* Prices may differ from that shown
The basic storyline for bad company is a selection of soldiers that have had a rough past in the military and are set to do the most dangerous jobs on the frontline for the US army. This sees you take on tanks, raid towns on the front line. I think it is a good challenge for even the hardest of players.
The graphics are very good on the site considering the size of the maps and the detail that they have put into each part of the maps. The added effect to this game is that the buildings collapse after getting bombed or shot with a tank therefore making it look more realistic. There are a good range of maps to choose from in the game and more available to buy on the Playstation store.
This in my opinion is the best part of battlefield, I could play the online game for hours and still want to carry on, this is because of the good maps, the good challenges that you are able to complete to unlock new guns, and the different game types you can go through to earn points.
There are 4 different online game modes to choose from -
Conquest - This is capture the flag, as to where one team tries to steal all the flags in the allotted time.
Rush - This is where the map is split up into different sections and there are two squads, one attacking the gold crates and one defending the gold crates, the object for the attackers is to keep destroying the gold crates until each one is destroyed, the defenders have to stop them doing this.
Squad Rush - The same as rush however there are squads of 4 players.
Squad deathmatch - A straight up deathmatch where the objective is to kill as many opponents on the opposite team as you possibly can, the team with the most kills win.
There are different types of soldier to choose from -
Assault - Short and long range gun with good scopes available and many good guns to unlock.
Engineer - Mainly for short combat and can fix any vehicle, also has a bazooka.
Medic - Short range gun and can throw healing packs and revive players.
Recon - Long range snipers with a range of scopes available.
Maps are fairly large on Battlefield that's why you may not find as many as you do on Call of Duty however there is enough on there to keep you entertained and for it not to become repetitive.
Each map is good for different types of player some for short combat like engineers and some for long range like snipers.
The best shooting game I have played and very good value for your money. This storyline keeps you compelled as you go and you can go for hours online.
Battlefield Bad Company 2 is an FPS from DICE and is like nothing else on the market. "Battlefield" is the right word as buildings crumble around you, maps become pitted with shell fire and littered with skeletons of exploded tanks and explosions ring in your ears. The game sounds amazing and you can easily tell weapons apart from sound alone. The thing that sets Bad Company 2 apart from other FPS on the market is the destructability of the environment. Someone shooting you from a window? Blow up the whole house. Job done. Bad Company 2 has an excellent single player campaign and some one the greatest multiplayer action seen on consoles.
Single Player campaign.
You play as Preston Marlowe, one of four members of "Bad Company", a unit on the tail of a Russian army colonel Kirilenko. The story is about how Bad Company try to find Kirilenko in order to recapture a weapon of mass destruction that could be used to help Russia invade the USA.
The campaign crosses a number of locales, from desert to snowy mountains and tropical jungle. AI of enemies is excelent, and your friendly companions have interesting conversations between firefights that you happily stand and listen to. The campain give a good amount of play time, and I enjoyed replaying with the best weapons (you add to your arsenal thoughout the game).
This is where Bad Company stands out from the other FPS on the market. Multiplayerr comes in three main game types. Rush - where two teams of up to 12 players either defend of try to destroy a series of bomb sites across an expanding map. Conquest - Where two teams fight it out for possession of three flag points. Squad deathmatch - four player squads battle it out for most kills.
Inside this structure there are four classes: Assault, Medic, Recon, Engineer. Each class has use of different weapons and abilities and a mix of different classes is needed to win a multiplayer match. Medics revive teamates and with limited number of lives for the team this is crucial. Assault lead the way with powerful weapons and grenade launchers. Engineers repair or destroy enemy vehicles and Recon provide sniper and motor support from distance.
Multiplayer matches are tactical as you need to utilise vehicles and battlefield knowedge to win. For example some objectives can be destroyed by collapsing the building they are in, others need a stealthy approach from behind etc. Multiplayer games of rush can easily last up to 20-30 minutes if the battle is tight.
