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Console exclusives can be brilliant, other times lousy. But this PS3 exclusive is a game you will enjoy from start to finish. Sucker Punch Studios, makers of the Sly Cooper series, bought to us a game that had a comic book feel to it and also an adventure that hooks you from start to finish.
Story: You play as Cole MacGrath, a delivery man in fictional Empire City. At the start of the game Cole is delivering a package when suddenly, it explodes. However, he survives and acquires electrical abilities. Unbeknown to Cole, the package contained an item called the Raysphere. We later learn that the Raysphere is what gave Cole his abilities. Whoever is holding it at the time, consumes all the bio-energy of people around them. Cole received his abilities in exchange of thousands of peoples lives.
The people of Empire City blame Cole and he, with the help of his best friend Zeke, tries to prove he is not the bad guy. As you advance through the mission and the story unfolds, you meet more enemies and sometimes friends. But who can you trust?! Empire City is made up of three distracts on three islands which open up as the story progresses. As with most games, there are side missions which help you improve and open more of the map up. Plus there are different types of collectibles; blast shards which you use to upgrade your abilities and dead drops, which help you progress in the game. These are dotted all over the islands and will extend your game playing time by quite a bit. However, the ability upgrades you receive in return for the blast shards are pretty cool.
There is a karma system which doesn't affect the main story but will affect the way people of Empire City will treat you. Be nice and they help you out, be bad and expect to be hit by rocks. This does affect the abilities you can acquire, so think before choosing your path. In the showdown at the end, you become aware of why all this has happened to Cole and you discover what awaits you in the future, The Beast.
Visuals: The graphic won't get you over excited. They are good but not exceptional. However, the visuals of when Cole uses his special abilities are quite stunning. The colour and vibrancy really light up the screen when in a fight. The way you the cars fling through the air or when you blow up buildings/vehicles, those graphics are quite good. The details on the buildings and various vehicles are okay. It just has a feel of a really good PS2 game graphics wise, as oppose to the brilliance of a PS3 game.
Audio: The sound created for this game isn't your average type of instruments. They used items that would be found in an urban environment to help give that industrial sound. There are no stand out songs however the music and story does blend in together really well and some of the sound effects are very cool indeed. For example when you go into underground areas, you hear the noises that are really life like and makes you feel like you are really there.
Gameplay: This is the major positive from inFamous. The controls are easy to learn and flow really well. But the stand out point is how you can climb so freely and easily up sides of buildings. It's so smooth and just enriches your experience of the game. The abilities you have and upgrade are quite sublime. It really is exciting just gliding around the city on the train track, utilising your electrical abilities on enemies or just making stuff explode. Some of the missions are quite repetitive. On each island you have mission for each area on the map which you need to complete to get rid of the enemies and turn the power back on. Most missions are similar but they get slightly harder as the game progresses.
Conclusion: The story is beautifully written and the little comic book style cut scenes do add up to an exciting game. It compels you to find out how it all ends for your character, for Cole. Do you want to be the good guy or be the one who everyone hates. Choose your path and reap the rewards from this action packed, open world adventure. Empire City needs a hero after all...
Released in 2009, Infamous played on the recent growth of public fascination around super hero's. Rather than follow the same basic formula for a super hero game, Sucker Punch allowed the player to follow either light or dark paths...or even both should the player choose.
The game is of open world design and you unlock islands in a similar fashion to the Grand Theft Auto games, by completing certain sections of the game. You can follow the main story line but there are also lots of side missions/ bonus objectives and items to gather all over the city. You can not wander inside buildings however and even your storyline cinematics are all based outside..what if it rains cole? you would be fried like KFC chicken!
The story lines of both paths interlink very well and give the game a great value price tag because you will want to play through the game at least twice to see all the game has to offer, its two games for the price of one!
You play as a once ordinary civilian named Cole who is given electrical super powers through a device called the "raysphere". Aided by your buddy Zeek, you seek to discover who did this to you and why, but your choices in the game will determine your quests outcome.
