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This game begins with you landing a made up African country on the brink of civil war and the first half an hour is an interactive cut scene that sees you driving through the savanah with your guide and its clear to see the country is subject to civil unrest. Its really sets the scene and begins the story in a compelling way that has you intruiged to see whats going to happen next. Within the first hour you get malaria and the country recedes into war.
graphics: The game looks good, really good. every detail of the savanah has been rendered well and you really get a feel of the heat driving through the jungle. Ubisoft were keen to tell us about their fire physics that act realisticlly and look good. Theres no doubt they look better than fire has ever looked in a game before without it being a set peice but still the physics do not work perfectly to what fire would actually do.
gameplay: You play in a first person view with no items taking up your hud except your health bar. By doing this you feel as if you are really part of the game and more part of the African enviroment but the map is huge and every time you need to get somewhere you have to press select and can get annoying. The fire fights are fun though, its the kind of game where you have the option to either sneak in with your sniper picking them off, go in guns blazing or burn the whole village down.
story: The story is nothing we havn't seen before. Its your classic African country has a civial war, lots of mercinaries, corruption the whole lot. The main story though is about finding and killing the gun barron that is suppling all the guns to the civil war. There are a few moments in the story when you are really immersed into the story but mostly you will find yourself travelling from one side to another of a 30 mile square map doing the same kind of missions over and over again and on your way getting attaked by every mercinary you come across. It feels as if you are just killing time doing pointless missions and killing soldiers untill the story can progress.
All in all if you have the patience this can be a great game. Even if you don't have the patience at times the game can look stunning and you can be emmersed into a fun firefight.
Far Cry 2 is set in an African country which is in civil war being fought by two separate factions, APR and UFLL. You are a mercenary sent to kill an illusive arms trader known only by 'The Jackal,' at the beginning of the game he attempts to kill you but you escape and the game involves you tracking him down and killing him, while suffering from malaria attacks in which you have to complete underground missions to receive tablets which are to stop the symptoms of the malaria. Throughout the game you are sent out by the two factions as a 'deniable operator,' meaning whoever you are working for their men are still going to try and kill you. During the game you will rescue buddies who can come to your aid and revive you if you are in trouble, they also give you the option to do a bonus mission within the faction missions. There are also plenty of side missions varying from target of opportunities which involve assassinating a certain person, buddy missions which build up your relationship with them giving you a higher chance of them reviving you if you die and also gun store missions which involve you destroying a truck load of guns after you complete this you unlock more guns which can be brought in the gun stores with diamonds, which you acquire by finding briefcases of them or completing certain missions.
The map in the game is over 50km square and there is a lot to explore. Most of the time you can drive to your objectives or even walk if they are close enough but you can travel by a bus service that the game offers which drops you off at certain locations throughout the world. There are guard posts that you need to scout for their uses, like if they have an ammo depot, Molotov depot, grenade depot or even a first-aid post. You also need to clear safe houses from enemies, you use safe houses to safe, these can also be upgraded by completing the buddies objectives in the faction missions. Your guns are also prone to rust, which can get annoying but you get used to it, this means that they are more likely to jam which could end up getting you killed so BE AWARE!
The game-play is the usual for a FPS and only takes you minutes to get used to. There is always something going on in your environment whether there are wild animals running free or you are being shot at, there is usually always something happening. The environment is stunning, as you would expect with a map of this size, there are animals from chickens to zebras running past you while you are driving which you can either choose to admire and leave them alone or run them down. The graphics are stunning, you can see every bit of detail in the most uninteresting object, for example you can see every crack and indent in a single rock. Bare in mind this game was made 3 years ago.
I was always a fan of the original far cry game. I have owned this game on both the 360 and PS3 (my 360 broke so bought it for PS3). When the second was released it was a must have for me. I will start by stating that the second game is nothing like the first, in regards to game play, graphics and story.
The game is set in an African state which is in the middle of a civil war. You are almost a type of bounty hunter, taking different jobs for opposing sides.
The game is huge and will provide countless hours of play. The map is around 50 square Km. This can prove annoying if you get stuck somewhere without a vehicle and have to walk for ages until you finally come across one. There is a range of different vehicles all making an interesting game.
The game is set up to be open world, i.e. you can walk and drive everywhere and decide when you want to complete a mission and how you complete it. This makes for fun game play. You will often come across random rebel encampments and engage in a massive fire fight for no obvious reason. There are safe houses scattered around the map which allow saving the game as well as arms dealers in which you can buy new guns and upgrades as well as taking on missions to unlock new ones.