The last point is that is it difficut to level up. In other FPS (like MW2/Black Ops) you can level up to the highest rank in a couple of days. I have had battlefield for about 9 months and am only lavel 38 out of 50. This is good, as you feel more rewarded if you are not leveling up every match.
Overall - 10/10 an absolutely must have game for all FPS fans.
Battlefield: Bad Company 2 is a first person shooter. The unique destruction scheme is very impressive, it lets you destroy virtually everything in the environment, including collapsing buildings and destroying trees to clear a path.
The campaign sees you play as Preston Marlowe, a member of a group within the armed forces called Bad Company. The campaign revolves around trying to try recover a new weapon created by the Japanese in WW2. You travel all around the world in search for the weapon and Kirelenko, a Russian colonel, with the help of an Agent known as Aguire.
During the campaign you can take control of certain weapons and vehicles which makes the game even more enjoyable. You can drive a tank and fire a turret mounted onto a humvee. There are also 3 difficulties for you to complete the game on, easy, medium and hard.
During the campaign there are 2 additional objectives you can do, there are a number of MCOM stations in most levels in which the player has to find, in sometimes quite obscure locations, and destroy. Also, the weapons in the campaign are classed as collectibles and you need to try and find every weapon and every version of the weapon throughout the campaign some only available during one mission others multiple missions.
The multiplayer is remarkable. You can have up to a 32 person game, 16 vs 16 each team with 4 squads and in each squad 4 players. There are a several different modes that are playable, one of which is Rush where a team has to defend a set of 2 stations while the other team tries to destroy either by placing charges on them, collapsing buildings on them or just sheer firepower, once one set has been destroyed the attacking forces spawn will be pushed forward so they can attack another set, each map has between 3-5 sets of stations usually. The player can also control a wide array of vehicles from helicopters to boats and cars to quad-bikes. You have 4 different classes, a medic, a soldier, an engineer and a recon, each with different abilities and weapons, although some can be used with all classes.
The story will take about 10 hours to complete depending on your skill. But the multiplayer can last you months. The graphics are very good and can be really seen with the destructive elements of the game. The controls take a little while to get used to but they are not awkward just not normal.
First off, I'm a huge fan of the first bad company. Happily, the same charm and awesome gameplay has returned. Sweetwater, Sarge, Haggard and Preston return to save the world, again. The dialogue between firefights is really what makes these characters entertaining. Not many games can pull off a funny script but bad company 2 will have you laughing all the way through. Yes, the story about a Russian super-weapon is pretty ridiculous but the tone of these games has never been super serious.
The destructive gameplay returns and looks even nicer than the first title. Whole buildings can now be flattened using explosives or appropriate weaponry. It gives you the feeling that you are dealing out a lot of damage with your weapons and that there is no place to hide indefinitely. Graphically there has also been an improvement. Areas are open and detailed.
Multiplayer is where this game comes into its own. Using the range of vehicles is a brilliant experience. If you can work together as a team, engineers repairing vehicles, snipers calling out positions, medics reviving fallen teammates and assault players laying down firepower, you wont find a better multiplayer experience. In my opinion, this is the closest that Battlefield on consoles has been to its earlier counterparts on the PC.
Battlefield Bad Company 2 is an FPS for the PS3, 360 and PC. I will be reviewing the PS3 version.
The game is probably most comparable to Modern Warfare 2 in the respect that it's a modern FPS which takes the player into a variety of different countries/locations in order to basically kill the enemy.
The game starts off very interestingly during WW2 in which you have to free a POW. This is a good starting point as it gives the player the hang of the controls and a chance to play the game in a different way (being WW2).
The graphics are amazing. The best part about this game is that everything is destructible. Houses, trees literally everything. The sound effects are also very good, especially if you have the ability to hook up your Tv to a surround sound system. The explosions and guns firing sound far more realistic then in any other FPS I have played.
Whilst the single player is enjoyable the multiplayer is where the game stands out. Playing online is very addictive with there being a vast amount of un-lockables such as new weapons, special attachments etc. There are several game types including Rush where your team must destroy or defend stations against the opposing team, conquest where your team must capture points around the map and team death matches. There are several others but these are the main.