You gather electrical power by drawing it out of electrical devices, generators etc so don't think that your powers will last forever. As you progress however you can unlock special abilities and upgrade your current ones allowing you to keep shooting for a lot longer.
One frequent complaint made by many who play the game is the distinct lack of voice acting, your character does not say much through the hole game and instead usually just gets shouted at by his friends and enemies.
The graphics are amazing, and even today they stack up very well. The sequel does show many improvements but there will be no complaints about the graphical quality of this game..although a little colour from time to time would be nice, no matter how dark things get.
With the game being released more than three years ago to date their is a platinum version you can purchase if you prefer instead however there is no additional content i am aware of in this version. If you plan on playing Infamous 2 then you simply can not miss playing this game if you hope to understand what is going on in the sequel.
A MUST PLAY
Firstly, let me say that I think this is the best game on the PS3 (I know, thats a big claim). I am usually into sports games and FPS's and have found open world games like GTA not to my taste. That all changed when I bought infamous, a game which really makes you feel like a super hero. You play as Cole McGrath, a delivery boy turned human lightning bolt in a story set in a city plagued by disease and violence. The gameplay is superb, with tight controls and a really feeling of power when facing enemies. You develop a range of electricity based powers throughout the game as the interesting story progresses, though don't feel you must constantly follow the story as there are territories to take, blast shards and dead drops to collect and combat stunts to perform. The thing that separates this game from others is the element of choice. Throughout the game you can choose to be good or evil and this changes the way main characters and other city folk act towards you as well as the powers you can develop. I have completed the game five times and have not got bored. This really is a must have on the PS3.
InFAMOUS puts you in the role of Cole, your stereotypical badass character who gets caught in the wrong place at the wrong time. I'm not too convinced of his powers though.
InFAMOUS is an exciting game, you get to free roam around an open world and do pretty much whatever you like. Imagine GTA with electric superpowers. I assure you though that this sounds more fun than it is (it is fun though just not AS fun as it could be)
I will say that with the GTA comparison I was being unfair because you can move around the city in much more style. Cole can climb anything! He's crazy and it isn't even a superpower he's just a good climber. His powers help when he falls from buildings though as he takes absolutely no fall damage just tucks and rolls from even the highest point in the game. Grinding along rails at speed is a lot of fun after you reach a certain point in the game as long as you know where you're going.
If you take a step back and look at the game for what it really is you'll see the powers are just like real world weapons. You have a gun in the form of a lightning bolt, a grenade in the form of an electric grenade (lol), a sniper rifle in the form of a more accurate lightning bolt etc. You also get a shield and some swords. I'm just saying the weapons / powers aren't THAT innovative.
The story is solid and this is where the game shines. The game world reacts to the decisions that you make. You kill innocents, the people start to run and eventually they hate you and throw things at you. Save them and they love you and put posters of you around the city. It's a really rewarding system.
Remember this is a PS3 exclusive so you can expect the graphics to be top notch and the game world to be stunning. Well as stunning as a post apocalyptic city can be anyway.
All in all it IS a good game, I guess I just wanted more. Support the system exclusives and buy it now that it's cheaper.
I will be reviewing the highly acclaimed console game "Infamous" for playstation 3.
I bought this game for my partner as a gift after he had been constantly going on about wanting it for months. The reviews of the game are on the whole excellent, both from the average joe and the official reviewers of video games. The playstation magazine has rated this game 9 out of 10 - "A Must Buy". So I did just that and bought it!
The game follows the storyline of a superhero or anti-hero (you choose as you play based on the decisions you make), one who gains special powers and abilities. His name is Cole, formely a bike messanger who's package he is delivering explodes in his hands. Miraculously Cole survives and falls into a coma. When he awakes, things have changed around him. A plague has grasped the city, as such it has been quarantined by the officials, and gangs have taken over control. However, Cole too has been changed, and when he awakens he discovers that he has gained strange electricity-based super human powers.