The graphics are very good especially on the backgrounds and fires. I own the PS3 version but am sure they could be even better on the PC. The game can be picked up now for very cheap, around £5 second hand. For this price the game is defiantly worth the purchase.
Far Cry 2 is one of the most atmospheric games available. Although it has its problems, it is worth playing even now. Although it is Far Cry 2 there is no real relationship from the first Far Cry.
The atmosphere created by this game is built up by the superb sound, graphics and the incredible map. The sound capture the African landscape and those with surround sound will really appreciate this. The guns sound great, when you fire a weapon you can feel weight behind the weapon. The graphics blow you away. The spectacular landscapes and the great detail on the plants build up to make this one of the prettiest games. The map is also special, split into two parts, there is a lot to explore and a good range of vehicles to do this.
The story is decent, although there are a huge number of missions that makes it a very long time to complete this game. There is no fast travel, which means you will spend a lot of time travelling. There are a few side missions but they become tedious after the first few hours.
The general gameplay is good, you can hold three weapons and machete which gives you options when in combat. I found I open ran out of ammo as the enemies keep on respawning and you can become frustrated as you never get anywhere without running into enemies.
Although Far Cry 2 is becoming outdated now with games like Just Cause 2 offering a more expansive experience. But if you are on a budget and want a more mature game, then Far Cry 2 is worth a try.
Far cry 2 is now a cheap game to buy you can buy it on amazon for elleven pound. It is a first person shooter game. This game is totally different game from the previous far cry. It has more freedom and different setting as this game is set in modern day africa. It also has new charcters in the game too. It is a game with far more settings from jungles and deserts and savannas. I as a player take control of a mercenary and the task is to assainate the jackal.
Getting about is great you can get about by jeeps and veichles and also cars trucks and boats and even hand gliders. The weapons come in primary and seconadary and it has a wide range off weapons from rifles to shotguns and rocket launchers. Also grenades can be carried and a machette is carried with you too.
This game is so realistic and has great graphics when getting about you need to hold a physical map and use a handheld navigation system which highly resembles a military-type GPS how about that for realism. Also you can tag buildings and veichles keeping these objects under supervision via your gps. Also when your veichle is damaged you have to carry out a bit of repair. This is the most realistic game I have ever seen.
The game is a great cheap game which has outstanding realsim and graphics are so real an perfect. Also I love playing the multiplayer on this game it makes it more intresting. The game has a great setting and is just a game with the wow factor. A unique great outsatnding and ultimate intense gaming experience. This game for me gets a four star.
This is supposedly the second series but I am unaware as to whether this game carries over from the first game or not. However from my understanding this is the first of the series translated onto the ps3 format.
The basic premise of the game is that your character must track down and eliminate the notorious leader Jackal who is the leader of an African rebel group. The action itself takes place in the huge sprawling jungle environment and when I say huge this is not overstating things, there is vast amounts of terrain to explore.
The game itself takes place in first person view giving you the best possible view of your surroudings which is vital since you are pitted against hundreds and hundreds of mercenaries. You start off with a limited arsenal of weaopons, including pistol, knife, but will pick up further weapons including sniper rifle, flame thrower, machine gun.
The action is frenetic and intense at times and will depend more on your approach as the key to survival. For instance sometimes it's much more advised to use a stealthy approach as opposed to guns blazing.
There is an online mode to which allows you to fight an all out battle agsint every other online gamer. This is lots of fun because people are the most unpredictable to fight against.
The game does a very admirable job with crisp, vibrant, clear, colourful graphics which ensure there is no immmediate detractions from the gsme. The controls are intutive and will soon ensure you are smoothly playing the game. In addition to walking on foot, there are numerous vehicles you can also drive in to make your journey that much shorter.
However this game is not without it;s gripes and one of my major gripes is the fact that once killed, enemies seem to respawn in a location not far from where you killed them. Sometimes the only solution to this is to just run like hell.
I would not call this game a classic by any stretch of the imagination but it is a very enjoyable shooter and certainly one to check out although perhaps at a cheaper price than the advertised amazon offer.
Given the sustained popularity of the first-person shoot 'em up over the last decade and the increasing move towards open world games, it was perhaps inevitable that hybrids of the two would become commonplace in their own right. Whilst Far Cry 2 at times borders on excellence in the technical stakes, its selective adherence to realism often proves unpalatable as a gaming experience, especially as it tends to place emphasis more on the humdrum than the exciting.
