* Prices may differ from that shown
Before I get into the merits of the game, let's get one issue out of the way. The writing is crap, because Capcom are to scriptwriting what I am to success and large amounts of money and decent metaphors. The game is set in a clear parody of Las Vegas called Fortune City, several months/years/like it matters after the first game and the zombie outbreak is now under control. Better yet, now we can use zombies for our cynical entertainment in cruel and demeaning game shows! Hey, when you've taken your entire situation from Dawn of The Dead you might as well steal ideas from Shaun of the Dead too. You play as Chuck Green, the kind of protagonist you end up with when you spend the night flicking snot at your co-writer and decide to name the games protagonist after that hilarious evening. Chuck is a miserable participant in one of the aforementioned zombie game shows called Terror is Reality, wherein he must ride a motorbike with two chainsaws sticking out of it into crowds of zombies and whoever slaughters the most is declared the winner, instead of a terrible psychopath. Chuck isn't proud of taking part in the show but he needs the money to save the life of his little girl. She's been bitten by a zombie, and needs constant doses of expensive zombrex to keep her from turning into one of the walking dead. Unfortunately Chuck's daughter can't be saved from her fate as a child character in a Capcom game, dooming her to being unlikeable, uncharacterised and hard to care about. Inevitably zombies break free, Fortune City is in chaos and Chuck must save survivors, find zombrex for his daughter and solve the mystery of what caused the outbreak in the first place (although the obvious cause of 'keeping highly contagious brain-dead cannibal alive in large numbers with low security' is never considered). You have 72 hours until the military shows up, and the game starts properly. This is the closest you're ever going to get to feeling like a survivor in a zombie outbreak, as hundreds are always on screen at any one time. Zombies are weak and easily killed on their own, but in large numbers they become a significant threat. Almost anything can be used as a weapon, from practical things like knives and handguns to novelty items like traffic cones, golf clubs and gladiators style giant balls that you can roll around in, wiping out all the zombies in your path. Temporarily at least as all the weapons degrade after several hits, stopping you from relying on a few core weapons and ensuring that you're constantly mixing up the weapons you're using, smartly keeping the game varied throughout. New for this sequel is the brilliant weapon combination, where you can take two items and create new more powerful tools from them. The logic of these combinations is a little dubious (e.g. gems + torch = Lightsabers) but it doesn't matter in the least when it's this much fun. Every kill earns Chuck experience, making him more powerful and combined weapons reward you with more experience. Not enough games reward and encourage you for using their best features like Dead Rising 2. Not that the experience system is anywhere near perfect mind. After Chuck gains a certain amount he'll level up, but the difficulty curve is far too steep for you to possibly level up to the appropriate level in time. For example, when the first few boss fights appear about seven hours in, you'll probably be just breaking into double figures level wise, meaning you'll barely take a pinch of health off the terrible, far too unfair bosses. Meanwhile these bosses will happily slaughter you with ease. The game counters this by letting you restart the story from scratch at any time with all the experience and levels you've gained through your current play through. A nice feature, but clearly Capcom have used it as an excuse not to balance the levelling properly. Survive till about level 13; be forced to restart the game and have to play several compulsory missions again before you can progress past the unfair difficulty spikes. These are the biggest flaws in an otherwise excellent game. The weapons are satisfying and fun to experiment with, messing around in Fortune City's various locales is fun and the constant pressure of the 72 hour time limit (not real time, much faster) keeps the pacing strong. The sequel is a step up from the original in every way except for the lame protagonist. Chuck's aforementioned daughter and guilt over what he has to do to make money to save her is what drives the weak plot, but if Chuck is so miserable then why is he dressing up in a tube top and beating zombies with park benches just for the fun of it? Well he was when I played anyway but regardless of how you play the protagonists personality is in direct contrast to the actions you commit in the game. Compared to the hero of the first Dead Rising, photographer Fred West, who was just driven by his want for a big story, Chuck is a damp squib of a main character. A shame, but it won't stop you enjoying this ridiculously fun game, just make up your own story. In fact, I'll make one up for you: 'Hank Yellow is an untalented method actor pretending to care about a little girl in research for his next role as the lead in another remake of Cheaper by the Dozen . Hank is told by his agent that due to extreme rewrites, the film is now called Chomper of the Dozen, a zombie killing horror/warm hearted family comedy in Hollywood's latest dumb attempt to mesh together two overcrowded genres. Can Hank kill enough zombies and save enough daughters to get the part?' You'll have hours of fun finding out in this excellent zombie apocalypse sim.
