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MotorStorm: Pacific Rift is a real gamer's game in the old-fashioned sense. It's for those who believe you should have to learn every corner of a track in order to shave tenths off the lap-times, for those who enjoy the painful toil of hard-fought progression, completing each hurdle with a sense of accomplishment. It's for those who remember how games used to be before completions and achievements were spoon-fed. And just as with games of the old-skool, it's a no-nonsense premise. Pacific Rift sees you racing a variety of vehicles on a mix of terrains, with the kind of hazardous scenery that would make V-Rally look like a Sunday drive. It doesn't hide behind endorsements or sponsorship tie-ins; there are no real-world tracks, and no licensed vehicles or drivers; just a heap of hyper-aggressive off-road vehicles that look like they've been subjected to a dangerous dose of motoring caffeine. Your task is perfectly simple; beat your competitors to the finish line using whatever tactics and route you can get away with. And as is so often the case, the simplest of targets makes for the hardest of challenges. The Festival mode, which consists of a considerable number of single races intermixed with the occasional time-attack challenge, is split into four track groupings. Each gives a hint as to the nature of the circuits you'll encounter within. "Fire" tends to be set around a volcano and is replete with hazardous lava lakes, "Air" incorporates massive jumps, "Water" features raging rivers and debris-filled beaches, and in "Earth" you'll find dense jungle canopies and difficult visibility. Points are awarded for top three finishes as well as, on occasions, finishing a race within a set time, with the accumulation of points eventually leading to a raise in rank and the unlocking of more races. The uncompromising physics and super-tough competitors, for better and for worse, make MotorStorm what it is. You'll marvel at the devilish track design and feel great satisfaction in taking corners at speed without crashing, just as you'll bemoan being barrel-rolled by a seemingly-innocuous divot in the surface, or wonder how you could have avoided making a mistake for three seemingly-perfect laps only to be rewarded with a fourth place finish. There's enough of a learning curve to get up and running, but to be successful long-term the game tasks you with driving right on the limit; encouraging the player to maximise use of speed-boosting Nitrous without exploding the vehicle, cornering aggressively and utilising the tricky short-cuts, it's all about risk and reward, and you'll need to be a risk-taker to succeed here. As is to be expected of a first-party PlayStation3 title, MotorStorm: Pacific Rift features a very robust game engine and some very snazzy graphics. The dark, scarred volcano settings are menaced by bubbling lava and charred smoke effects, whilst the jungles are on the other end of the colour spectrum with their dazzling, lush greens and pretty lighting effects. The speed blur gives the game a real sense of zip; there are no problems with the frame-rate even with a relatively high number of opponents and it's all very crisp and smooth. The vehicles look great and feature some bone-crunching crash physics, showcased in fine style by the superb photo function, which allows you to capture the moment you pass by a waterfall, mid-jump, whilst several hundred feet in the air. There's no getting around the formidable difficulty, and it inevitably means the game won't be to all tastes. Pacific Rift may be an easy concept to grasp, but it requires a significant amount of patience and skill to progress beyond the early stages. The brakes aren't especially receptive and often you'll see your own crash coming seconds before it happens as you slide inexorably towards another frustrating meeting with the scenery. The challenge is also a strength however, as the extensive array of vehicles offer not only a varied set of attributes, but also influence the tactics of your race. The Bike for example is quick and nimble, but doesn't sit well on rough terrain and is always going to get battered around by bigger opponents. On the opposite end of the scale, the Monster Trucks require rather more force to bully them, but their ungainly size means they can't exploit the same routes and short-cuts. In between these you have Rally Cars, Trucks, Buggies and Quad Bikes, all with their own nuances. So whilst the game doesn't offer the kind of glossy precision of a Gran Turismo or the instinctive excitement and speed of Burnout Paradise, the balancing and diversity of its vehicles is an underrated facet that encourages experimentation. Little elements elevate it above its predecessor. Circuit design is more varied and generally tighter, with less chance of going off-route, whilst the racer is also able to cool down their nitrous bar by driving through puddles and waterfalls, giving things an extra dimension as you are made to think of which sections of water to go for in order to sacrifice the least speed. Via the shoulder buttons, you can barge opponents, ideal for nudging them off cliffs though perilous should you misjudge the manoeuvre and slide out wide on a corner. Multiplayer-wise it features a sound enough online experience, though the game modes lack variety and it isn't as addictive an infrastructure setup as its PSP counterpart MotorStorm: Arctic Edge. Seemingly something of a dying art in recent years, Pacific Rift distinguishes itself with laudable two-player and four-player split-screen options. Two-player is particularly great, maintaining much of the speed and graphical detail of the one-player, as well as plenty of A.I. opponents, resulting in a good deal of fun. How long you play may ultimately depend on dedication, patience and ability. Certainly, there are enough challenges and tracks to keep the committed amongst you playing for weeks, perhaps even months, and it offers durable value as a package. It's quite possible however, that no matter how much you're accustomed to racing games, you might never reach or conquer the game's final class. But it's the journey that's the reward here, not the destination. Beneath its impressive exterior, Pacific Rift is a true non-nonsense racer. It may not sport the flashy gimmicks of others like it, but represents an awesome challenge and is, at times, a genuinely exciting racer. It'll beat you up, but you'll like the way it hurts.