Very much like the game Grand Theft Auto and Assasins Creed, you can explore the map with lots of freedom, and interact with the surrounding environment, choosing when to do story mode missions or side missions. The freedom you have in the game is great, as it is designed so that you can climb up the side of every building you desire to (spider-man style!), and climb between them on power cables as one example . Not much precision is needed for this, so you shouldn't get frustrated with the game by not being able to do a certain jump or get the right grip on a ledge. Cole is a very agile character and is programmed to know when and where to grip etc, unlike Lara Croft which requires much more precision! Lots of possibilities for interaction with other characters and people in the street.
As you progress through the levels and missions, Cole will gain more super human powers in total sixteen by the end of the game. To name one, he can project balls of energy from the palms of his hands. To refill his eletricity powers he just needs to soak up enregy from a power sorce from somewhere in the city (by touching it).
It is your choice if you wish to help the city, and banish the gangs and danger or rebel against everyone for the misfortune that has happened to you and in anger destroy the civilian humans that you now see as weak in comparison to yourself. On the back of the videogame it gives this description, which is relevant here:
"Hero or Anti-hero? Choose your path. In an epic adventure where every action has consequences".
This game is made by Sucker Punch, is a 1 player and for people aged 16+.
Very interactive, lots of freedom to explore, moral decisions to make, storymode missions and side missions and generally able to reck havoc if you wish! Good or bad you decide. Complex story, saviour or destroyer of Empire city, great graphics.
For a long time game developers have been trying to create a superhero game with the freedom of a game like Grand Theft Auto. The spiderman games have always fallen dissapointingly short of the mark, however inFamous delivers one of the best superhero adventures you will find on the ps3. Cole McGrath get electrical superpowers after being caught in the center of a bomb that destroys an entire city. The game sees you seek out the evil behind the bomb and its up to you whether you become the people's hero or a terrorist in their eyes.
This moral choice is handled well throughout the game givng you big decisions to make throughout the game such as choosing an option for your own gain or for the safety of the people. I chose to play the game through being the hero however am tempted to play through again and see how the events may have unfolded had I taken the immoral route. The powers you gain in the game are fun and range from simple electric bolts to sticky bombs. More powers are unlocked as you progress and these are dependant again on whether you choose good or bad as each option has a different set of attacks.
The story is told in a comic book style which works really well within the superhero genre. The story is engaging enough and while nothing revolutionary does a good job of engaging you to the end. The game is not particularly difficult although there are sections where you'll be facing several enemies at once which can be quite tough to overcome.
The voice acting is good for the main character although some of the supporting cast could have been better. The sounds of the city are great though with explosions and the like sounding realistic.
If you've been looking for a superhero game where you truly feel you are free to explore the city at will then pick this game up. It may not appeal to all tastes though but is one of the better titles outn there for the system. Lengthwise the game varies depending on how long you spend on side missions, generally the story though is not as long as the like of GTA4 but will keep you occupied long enough.
Recent years have seen a host of games queuing up to imitate Grand Theft Auto's open-world cityscapes, while Hollywood's renewed interest in superhero licences has seen an almost equal number of its own derivatives. inFamous amounts to an almost uniquely effective mixture of these cultural fixations. Unlike the majority of titles, its expertly-tailored superpowers genuinely make the player feel, erm, 'super', and the smart mission design in turn serves to invigorate the familiar crime-ridden metropolis in which it is set.
You play as delivery man Cole MacGrath, who at the beginning of the game is imbued with electrical powers following a massive explosion that has wiped out several blocks of his native Empire City. Riots, food shortages and general discontent form the backdrop to an engaging story that sees him pursuing the mysterious Ray Sphere; an object of great destructive power that could destroy the entire city if it was to fall into the hands of hammy villain Kessler. And as the title of the game suggests, you have a 'be good or be naughty' moral element thrown in too.
The moral system isn't simply an after-thought though; there are many ways to go about building a saintly reputation or becoming everyone's favourite source of discontent. If you want to make like a traditional superhero, you can have Cole heal injured pedestrians, bind fallen enemies, assist police in the riots and generally be a do-gooder when asked for assistance. Cole's appearance will alter to appear more heroic and pedestrians will help out in fights, but your actions will also allow him to purchase upgrades that reflect his hero status; such as electrical grenades that automatically bind enemies on impact, or a lightning bolt which rewards accurate shooting with a healing effect on Cole.