The player can take control of vehicles on several game types, which included tanks, quad bikes, jeeps, helicopters etc. These are great fun to play around with but can become frustrating when the enemy have control of them.
There is a good score system and you are able to constantly check your stats including ranking, kill/death ratio etc.
This game is a must have for any FPS fan. It has everything you could want from the genre of game.
DICE have returned two years after Battlefield Bad Company to release its highly anticipated sequel. While sticking firmly to its roots of realistic, large scale tactical warfare, there are some notable and very welcomed improvements.
First and foremost, the campaign is far superior to its predecessor. I never managed to finish BFBC's story due to the continuously dull missions and bland landscapes with little variety to differentiate one section from another. DICE seem to have taken a leaf out of COD's book in an attempt to build a fairly short but cinematic experience. You will use a variety of vehicles and weaponry including tanks, turrets and extremely long-distance sniper rifles. The latter are even more impressive with the huge draw-distances and frequently breathtaking graphics. The characters have also been toned down in terms of the terribly cheesy jokes they kept on cracking in BFBC, which was a relief for everyone.
Again, like Call of Duty, DICE have implemented unlockable 'Perks' into the multiplayer providing special equipment and improved abilities. The maps are similar to BFBC in the sense that they are very large and require team strategy to win games. The most realistic and enjoyable aspect is without a doubt; sniping. BFBC2 has continued its very life-like sniping gameplay. You will have to lead your shots to compensate for bullet drop. The recoil is heavier and the reloading is slower than in COD. It provides a far more authentic and challenging sniping which will take a while to master. There is nothing more satisfying than getting a long-range headshot with a bolt-action sniper rifle in BFBC2.
Like many new releases recently, the prices have been falling rapidly with BFBC2 hitting £25.
As a battlefield veteran i have long awaited the return of this series to consoles and lord does EA do it better every time.
A modern day set First person shooter that excels highly in what it tries to be, BFBC2 is exactly what FPS fans the world over have been waiting for.
With a solid single player mode with an all too similair Russian terrorist storyline it may be dismissed at first, but give it a chance and the comedy that was the first BC will shine through and set this title far apart from its competitors with you travelling all over the world killing things and with its amazing use of set pieces this story thrills from start to finish. (this reviewer preffers the multi player on almost every game ;D)
With a well extended ranking system compared to its predecessor this vet is happy to say that the longevity of the series has improved tenfold, retaining its 24 player matches.
Ranking wise you can now worm your way upto level 50 which will take a hell of a long time for most people and unlike COD doesnt mean doing the same ten times over, you get there you stay there, easy.
As always its a class based game with the familiar classes:
Assault; Assault rifles with rifle grenades(or mounted shotgun, smoke launchers) and ammo boxes. your basic run and gun/Supply class.
Recon; High powered, scoped rifles with a choice of C4 or a mortar strike. Also some motion mines for extra Recon power.
Medic; Light machine gun with medpack and defibrilators, A healer but by no means a low combat efficient class.
Engineer; Silenced Sub machine gun with a rocket launcher/anti tank mines and the repair tool(for fixing/destroying vehichles)
Add to that the fact that each class has a choice of secondary weapon, one of the fine pistols or the tracer dart gun for assisting engineer rockets and the fact that there are now 9 or 10 new "all class" guns (shotguns,m14 and g3) and even though its class based it is a avery open system. There are also perk like choices called "specialisations available o each class, with two on foot ones and one vehichle one. These include more ammo, scopes, extra stopping power for your gun or explosives. Essentially further customising your class for what you want it to do.
It has the two familiar gametypes of Rush (destroy a couple of sets of opposing teams stations or defend your own ones, whatever side you fall on) and Conquest(control flags on the map to deplete enemy spawns)
with two new added modes, Squad deathmatch (four squads of four take on each other in a race too 50 kills) and squad rush ( a single set of stations for four vs four insanity) So all in all a good range of gametypes. Each gametype also has its own set of maps ranging from CCQ to vehichle based combat making each game a good bit different from the last.