When I first saw the trailer on TV, I knew I had to get this game. I got it and played it on my big TV and I was amazed. In HD, the graphics are amazing, the game's amazing on any TV actually. You can get 8 different vehicles classes. There are loads of vehicles including monster trucks, motorbikes, ATV's, "Big Rigs" which are massive trucks. The maps are great and there are loads of ways around them. You are faced with choices like will I leap over a 500 foot mountain edge, plow through a waterfall or try and jump a spiky rock and not land in the mud. It's great and the destruction and havoc is epic. You can do rude gestures and punch other players off ATV's and bikes, ram a biker into a tree and watch him go flying then run him over. Or knock down an obstacle for the car behind you. Some roads, certain vehicles should take like a biker could fit through a low knocked over branch whether a car or buggy couldn't but a monster truck may be able to smash through it, slowing it down a bit though. So many things you can do. Multiplayer is good and you can go up ranks and play with friends and do loads of fun. Split screen is fun to do and the whole gameplay of Pacific Rift is epic and amazing to play. One of, if not the best racing game I've ever played. Superb... The rating should be a 12 I think, not a 16.
Pacific Rift is the sequel to the original PS3 launch title 'Motorstorm'. In many ways, PR is the game the first one should have been with more vehicle types, varied levels and excellent multiplayer. Motorstorm:PR is a pretty straight forward modern racing game. You control a vehicle of your choosing and aim for first place in a race with 15 other competitors. I call it a modern racer because it includes features such as multi-route tracks, boost and environmental impact. More on those later. In terms of game modes, there is of course a single player 'campaign' style called the festival where you complete different types of races. Some races require you just to win whereas others such as eliminator will destroy the vehicle in last place every few seconds. The varied game modes can seem a little gimmicky but I like them because they help to keep things interesting. The multiplayer mode allows you to play split screen with up to 4 friends and includes online play for up to 16 players. In split screen, the graphics can deteriorate only very slightly due to having extra players on screen. This is by no means game breaking and it's not really noticable, it just isn't the graphical feast that the single player modes are. The vehicles available are the bike, atv (quadbike), buggy, rally car, monster truck, racing truck and big rig. In Motorstorm you are required to use different types of vehicle for different tracks. In the single player campaign, players are forced to use one of a few select vehicles. This adds a new layer of depth to the game because you can't just cruise along with the buggy in every single level. The vehicles handle very differently and respond differently to the environment e.g mudpluggers are great on mud whereas the buggy will slip around all over the place. Each track has multiple routes and short cuts which are advantageous to different kinds of vehicles. Some routes will be full of ramps which are no good for big rigs but awesome for bikes. Similarly some routes may be swamped with water which is fine for big rigs and monster trucks but will seriously slow down the smaller vehicles. There is a knack to finding the correct routes to follow but once you get the hang of it, it becomes quite rewarding. The boost bar is a crucial feature when racing and as the name suggests it gives you a speed BOOST. You can't just boost your way to victory though as the boost bar over heats with use and cools down when not in use. You have to be tactical when to use your boost. I personally find a quick boost useful to saving yourself from dodgy maneuvers. The boost is affected by the environment too, driving through water cools it down quickly whilst driving close to lava pools causing it to heat up much faster. If your boost over heats your vehicle explodes and you lose some time (it's not uncommon to go from 1st place to 8th place). Hopefully I've made the game sound cool enough for you to want to buy it. Motorstorm: Pacific Rift is one of the best racing titles available and it's only on PS3. Get it now! (was that too much?)