But suppose you're bored of keeping the peace, and have had enough of being called 'Lightbulb Man' by yuppies intent on greeting their hero with a camera phone? Being evil has its perks too; aside from changing the story development (a little), Cole can leech energy from injured foes and not have to worry about wreaking indiscriminate destruction in the more open streets fire-fights. Ironically, being an anti-hero makes things easier, as Cole's attacks become noticeably more venomous; the shock grenade for example at their most powerful cluster into seven explosive charges, whilst the shockwave causes cars caught up in the blast to explode. The only downside is that the pedestrians swap their phones for stones, which are generally aimed in your direction along with the obligatory moral advice. But you're a superhero, you can deal with it.
The mission design is of a high standard, making use of more or less all of the locales and adding plenty of variety to your escapades. There are missions that see you escorting gang members to a prison; destroying machine-gun heavy buses; getting the trains on each of the three island's running again; finding hidden packages with picture-based hints; carrying out hostage rescues and performing assassinations to name but a few.
The ability to climb buildings may have been ripped straight from Assassin's Creed, but it's put to more imaginative use in this modern setting. Certain missions have you disabling surveillance devices from the sides of structures, whilst others have you navigating half-dilapidated prison exteriors or hoping across the rooftops in pursuit of helicopters. This, along with the ability to ride electrical wires and glide between expanses with stasis thrusters means there's a lot more work gone into the platforming side of inFamous than the majority of sandbox games.
And this isn't the only area in which the game excels, as the action is also first-rate. Imagine Uncharted's combat system - sharp controls, intuitive aiming and a simple, effective cover mechanism - then add Cole's awesomely destructive, satisfying powers and you've got the makings of some really cool fire-fights. The enemies don't hold back; they're unerringly accurate at sniping Cole if you take to the rooftops; there's the danger of being ambushed in the alleyways and the main streets are often guarded with machine-gun emplacements, meaning a tactical approach is often important. Going on the defensive tends to provoke foes into grenading or circling your position, meaning there's a fine line between picking off gang members individually, or going after several of them to take some of the brunt out of their attack. Either way, there's nothing quite like taking down five-in-one with a well placed grenade, or blowing up a petrol station along with those using it as cover.
There's very little to grumble about gameplay-wise. A trio of espionage missions on the first island feel a little out of place, but fortunately the developer hasn't seen fit to pursue them as the game progresses. Structurally the game is superb, and really the only small gripe is that, if you die outside of a mission, the game has very few respawn spots, and it often dumps you a long way from where you were last exploring.
There is a touch of slow-down here and there and travelling up the higher buildings reveals quite a bit of pop-up in the scenery. For the most part though, the city and environment physics showcased in the carnage caused by Cole's more tasty powers are something to behold. Perhaps more importantly, it's very solid and there are few problems caused by glitches either shooting or platforming. The voice-acting is of a passable standard - Cole is suitably gruff and cool, and though his friend Zeke's jovial attitude is ill-suited to the later scenes and main bad-guy Kessler has taken one too many lines from the movie clichés handbook to be taken seriously, it doesn't compromise what is a rather good narrative, even if the attempt at the 'killer plot twist' at the end is rather predictable.
Still, when you're kicking goons off skyscrapers, you won't be too concerned with this. There are forty main missions, as well as 15 instances in which you can opt for a choice between a good or evil mission, and a great many others that can be performed regardless of your behaviour. The game can be finished in less than a week, but it's well worth playing through twice as the game offers different qualities and scenarios depending on how you go about your business.
Thus inFamous is a little shorter and gentler difficulty-wise than the majority of sandbox games, but that doesn't stop it from ranking among the very best. It distinguishes itself by creating a host of scenarios that really play to your powers, meaning both the shooting and action elements are never made to feel incidental. It's action-packed, explosive, finely-crafted and delivers enough great missions and set-pieces to hook you to the very end.