Been a fan of everything 'Zombie' I knew that getting Dead Rising 2 was a given so I'm going to write a review based on my experience of the game. You start the game playing as a stunt biker named Chuck Greene who is taking part in a gameshow called 'Terror is Reality'. The gameshow basically involves a group of competitors racing around on motorbikes killing zombies. I'll get into all that later and I'll cover the main game first. The first part of the game involves you racing around an arena killing zombies and shortly after this the game starts to open up. You find yourself attacked by swarms of zombies and you have to escape to safety with Chucks daughter Katey who it turns out has been bitten in a previous encounter and has to be injected with a rare drug called 'Zombrex' regular to prevent her from joining the masses of the undead. The game becomes a huge sandbox affair from this point on where you have to run around 'Fortune City' (essentially a parody of 'Las Vegas') performing missions, rescuing survivors, killing survivors and trying to uncover the truth of the outbreak of which Chuck has been blamed for. Anything in this game can be used to attack the undead such as chainsaws, baseball bats and anything else you can get your hands on. It is funny to trip zombies up after throwing a bag of marbles on the floor. You can even head to one of the many maintenance rooms and combine items to make stronger weapons such a nailbats, slicecycles and the porta-mower using combo cards that can be found. You can even dress Chuck up using the clothing that can be found in the numerous shops around the area. If Chuck gets attacked by the undead and you find your health diminishing then he can be healed using numerous food items that you find or even drinks which can be mixed to add extra status effects to Chuck but unfortunately you'll be sick if you drink too much alchohol. A nice little touch but it can be annoying if Chuck keeps stopping to be sick in the middle of the boss fight. The game takes place in real-time during a 72 hour period meaning to get the good ending you need to complete the main story missions during that time and be in specific spots when the game requires you to be which is good in some respects. You will find yourself playing to get the good ending, starting again to hit the games quota for zombie kills, playing again to get all the gifts for Katey, playing again to get all the costumes for Chuck meaning the shelf life of this game is truly epic. At set points of this game you'll find yourself caught in a boss fight which usually finds you finding a pattern for the enemy, finding his weak spot and hitting the enemy a huge amount of times. The cutscenes before and after these enemy encounters are cool but unfortunately the fights themselves are more irritating than fun and couple this with a save system reminiscent of early Resident Evil games you will find yourself becoming annoyed by it. It also proves to be annoying when you lose so much time fighting a boss and not making the time limit to get to the next mission objective in time. The online modes are also quite fun. You can have a second player jump in and play as a second Chuck in online co-op. This jump in, jump out mentality of gaming reminds me of when I used to play Sonic 2 on the Mega-Drive which I also enjoyed. You can also play a selection of 'Terror is Reality' mini-games although these were quite boring in my opinion. This game is not without it's flaws but overall it is fun to play with an involving storyline as well as dialogue that Barry Burton would be proud of.