Well i've had a bit of experience with these types of games, i've completed Pure on the Xbox 360, i've played through the majority of MX VS ATV Unleashed on PC and PSP and i've played a few races on MX VS ATV Untamed on PS3. Although all these games are in the same genre, its hard to compare them, as the games are quite different. First of all, whereas Pure is limited to ATV's, Motorstorm has a large variety of vehicles, such as Big Rigs, ATV's, Bikes, Race Trucks, Monster Trucks and more. Feature wise, Motorstorm has a lot to offer, there are a couple of game modes you can enjoy possibly more that i havent noticed, although not as many as MX VS ATV, the game modes are very refined and fit in with the game well. One big feature Motorstorm has, is the fact that it supports up to 16 players online as opposed to MX vs ATV's 8, and allows 4 player split-screen as opposed to MX vs ATV's 2. I like the boost system in Motorstorm, 10 seconds after the race starts drivers will be able to use their boost, which can give them a quick burst of speed, or be used to ram their opponents off the track. However using too much boost will cause the engine to overheat, going through water will provide a quick cool down, and going near lava will cause the engine to overheat faster. Trackwise Motorstorm is a fairly average game, it contains 16 tracks by default, with a few more available in the games expansion packs. However all these tracks feature fantastic and varied scenery, which looks absolutely amazing. All tracks are usually open, allowing the user to choose several routes in order to reach the finish, try and find the best route for your vehicle. The game has a nice and varied soundtrack, although it tends to be difficult to hear it over the sound of engines during a race, the soundtrack did however give this game its 16+ rating due to strong lyrics. There are a lot of trophies to collect, about 66 i believe, however it'll probably take you a bit of driving before you get your first one, but after that you should get them through regularly. Not quite as easy as LittleBigPlanet for trophies however. Overall, this is probably my favourite game in its genre, it has a lot of vehicles, cool tracks, excellent multiplayer, beautiful graphics and a good amount of trophies. My only gripe is the fact that its easy to wreck, but luckily for better or worse, the game features a catch-up system which means you should never get too far behind the AI.
I really enjoyed the first MotorStorm on the PS3 because it had amazing graphics, spectacular crashes in mud, What this latest game in the series called Pacific Rift what it does is that expands upon the original design in very interesting ways. I really like the mud deformation in the original game, I felt the physics were impressive but it did make the tracks look kind of similar because it was all focused on the dirt and mud. What pacific Rift sorts this out as it takes place on an island so many environmental hazard are thrown into the mix, like for example water is a big consideration now not like the previous game. One thing that I never liked was the water slowed me down when I was going fast, but on the other hand due to the boost gage cools down faster as a result you have to weigh the risk and the rewards, in this game fire can overheat your boost gage temporarily but finding a water source will help you even if it takes you a longer time to get there. In this game the forest is quite dense and they are filled with branches and trees and it is quite annoying like when you are riding a smaller vehicle like a motorbike once you hit it takes you out so you have to make sure you avoid it. There is terrain in this new game and the track design complements this feature nicely, there are many routes this time around and the treacherous shortcuts which you can take to get to the finish line faster, But there are problems as though as the pathways I feel are not clear and you will find yourself going the wrong way and sometimes what happened to me the path leads me to the side of the cliff which I tend to fall off as I am going fast so its hard to prevent it. The courses are not easier this time around so you will need to get practice on each course before you start to get aggressive and going all out. I like how different vehicles handle the environmentally like for example every time I am on a quad bike I was always get knocked out by the large branches and have to start again, but while big vehicles like trucks can just go through the branches easily. I like how all the vehicles handle different, and there are many advantages and disadvantages to each vehicle you get to drive, like for example a motorbike is easier to drive and will have more access to get through shortcuts that for example a truck will not manage due to its size. The race modes in this game is rather limited and there are not many to choose from which is something I felt they needed to improve, there are normal standard races like speed races, elimination style races basically races that you are used from the first game. If you played the first you will know how elimination mode works it the person who is in last place every ten seconds get thrown out of the race, also the speed modes you have to hit checkpoints before the time runs out, but the next checkpoint doesn't appear before you unless you hit the current checkpoint. The checkpoints are close together and what happened to me is that sometimes I used to miss checkpoints as I had no time to react due to them coming quite fast at you so I tended to miss it especially when I was using boost. The main gameplay mechanical of switching between boost and braking is still better than ever, the presentation of the game has been improved and also load times have been decreased, there is a new addition which is split screen racing and you can now get four friends and race each other which is fun. I really enjoyed this game and though it was a good sequel to the original as it really expands on it, the tracks are better and you have more options like shorts, there a better strategy you can take to win the races but one thing it does is that it keeps the motorstorm feel which I feel in love with.