After picking from a bunch of mercenaries (a largely cosmetic choice), the player is promptly dumped into a lawless African state with the aim of killing the Jackal, an enigma selling weapons to warring gang factions, who is very good at making himself scarce save for when he wishes to tease you with the moral ambiguity of the whole situation. It's a lengthy game though, so you've plenty of time to admire the swamps, rivers and none-too-subtle nods to Apocalypse Now as you head for the an off-limits area known as 'Heart of Darkness', still wondering whether or not you're destined to kill Colonel Kurtz. Whoops, I mean the Jackal.
In fairness though, if there's one single attribute by which you remember Far Cry 2 after the event, it's likely to be a positive one; the enormity and incredible aesthetic beauty of the game environment. You travel on foot, by car, or by boat and there are literally dozens of square-kilometres to explore with near-total freedom. The bright sand dunes with swirling wind effects are breathtakingly pretty; the jungle canopies are lushly coloured and provide effective cover, whilst sites such as a tribal village that stretches up into the hills and a suspension bridge that overlooks a vast river make for some genuine 'wow' moments.
Though you'll meet a myriad of people (99.9% of whom want to kill you) on your travels, it's the environment itself that's the real living entity in Far Cry 2. Day cycles into night and back again; you'll see the sun set, the moon rise and generally come to appreciate how the surroundings take on a different quality depending on the time they are visited. You can see for massive distances if you scale high ground, and the proficiency of the graphics engine is all the more impressive when you consider the almost-complete absence of loading times or lag.
Unfortunately, Far Cry 2's immense size proves to be a double-edged sword. The sublime architecture is sadly not matched by the rather less than visionary mission design, whilst the games deliberate inaccessibility and demands on realism at times make life a hassle. Objectives tend not to stray from assassinations or stealing/blowing up something important - the commonality between all of them being the requirement of a heck of a lot of travelling. The bus service, which allows instant movement between five locations on the map, is put to irritatingly poor use, as almost all mission objectives are placed directly between two stations, meaning they don't actually alleviate all that much travelling, and these trips back and forth rapidly become laborious. There are times when you have to drive for several minutes in order to instigate a mission, only to then have to retrace your route (a common occurrence) having found that your designated target is miles away.
And it isn't just the primary missions; most of the optional ones prove equally off the beaten track, and it's annoying that having completed a deed for a fellow mercenary, you then have to travel all the way back to them to 'end' the mission. The idea of the bus service itself seems ludicrous in light of the fact you can barely travel 300 yards without being shot at by someone, either at checkpoints that populate almost every junction, or the numerous patrol sweeps. And should you find yourself in the middle of nowhere with your mode of transport destroyed or wedged irretrievably in the scenery, well, you'll have even longer to ponder things.
Novel authentic touches are often tainted by their overuse and needless prominence. Should you collect a gun from a fallen foe, you'll notice their rusted appearance belies their use. Nevertheless, the sheer regularity that weapons jam whilst firing is utterly tiresome, forcing you in many instances to trawl to the armouries scattered about the map for some newer weapons of your own. The developers also figured that as a foreigner in a generic African state, it's a given that you must have contracted Malaria; thus you can't run for long and need to seek out medication every now and then to stop bouts of blurred vision and shakes, which all feels a bit pointless really.
The vehicles, which include Jeep's, cars and buggies handle nicely and details like bullets in the windscreen and the Sat-Nav style map are pleasing. On measure they're good fun to drive, even if they aren't particularly fast and prove highly susceptible to damage from both gunfire and scenery, leaving you to pay frequent visits to the bonnet in order to alleviate some of the damage incurred.
It's a shame you so frequently find yourself bogged down in such pursuits, as the gun fights are decent. Enemies are intelligent and the often-large numbers you'll face make for some absorbing battles, with the need to identify and utilise cover becoming quite important. It's tense skulking around buildings and perimeters when you're not sure where your last few assailants are hiding. Weapons are superior to those seen in most shoot 'em ups as you'll genuinely find it advantageous to think about which types to carry into specific missions. Sniper rifles are excellent in open areas, whilst flamethrowers can set the ground alight and cause fires to push back your foes, and thanks to some top quality destructible scenery, firing a rocket launcher into a building or explosive barrel never gets old.
A little spice is thrown into the mix in the form of your 'buddy' (fellow mercenaries who'll help out) joining in with the fights. You have to pay particular attention to them, as in Far Cry 2 the death of a comrade is permanent. Exploring the surroundings is encouraged by an element of treasure hunting, as your electronic map blips when you are near one of the 200+ briefcases housing diamonds. Whilst the placement of some of them is downright stupid, finding the diamonds is highly rewarding and satisfying, not least because you can trade your findings for new weapons and upgrades.
