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Injustice: Gods Among Us (PS3)

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£14.79 Best Offer by: amazon.co.uk marketplace See more offers
2 Reviews

Developer: Warner Bros. Interactive / Release date: 2013-04-19

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    2 Reviews
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      15.08.2013 20:57
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      A good fighting game with lots of action and a great choice in characters

      My boyfriend is a huge fan of the whole DC universe so I decided to get him a little gift, a game he has been wanting for a while. After watching him obliterate it over and over on the PS3 I decided to give it a go myself as it looked pretty fun although I'm not usually into DC characters, being a Marvel girl myself, I thought it was a really interesting concept for a video game and I've really enjoyed playing it. Injustice: Gods Among Us is a fighting game similar to Mortal Kombat and Tekken and was released in April 2013. The game was developed by NetherRealm Studios and published by WarnerBros. Interactive Entertainment. I purchased the game for £27.00 from CEX.

      During the single player story mode the game is takes place mostly in an alternate universe where the good guys are the bad guys all following Superman and features many characters and villains from the Justice League. Whilst playing I thought each chapter flowed into the other really well and you were constantly updated on each characters story progression. Throughout the story mode you get to fight a whole host of characters exploiting several special moves, combos and as each superhero has a variety of skills these all come into play and can give the player a significant advantage when faced against certain other characters. I did feel the story mode was rather short although a good way to show you what all the characters can do whilst using the other modes of this game.
      One thing I really liked about this is unlike previous fighting type games you only get one round in each fight but each character has two health bars. I much preferred this to the best-of-three type rounds because the game progressed much quicker and you were able to get on with the story quicker and explore other characters better. It also made me a little more competitive as there was no second or even third chance. One thing I didn't like was how short the story mode was however with a variety of other single and multiplayer modes it doesn't really mean the game is lacking but it doesn't focus on the story mode as I think this is a game much more fun to play in short bursts or with friends.

      The game also features a ladder style single player mode where the player chooses a character and plays as them throughout ten battles ending in a fight with Superman. I really liked the ending where there was a short narrative on each character and what they did after fighting Superman which was in a graphic novel style. The game also has a levelling up mode which I don't think really does anything unless you're playing online. I believe the highest level is level 100.
      Overall I did really enjoy playing Injustice: Gods Among Us. I liked the general feel of the game, the story, the graphics and the availability of modes. It's one of those games that kind of become timeless as you can play them over and over as they're fairly short if you just want a quick burst to fufill any gaming needs and fun to play with friends or online. A good game at a good price.

      Also on ciao! kattwig

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      • More +
        31.07.2013 12:19
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        A great game in its own right but you just can't help comparing

        Injustice: Gods among us (PS3)

        Introduction

        The comic book superhero game genre has seen a recent flurry of activity. First we had 'Batman: Arkham Assylum' and then hot on the trail of its own success came 'Batman: Arkham City'. Somewhere in amongst that one of my own childhood favourites Captain America turned up and throughout all there was the ever present Spiderman. There can be no doubt that when 'Batman: Arkham Assylum' turned up it rewrote the superhero video game idea to a point where others now merely emulate. When this genre redefining game, film or book appears it is hard not to look for similarities and to make comparisons. The sad fact is that we then begin to write off games that perhaps could have been great in their own way if only we could avoid the comparisons. And so, we look at 'Injustice: Gods among us'. A game that shouts out "Compare me" from the very start. Take a look at the box art. We have a colon in the title, almost obligatory for superhero games. We have a dark brooding cover with a 'jokeresque' figure grinning out from the centre and we even have a Batman style cape swooping off the backs of two characters as they move in for a fight. So, the developers wanted comparisons to be drawn or at the least were trying to emulate the genre leading Batman games. So, let's do just that. Let's make the comparison we're invited to make by the developers and see what Injustice has to offer.

        Graphics

        Graphically this game has two sides. One one part, the backgrounds and worlds have been lovingly created. They are dark, brooding but detailed and interesting. They complement the game and provide a great environment to be explored and enjoyed. On the other side we have the character graphics. There isn't anything wrong with the character graphics but that isn't praise enough for Injustice to lift the crown from the smooth flowing animations we find in the batman games. The characters look acceptable but they don't have the fluidity of the characters in the Batman games and crucially they don't quite feel like part of the game. What do I mean? Well, remember back in the day of side scrolling sprites where the characters sat on a different graphical level to the background graphics? This game has a similar feel. The character colour, texture and movement seems to put them quite literally on a different plane to the background graphics and that is disturbing in that it keeps calling out to the player that this is just a game. It is a block to the immersive word that could otherwise be created and consequently graphically, although good, this game doesn't quite hit the high standards set down by the Batman games.
        Batman himself

        The second comparison is just thrown in your face from the world go. This game is from DC Comics and as such Batman is a character within the game. Not just that though but he is a playable character and one that within the mission structures of the game you will be playing frequently. This seems, well, cheeky really. There they are sat atop the all time ever ratings for Playstation 3 games and here is DC Comics inviting us to play as Batman in a different game. This is a direct, head-on, slap you in the face and try to run away unhurt challenge for the title. The sad truth though is that if this was the only Batman game on the shelves, if DC had got their first, then this would be a perfectly acceptable fun romp of being the caped crusader. But, it isn't. Batman has already had two industry leading outings on this generation of consoles and in both cases the feeling of being Batman was done better. This game is the third choice for anybody wanting to play at Batman and that I'm afraid is brought about by the direct challenge being laid down. If Batman were a minor character...if Batman where not a playable character...if...if...if! By making Batman playable and such an integral part of the game we have been asked to compare and when we do Injustice comes up short and Batman has been done better elsewhere.

        Gameplay

        Now, here we have a great game. Don't get me wrong as I'm not backtracking on what I have already said in this review. This isn't Batman, it isn't as good as Batman and yet, it is a great game. Imagine the dark brooding serious nature of the Batman games, throw in an arcade ladder as we enjoyed in Mortal Kombat with difficulty scaling as you win each round and then add a Dead and Alive dynamic scenery whereby the arenas can be expanded out to a second level mid-fight. Sound good? Of course it does. This game borrows shamelessly from other fighting games and does so well. It takes great aspects of other fighting games and then combines them in one new and challenging game. The fighting is good. (Here I go again...not as good as in Batman!) The gameplay feels fresh and the multi-player is great fun. The only issue then is that the fluidity of the moves and the building of combinations has been done, and bettered, elsewhere. (I shan't say where as I think this is getting obvious now.)

        Overall

        What we have here is a good game, even in parts an excellent game. It has a great mission structure, an arcade ladder, fun multi-player and plenty of longevity. Sadly though the developers keep asking us to compare with 'those games' and when we do, we end up seeing the flaws in Injustice. The truth is, though a great game, it just isn't the market leader and if we hadn't been forced to compare we may not have noticed.

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