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I bought this game preowned from Game for only £15, I had never heard of it before, but could not believe what the game was offering, 256 player online battles!!!
So for £15 I thought, I have got myself a real bargain here, however I would not say it was a waste of money but I would say it wasn't bargain of the century, as I will explain.
What I liked about the game is that straight away you are made to choose a side, which you must stick with until much later on, so you almost feel that you have some sort of alleagance straight away with your team.
Another really nice feature is that as you spend longer on the game (i.e. level up) you progress through bigger and better maps, so building up your confidence in your ability to play at a higher level, so you are not thrown in staright away to a game where 128 people are trying to kill you.
Although not as refined as COD or some of the other big names in the 1st person shooter market, the graphics are actually very good, considering the size of the maps.
There are many different game types to choose from, you can choose from simple team vs team, or choose ones with tasks, such as capture the flag, which are all really good fun and worth perusing through, if you can prise yourself away from levelling up to reach that elusive level 60..
one thing that is also a major benefit to the game is you can apply for leadership roles, so you can actually be the leader of 128 people in a huge skirmish battle. You apply for these roles after reaching a specific level, again so only the more experience MAGist gets the command roles.
MAG (Massive Action Game) is a PS3 exclusive First Person Shooter. It has not and will not be released on any other console. Many playstation exclusives turn out to be very good however MAG is just mediocre.
MAG is only playable online so if you do not have an internet connection don't bother with this game. Playstation online is free which is a nice bonus, unlike the Xbox which costs around £40 a year.
The game is very simple with there being no story line just a few different match types to justify shooting one another. There is a standard death match, capture certain areas and defend or attack, attacking vehicles etc. The game is quite generic in that regards. The main thing that sets this game aside from others is the sheer number of player that can be in one game. Maximum 256 players which is massive, especially for a consol game (not PC). The game has a good system where by you become promoted and rise through the ranks and can ultimately lead your platoon of up to 128 players.
The game can be very frustrating as there are many snipers and people who just wait until you walk past them to shoot. There can also be tediously long waiting times when waiting to re-spawn or enter a game.
The graphics are pretty bad, looking like a game that could easily be playable on the PS2, however in my opinion graphics are not massively important.
I picked up a copy of MAG from gamestation for £17 which is a pretty average price. The gameplay is decent and there is a large selection of vehicles and weapons to choose from You can also customise your character and gear meaning the game can be played for many hours until everything is unlocked.
I would recommend this game for anyone who likes FPS multiplayers but defiantly not for someone who is interested in solo campaigns as this does not have one.
MAG which stands for massive action game. It is a bit like call of duty it is mainly for online purpose which is something I can never get bored off. I like the multiplayer only first shooter game. The game uses a server which is for mainly online purposes it is to support online battles allowing up to 256 users each divided into squads of eight. Then four squads preform a platoon this is great thinking and is a massive action game does what it says on the tin. Each squad is led by the highest ranking which goes up when you progress from the lowest rank first starting off. The highest rank controlls the platoon or can also particapate in combat too. Also points are earned for acheiving battles. The game intials everything from parachutes to air strikes everything used on a normal battlefield great spaciuos game. You can also build your very own charcter bit like the mii on the wii system. I thought this was intresting and different too. I like choice. Also you can choose your armour build and what weapons and kit you bring onto the battlefield.
This game is a great game not difficult to play and also has a training mode this is a game you will never trade in and has great story behind it set in 2025 a game full of combat and is also great if you have a bluetooth you can chat to different players in your platoon for guidance and be sneaky about the opertions you carry out a excellent game and now a great price to under twenty pounds if you shop about amazon is the cheapest I think. I will never get bored with this game and is tactical and I am addicted to the game too. This game gets a four star and the developers just came off with a great theme to the platoon and such a great strong server.
MAG is a purely online game that allows up 256 players to fight in two teams on a single map. Excited. I was, went out a bought the game and it was great for a start. Then is became a bit of a drag, the problem is the lack of different locations. There are four game types which is fine, (but could do with some more) but there are only 10 different locations on the game which became a bit repeatative.
As well as the location issue you start the game with basic equipment and you are able to purchase more as you go along but this takes so much time to purchase all the weapons and there upgrades.
It says it allows 256 players at any one time which is true but only i one game type. This game type is not automactically available to you when you first start you have to work up to it by reaching level 10. This is not difficult but will take time.