With all the extras and side-quests taken into account, it's definitely one of the lengthiest first-person shoot 'em ups available, with the main game being good for around 30 hours (considerably more so if you intend to find all of the diamonds and missions). Almost all the main missions offer an alternative approach to completing the job which is nice, even if the only real reward for even more trekking is a couple of PSN Trophies. An atmospheric prison escape scene towards the end is sadly squandered by the lacklustre conclusion. Much of your hard work feels like it has gone to waste as it ends with an absolute cliché-fest of a finale, riddled with moralistic rhetoric that feels like the hollow imitation of cinematic licence rather than a genuine gravitas of its own.
Online adds mileage, with Team Deathmatch the most enjoyable of the four battle setups. Though it doesn't allow for as many players or as great a set of game variants as Killzone 2, it's still a very credible experience, helped greatly by a vast network of user-created maps, which unlike the aforementioned titles pricey extra levels, are all free to download.
Ultimately if you like your shooting mixed with massive-scale exploration, then there are plenty of reasons to recommend Far Cry 2. It will take awhile to complete, but whether you wish to see it through largely depends on how much time you have and how patient you are with the hundreds of kilometres worth of travelling that stands between you and the credits. On a technical level it's a marvel, and as a shoot 'em up it is very good, but for many, the endless slogs to get to the good stuff will not be time well spent.
WOW, WHERE DO I START?!
Far Cry 2 is the most amazing game EVER!!! Actually, I might say that about a lot of games... But honestly, Far Cry 2 is one of my very favourites!
I was absolutely in love with the original Far Cry, and when I finally got Far Cry 2, I was over the moon! It has the most beautiful graphics, and the fire is absolutely amazing! I ALWAYS carry the flamethrower on me, just so that I can create random fires for the fun of it!
There are many characters to choose from, but it would be nice to put a few girls in there. Or, at least, some hotter guys!
The way Far Cry 2 works is quite realistic. You can perform missions freely on your way through the game, meaning you don't have to go along a straight path. Every time you play the game it's completely different. Also, the "Buddy" system allows you to make friends throughout the game, who are always different and many things can happen to them. They can help you when you need it, and they can die or go missing. They can also provide you with alternative ways of completing some missions.
There are also other small features that add a lot of realism to the game, such as the way guns sometimes jam up, and sometimes you have to heal yourself by digging out bullets or snapping a bone back into place. Delicious!
Far-cry 2 is infinitely better than if's predecessor. You are a mercenary soldier in Africa fighting for both rival factions throughout the game with the aim of finding and killing 'The Jackal' who has been supplying arms to everyone. Basically it's all about finding missions and making enough cash to purchase that next weapon you've been dying to try out.
The game-play is fantastic and realistic. You have to truck it across the map using GPS in your jeep, boat or car which takes time but there are plenty of trigger-happy patrols waiting to feel your wrath along the way. The jeeps/boats either have a machine gun or grenade launcher and at the touch of the button you can toggle between driving and destroying.
The weapons are varied and you can carry a small arsenal of 4 types at a time. Plenty of pistols, submachine guns, rifles and a few great additions like grenade launchers and improvised explosive devices.
You can buy or acquire weapons from recently dispatched enemies but beware that the latter are as dodgy to use as they look at will jam constantly. Bought weapons are available from your armouries which are located throughout the map and won't jam for a good while.
I absolutely loved the assassination missions where you locate a single target who is usually heavily surrounded by friends with guns. You can play these missions either quietly with silenced weaponry and sniping or go 'all out' by empting clip after clip until all you have is your trusty and rusty machete.
The graphics are excellent with explosions shaking up the surrounding environment and you get sucked into a feeling of being in War-torn Africa.
At the end of each review, I usually try to mention a few negative points but I honestly can't fault this exciting and compelling first-person shooter
Far cry 2 is better then call of duty I think. I am saying this as that is often what far cry 2 is compared to. Well allow me to compare: call of duty has a very easy and short single mode with set paths , far cry 2 has a very challenging and long solo mode with the ability use your own plans due to the sand-box game play. Call of duty has a large variety of weapons, far cry however does not have as many guns but they are a lot more realistic with rusty weapons jamming in combat and even exploding. Call of duty has many maps with many map packs on the way, far cry does not have as many pre-set maps but due to the map creator and up loader there are limit-less maps. Call of duty has perks, far cry has in my opinion a better system in which good play rewards you with diamonds which you can use to upgrade your favourite weapon sets. Based on my view of the comparisons far cry 2 come out on top.