Dead rising 2 is one of my favorite zombie games of all time. I really recommend it to you if you are a fan of zombie games or even movies. Its Endless Fun! Dead rising 2 in based in Fortune City the objective of the game is to save your infected daughter by finding Zombrex in secret places around the city with THOUSANDS of zombies trying to stop you from getting it or simply just buying it by doing missions or events online in terror is reality, Trust me its pretty hard. And on your way you encounter twisted and disturbing people who automatically want to fight you, You can either run like a coward or Be a hero. By killing the psychos you earn XP and money. By earning XP you rank up, By ranking up you earn more health as well as earn more moves. As you savagely beat down the Zombies you come across survivors which of course want you to bring them back to safety you could either leave them to suffer and die or help them, Of course if you help them you get rewards you get better endings and of course you want the best ending. But the you have to things in certain time limit which really sucks so you cant stay in a shop getting weapons and killing zombies for fun that long and if you miss even one main mission you have to restart from your saved game and if you didn't save you cant load from checkpoints or everything so that means you have to restart the WHOLE game from the very first mission which trust me is a pain in the butt. You can even forget the story and mess around because when you miss a mission there is a option to just mess around which is really fun killing endless hordes of zombies with different and interesting weapons. What i really love about the weapons is there is rooms around the city called a maintenance room which in there you combine items to make a the ultimate weapon! Example: Combine nails with a baseball bat and it makes a nailed baseball bat! You can combine most items in the game and there is alot of items which you can choose from. There is two online game modes one is Online Co-Op which is the same story of the single player but just with mates or anyone, You can do free roam online as well which is endless fun killing zombies with your mate with weapons or vehicles, The thing that sucks about this its only 2 player co-op. The second game mode is terror is reality which you are against different players in different challenges to get the most amount of points whoever gets the most wins, The more points you get the more money you get. Overall Dead rising 2 is such a fun and great game in many ways. I Really enjoyed this game in so many different ways from the single player right up to the multiplayer.
Dead Rising 2 was a must buy for me, as I had the first one on Xbox 360 from day one. This game can be described as 3x better than the original with a stronger story, new quirky characters and a whole host of new weapons for mashing, beating or even mowing the undead into a bloody pulp. Dead Rising 2 is set in the fictitious location of Fortune City, a zombie infested Las Vegas if you like. The story sees Chuck Greene as he gets set up and blamed for causing the zombie outbreak. Chuck must escape from his job as a gameshow contestant where he kills zombies into a nearby mall with his daughter Katie. Chuck's daughter Katie plays a massive role in the game as you will have to search up and down the mall to find her a drug, Zombrex, (Or not.. hehe) which keeps her from becoming one of them. While in the mall's security room, Chuck is told to go out and search for survivors in return for letting him and his daughter stay, as the security guard is quite paranoid of Katie's zombie situation, and feels that Chuck fetching survivors is a way to help. Now, just because you are told to do this, does not necessarily mean you have to. In Dead Rising 2, you are free to make you own choices, bad or good (although this does affect your ending). You don't even have to take part in any story missions, you could just mash zombie heads for 72 hours before receiving your "F" ending :) When in the mall, you have basically every single shop's contents at your disposal, Guns, swords, CD's, Toy lightsabers, cardboard advertising signs, handbags and even a little girl's tricycle, and that is barely even scratching the surface of the possible ways of killing zombies in Fortune City. The game features a new "I am Chuck Greene, I fix motorcycles so I can basically make anything from anything" system where players can combine two things that are already weapons, and make an awesome new weapon (Nails and MMA gloves make spiked nail gloves). What this does is basically open up a whole new plethora of ways to kill zombies and that in itself was enough for me to purchase this game. It should also be mentioned that this game features a fully fledged co-op mode, which lets you team up with a friend online to tackle the undead together. When in co-op mode, you keep all the money and experience you earn with your friend when you go back to single player which is very nice as it doesn't feel like you wasted your time battling zombies for nothing. Now, for some bad points about this game. The save system for one is pretty horrible. You can only save when you find a bathroom which was meant to make it seem more like a survival game where you need to make a choice whether to go out your way to save, or carry on and risk death (possibly loosing a few hours worth of progress). All this feature does is make the game incredibly annoying in places and hopefully they re-think it in the next one. Another quite serious con is that zombie smashing just doesn't stay fun forever, and you may find yourself playing other games after a few weeks or so. (Don't worry too much, Dead Rising 2 is one of those games that are fun to revisit, so it does have some replay value). Overall, this game is incredibly fun to play and should not be ignored by the zombie enthusiast.