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This game had a very well thought out storyline, and some...interesting characters to say the least. However for me the actual game play lets it down.
Firstly in most areas of the game enemies randomly appear out of no where. This might sound exciting at first, but eventually you do get sick of it, especially as the battle music is always the same. Every time you engage in battle your characters lose "VP", depending on how many turns it took you to win, or a huge chunk if you escape the fight. When a character has 0 VP, they will enter battles with next to no health, and unable to attack. Again, it is meant to make the game exciting, but really it just makes you both paranoid and stressed.
The game is mainly dialogue and text based. This means lots of running around interacting with the different characters. Also it means you have to do all of your actions through text (such as if you want to smash something). During a lot of the story there are long conversations between characters which regrettably you cannot skip. To highlight how much of an inconvenience it is, here is what happened to me once:
I put a pizza in the oven as I had just beaten a boss, and thought I could just save it and then I could switch it off. But there was a conversation. It kept going on and on (made even more annoying by how there are subtitles). So I had to sit all the way through it (as I forgot to change the text settings, which meant I had to press x after every line of dialogue). By the time it had finished and I was finally able to save it, the pizza was mainly black...
The battles are played on a chess style board, and you can have up to 4 characters on your side (but the opponent can have a lot more). As in chess you take it in turns. During your turn you move a character and select an action from a list. You do this with all of them, and then when you end your turn, you watch them do the actions you selected. Sadly the attacks fail to capture your imagination. Most are simply sword swipes which do not even appear to touch the enemy. The special attacks (called "EX") are slightly different however. They are a lot more impressive to look at, but you are tempted to use them sparingly because of the six axis element of the game...
Six axis plays a large part in this game, but it makes you worried about either a) breaking the controller, or b) letting go of it and breaking something else (namely the television). This is because you literally have to shake it like a madman, as quickly as you possibly can. You will have to do this before every EX attack is launched (to charge it), and for certain challenges. You also have to shake it to charge your EX metre outside of battle, and this is what prevents you from being able to take the game seriously....your character has to dance to refuel the metre (yes there are disco lights, funky music, the works). But for the character to dance you once again have to violently shake the controller like a nutter.
If you are after a game to seriously take up your time then look no further. It advertises to have 24 hours of game play, when in actuality it took me near 40 to complete (because of the annoying golems which pop up, and how easy it is to waste and hour by going the wrong way). I personally dislike text based fight sequences, which is why I might have been a bit biased about the game.
I got this game cheap off ebay, Im a role playing game addict and Id only just bought the Playstation 3 and I was desperate for an rpg game as there was none out at the time (January 2008).
I started to play it and then got this huge feeling of Deja Vu when I was playing it, Ive been here before..... Im sure of it! I cant for the life of me work out where Ive played it but I *think* this game was also out on the Dreamcast in a previous incarnation? Everything about it was familiar - ok so a lot of RPG's are the same and follow the same format so you could put it down to that? But Im positive its an oldie converted for the next gen consoles.
The graphics on this game arent even next gen, they remind me of an old playstation 2 or dreamcast graphics. Gameplay is repetitive but you get that with rpgs so I could put up with that.
I wouldnt have bought it if Id known how sloppy the graphics were and also if Id played it before!
Avoid this game! Yes, it's darn cheap for a ps3 game, but the quick price drop this game took *is* actually a heavy hint at the quality of the game. It's horrible. The plot is thick and cliched -- our hero is a loser among excellent students at a school for the magically inclined, but wait! He has a spesual powerz that makes him exempt from normal rules.
But we've all played games like this, and usually you power through the plot because the gameplay itself might actually be good. Well, don't get your hopes up with this game. Usually grid-based gameplay means a strat rpg, but in this case it means that your character can move forwards and backwards within a three-cell box, based on the reach of his attack, to fight enemies who move within a similarly restricting box. And it's going to be the same attack over and over.
Save your money, buy a game that isn't designed to bore you to death.
the basic story is that the world is run using enchanting, a form of magic that is most commonly used to create a kind of magic robots... which are kinda cool. you can aquire over hundred of these and add them to your team to use them to fight. the lead character however has a dodgy arm that has been infused with one of these "golems" and has a mind of its own. it ends up awakening some legendary evil golem who will most likely end the world. said golem attacks your school and slaughters practically everyone while kidnapping your best friend and brainwashing him into becomming her minion.
sounds kinds good so far right?
instead its just another great example of how a great idea can be ground into mush by developers. certain aspects of this game could have created something of utter brilliance if it was given the time and attention it deserved. instead it seems they left the script writing up to some kid they passed in the street and as a result we're left with the most basic of story lines and dialogue and it becomes just another apocalyptic future set game that makes you just want to cry when you can see just how good it could have been. ive yet to meet anyone whose endured this tosh to the very end, and that includes younger kids who youd think the simplisticly over the top campess of the game would be aimed at.
its a launch game that was just rushed and isnt worth buying. youd be better off going for one of the others like oblivion or virtua fighter 5 etc.
Wow how camp can a game actually be before it gets into its own mens special intrests section.
spend the first hour of play learning how to fight on the battle field in a simulation played in you lesson at school. Heaps and Heaps of dialog, mainly arguments between people that apear to have no relevance to the game at all.
It should be noted that while playing this hour on the battlefield, the same tune is repeated over and over and over and gets really anoying.
Ok so you can bare the tutorial because the game will probably be pretty good right?
But wait more dialog. This time its between you, your best freind and your best friends camp friend who is in love with your best freind and makes it obvious and absolutly hates you! I kid not!
Half an hour dialog is an argument about the fact that the camp freind has baked a cake for your best freind but he hasn't made you one because he thinks you are a losser! Not the kind of thing you expect when you look at the front cover.
So finnaly you have got out of all that dialog lets get into the game, what do I do.
Mission one: Find the school canteen and go and buy some dinner (although your freind doesn't need to because a male admirer made him a cake). Ok found canteen bought dinner NOW THE GAME?!!!
oh no wait the argument about the cake is starting again 10mins 20mins CLICK OFF! BACK TO THE SHOP THAT GAME GOES!
You must rent this game or find a video on utube to to see how amazingly crap it is.
2 hours of my life gone listerning to a camp guy and a straight guy argue over cake. never get the time back.
The game may get good after this point I really don't know, but you would have to have patients of a saint to find out.
Enchanted Arms places you in the control of Atsuma, who early in his adventure manages to inadvertently open a seal which revives the fierce Devil Golem. One of the unique aspects of Enchanted Arms is that in combat you rely heavily on Golems artificial life forms built for labor and combat that are customized using material and ether gained through trade, gambling, and combat. You'll make use of Golem support characters as you work through the game's strategic battle system. There are over 100 varieties of Golem to customize.