To put into perspective just how good i thought this game was let me first start by saying this. I traded in my wii and psp to be able to afford a PS3 just to play this game. And i was not disappointed. Infamous puts you in the shoes of Cole MacGrath in the middle of a massive disaster in an un-named american town. Cole wakes after the accident with the miraculous ability to control and project lightning, then the fun truly begins.
The game is set an open world sand box and while at first your ability to travel may seem limited as your powers grow that soon disappears. Like many of these games your main options range from completing main story missions, side quests or just running around the city zapping citizens and blowing up cars. A big part of the game depends on how you play and can even affect your ending. At certain points the game gives you the option to be bad or good. This fills your meter until you attain the rating of Hero or Infamous. You can also influence it by healing civilians you see lying on the street or by killing them and blowing stuff up. The world begins to change according to your actions, if you're a good guy then people will put up posters of you and cheer as you pass. Be evil and they'll run screaming. There's also a visual aspect of your character relating to your alignment that i always enjoy in games like this. It's much easier to believe that your character has become evil as his face changes, clothes seem dirty and torn. Not to mention his electricity turns from blue to red. It's these nice touches that make this a great game.
InFamous is Sucker Punch's newest effort after their excellent Sly Cooper series. InFamous takes a lot of inspiration from Grand Theft Auto both in the open world style and indeed in the art style. What makes this game different is the fact that your character has superpowers.
Another thing that is different about InFamous is that you make the choices, whether to be good or evil. You can be the heroine of the people, they will cheer you as run past and put up posters heralding your efforts. If you choose to be destructive, but effective not caring for the good of the people you will gain a bad reputation and the people will throw cans at you and runaway from the mere sight of your scarred persona. These decisions are constant, will you choose to harvest someone for their energy and restore your energy or heal them, by using your electric powers like paddles in an emergency room. Near the beginning of the game you can either choose to share out a food drop or kill the people and take it for yourself. It is important to say having played through twice being both good and evil it makes little difference to the overall narrative.
The game also looks gorgeous. The city, based on New York, looks absolutely gorgeous although draw distances aren't great due a suspicious constant mist over the city. This is one of the benefits for developing for the PS3, it has more graphical punch. I also really like the way cutscenes are told, the game takes its roots from comic books, they are told in a motion comic format which is something I have never seen before, lovely touch.
Onto the actual gameplay. Conveniently enough our main character, Cole, is great at parkour and scours the rooftops with consummate ease which adds a great dimension to the gameplay. The powers are also very fun to use, you get your standard electricity shot, a shockwave (a bit like a shotgun), shields and the ability to call down a lightning strike which is honest to goodness fun. The process of upgrading is rather well done as well, you have turn on power to parts of the city by going down to the sewers, this would be a tedious task but the game rewards you by giving you a new power and the sewer acting as tutorial for the new power.
The missions themselves have a habit of getting a tad repetitive, which is a problem for many games like this. Protect this, shoot that, chase this, climb this it goes on and on for perhaps too long. This is one of the games only faults, it really could use more variety.
In conclusion InFamous is a great game, and deserves your money, it has came down in price quite dramatically you should be able to pick up a copy for £25 now, which is a great deal.
Infamous, the choice is yours, will you become a hero, working hard to restore the city you have destroyed, having people cheer your name in the streets? Or in anger and disgust at what you have become earn the right to call yourself infamous and the power to crush the weak who you blame for the entire mess? This is the one of the reasons I bought this ps3 exclusive, the fact that you can choose you're own story line appeals to me greatly with the chance to make decisions on the way the plot turns.
Another great feature of the game is the freedom that the game commands allowing you to scale almost any building in a city with superpowers means you can have hours of fun without even playing any of the missions.
These missions although at first intresting however are also the games only downfall, the main storyline being intresting and at moments gripping will vary its missions greatly but the hundreds of side missions that the game boasts can become extremly repetitive and at times dull.