The game is a great concept and with a little more time and money spent on the title it may be able to grow into something that is brilliant but for now it is just good and no more than that.
In videogames, bigger has always equalled better. MAG is a first-person-shooter by Zipper (the team behind SOCOM). It's an online game only, and has been the focus of much publicity because it touted character growth and customization, persistent scores and bonuses for the armies, and, most importantly, up to 256 concurrent players in a match. This game provides a whole new way of playing online games. This game moves a way from crazy confusing gun fights and focuses on tactical and explosive fun! The game provides the chance to choose from three teams, however, you must stay with this team until you reach level 60. But within each team is a huge range of different options to allow you to make your soldiers your own. Although, there are very limited game modes, but the size and detail of each one is so good you will forgive the limited levels and matches. Another issue lies with the limited range of guns with each team. Overall the game is well done and enjoyable for all game lovers.
When I first heard about MAG (Massive Action Game), I went absolutely nuts. The idea of a first person shooter with the most epic scale to date, boasting 256-player shootouts, is absolutely mind-blowing to me, so it's regrettable that the gameplay is poor enough to pretty much make the addition of more players quite negligible. This is one of the sorest disappointments in a while.
For the sake of server handling and frame-rates, players are split up into far smaller squads, with each online game taking the form of 128 players vs 128 players. However, you first have to progress to Level 10 to unlock this, which is itself quite a slog, as before that the games are quite a lot smaller. Once you get to the epic battles, the problem is that the game is outdated and just quite sluggish in several areas, making what should be an intense and highly kinetic action-fest into something more sedate and quite boring.
The gameplay just isn't very engaging; aiming is slow and sluggish, and the combat feels very clunky and mechanical rather than the fluidity offered by the Call of Duty games. What's more, the graphics, in order to compensate for the high server load, are quite poor, resembling a decent PS2 game or PS3 launch title at best. The sounds are decent enough, but don't distract from what is a pretty dodgy visual presentation.
It's a great idea, but a small developer like this is absolutely out of their depth with such an ambitious title. I'd love to see a Call of Duty game amped up to such extremes, but it's clear that at this stage, 256-player battles of ACTUAL QUALITY are a long way off.
A game that was highly hyped and anticipated, I couldn't help but rush out to purchase this game. The promise of epic 256 player battles enticed me further, and it seemed to have everything similar first person shooters lacked. However, this turned out to be not entirely true.
Yes, the faction system is a nice little touch, and the battles are large, but as a game on the whole it feels so underdeveloped. The maps and game modes feel very samey, and become boring very quickly. After the first week, you'll get the feeling that you've done this all a billion times before. The graphics aren't brilliant either, which combined with lots of bugs and connectivity issues further undermine the game.
The game play is pretty good though, and for a bit, it feels different and fresh. The faction system works well too, and allows for virtual patriotism, whilst the sheer number of people does occasionally make you feel part of an all out war. It still feels as though the game is holding back in most aspects though.
In general, it has lots of potential to be a great game, but at the moment, the amount of bugs and tedious monotony of it after a short while is dragging it down massively.
After giving the beta trial a go and not really being impressed I still picked up the full game after reading it was much improved over the trial and being intrigued by the size of the battles (256 players apparently)
Well this turned out to be a big mistake because it is pretty rubbish! After buying it I played it for about 4 hours solid a lot of the first 30 minutes where spent trying to connect to a team ( of which there are 3 SVER, Valor and Raven)
When I eventually joined SVER I was not exactly blown away by the graphics on the map, very brown and dull. SUre they where big but nothing really stood out. As for the massive battles and no point did I feel I was in a massive war with loads of players as the tend to keep sections of the map segregated in 15vs15 so the main selling point seems a pit pointless!
Then the bugs started, out of 6 games in 4 of them I was killed but did not die, I could still walk around the entire map watching everyone but once in some sort of limbo unable to do anything and the only way out of it was to quit out the game.
All in all after the amount of time spent developing this game I expected a lot more!
Where do i start?... For those of you who like Call of duty modern warfare 2 you may think this game is just right for you. I thought that when i bought it, and it is. Although the difficulty is far greater than call of duty and there is much more to do and many moer people to fight along side. You can choose from a number of personnel including a medic and an engineer ( you can be both at once if you customize your character correctly). MAG is online only so if you are not connected to the internet then this game is not for you because you will have no gameplay whatsoever.
