and will only otherwise lose, you work through these three different mission types.
There are differences in how you play in each of the three missions, they are set at slightly different times, and there are different strengths for each character. So for example, the aliens are very agile, but the predators have numerous weapons and tools which they can use, such as cannon and the wrist blades.
In terms of playing the game, it's fast paced and it takes some time to get used to the controls and the way in which you play the different characters. The game might well be too easy for some, I finished the three missions in single player mode in less than twenty hours, and I'm not that good at games, so someone more skilled and able is likely to complete it much quicker. For me the marines section was the toughest, but this wasn't too straining.
The graphics in the game are perfectly adequate, but given the hit nature of this title, I had expected them to be better. Some don't like the sound in this game, but I thought it was superb, there are some brilliant sound effects which come from the film, and also entertaining background music which goes alongside that. The sound especially added to the atmosphere of the game.
There is a strong multiplayer element in the game, and a number of different modes which you can play in, such as predator hunt, survivor and death match. My favourite was infection, where one of the players is randomly tagged as an alien, the rest as marines, and the alien has to try and infect the marines. These modes all add some length to the game, but there are problems with the connection system.
On-line play against other gamers isn't particularly important to me personally, but it is of course a feature which is really important to some gamers. This game really struggles with this, it's quite hard to make a connection to other players, it takes a long time, and makes larger games rather difficult and complex. This isn't a problem that I've experienced with other games. Also, when you are connected, there seem to be real problems with lag and connections which are dropped. This certainly takes away from the gameplay somewhat!
The game was released new recently for 49.99 pounds, which is rather a steep price for many people to have to pay. However, fortunately, Amazon are selling the game at the time of writing for just under 25 pounds, and if you're happy with a second hand copy, these can be found at the moment for around fifteen to twenty pounds on sites such as eBay and Amazon. Hopefully though these prices will come down soon ane make the game more accessible to those on lower budgets.
In summary, this game is OK and passes the time, but it isn't the massive hit that many expected it to be. Reviews of the game are generally quite average, although some people love the game, and of course, some hate it. There is limited replay value, unless you want to discover all the hidden items, and it's quite an expensive game to buy. Unless you're a great fan of Aliens vs Predator, it might be best to wait for the price of the game to fall a bit before purchasing it, or even consider renting it.
Not even one for the fans this, even if you're a loon and a fan of those redundant Alien vs Predator films that so insult the original movies.
On the good side is is quite a pretty game in a chunky/ dark and creepy kind of way. The character models for the Predators and the Aliens are very faithful to the source material, indeed the Aliens are so good that they look just as rubbery and fake as the body suit from the Alien Films! The Marines are unusual in that they lean toward realistic, but have a slightly too colourful and shiny tint, sort of like real life thats been coloured using enamel paints and then laminated. Very odd, but also quite satisfying when you happily tear their heads off as the Predator.
Oh yes, there is gore, lots of it, and it's lovely fun gore that WILL have you cackling maniacally, but only whilst playing as the Predator, the Aliens and the Marines have their own share of gore and yuck, but its the Predators that really take it to the extremes, and is probably the only truly satisfying part of the game. For about an hour.
But I'm getting ahead of myself. What is this game should be the first question asked and answered. Well, in a nutshell, it is a game that gives you Aliens from the Alien movies, Predators from the Predator movies, and Marines from the Alien movies (however, there is no sign of the marines from the Predator film, which is hugely dissapointing). The game is split into 3 campaigns, one for each species, and of course the obligatory Multiplayer.