I picked this up for 12 pounds second hand from CEX, and for me, it was worth the money. The game bears minimal resemblance to the previous far cry games. It is set in a fictional part of Africa where two factions are fighting each other for control of a large fully explorable area. The game is a sand box style game, you have full control to do whatever you wish and go anywhere. Initially missions are limited to whatever the two factions offer you but other sub missions quickly become available.
The game plays a little like a cross between Mercenaries and Stalker. One of the great things about the latter was that you got to choose how to handle each given situation - and minimal ammo made you feel like you really had to think hard about it. Far Cry 2 also gives that impression initially, but the lack of pressure on ammo, seems to give less payback when your plans come off all too easily - if you mess up you can always hide and shoot your way pretty easily out of trouble. This possibly means i need to ratchet up the difficulty level (and you can do this during play which is a very good thing).
I'm only perhaps a quarter of the way through at time of writing but despite this, and the sameyness of the vehicles and weapons the action is fun and the freedom (over and above the usual story funneling found in traditional FPS'es) really makes this an exciting game to play - requiring thought as well as shooting accuracy.
This is one of those games that's brilliant but flawed. The graphics are excellent, the action is intense, the sound is great and the fire effects are really good, but there are flaws.
The game is set in Africa and involves your character trying to find an arms dealer called the Jackal. It's all done in first person but you do get to see your arms and legs at times (for instance when you're fixing a car or pulling a bullet out of your leg).
The game is vast and there is a lot of driving to do with many enemy outposts along the way. Unfortunately, one of the major flaws is that enemies respawn after you gone only a few hundred feet away, that means clear an outpost, walk away a bit, come back and everyone has respawned. Another flaw is that everyone out in the open (aside from specified places where you meet friends) is hostile, it's shoot first and don't even bother to ask questions later...
Weapons have quality levels, they can jam or blow up, this happens a lot when using guns taken from enemies... strange they never seem to lock up much when they use it, but it does happen occasionally.
The storyline is good and interesting and there's lots of hidden items to find (diamonds and story tapes). There's a ton of extra weapons to buy including a brilliant flame thrower. The fire effects are very realistic and the fire travels according to wind etc. You can actually flush out enemies from a camp by starting a fire on one side.
There are a limited number of vehicles available including jeeps and boats, there are also handgliders but sadly no planes etc. The game is good fun, if a little repetitive, lots of available missions generally include, kill these people, fetch this item, blow up this convoy etc, but it's still fun to play.
The first Far Cry was one of those games that felt both comfortably familiar and excitingly new. A well developed first-person shooter set in a sprawling tropical setting. CryTek began the open world FPS with Far Cry and would continue with Far Cry's spiritual sequel Crysis on the PC. However, the Far Cry franchise has changed hands and now we have a true sequel.
Jack Carver, the first game's protagonist, is gone. In his place, the player now chooses from a selection of colourful mercenaries from around the world. The tropical setting is gone too, replaced with a war torn African nation. The only common area between Far Cry and its sequel really is the open world gameplay. The entire nation is yours too explore and with this freedom you will work for and against warring factions, idealist and opportunists, smugglers and medics to bring stability in some form to the country and kill the weapons dealer bringing in most of the guns.
The setting is ambitious and for the most part the game pulls it off. The desolate African bushland divided only by shanty towns and roadchecks is haunting and more sinister than any sci-fi or horror setting I've ever seen. The whole game has the power to shake you to the bone and feels more like a real warzone than any game I've ever played. Most of the characters you will meet have a defined agenda and motivation for their actions. Everyone is working to survive, nobody can leave and you play these tensions off against one another as you work toward your mission.
Graphically the game is excellent. There is a beautiful dusty look to the whole area that really makes the game feel warm and dry. The jungle, deserts and wildlife are all wonderfully rendered and there is a very authentic feel of Africa to the game. Unlike other multiplatform games, the PS3 doesn't seem to have suffered from a lowered resolution or smudgy backgrounds. Everything is sharp and polished.
As for gameplay, it plays very smoothly. The controls are intuitive and it is easy to be absorbed into the action.
This game retails are £49.99 but can easily be found in the £20 region now.
Despite never playing the first in the series, I was quickly taken in by the consistent advertisements shown on television commercials. Showing off the clear high definition graphics of pure action and suspense. Even though I had not even read any reviews, I quickly ordered the game and took a chance. Snapping up the limited edition for the sake of it, a big metal box.