After you reach level 15 you can apply to be a leader of a small group of people. deciding stratgies and calling in things like UAV's or air raids. the more u progress the more you can command up to the whole team of 128 people!! The gameplay is massive and on a scale never seen before.
Throughoutthe maps you can jump in to numerous vehicles to dominate the battlefield and there is a massive arsenal of weapons fully customisable with numerous attachements.
I would strongly recommend the use of a headset with this game for better communiction especially if you are a leader and you can also use it to call a medic and engineer e.t.c.
Overall i would rate this game 8/10 at the moment because the graphics need to be slightly improved and possible new maps. i hear that updates are on their way so do not hesitate in buying this game if you love fast paced high energy shooters.
Mag (Massive Action Game) is yet another first-person shooter to hit the market. A Ps3-exclusive that sets itself in the not-too-distant future, MAG is a videogame that bases itself primarily on it's title. And in all honesty I think it really is as it states, being 'massive'.
The game itself emphasises it's 128 player versus 128 player gameplay. Now I'm sure you older folk are thinking 'Hogwash' and you younger folk are thinking "Dude that'll lag me to hell" but you'd both be wrong!
The game itself is set around three PMCs (Private Military Companies) or Factions for the layman. Raven (The typical futuristic, hoity-toity well-armed Eastern Europeans) S.V.E.R (That's right ladies and gentlemen, take one look at SVER and you will realise they are actually selling yobs as a genuine faction) and Valor (The typical patriotic American with some hardcore Brits thrown on the side.)
These factions fight for domination over three gamemodes. Sabotage, Acquisiton and Domination. Not to bore you with the details I'll keep it short.
Sabotage: (32 v 32) Your aim as the attacker is to reduce Objectives A and B to rubble by capturing and defending them until both are simultanaeously active. This causes an explosion that results in you to charge to Objective C, the motherlode.
Acquisition: (64 v 64) Similar to Sabotage, you have the large goal of obtaining an objective, this time it being a mobile vehicle that you have to safely escort from the enemy base. Front-lines of bunkers reinforced with vehicles and an oversized map, this gamemode proves the hardest due to it's need of coordination. Tactical strikes are a prime example of this, which are not enabled in Sabotage.
Domination: (128 v 128) Again, similar to Sabotage and Acquistion (I'm sure you can see what I'm getting at) this gamemode has one distinct difference that shows in every aspect of the game. From the second you open your map you can see 128 blue dots (Blue for friendlies, red for enemies) scaling around a detailed and visually appealing map littered with various tactical assets that you must barrage with assaults until they eventually fall. Contrary to opinion this gamemode feels the least tactical and is more about dying and respawning until you've made a big enough pile of your own corpses to vault over the enemy gate.
The game itself seems at times repetitive but sustains it's gameplay for up to thirty-minute allotments which, despite making you feel under pressure leaves you eagerly wanting more. The level basis is 1-60 and contains roleplay-game elements wherein for every level you gain a skill point to customise your character with various enhancements from running speed to packing heat (guns) that are so large (and fearsome) that you may need a bigger screen!
The game does compare to that of others in it's genre, Call of Duty and Bad Company but through it's diversification and large player-base it remains in a league of it's own. If you're looking for an indecisively anarchistic game with hints of tactics and the occasional batch of teamwork the game is for you.
The game does emphasise it's need for teamwork, but I can safely say that 95% of all players you will meet either refuse to buy a microphone, think you're too socially inept to converse with or are so busy trying to figure out how to use their controller (The actions of some people will explain what I mean) that they haven't the time to buy a microphone!
If you like the concept of open-ended gameplay that at times can leave you on your knees, arms out-stretched as you praise Zipper Interactive for their miraculous invention and other times screaming abuse endlessly down the microphone as a thousand medics (People who magically bring you back to life) trample over your body like moths to a bright light.
If you have patience this game is for you, and even if you don't for the price of £35 the experience is really not worth missing. The game keeps the insentives high as once you reach level 60 you are able to join another faction (This is known as Veteran Mode) and see the whole game from their perspective with a 10% experience boost to boot.