Let's begin with the campaigns. In a word, diabolical. You can finish them all in one sitting with no trouble and no enjoyment! Say what you will about the game, Rebellion (the developers) have really thought about the gamers and decided NOT to burden us with decent sized campaigns with interesting stories and well conceived levels and gameplay. Noooo of ocurse not, why would we want that, its so much more satisfying to have nice, linear, midgety little campaigns that we can breeze through without any trouble or thought. Even the presence of the until now ever awesome Lance Henriksen lending his voice to the game can't save it. Indeed Lance seems like he was roughly woken in the middle of the night and had a tape recorded shoved under his nose to do his lines. Very very poor indeed, and it only gets worse. Cliche riddled distinctly un amusing dialogue that does nothing to advance the 'story' and only serves to irritate. The 'story' is infact mostly played out through audio logs which appear to have been read out from a scrap of paper by a drunken hillbilly as the dialogue stumbles through one whole sentence at a time telling us......nothing interesting at all.
The use of music, which should really have been a key point in adding to the suspense and creating mood just serves to irritate (notice a pattern yet?). Regular and sensible use of music in such set pieces serve to slowly build to a crescendo that will fray on your nerves and keep you feeling edgy. Instead it plays out like the composer(s) and the developers played a game of pin the tail on the donkey with the tail being the crescendo and the donkey being the entire campaign. The end result is that the music raises, pitches and slumbers and crescendos seemingly at random only serving to confuse matters rather than build a suitable and necessary tension.
And then we get to the gameplay.
In a move that is so utterly idiotic that it leaves you questioning whether the developers were YTS hirelings rather than professionals, they leave out an ability to crouch and an ability to aim down the sights. To the best of my knowledge, this is the first FPS game in a Decade if not more that has done this. Why? It doesn't add anything to the game and takes away a great deal. Hipfiring weapons is hugely outdated and greatly unentertaining.
Another ridiculous move is that at the start of every tunnel, excuse me, level (I say tunnel because the linearity is so bad that playing the game feels walking down a tiny little tunnel shooting anything that walks towards you), rather than carrying over weapons from previous levels, you'll just be handed whatever weapon the game feels you should now have. So you get into a rhythm with an assault rifle and expect the next level to throw a Flame Thrower at you for no identifiable reason.
And would you believe that the Marine campaign is the best of the 3?
The Alien campaign is truly 'special'. To begin with the controls for the Alien are clunky and unresponsive, plus actually playing the LAien is a very jarring experience. You'd think transitioning across walls to the ceiling would be an interesting game variant, but it fails, miserably. As your Alien crawls around growling and hissing like a dog and a cat having a wrestling match in a cactus patch, it is forever getting stuck on random bits of scenery which sees you constantly running at walls you should have no problem climbing and instead just butting your head against it repeatedly like a braind dead moth to a big shiny light. Oncce you DO get on the ceiling, the game is so dark and the celing so cluttered with random bits of wire and god only knows what else that you can't see what on earth you're doing. It certainly doesn't help mattters that the Aliens move exceptionally quickly. It's been years since I had motion sickness form playing an FPS game, I was 13 or 14 the last time it happened, about half my lifetime ago, and yet it happened again playing as the Alien. Not a pleasant experience to say the least.
The Predator is by far the most entertaining of the 3 species to play as, but its campaign is very poor. Nothing especially any more wrong with it that with the others except it is very boring and commits the biggest sin of not really embracing the Predator gameplay and letting you feel like you are playing a predator on the hunt. I won't go into any more detail than that as I would have to move into spoiler territory. Suffice it to say, the Predator is the most faithful of the 3 species, and for the most part does a very good job of representing it in game.
However, this was clearly never meant to be a single player experience (not that that excuses the hugely lacklustre attempt at the campaigns) and as such the Multiplayer is the the real meat and bones of the package, and to be fair it's not too bad.
The gameplay problems from the campaign are still inherent in the multiplayer, but the fact of the multiplayer being much more open in an arena style rather than being funnelled down a linear tunnel works greatly in the games favour.