---- Plotline ----
Far Cry 2 takes place in a fictional country in Eastern Africa, completely corrupted with civil war, anarchy and corruption. A massive war is brewing up between two sides in this country, weapons being supplied to them by a well known terrorist and arms dealer known as "The Jackal". Your mission is to assassinate him to put an end to this pointless conflict, having you secretly flown into the country as a one man army.
The general story takes a whole to develop and starts off extremely slow, not really giving the player a good idea of what is going on unless done their research online or read the manual thoroughly. After a few missions, I soon realised what was going on and my objectives soon became clear. However, not really the most exciting of plots or storylines. The gameplay makes up for it though, with many forms of side stories to keep players distracted from the main.
A few characters are available to choose, each with their own unique, nationality and personality. Haven't really noticed any difference in terms of their skills, they all seem evenly matched with no differences. Every playable character will also as non-player characters during the game if they were not selected as your player character too.
---- Gameplay ----
Far Car 2 is an enormous game, offering around 50km to explore in a sandbox style game. Every area can be accessed at anytime with no barriers and very little loading times. The player doesn't have to always follow the main story all the time, side stories can be accessed and even giving the player an option of just exploring the beautiful landscapes.
A large arsenal of weaponry is available in Fry Cry 2, providing you with many forms of weapons depending on what your mission or strategy is going to be. Having a main and secondary weapon, along with some grenades and petrol bombs. There is also a tertiary type weapon also, such as a rocket launcher. It will take a long time to explain each weapon due to a huge selection available. To sum it up, there are different forms of models of sniper rifles, automatic guns, semi-automatic guns, pistols, shotguns, etc.
All forms of weapons will jam and break down over time, requiring the player to acquire new and fresh weaponry once in a while. Running through rough terrain or swimming in water will increasingly make them dirtier and increases the chances of rusting. Eventually, the weapon will either explode or fall to pieces. A nice touch of realism for sure, yet this occurs way too quickly and too frequently. Dropped weapons from enemies are the worst to pick up, with many of them in the state of breaking down. It's advised to acquire weaponry bought through arms dealers, more reliable weapons and equipment for the battlefield.
Improved weapons can be unlocked by doing missions for the arms dealer, taking out rival conveys, allowing you to purchase better guns and other forms of equipment. Upgrades are also available, improving your player's accuracy, reliability on weapons, stealth etc. Each requiring a payment of diamonds through a shopping mode on a computer. Immediately subtracting diamonds away when a transaction is completed. A warehouse is located next to the arms dealer, containing all your purchased weaponry and equipment, the place to load up and stock up on ammunition.
Different types of vehicles can be used throughout the game engine. From cars to jeeps, used nearly all the time to get one from one place to another as a lot of distance and ground need to be covered in Far Cry 2. Many jeeps also have a machine guns mounted on the back, tapping a certain button will swing your character around to it incase an approaching enemy is incoming. The majority can handle a fair bit of machine gun before eventually exploding, not the place you want to be near when this happens. Each vehicle is equipped with a sat-nav, saving time to whip out the map occasionally. Sea vehicles can be acquired too, boats also equipped with machine guns. Providing alternative routes around the game incase the road isn't the way to go. There is also the possibility of using hand gliders, flying in from the air. Extremely tricky to master and handle, I still haven't been able to fly one of these properly and feel they are quite pointless to use. Overall, I think the hand gliders have been implemented to reach certain diamonds in annoying places like on top of cliffs. Even bus stations are planted in areas, and can be taken to avoid travel time. Damage vehicles can be repaired at any time, providing they are not completely destroyed and only smoking slightly.Much of the environment can be used as a weapon against the enemy. Starting off a small fire with a petrol bomb can spread to something serious and occasionally burn down an entire base while you watch from the distance, watching the enemy panicking and trying to extinguish all the flames. Grass and large bushes can easily catch fire in this game and easily spreads. Tanks full of petrol or other flammable liquids can be used for your advantage, so generally one grenade can cause some devastating damage.
The player has the ability to sprint for a short period of time, drains a lot quicker during a hot day. During a sprint, a sliding motion can also be used to dive for cover when a fire fight breaks out. Something that really needs to be used frequently in multiplayer.
Your character is also suffering from malaria which he/she experiences at the start of the game. The symptoms can occur at anytime and require a tap of the button to take some medicine, otherwise will cause the player to completely fall unconscious. The controller will shake quite violently and the vision turns to a blurred yellow.