In short, don't miss out on a revolutionary new style of gameplay, bringing two-hundred-and-fifty-six players into a server for some anti-social butt-whooping and frantic hoedown-esque melee-brawls with the knife function. Despite it's indecisive nature to often go from horrible gameplay to time-of-your-life it will leave you fulfilled and a step closer to feeling what it's like to be in the heat of battle in your own living room.
I had massive expectations for this game but as with many things it failed to live upto them. The idea of 256 players all battiling it out sounded too good to miss, but now i believe bigger isnt always better.
I have to praise the developers for using Sony servers instead of players machines as this allows for smooth gameplay. Also with 256 players it can all get a bit confusing but they implemented a system where you only recieve information related to your Squad. This game is supposed to be in 1080i but i dont see it myself, the graphics of this game reminds me of a ps2 but then saying that once you get stuck into the game ou will hardly notice.
This game is 100% online play with no single player mode. I feel that there could be more available missions as at the moment there is only 4 different missions and i soon found myself getting bored but the developers have said that whole game is updatable so i wouldnt be surprised if we see an update coming within the next few months.
Overall this is a good game and a great new concept. A great start, it can only get better. Still MW2 kicks arse
MAG's ideal is to bring groups of players together for one cause. To level up.Iin eatch Platoon you will usualy have a platoon leader a Platoon consists of four Squads, and in eatch squad you will have a Squad leader. The gameplay is compleatly diffrent from COD, you dont auto regenerate health like in most FPS games. To heal you eather need to have a medical kit equiped, or get healed by a medic, getting healed by a medic gives the medic expiriance, while if you heal yourself you get nothing. This game is extreamly good to play with friends, because you will feel comfortable receving orderd from them and you will feel confident in there ability to back you up when you are in trouble. When you level up you can use points to buy abilitys and equipment, like new assault rifles, UZI, upgrade reloading speeds, upgraded accuracy and such, So the more you play the easyer it gets to master, and thanks to the dedicated servers, there is no server side lag.
MAG (Massive Action Game, their creativity with this name is astounding) has one major selling point, the amount of players that are in the same game at once. Most First Person Shooters may have 12 to 18 people playing. MAG simply blows these out of the water with a minimum of 64 players on at once. That's right minimum, at its best however there are 256 people happily running around with their guns.
I know what you are thinking how on earth do they manage to do such a thing without it becoming excruciatingly slow. Well, the servers used to host the games are all run by Sony (as opposed to picking some random person each game) and only the information concerning you is sent through. If someone is setting off a bomb at the other side of the map well who cares, there are at least twenty enemies around you with their bombs that are far more important. The graphics in this game may not be as crisp as Modern Warfare 2 but with 256 players out at once I think we can forgive them.
Due to the emphasis this game places on the multiplayer there is no single player campaign. Also there is no offline play either (considering it is free with the Playstation we should be fine with that). It does however make the learning curve with this game exceptionally steep, with a 60 second tutorial of the controls you had better learn fast.
The background "story" involves three private war companies that governments hire to fight wars on their behalf (I know, plenty of thought went into this). These three companies have now started fighting against one another to try to win more contracts, the end. As for the 3 factions they are pretty much the same.
1)Raven - Advanced Weapons, (more accurate)
2)SVER - High Damage weapons
3)Valor - Good all round
Now these differences I have listed above are minimal to say the least, the difference between them is next to nothing. Pick what feels right.
The game has four game modes:
1)Suppression (64 player) - Good old, straight up death match
2)Sabotage (128 player) - Destroying or defend towers
3)Acquisition (128 player) - Stealing or defending vehicles
4)Domination (256 player) - Mayhem
The main (only) aim of the game is to get that elusive EXP for better guns and items. When you first start out you will have the basic guns with no extra items. Then as you level up you can select what you like, better grips or scopes for you guns. Or you can select items for healing (reviving) teams mates or for repairing building destroyed by the enemy.
Initially you will only have access to the Suppression matches but as you level up you will gain access to the other modes (Domination at level 8). I know what you are thinking that's rubbish, but don't worry getting up through the levels is very quick so it shouldn't take too long (even if you are as rubbish as me).
Earlier you will have heard me say the learning curve is steep and I was not kidding. Due to the sheer numbers of people there is always someone waiting around the corner to shoot you. Any ideas you may have of going off on your own to save the day forget them you wont get more than 20 metres. This game revolves around working as a team. Each player will be assigned to an eight man team before starting the game and this team will be assigned a team leader (you can be one at level 16). The idea is to follow the orders given by the leader (for bonus points) and work your way to the matches final objective. Unfortunately the leader seems to be randomly assigned and if you end up with a clot it will quickly become every man for himself.