It is a familiar if uninspired and poorly represented shooter as the Marines. The aiming issues are still abundant, but the atmosphere is much greater here as the utterly pathetic AI that riddled the campaign is replaced by the (usually) suitable intelligence of a human player, and playing as the Marine is a tense experience. Until you learn the maps and learn where the best places to camp out are, then you are perfectly fine. It is quite against the spirit of the game to do that of course, but the fact is, by on large players play to win, not to play the game in the spirit of things. Although with that said, I have been in free for all matches and seen the Marine players cooperating anway, which if you were to assume this was all real, that is what would actually happen, as is hiding in a corner where you can see the enemy coming, so on that respect these players are actually embracing the spirit of the Marines if not the game itself.
The Aliens are more at home in the Multiplayer, but it still takes a lot of time to get to grips with traversing the walls and ceiling. Only time playing the game and learning the maps can do that for you though really.
The Predators are also much more at home in the multiplayer, and it is here where the game actually becomes entertaining, for a while. You feel much more like a Predator in these games as the maps are open enough to allow you to stalk around picking your spots to pounce and gleefully eviscerate someone. It is very satisfying. Until you've seen all the animations dozens of times over, then they get tiresome. Soon after tehy get downright annoying when you realise you can't skip them but you CAN still be hurt during them meaning a wily player will wait for an unsuspecting Predator to gank one enemy then calmly step out behind them and kill them whilst they're helplessly locked in a kill animation.
I could continue to tear this game apart if I really wanted to, I could tell you how irritating the random disconnections are, how unplayable the lag can make the game, how disjointed teh screen tearing can get, I could ocntinue to question numerous design choices, the repetitive nature of the game in general because of its huge lack of customization. But I won't bother.
Let me summarise for you. As a game, this is about as poor as modern gaming gets. It is badly planned, badly executed, limited in every way and a huge waste of an otherwise truly stellar couple of franchises.
But then again, I have to ask, just how interesting could we really expect a game aimed largely at multiplayer with Aliens and Predators to be? The Aliens have no weapons, there's no way to improve or customize them, the same goes for the Predators, so it's all about the gameplay, and even with the greatest gameplay of all time, the limits inherent in the source material would quickly cause this game to become stale and tiring to play.
Plus it doesn't have the greatest gameplay of all time, it is somewhat closer to a travesty, just like this game in general.
Are there any two more bad ass monsters in scifi history than Aliens and Predators? That's debatable, but I suspect not. They couldn't be better matched if they were made for each other. But despite their separate origins and recent team ups on the silver screen it wasn't Hollywood that brought them together, it all happened twenty years ago in the pages of a comic book but it wasn't long before it made its way on to video game systems of the time. The recent films no doubt rekindled interest in the franchise and Rebellion, creator of the best of past titles, has brought the series back for a new generation and old fans alike.
As well as the single player campaign, in which you play as either the Humans, Aliens or Predators, you'll also find a co-operative game type, survivor, in which you, and up to three friends, can play as marines fighting off wave after wave of aliens, nothing new, but it fits the franchise well. The only downfall of the multiplayer game though is the lack of maps for it, with a meagre six in competitive modes, and a measly two on survivor mode, this just isn't good enough really, maybe we'll get some downloadable content to make up for it, but I wouldn't hold your breath.
When you tire of the single player game though there are several multiplayer modes on offer to keep you entertained, and you'll find a good choice of game types on offer, which make good use of the franchises central theme. Maybe you'd like to play as a Predator and hunt humans, just like in the movie, you can do that, or maybe you want to be an Alien, infecting and turning marines, you can do that too.
All in all it's not a bad package, a little lacking in some areas, but presentation is pretty good, especially on the audio side, with effects and music lifted straight from the movies, the visuals aren't so hot though, with seriously over used textures in the outdoor areas, but could be a lot worse.
It's a real shame the full potential of the franchise hasn't been realised here, Aliens vs. Predator is not a bad game, and will certainly please the fans, but it could have been so much more.
Aliens vs Predator is a First Person Shooter based around the movie franchises (although not a game adapatation). It allows you to take control of either an Alien, Predator or Colonial Marine from the Aliens movie. Each race has their own campaign mode to play through in single player, plus there are various online play modes too.
