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Like me, those gamers reading this are more than likely modern warfare fans like me. And why not the MW series is fantastic. Now I had finished playing all on the MW series other than the last release. So when I was looking for a cheap game that could fill the gap, whilst I let the price of MW3 goes down, I decided to take a chance on this game. I knew it would be at least quite good as I have played and am a fan of the World War 2 Medal of Honor series.
Id heard Tier 1 was not as good as MW and that was reflected in the price, but I am glad to say that I was vastly wrong about that. Tier 1 takes place only in the Afghanistan campaign, the only differences are the units that you play when you are there, this makes the gameplay allot more simple and I like that, no swapping from one location to the next. It is similar to MW in that you do play multiple units, in Tier 1, you princially play Tier special operatives, Navy seals but elevated, your character is 'Rabbit' in the AFO Neptune, partnered with the officer 'Mother' , you have two other guys in your unit , 'Preacher' and 'Voodoo' and you operate in pairs or as a squad (four man unit). There is another tier 1 unit called AFO Wolfpack with another 4 guys whom you play Deuce partnered with 'vegas'. Secondly you play Adams a section member in the rangers, where you play again in a four man squad. Lastly, you play as an Apache pilot in the 'Gunfighters squadron, you go out as the gunner and take the enemy out on the mountain ranges.
I like this game because it is simpler, its not comic book war like you see on MW , by that I mean you dont have to stop nuclear weapons, you dont HALO jump into areas and take out seemlessly endless streams of enemies. Here for most of the game you will never engage more then about a dozen enemies. The banter over the radio is also much more technical than in MW , you`ll here hings like 'danger close, 50 yards , 2 o clock low, go in soft' and they wil expect that you need to know what that means. I do and so I like it.
The mission variation is great to search and destroy, sniping from a 1000 yards out, helo missions, defending a position down to the last bullet while wave after wave of taliban attack and the situation becomes so desperate that you accept that you probably wont make it out. Also there are allot of stealth missions, you can open up but that only gains you a bollocking from your partner.
The helo mission is especially brilliant you have a wicked rap soundtrack whilst you take them on. The weapon variation is the usual, M1A1s, grenadiers, M60 Pigs, M1 Sniper rifles etc, you dont have any flashbangs, but you do have grenades.
All in all the graphics are around 95% as good as MW, it has gone a bit slow in some of the more chaotic firefights. And they do use the 'player blown up, vision impaired, crawling to safety stuff' alittle too much but its not too bad. What I personally like is that allot of missions take place early in the morning on mountains where I have spent soe time climbing and the way they have the crunch of the snow underfoot and the glistneing snow/ice un patches is exactly like it is and made me want to be there.
Poor Medal of Honor, it could've done a lot better if it wasn't for the Call Of Duty franchise which has more obsessive fanboys than all known cults. Whereas this game might not seem as exciting as say, Modern Warfare too it has a particular professional atmosphere about it. The campaign mode is set up with various scenarios based on the current Gulf War and most of the action takes place is dusty streets, dusty mountain tops and dusty caves. Despite this, the scenery can be quite varied and it isn't literally all dust, there's some snow too, but something which can be a little repetitive is the gameplay itself; It's not fully a rail shooter but it's halfway on the track and whilst at first it seems there are an abundance of weapons it isn't too long before you realise they've stopped giving you any new guns. The sniping is the best I've seen in any modern FPS, and it manages to be realistic without being frustrating; waving a big dot over a bunch of enemies individually and taking them out, single shot, while they don't shoot back isn't fun and neither is moving a tiny speck around which reacts to the slightest nudge of the analog by jolting to whatever side you push as you get headshotted by someone with an M9. Most of us have played both of those variants, and MOH achieves the balance. In fact, that can be said about all the actual shooting in the campaign mode, apart from a few 'random deaths' which treat you to a glimpse at your characters hand before he dies inexplicably.
-GRAPHICS AND SOUND- I am impressed with Medal's graphics which are pretty realistic. Some textures look a little shabby and 2007 but overall, especially when playing in the open with muzzle flash and dust clouds coming from all around, the game simply looks good. A few nice little touches in the animation are included such as realistic blood splatter when you empty assault rifle rounds into an enemy, or your character tapping the bottom of his magazine to ensure it's secure.
-ONLINE- Online was ALWAYS going to be compared to the COD franchise, and it has less similarities than it seems to at first glance. Weapon customization is different, less creative but the minimal feel is effective. Red dot sights, combat scopes, high power scopes, open tip ammo, laser sights, extra mags and slugs for shotguns are the only upgrades for all firearms but they do make a noticeable effect on gameplay, which isn't always the case for COD. There are defiantly too few maps however, and they can get tiresome after extended play. A factor most people notice is MOH online seems far more 'real' than COD and others. Some games feel like you're doing great in an action movie but MOH makes you feel you're doing good in a real war, but obviously you wouldn't because instead of a soldier you're a person sitting down playing a game, but it still feels pretty damn realistic. Teams are on average about 12 players strong and on here, for whatever reason, working as a team and doing your best to help a player often benefits you in the long run; a brilliant player can't take his whole team through here the same as he could in COD. My final criticism is death streaks, which can be impossibly hard to shake off, especially as the kill reward system enables easy targeting of mass respawn points, which is obviously frustrating enough to beat the s**t out of your controller, costing you a further thirty pounds.