This game has the potential to be amazing, however due to the fact that most people don't try to complete the objectives it isn't quite there. Once the initial glut of people fall away this game will become a strategic shooter on a scale that is unlike any other game. Until then though it is just a slightly larger version of so many similar titles over the previous few years.
The objective of getting 256 people on at once has worked exceptionally well. However there are flaws, due to the numbers involved you will never be noticed within the game. There will be no finding the man that sniped you from behind that rock. The way the levelling system works means you need to make sure you pick the right place to invest your EXP (can be changed after a certain amount of EXP but still annoying). The number of game modes is limited and once Domination is unlocked it will be pretty much the only one that is played.
This game has the potential to be an outstanding strategy game but it is not quite there yet. Eventually I think it will turn into that and keep people coming back for more. Until then however there are other (more fun) options available.
If you like FPS games then this is defiantly one that you should consider as there is probably not another one quite like it. Also if strategy and team work are you thing then there is nothing better available. If however you are a more casual gamer then the novelty may wear of quickly (especially considering the amount you may die in this game). Or if you just like shooting and can't be bothered with other things then again may be one to miss.
I'm a big online gaming fan. I value it & think that it's a great way to play games. So when I saw this 256 person (128 player per side) ONLINE ONLY Multiplayer game I put it straight on Pre Order.
It arrived on Saturday & it's the only game I've played since. It is squad based tactical FPS based in the future. You play as 1 of 3 sides. The Futuristic & Central Eurpean Based Raven, The Experienced American, British & Mexican fighters of Valor or the Eastern European & slightly underfunded but tactically sound S.V.E.R.
As the game is only only, every single character on the screen is a real person playing somewhere in the world. The game works by pitting 2 of the 3 sides against each other with one defending & one attacking. The are different game modes which incorporate this. Some where you defend / attack a position with 32 people per side, some where you defend a vehicle or try to steal it with 64 people per side. Or some where your team defend or attack multiple positions to try to over run the whole map with 128 people per side. No other game comes close to the volume of players on here.
The thing that sets this apart for me is the points system. In each case your squad of 8 men is given a specific objective to defend or attack. You can disobey orders, but this is not in your interest as people you kill near your objective give you double points. Also you can fulfil the objectives to gain points. With these points you can grow your character & improve their abilities & choice of weapons. Nothing ground breaking here so far. However once you get to level 15 - you can command a squad of 8 men. In a battle then, you earn leadership points. Earn enough to command a 32 man platoon of 4 squads of 8. Earn enough again & command 4 platoons of 32 men totalling 128 men under your command. A good commander can help his side win. Also the perks of rank can be calling in air strikes & other fun things.
The game plays well. There is no lag whatsover (provided you have a good connection, mine is 8mb) The graphics are decent. They aren't the best but they don't make playing a problem & you don't notive a problem. Controls are pretty easy to get to grips with. You do have to change between weapons which some gamers won't like but in the real world how quickly can you let go of your gun, grab a granade & throw it? Also there are different types of player for different things. Prefer run & gun - fine. Run around the objective & build up your characters athletisism & close quarters abilities at the menu screen. Sniper - fine pick a pog near your objective & kill the ones who run & gun. Use your points for sniper rifles & scopes. You can even be a medic & heal people on the battlefield (great for earning exp points but lots of them). You can even respawn as a paratrooper & parachute into battle (although you risk getting shot - I have been)
There isn't much wrong with how the game plays. The only problems I have is that firstly your own team could possibly stand out more by having their psn Id permenently over their head. Secondly you can only play as one of the three teams. You can choose, but if you change sides you lose all your experience & rank. A slot for each ought to have been in place.
If you like FPS games & enjoy this game I would highly recommend it. I have heard on many reviews that some think it's not as good as COD Modern Warfare. I haven't played that so can't comment. That game does have a single player campaign. This is great fun though as it has different maps & you really do feel part of a team competing for your objective & as part of an army trying to win the day! If you like action though & would rather play online & you want to tell 127 other people what to do, then this is the game for you. Just don't expect to command straight away.