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A lot of people regard Valve or Naughty Dog as the best developers of this generation. That may be true, but honestly, Bethesda Studios needs to be regarded as one of the best developers not in this generation, but in the entire game history. They were responsible for The Elder Scroll series, the Fallout series and the game that I love to play, Dishonoured.
Dishonoured's plot is nothing short of cheesy, so for actual story, don't go on striving towards Dishonoured, go for something like Half-Life 2 or maybe The Last of Us. However, aside from lack of story, the voice acting and the facial expressions look sharp, which brings me up to this part. The game's graphics relies on a steam-punk genre that really has it great moments showing off the brilliance of the choice of the direction in the game that it was heading.
The core of the game is the gameplay, if you've played any of the Bioshock series, the gameplay feels familiar. Yes, you have the supernatural ability in one hand and a pistol or a knife in the other. The story wants you to go to stealth mode, and the ending will be better if you do. However, stealth mode isn't easy and quite frightening at times. Going in guns blazing is an easier approach however, your AI is hard to manage and you'll find yourself dying a couple to a million times.
This game has revived the stealth game genre and that's what it makes it interesting, it isn't an entire stealth game. This game is about choices, maybe not as drastic as The Walking Dead but it isn't all arcades shooting like Call of Duty. Yes, this game is fantastic, and anyone who has played it will at least say, there hasn't been a game like that in a while.
When stealth and action merge amazingly and when the graphics, at least on PC on high graphics, look sharp and the detail looks astonishing, this is game that I would love and it turns out, I immensely did. Everyone is waiting for Fallout 4 or The Last of Us 2, so while you wait, why not pick up this game. You might be surprised.
I hadn't bought a game in a while, so I decided that I'd give Bethesda's latest creation a try and bought Dishonored.
I'm a bit disappointed with Dishonored as I expected it to be a bit more similar to previous productions such as Oblivion and Skyrim, both of which were brilliant. Dishonored will definitely hit the spot if you haven't played a Bethesda creation before, however if you've played quite a few of their game you'll quickly realise that it's a bit below par. The graphics are pretty poor and cartoon-like, unlike Skyrim where everything was flawlessly realistic. The game is also a bit less open-world style. I've not found a moment where I have been left to explore my surroundings; everything seems a bit mission-based. All in all, the game gets a bit boring after a while.
On the flipside, the game runs smoothly and loads periodically to stop the gameplay being interrupted. There is also a decent storyline if you watch all of the cutscenes and listen carefully, but I'm not really into that so I just listen briefly and skip when I get the chance. The character's perks are also a nice feature. They spice up the game where it would have otherwise been boring. You can teleport around other players, control animals, see through walls etc.
All in all, I'd recommend the game if you can get it for a good price - I wouldn't have been impressed if I paid the retail price for my copy!
Dishonored is a game that immediately underwhelms. On the PS3 the graphics are dated. Colours are washed out, water is unconvincing and detail missing. In fact, it looks a lot like Half life 2 at a time when we expect much more from a full price title.
The game world of Generica (My own name for it, I'm afraid) could stand a whole more fleshing out. Compared to the bustling cities of GTA4 or Assassin's creed 2, Dunwall is positively deserted. The game cries out for setpieces that never happen. I was looking forward, for example, to a level on a whaling ship where you might get the option to free a captured whale or sabotage a vessel - or feed an assassination target to an enraged humpback.
No such luck. The missions are all fairly simple in scope. Navigate from here to here. Remove this person/s. Get back to the boat. The voice work throughout is standard, with the exception of Chloe Moretz, playing the contested daughter of the empress.
But if you stick with it, you'll find a game worth playing underneath.
Dishonored succeeds when you don't follow the default kill 'em all path, which feels a decidedly inferior experience to playing as Etzio Alditore in AC2. Rather than simply off the assassination targets in the game, you have the opportunity of removing them while leaving them alive. Sounds lame, but this typically involves a fate worse than death.
You are (sort of) rewarded by keeping the body count down by having less rats and zomb.. sorry, weepers walking the streets. Unfortunately, there does seem very little point in spending thousands upgrading your pistol or gathering grenades, spike traps and incendary bolts if you're not going to use them.
Thankfully, there is plenty of scope to buy and upgrade powers in support of your non-killing ways. Teleporting from building to building, slowing time to get a choke in or a few sleep darts off. Using possession as a means to surmount obstacles is a great touch. Combined with a few other maxed out powers, you can realistically go after the trophies where you remain unseen by everyone.
The game's plot does liven up a little towards the end, and the very last rain-soaked level gives a tantalising glimpse of how good this game could have been.
Maybe next time, Arkane?