Wounds and injuries need to be taken care of uniquely at times and is quite gruesome to watch. If you remember watching how Rambo took care of his bullet wound in Rambo 3, yes, a lot more graphical than that. Literally tearing out shrapnel, shotgun shells, taking care of severe burns etc. When the life bar is flashing red and decreasing, that indicates a serious wound needs to be taken care of immediately before your character dies. Essential to find a safe place to heal up out of enemy fire, otherwise you'll find yourself getting interrupted by showers of bullets and very frustrating when you need to take of a critical wound as soon as possible. Syringe packs are the most effective way of replenishing health and are fairly quick to inject into the skin. A few minor ways are also possible, such as water bottles which brings back some minor life.
A partner and buddy system is quite active through Far Cry 2, involving a relationship type meter also. Many of these buddies start off captured in certain parts of the game and can be rescued when all enemies have been killed in that area. After completing a mission or doing a favour for either of them, it will confirm them as a buddy and will start helping you out during your gameplay. Providing backup out of nowhere and saving you when all your health is depleted. Grabbing you and pulling you out of the battlefield. Your best friend, buddy with the highest relationship, will also provide an alternative mission route for objectives given to you by an employer. Each alternative route always makes the mission easier and provides better rewards. If this opportunity comes up, take it, even if it does sound risky.
Much of the AI is fairly realistic and will react cordially to how people would in real life situations. Many of the enemies will work together against you, constantly communicating and planning a course of action to take you out. Generally sneaking around in many directions, making it very frustrating quickly and have the odds turn against you before you even know it. If the player has a high reputation and the enemy see your face, many of them will panic and actually run away. Knowing you're a ruthless killer with a kill amount to your name, the enemy don't wish to be next. Taunting and mocking is quite frequent from enemy soldiers, trying to flush you out from hiding spots. Throwing grenades in your area, if you have been hiding in the same place for too long. In other words, trying to take on an army all by you right away by opening fire first thing is not the best of plans. It doesn't work in real life and doesn't work in this game, even on the lowest difficulty. After all, the mind is one of the deadliest weapons on the battlefield.
Safe houses are scattered all over the game and can be used to rest your character a long day's fighting. Mainly used to progress time to reach a certain part of the day, such as night time. Bonus items earnt through certain missions will also appear at your safe houses such as ammo packs, medical packs, vehicles etc. Occasionally, one of your buddies will be in your safe house asking if you need backup as they will be hanging around the area.
Far Cry 2 uses a special currency when buying your equipment or having your salary paid for your missions, and these are standard diamonds. Due to this country's collapse, the economy is non-existent with the remaining people paying each other with forms of jewerly. Briefcases containing diamonds are scattered in random places all over the game, and can be collected if searched for hard enough. Using a tracker, blinking green indicating diamonds are near. Very much like the same idea with the Grand Theft Auto series, finding hidden packages. I really don't enjoy game parts like this, it takes too much time and the rewards are very little. Having to look in little places and having to go to so many awkward areas just for a few diamonds? It's just not worth it.
Day and night occurs in real time, so can be used depending on what time of strategy the player wishes to use. The stealth approach at night where the enemy struggles to see anything, or during the day when the sun is exhausting the enemy through heat. Generally, the night approach is always the sensible approach. Combing the night with your stealth suit will pretty much make you a secret agent and all enemies will have a difficult task in spotting your movements, even if you are making several noises.
Weather effects also occur, such as sandstorms or heavy rain. Like with day and night sequences, the weather can also be used to your advantage or disadvantage. All these will happen at random too, not at specific times. So for instance, your player goes to sleep in a sunny day. Opens the door to the outside a few hours later to a massive storm.
Too many glitches let this game down and can always be noticed during gameplay. I'll start off with the most frustrating which is with healing your comrades when they are seriously wounded. Naturally, they will fall to the ground and scream for your help and medical treatment, launching a smoke flare to attract your attention incase they have fallen in a dark area such as a group of trees. Your player is then given the option of attempting to heal them with syringes...or put them out of their misery with a shot to the head. Come on, who would shot them if you had plenty of syringes available? Okay, so your immediate reaction is so far so good, I can save this guy easily. However, they will immediately crumble to the ground again like they have been shot...repeating the entire process over! Did the game developers just ignore this error completely?! Very lazy too, as they did release a patch to correct some multiple problems, but not this? That's just absurd and pathetic. So yes, making sure your comrades don't get hurt is mandatory. Occasionally, medical treatment will work when healing their wounds, although this error still creeps in most of the time. Another is in the area of enemies cheating against you with their rate of fire, by being able to shoot through objects like trees or rocks! Yes, that's very fair isn't it, Ubisoft? I'm sure you couldn't bring out a patch for this either, right? Not all enemies do this, only once in a while. On the topic of enemies shooting strangely, some will also be facing the other way firing at nothing, but their bullets will still hit you! How is that scientifically possible?! Oh yeah...that's just another error. Even more problems occur with the enemies too, but for the player's benefit thankfully. When it comes to their attack methods in vehicles, their AI is non-existant. Enemies will simply attempt to ram your vehicle with theirs with all aggression possible, giving you a clear shot at the driver and gunner. It's like they are attempting to run you over...which doesn't help when you're in a car yourself!