The campaign modes are good fun & a good introduction to the mechanics of how each race works & should be played.
The Predator is easy to control & has loads of firepower to take out hie enemies. All the predators weapons appear in the game including the boomerang, spear, claws & plasma caster. You can even turn invisible using the camoflage suit & this works really well. I was very impressed with the effect in game. You play just as the Predator in the films acted. Jumping from tree to tree, using stealth & surprise to kill your enemies. You also have a very gruesome & brutal instant kill option when close enough to either of the other species.
Playing as the Alien takes a little getting used to at first. You can walk on any surface at any angle. You can even walk along the ceiling upside down. The Alien doesn't carry any weapons so they are quite powerfull to help make up for this. They are also the fastest race & regenerate helth automatically. As an Alien, you crawl around from surface to surface. Destroying an lights you come & staying in the shadows until you can creep up on an enemy & eliminate them with an equaly gory & violent stealth kill. The only problems I have with the Alien is that you need to hold the r2 button to move from floor to wall & then from wall to ceiling. I wish that you didn't have to use the button. Plus because you are so fast moving & can go on any surface it's very easy to lose your bearings quickly. It's still lots of fun though.
Playing as the marines is like playing a Resident Evil Game. Tight, dark corridors. Poor lighting & powerful beasts hiding in the shadows trying to take you out. Very atmospheric, tense & conveys exactly the feeling of characters in the movies. Your only aid in the darkness is a weak torch, flares & the motion tracker from the movies that starts beeping when you should start blasting or running! There are lots of different firepower options that you will collect & be able to use throughout the campaign to help you deal with the foes who can quickly overpower you. The only downside I have with the marines is that they don't have any weapons that kill a foe instantly whereas both the opposition are able to do that.
The graphics in the game are reasonable. They may not be the best, but they are not bad & the levels are very large & in some cases very well lit. I think some reviews I have read mistake diliberatly poorly lit rooms for bad graphics. Plus there is the iconic heat vision option for the predator. Sounds are excellent. Every single screech, gun blast & Lance Heriksen's voice is taken straight from the movies to the game. This definitely sounds like the films.
The Online option is fun to play. There are many modes including 1 Predator vs Marines & whoever kills the Predator becomes them. ! which begins with 1 Alien against marines who when killed become Aliens & Death Match options galore. There is even the Pyramid from the movies which changes it's shape regularly. Really good. The biggest downside I found with the multiplayer is that it can take some time to find a game to get into. Still as more people buy the game, this should get better (hopefully). My only other problem with Multiplayer is for a Predator player. Aliens begin with no weapons. Fine they don't have them anyway. Marines begin with the Standard issue rifle. Predators get nothing! I personally think they should either begin with either the spear or the boomerang all the time or, once you have collected an item, you still have it when you respawn.
I have no problem recommending the game. Because of it's three species approach, it is very different than any other FPS games around & offers a real change in play depending on species that you play with. Great variety on offer. Distinctive stlye of play for each species & exciting mutliplayer.
Aliens vs. Predator is the latest videogame instalment of the hugely successful movie franchises. If you think you've played a game called Aliens vs. Predator before, then you're probably right - this game is very similar to the one that was released for PC in 1999 - so much so in fact, that if you liked that game, you should not hesitate to buy this one.
As it happens, I did like that game, and so I couldn't wait to lay my hands on this one, although I was somewhat tentative about doing so due to mixed reviews - but personally, I loved every minute of it. Sure, it's a bit rough around the edges, but there is nothing game-breaking here, and those willing to put aside any pre-conceived ideas will have a blast.
The first AvP game sticks out in my head as being the most tense, atmospheric, and downright scary game that I can remember. This game isn't quite on the same brown-pants scary level as that first game, but it's still pretty high in the rankings, and perhaps even manages to present tension and atmosphere that the first game did not.