To summarize, MOH is a good game, inbetween Modern Warfare 2 and Black Ops in terms of overall quality in my opinion, and whereas the servers rarely churn out over a 1000 players per game mode, and you might be occasionally tempted to trade it in due to sheer anger, this game is a keeper.
When it comes to Birthday and Christmas presents I am apparently very hard to buy for, well at least that's what Jen keeps telling me. So this year I made a list to aid her buying choices and as a result I received Medal of Honor from her brother this year. I've never really been a fan of first person shooter games but all that changed earlier this year when I discovered they had become far more realistic. With that in mind I wasn't particularly sure what to expect from this game. I had played previous Medal of Honor titles and not really been impressed but this one looked a little different.
Having coined enough money from the World war concept it seems that Medal of Honor are trying to keep up with Call Of Duty. This time round you play the role of a Navy Seal in a Group of 4 sent behind Enemy line into Afghanistan. This is the first time the current Afghan conflict has featured in one of these games and upon its release was a source for much controversy. It's a subject I feel Electronic Arts have handled rather well and given that conflicts such as World War 1 & 2 have both featured it seems like only natural progression that this game would allow the player to shoot, bomb and tactically work their way through the Afghan countryside.
===Seal Team Is A Go===
The game is split into two different factions. First of all you have the single player campaign mode, which lets you play as the Seal team and later a Ranger rescue team working through the mountain tops of Afghanistan. This is where I came across my first problem with the game, despite its run time and some incredibly impressive settings within the game the plot doesn't really work. The cut sequences and in game graphics do look good but the actual story it is all telling is very weak and let down massively by the ending, which in my opinion came far too quickly.
This of course leads me to problem number 2, which is the incredibly short game time. I played the game for a couple of hours over three days but in terms of total game down it took me only a little over 8 hours of game time to complete, which I found to be very disappointing. In fact the end seems to come just as the story and the action really look like they are going somewhere and with the disappointing way the story is brought to a close left me feeling a little flat.
It's not as if it is a poor game though as the actual gameplay element is put together with incredible detail and patience. The realism of the sniper sequences where you have to hold your breathing just right and the stealth levels work particularly well, it is just a shame that there are so few of them. In particular the sniper section of the game had a lot more potential and longevity but was over almost as quickly as it began.
What the game lacked on the single player mode it more than made up for in the Team online games. You are cast as either an American Soldier or a member of the Taliban, this is the part that brought the game a ton of criticism, and play in teams to attack each other and score the most amount of points. On some of the levels there are objectives such as Road Blocks and Towers to defend, whilst others are simply a gun fight in a town to see who scores the required points quick enough.
I tend to play this using the Playstation 3's built in wireless card and have yet to have a game suffer any lag time or out and out delays. The quality and detail of the multiplayer online function is exactly what the game needed to safe the short game time of the single player campaign.
My biggest problem with First Person Shooters was always the lack of realism, in fact some of the old Medal of Honor games looked almost cartoonish in their appearance. In this new release from Electronic Arts though all that has changed. Every single aspect from the other members of your team to the enemy and even the environment the game is set in look good. Gone are the days of permanent cover as walls disintegrate under heavy fire, it shows that the developers are trying to improve these games and with the look of this latest game they are certainly succeeding.
Just like the graphics the improvement to the special effects and in particular the sounds are incredible. From the sound of your weapon as it fires on an enemy position to the change in breathing as your character prepares to take a shot with a sniper rifle, every detail has been accounted for. Even the music and cut scene sequences sound and look as you would want them to enhancing the gaming experience.
===Game Play & Control===
It's for games like this that the console control pad actually comes into their own. Each of the buttons performs one task and one task only and as the game is told from the eyes of your character looking down the barrel of a gun it is pretty easy to work out the controls. The firing action is quite easy and even though it took me a little while to work out the running action is also pretty simple.
The left joystick is used to make your character walk and turn and as the game progresses you get more used to the response time between your controller and the character. In fact this is one of the first games I've played in a while where the character doesn't get stuck against a wall making it a really easy game to pick up and play. The controls are a pretty basic setting but it's a setting that really works on all of this style of games and certainly won't need changing any time soon.
Even in the multiplayer mode it still reacts the same way as the main game and this makes the change from single player campaign to multiplayer pretty smooth. In the multiplayer the buck and cover movements are needed a lot more, but they too are very simple to get to grips with.
As I've already mentioned I wasn't really that keen on the Medal of Honor first person shooter type games but as the graphics and game play have improved then I've started to find myself becoming more interested. Whilst this one has some pretty major problems, in particular the short game time on single player, I did still enjoy it. The story could have been longer and told in a better way but once you see the landscapes, the cut scene's and the general appearance and playability of the game all of that can be forgiven.
The problems with the game are more than saved with a decent online side to it, another aspect I didn't really see the appeal of but this game has changed those perceptions. I think if you enjoy first person shooters then despite the short game time this is worth playing. The graphics and sounds are fantastic and it would be fair to say that the developers have really put together a decent game, even if it is far too short and ends terribly. One that despite these flaws, I would be happy to recommend to fans of this style of game.
Other Platforms: PC & Xbox 360
Age - 18 plus