Returning once more is the squad system allowing four friends to team up and gain additional points for assistig each other and allowing each other to spawn on any live member after dying making this an invaluable tool for all modes.
The gun count has been massively extended as well ranging from WWII weapons upto prototype weapons catering for all tastes.
The range of maps are very versatile proving to be a different battle everytime you play and allowing millions of strategies for winning while offering huge amounts of fun to be had.(suicide quad bikes anyone?)
All in all an amazing first person shooter with beatuiful graphics and amazing single/multi players to boot. MW2 fans say goodbye to your same ols game and come join the battlefield on the new best online multiplayer game.
At first glance, and indeed for the first couple of hours of game time, Bad Company 2 feels a lot like DICE's take on Modern Warfare 2, which didn't really set the world alight for me. Indeed, the game is more or less marketed as 'the new king of online warfare', or some such. As such, I was a bit tentative about it, but I really enjoyed the first game, and GAME had an awesome trade in deal on, so I took a punt.
And I have to say, it paid off. I didn't get chance to try the online mode, because I hammered this over the course of a weekend with a view to trading it in for Final Fantasy XIII, so this review will focus entirely on the solo game.
As I mentioned, for the first hour or two, Bad Company 2 feels like DICE's take on Modern Warfare 2, which was a little disappointing for me, as the humour, camaraderie and ever so slight tongue-in-cheek moments from the first game were nowhere to be seen; replaced with 'gritty realism' and such like to make it feel just like another generic army shooter. However, persevere a little and all that made the original Bad Company fun and unique in its field returns, and finally you're playing a game that's actually fun again.
As in the first game, pretty much everything in the world is destructible, meaning that you can destroy everything from crates to entire buildings, which offer a satisfying 'creak' as they're about to collapse all around you. This is great fun, but perhaps a little formulaic - each building has a number of destructible panels, and you must destroy each one to make it collapse. It would be nice if things were a little more unpredictable on this front, but still, it's a blast. And this little mechanic can also be used against you, which is really what makes BC2 unique. In any other game, if you're in cover, you're relatively safe. Not so here - your cover can be taken away from you by any properly equipped enemy, and the panic you face when you suddenly realise that the cover you were in a moment ago is no longer there is really quite unique.
The campaign is probably about 8-10 hours in length, and this is probably about right. I found MW2 way too short, so the bit of extra content here was very welcome. The weapons you come across feel good and sturdy to use, and are pretty much what you'd expect from a game such as this - machine guns, pistols, snipers and the like. There's not much variety in enemies, but towards the end of the game you do come across more elite troops, who are tougher and react quicker than regular enemies. A headshot will put them down just as fast as regular grunts though.
Throughout the course of the game you'll travel through various landscapes, including lush jungle, desert and arctic conditions, all of which have their own unique setpieces and quirks. For example, in the jungle setting, you'll find soldiers tied up (who you can free to fight for you!), and wooden shacks, and in the arctic mission you'll need to move quickly from heat source to heat source to avoid freezing to death. The variety was welcome and again did well in setting it apart from just being another generic shooter.
Overall, I really enjoyed Bad Company 2 - much more than I did Modern Warfare 2. If you weren't keen on MW2 but are looking for a similar experience, this should suit you well. Also, if you played MW2 but are looking for a break, you should enjoy this too. It's similar enough to be a good home for MW2 players, but different enough to welcome the naysayers.
Battlefield: Bad Company 2 is the latest release from DICE, the developers most known for their Battlefield series, and for good reason. They are fantastic large-scale, online multiplayer first-person-shooter games encouraging tactics and teamwork. Battlefield: Bad Company 2 is certainly no exception to this, and notably also includes a very strong single player component. The prequel also had a single player but this at times was slightly weak and dull, albeit playable.
This time round the game takes clear influence from the Call of Duty series, with a tight, action packed single player touting high production values, and many exciting set-pieces (Think running away from the helicopter crashing down on Call of Duty 4 and you'll see what I mean.)