This isn't normally a game that I'd buy, but it came with the PS3 bundle I got for christmas. I have to say that I was and still am massively impressed.
The game follows an interesting and rather unique "good/bad choice" story. At numerous points in the game the lead character, Cole, must make important karma decisions. These can range from things like saving his girlfriend or 6 doctors or whether he should let civilians take food or keep it all for himself. Choosing the good options leads to certain "good" powers whilst choosing selfish and evil decisions give him more evil powers, such as creating explosions.
You are able to explore the whole part of the city and move around from place to place thanks to Cole having jumping powers and not feeling pain when jumping down from 60 feet up. His electrical powers get stronger over time from gaining experience and, eventually, he learns powers like shock grenades and gliding, making him a very strong hero and an enjoyable one to fight with.
The story line is fantastic and, whilst I won't reveal anything right now, it will leave you gripped and the final mission reveals a fantastic twist in the tale.
Like I said, I wouldn't normally buy a game like this but I was pleasantly surprised with inFamous. The good/bad hero thing means that you in effect get two different games; I recently completed the game making heroic decisions and I intend to try the game again shortly making evil decisions. This will give me completely different side missions that I wouldn't have been able to do the first time round. It's a great game at a great price.
I love this game, it oozes excitement and style, there was one specific trailer called "Beauty of Power" that was crafted using in-game footage, and I was hooked as soon as I watched it.
Seriously, go and check it out!
The trailer epitomises the nature of the game, you basically control this guy (Cole McGrath), who (without spoiling the story) gets funky electric powers, as you progress through the game, you upgrade these powers and unlock new ones. Also the progression has a karma system linked to it, you can perform good or bad actions, and these directly determine what powers you develop, and the colour of these powers; blue for good, red for bad.
Graphically the game has a slight comic appearance, but this helps boost the games style, with brilliant lightning/electricity effects. The game employs a good mission structure, with plenty of variation, and huge open world areas to explore.
Overall the game is genuinely exciting, giving the player the freedom to choose positive or negative upgrades, and develop the character how they want.
In all a brilliantly developed game by the team at Sucker Punch, go and try it out, you wont regret it.
Infamous is another of the increasingly popular "sandbox" games where you can either choose to follow the story and complete missions or simply wander round the city blowing stuff up. Think Grand Theft Auto without the ability to steal cars but with a much better combat system.
The story is fairly simple. A massive explosion goes off in a city (which you may or may not have been responsible for) and you wake up with the sudden ability to harness the power of electricity. Which is handy as the city has been taken over by vicious gangs known as reapers. As the story progress you discover more powerful enemies, potential allies and cooler powers.
For me, it's the powers that make this game so much fun. There's something quite enjoyable about jumping down from a tall building and unleashing a thunder drop on an enemy's head. Or summoning a bolt of lightening and watching as it travels off into the distance, destroying everything in its path.
Missions essentially boil down to either eliminating an enemy threat or defending an important person/location/vehicle. What makes the missions so much fun is the way they are presented. Sections in the game where you ride on top of a moving train or bus and blast enemies as you drive past are a particular highlight. As are missions later on in the game where two opposing enemy factions have massive firefights in the street. You can either choose to wade in and take them all on or stand back and watch them eliminate each other.
The game employs a karma system where during certain missions you can choose to commit either evil or good deeds. For example will you share your recently discovered food with nearby citizens or will you blast them with your powers and keep the food for yourself? The karma system is a nice touch and ensures the game has some replayability value as you can choose to be good for one playthrough and then evil for the next. The only downside is that the choices you have to make are rarely earthshattering. Consequences for whichever path you decide to take are small - essentially all it boils down to is if you choose a good deed then citizens will help you fight off enemies, chose a bad deed and they start throwing rocks at you instead. The only exception to this is a very emotional choice you have to make towards the end of the game which will have you wringing your hands at the moral ambiguity of it all. However, this event actually turns out to be a bit of a cheat, no matter whether you choose the good or evil path, the consequences remain the same.