---- Multiplayer ----
The multiplayer offers many standard modes which can be found in many games online these days such as deathmatch, team deathmatch, capture the flag, and an uprising mode which requires opposition teams to kill the enemy captain to progress to the next round.
The maximum number of players is 16 and still quite impressive to have so many moving pixels doing their own entire thing at once without lagging in the slightest.
Taking care of bullet wounds and healing up like in single player is also still possible in multiplayer, making certain players easy targets when they are healing up with no way to defend themselves. Very easy to kill others and yet very easy to get killed yourself. Frustrating and fun at the same time, so many players seem to be having a love/hate relationship with the online mode.
Having successful multiplayer games will grant the player's account with more experience points to level up and grant access to improved levels for their multiplayer character. Levelling up accuracy and weapon type levels, generally making future games easier and giving that advantage over other players. However, the experience points seem to disappear randomly and have to be earnt all over again. I've dropped a level or two for no reason many times. It seems many other players have experienced the same problem and it requires to constantly logging in and out after every game just to save these experience points. Sort it out, Ubisoft!
The most impressive feature for the multiplayer mode is the ability to make your own maps, upload them online for other people to download, and play with others! Yes that's right, create your own next generation map with up to date graphics for an online game. This is pretty epic and a much underrated feature which has hardly been noticed by the gaming market. I understand it's very difficult to get used to and I still haven't got a clue on how to make my own map, but with practise, I can imagine how much fun it would be to see your own work of art being played by others all over the world.
---- Graphics ----
As I've said, the graphics are out of this world and truly next generation. In all honesty, they truly haven't got the recognition they have deserved and quite overlooked due to the game's bugs in gameplay. After around an hour of playing this, I had my jaw open the majority of the time.
The beautiful landscapes and gorgeous textures will instantly give off that feeling that they are just backgrounds and can't be interacted with but no, everything in sight can be touched, shot at, blown up, rammed into, etc.
Every explosion will cause debris to fly in the air and land on the ground, staying there for a long period of time. Shooting trees will cause leaves and branches to fall off bit by bit. Minor little details added in to the tiniest of elements.
Much of the open country has forms of animals running around too, giving the player that feeling they are truly driving through a safari country and admiring all the sights. Forgetting for a moment that this is a war type game.
---- Sound and Music ----
Sticking to their African type theme, many of the music tracks that will activate are high quality African tracks. No singing of course, that mellow and deep drumming music. More dramatic music in this genre occurs when a big fire fight happens, with the odds stacked against the player. Slowly calming down when the situation turns green again. Quite effective how it changes instantly and very quickly depending on what is going on.
Voice acting isn't the best for this game and every person's voice doesn't exactly come out with much emotion. Every enemy shouting loudly can't really be taken seriously and can come across as annoying after a long period of time. It's like Ubisoft just pulled in some random people off the street to read a few lines and then just leave. Acceptable voice acting, but nothing in comparison to something like the Metal Gear or Grand Theft Auto series where the character's dialogue is extremely important.
Using headphones for this game can truly be remarkable and captures the sound perfectly. Especially with explosions, as you can truly hear where it came from depending on what part of the map it happened on. Every sound truly sounding realistic to how a weapon would be in real life. Along with other sounds such as footsteps, doors opening, bangs, trees etc.
---- Recommendations ----
Despite the bugs and glitches that appear, this is a next generation game that is asking to be checked out. Just play it for the graphics, they really are breath taking. Even on my standard television its just perfect and I'm like I'm playing a movie, I can't imagine what this quality looks like a HD television.
Just too bad the developers put a lot of effort into making this look beautiful and are too lazy to sort out the gameplay's bugs. Ubisoft, if you want this game to win an award, at least make a support team that updates the game with patches to fix problems! People who have spent £45 on a game will reveal its problems eventually to warn others.
Most official reviews overall have been around in the 80% and 8/10 mark, so on the average it's still regarded as a quality game on the market.
## Review also on my Ciao account. ##
Exploring 20 square miles of African savannah and jungle is never an easy task. But when youÆre up against an army of highly trained mercenaries, the danger becomes unimaginable. Welcome to the world of Far Cry 2.