The single-player mode is very welcome but as ever, the multiplayer is truly where it's at, and you would be unwise to give it a miss. You can choose from 4 different classes depending on preference and the situation - Recon (sniper), Assault (soldier), Engineer and Medic, which are in my opinion excellently balanced and all with definite pros and cons. The gameplay sees two opposing teams with one set to attack certain objectives while the other defends, or as a capture-the-flag mode which the Battlefield series is well known for.
The gameplay is very well tuned and addictive, aided by the persistent stats allowing you to go up ranks and unlock new weapons and gadgets, by gaining experience. This RPG element really makes the game hard to put down. It is hard to think of many negative points, however one I would possibly suggest is that whereas the maps are superior to the first Bad: Company, they are arguably still sometimes weaker than the offerings in Battlefield 2 and 2142.
Technical-wise the game is very stable, with impressive graphics, solid framerate and no connection issues that I have seen so far. Overall this game is impossible not to recommend for first-person shooter fans, particularly if you've enjoyed Battlefield games in the past.
Battlefield Bad Compan 2 is the sequel to the succesful Bad Company and the first real contender to Call of Duty Modern Warfare 2 in the FPS genre. And what a contender it is.
The graphics far exceed CODs. The level of detail in characters, explosions, buildings and even environments is on a scale rarely seen in todays FPS. The scene where you emergae into a huge valley is just breathtakinly gorgeous. The level of presentation is also top notch with great voice acting and writing providing comedic and serious scenes where needed. Some jokes even poke fun at the new COD.
The single player takes you across all sorts of environments in South America through deserts, plains, citys, mountains, rainforests and the interior a large plane. The single player is less open world than before, bringing you down a more linear path. Some collectables feature in the way of guns unique to each missions of which there is 13. There are also certain objects that can be destroyed in each missions for medals. The first and last missions were probably my favourite. The first missions actually takes place in WW2 and the last one sees you skydiving from 1000s of feet in the air. The whole story has a Lost like feel to it, due to the mysterious existence of the scalar bomb, especially the noise it makes beofre it blows. Gave me the shivers. Vehicles also help to break up the shooting sections. Your four favourite characters return with the same trade mark attitudes as well as a 5th new character, Flynn, your helicopter pilot who calls himself a pacifist and will provide some laughs throughout. A plethora of guns are available and all feel so very real in their sound and actions. Enemys are also very intelligent taking cover, and blowing away your own cover. The game can be challenging at times due this.
The multiplayer is where the main improvements have been made over Bad Company. Conquest and Rush remain, while new modes such as Squad Rush and Squad Team Deathmatch are added. Squads consist of four players and each team consists of four squads. In the new squad modes, teams are reduced to one squad. All the guns weapons return for the online component. but are unlocked gradually as you increase your rank and experience for each class. Specialisations are new to BF in that they act like perks from COD, adding unique abilities to the user.
Battlefield Badcompany 2 is the much anticipated modern warefare game from the Swedish game designer DICE. Everyone in my gaming community has been waited for it with bated breath.
The game officially came out today (05.03.10) but because I pre-ordered it I actually got the game a day early. On leave from work (by pure co-incidence) I spent all of yesterday playing it.
I had purchased the limited edition with the extra unlocks on day 1. No real extra cost, so why not? Installation was relatively quick and easy and before long I was ready to go. I went online straight away to ensure that the server we had also pre-ordered was working properly. It was, but i soon found myself drawn in as people joined and we got to gaming.
For those that don't know, the "Battlefield" series of games have nearly always been exclusively about online multiplayer goodness. Apart from the original Badcompany, none of the other games had any single player element of any significance. The intention was for everyone to enjoy the multiplay and nothing else. This was good because DICE managed to make some truly epic games as they concentrated their enthusiasm and energies on the multiplayer side.
Badcompany is the next step forward in that effort. I say step, really it looks like a LEAP forward. The graphics are truly stunning, the game play is top knotch and the design is brilliant. I wouldn't say flawless, as with every game there are frustrations and elements which make you scratch your head and say "WHY?".