In terms of length, Infamous is fairly good in this respect. The main game will take roughly 8 to 10 hours to complete on your first playthrough. Go for all the trophies and side missions and you're looking at 20+ hours. Plus there's the option of replaying the game and choosing different karma choices. If you like sandbox games then give Infamous a go, it's a solid title.
Infamous is superhero action adventure game for the PS3, The story is about a guy called Cole who is your average normal guy then one day while at work delivering packages, then something happened that would change his life the package exploded in his hands which caused everywhere to blow up.
He comes out of hospital, the government has quarantined the city, gangs are killing people on the street and also as a result of the incident Cole has electrical superpower ability.
Through his superhero ability he can fly over the city, throw electrical grenades, and lighting storms comes out of his body, the story follows Cole to find out what has happened to the city since he has been in coma.
I like how you can be either the good hero or bad you can use your power to the benefit the city and help other or use it in a destructive and selfish way.
I really like the open world in this game there is a lot to see and explore and do as well, and the more you play the game and the more you start to fall in love with the city.
The graphics and the look of the city is great, as you know the city has gone through a huge disaster which you can tell when playing, there are people dying or people in grief as they can't locate their loved ones and are not coping well and I really felt sorry for the characters.
There are minor issues where you see pop ups occurring when you gliding on the train tracks but this doesn't take away from the awesomeness of the graphics. I like the combat scenes with the bad guys like I could hand on moles and blast them with lighting at the same times the animations were just great.
The cut scene has like a comic novel style look and its look fabulous and not cartoony at the same. I really like how this game gives your character a lot of choices and that's the core part of the game, you can glide and hover around the city, and kill and blast enemies with your lighting.
I really like the morality feature and it makes you work hard to be a good guy so if your played turns blue it means he's a hero and if he turns red more a bad guy.
There is a karma scene in the game where you have to make a decision and this will effect you and the people around you. Also you can either help people on the street by feeding them and when they are bad restrain them or you can kill them the decision is yours.
I felt this game was the one of the best action adventure games release on the PS3, you can basically do anything you want in this open city world, and the way your choices change everything around you, and the combat and killing action are second to none, I also enjoyed the cut scenes and the animation overall a game that shouldn't be missed if you got a PS3.
This is a breath of fresh air on the PS3. It's got so much potential and is much better than it has been let out to be. The graphics are very good, it's good an interesting storyline and will last you along time, but it might get a bit boring towards the end as most of it is the same, repeating different things.
The game is very long and can be replayed twice, once on evil and once on good, offering different experience but it can become boring towards the end as each is essentially the same. Evil is a lot easier, with nothing holding you back and nothing to worry about.
The story is also very long, and each play through can be up to 15 hours, so about 30 hours of playing in total, very good for a modern day title. It's great value at £15 from Amazon. You've also got all of the side missions and exploring that you can do after the game has finished.
The graphics and sound are fantastic, very clear and some of the best on the console. The game has little bugs and runs very smooth.
The trophies are very good, and easy to get. They might take a bit of time, but nothing too hard. The game is also very easy even on the hardest difficulty, so anyone can play. To add to this, the controls are easy.
The world is also very big and involving. You can do anything and everything can be explored. However, it doesn't really offer much over the story and side missions, it would be nice to see some other stuff such as the things seen in GTA (Not Violent though).
Overall, another brilliant PS3 exclusive, but somethings could be improved. The graphics and gameplay is brilliant, but the open world environment could be improved. It's still a great buy though, with hours and hours of fun gameplay at a bargain price! A must buy for every PS3 owner.
From game developer Sucker Punch, creators of the award-winning Sly Cooper series, and publisher Sony comes inFAMOUS. The first open-world title exclusively for the PlayStation 3, infamous is a single player action/adventure that places you in the role of once regular guy, Cole, who in the aftermath of a horrific catastrophe finds himself not only alive, but developing a fantastic array of superpowers. Going from ordinary to extraordinary overnight isn't something to take lightly. With these powers does one exact revenge? Protect the innocent? Or perhaps, dabble in a little of both? The choice is yours in infamous