You'll start off as a meathead marine in a fairly standard FPS campaign, making your way through the dark and gloomy corridors of a space vessel. Before long you'll meet your first alien who comes screaming at you out of the darkness, and things only serve to get worse from there. Although fairly standard FPS fare for the most part, where the game sets itself apart from others is in its atmosphere and tension. As the marine, you have a mini-sonar scanner at the bottom right of the screen which will beep at you if it senses movement. Normally you'll hear nothing, but out of nowhere you will hear the beep-beep-beepbeepBEEP of your sonar, and that will let you know that an alien is about to be all up in your business within the next few moments. At this point you'll be jerking the camera all over the place to try and find your new friend, and when you do see that movement in the distance, you'll be desperately firing your machine gun blindly into the darkness, trying to hit whatever's there. It's these moments that capture the real essence of the movies, and what makes the game so great. Although short, at around 4-5 hours, this is only one of three campaigns in the game, each varying wildly from the last, so you get quite good bang for your buck.
Where the marine campaign falls down is in the details - for example, there's no crouch button or cover mechanic, but now that I think about it, these things would completely change how the game plays, and it just wouldn't be the same - you're meant to be a marine pretty much scared out of his wits, not looking for the nearest piece of cover to get that perfect kill. So, it's swings and roundabouts. The other thing I found quite annoying was that to block attacks from aliens or predators, you're required to hold the flare + melee buttons down together - which works well for the alien races, but as a human I found myself chucking a flare at the alien trying to tear my face off. Not desirable. I'd have killed for a block button.
Playing as a Predator is a completely different kettle of fish. You're now no longer prey, but hunter, leaping from platform to platform (a mechanic that works very well, by the way), and using different vision modes to target your prey. The vision mechanic is also excellent, using heat-tracking to find humanoids, but useless against aliens, or some other green filter to find aliens, but which is useless vs. humanoids. The different vision modes are great for picking out enemies in the dark, but leave you vulnerable should the wrong enemy be in your sights, as they will be all but invisible. As a predator (and indeed a marine) the campaign gets slightly easier as the game progresses because of all the new weapons you have at your disposal. At the beginning, you're to make do with your wrist blades (which make for some of the most brutal and visceral kills I've ever seen in a video game - think reverse Sub Zero) and the plasma cannon you see in the films. Towards the end you've got a razor-boomerang and a spear which will kill pretty much anything in a single blow. Nothing to complain about really, but it's just odd to see a kind of declining challenge during these campaigns.
This is not the case for the alien, who can climb walls and ceilings with ease(which my friends found very disconcerting!), hide in the shadows, see enemies through walls, and strike quickly, but who are very weak and never really get any better. As the campaigns overlap somewhat, you're up against the same marines and predators who you were playing as before, and who were armed to the teeth. This means that the alien's campaign does in fact get harder as you progress, although never frustratingly so, and it's also the shortest of the three campaigns. I guess it's a bit tricky to write a story around what is essentially a mindless drone. Saying that though, it's great while it lasts - the only niggles I'd have are that getting your 'Press square to disembowel' and 'Press X to enter vent' prompts are a bit fussy about when they will appear. Apart from that though, no real complaints.
As for the multiplayer, my favourite mode is infestation, which is for me, exactly what the movies were all about, and why I love the game so much in the first place. You start out as a bunch of marines and a single alien. When the alien kills a marine, that marine respawns as an alien, and so on and so on until there's only one marine left. As I said, it exactly what the movies are about and an absolute blast which has all the marines running scared and firing blindly into the darkness. Other modes are your standard deathmatch and TDM, and a Predator focussed mode which I forget the name of - it's kind of the reverse of Infestation, with one player taking the role of the Predator and the others trying to kill him. Whoever successfully gets the kill becomes the Predator and it all starts again.
All in all, AvP is not really setting the world alight, but what it does wonderfully is capture the essence of the films perfectly - so any fan of the films should make this a definite purchase, and any fans of survival/horror and/or FPSs should certainly give it a look.