Like, for some unknown reason they decided that we dont need to be able to go prone? So you can only crouch. You can't lay on your stomach and line up a perfect shot. This made no sense to me, especially when you consider that the battlefield games have always had an element of realism to them in the fact that keeping still, crouching or going prone increased your accuracy (as it would) and improved your chances. But they have apparently abandoned that element. You can still crouch and that seems to improve things. Aiming down the sight does as you would expect and improves accuracy (its actually essential if you want to win a fire fight in this game) but there's no prone, which if you are sniper (recon) class, makes no sense at all.
The other frustration comes when using the medic class, which for god knows what reason, is burdened with not just one LMG, but a series of LMG's. You can't really use any other weapon and forgive me, perhaps im just being picky, but a medic should be mobile. He should have an SMG or compact assault rifle and be able to move about quickly, not have a great big machine gun. It's bonkers!
Those points aside, the game seems like it will be truly amazing. From what I've played so far, its keeping on track with the old games and leaping ahead.
Nearly everything is destructible, so even when you think you are safe, inside a building or behind a wall, you'll suddenly find yourself exposed as an explosion rocks the surroundings and your cover disintegrates. Sometimes this is frustrating, but its also impressive. Dust, dirt and debris kicks up as your cover disappears and you are forced to run, screaming like a big girl. Entire buildings can be destroyed and dropped on the heads of enemies (or friendlies) inside. As tanks and armoured fighting vehicles spray bullets all over the battlefield, tree's are cut down, toppling from various heights.
There are a few main kits to choose from - Medic, Recon, Assault and engineer. Each has their own perks and "equipment" in much the same way as previous battlefield games. You start off your multiplayer experience with very bog standard kits, no shock paddles, no ammo packs, just a couple of guns and a little bit of hope. You'll quickly find yourself climbing the ranks and having fun. There are various pins for completing challenges and tasks. The game is very team work orientated.
Different game play modes seem to include conquest in the original sense - capture the flag. Rush mode where you either defend or attack various strategic points planting/defusing bombs and holding off the enemy. As each point is destroyed, you move on to the next. There are other modes too but I haven't had a chance to try them yet.
The game is packed with vehicles. APC's, Tanks, Transport helicopters, attack choppers, mini helicopters which act as UAV's and quad bikes, boats and even jet ski's. There's a nice mix of equipment, weaponry and vehicles to keep everyone interested.
The atmosphere is truly amazing and immersive. You will find helicopters and planes flying over head, unmanned by players but controlled by the AI, flying over and onwards to another battlefield.
The graphics are probably the best part. You can see cords on peoples clothes, the maps are varied from jungles to desert to snow ridden landscapes and you really get drawn in. One map has a hill on which some windmills spin silently in the distance and fires burn up the grass and brush.
The in game squad chat is top notch, the team work will clearly be brilliant as you can spawn on any member of a squad that you've joined.
I honestly haven't played the single player much yet. The multiplayer is too addictive. But i'd imagine its great! xD
Best of all, there's DEDICATED SERVERS! (take that Infinity Ward!)
Battlefield Bad Company 2 for PS3
I first played this in November as it was released on the Beta for PS3 only, me being an avid Call of Duty player, i'm not normally one to differ from my usual FPS. I still thourght i'd give it a try.
There was only one map on the beta and that was a sort of arm bombs in locations or destroy the bombs by other means, this in Battlefield speak is: to blow it to smithereens with mortor shells or tanks. That's a great feature of this game, the ability to destroy buildings compeltely with tanks, and aircraft, not to mention an engineering drill; which I found to be quite fun.
It had a great range of guns to select. There is also the use of squad play: where one can be a medic, and heal and revive players, an assault and supply ammo, plant C4 and be the main gunning force, engineers as anti tanking repair bots and recon, who use sniper rifles and plant motion detectors. With this setup, it's a great game to play with friends as each friend can fill a role in the squad and this makes for incredible gameplay.
Put it this way it's converted a Call of Duty obsessed gamer to the Battlefield way, and now i'm itching for it's release which sadly is still being speculated.
Sam (epic nerd)