MotorStorm: Pacific Rift is a game by Evolution Studios and is based on a driving game. It is designed for the PS3 only and is the second game of the series. The game takes you to the pacific and has 4 areas, Air, Water, Fire and Earth. Each area has 4 different tracks with different style of racing. Normal race, Elimination etc.... There are also 8 types of vehicles to choose from all with different attributes some better suited for different tracks. You can also customize you car with up to 8 different designs and shells. The graphics for this game is great. The tracks are extremely life like with mud, water, trees etc... The cars are very sensitive in crashes and total very easily. You will need to stay clear of over drivers and fixed obstacles as when you total you car it takes time to start again. This game is great for all but it can get boring after a few weeks and you will be looking for another game. You can also compete online but I have not tried this.
The original Motorstorm is not only the best racing game on the PS3 but it was one of the best games on the PS3. However the game was lacking something big and that came in the form of no offline multiplayer mode. Pacific Rift fixed this problem and you are now able to play with upto four people offline. The offline multiplayer offers to gameplay style the standard race or an elimination race where after a certain amount of time the person in last place is eliminated until just one driver remains. Both modes offer a great deal of entertainment. Pacific Rift has also included Monster trucks and Dirtbikes into this game. The Monster trucks are great fun to race in as you can drive straight over other races. The dirtbikes however are not as good and the handling with them is very rigid and I only use them if I have to in the single player mode. The new tracks are great fun to race but on a couple I have found myself driving off into the distance because the track is not always marked out that well. However being great fun tracks none of them are as memorable as the original Motorstorm tracks. Overall Motorstorm is a great racing game and the inclusion of offline multiplayer will give you plenty of hours entertainment with your friends as you try and beat them off the track. You can usually pick up this game for around £15 which is great value for money and one of the must own games for any PS3 owner.
Pacific Rift is Evolution Studio's second outing on the playstation 3 under the Motorstorm franchise. The game has enjoyed fair success and definately shows improvement on the first game. The game is basically split into 2 areas, the main game which is called the Festival and the side stuff which comes under Wreckreation which includes free play, split-screen, time trials and online play. The festival contains 96 races in total split into 4 categories, the Earth, Air, Fire and Water zones. Each zone has 4 unique maps. The festival is run using a point system and as you win races (100 for gold, 75 silver, 50 bronze) you gain points and advance ranks. As you get higher in your rank you unlock more of the races. The level one races start off really easy and allow you to get the feel for maps but by the time you reach the final level, level eight you will be seriously challenged. There are 3 modes that are used, standard racing, speed (you pass through checkpoints and get time for each and obviously must not run out of time) and Eliminator (last place is eliminated every 20+- secs). Races will be 2 or 3 laps and you will have a limited selection of vehicles. Talking of vehicles, there are 8 different classes. Bike, ATV, Buggy, Rally Car, Racing Truck, Mudplugger, Big Rig and the Monster Truck. If you take a look at the time trial times all 8 of these vehicles are the fastest on at least one map proving vehicle choice is key. Another key choice in winning is your route. There tend to be 3 paths you can take in most areas of the maps. If you are on a Bike or ATV you are going to want to stay high and dry away from the Big Rigs and Monster Trucks. If you are a Big Rig you are going to want to take the routes that are the least bendy to take full advantage of your speed. If you are a monster truck you will make your own route (of destruction). Moving on to the Wreckreaction. Free play will allow you to instantly get into a race by selecting a track, length, difficulty and vehicle. You will then race against 10 AI and you have the choice of selecting their vehicle or keeping what was preset. There is however something satisfying about being a monster truck and making them all bikes and watching as you flatten everything and everyone in your path. Split screen speaks for itself. You can have up to 4 people at once. Time attack is what it says on the label. You have to be faster with each vehicle on each track than the fastest developer time. This means a total of 128 times to beat. handily you are able to download the fastest times set by people (which are between 10-15 secs faster than the devs) and you can then learn the best routes and any shortcuts. Last but by no means least is online. This is split into ranked/casual and custom. Custom will allow you to select a particular map and join a race using that map. Casual is identical to ranked apart from it doesn't count towards your rank. With ranked you simply enter it and it will find a game for you. The tracks are random and a race will be between 1 and 3 laps long (although most people veto 3 lap races). The vehicles available will change each race. There can be a maximum of 12 people in a race. The way the ranking system works is you gain % for high finishes and you lose % for low finishes. There are a lot of variables in this however. If you are 12th and everyone who beats you is of a lower rank you will lose a lot, if everyone is higher you lose only a small amount. If you are 1st and everyone after you is higher ranked you will get far more than if they were all lower ranked than you. If you win a game against 5 other people you get less than if there had been 12 and so on. There are 5 ranks and each has a bronze/silver/gold level. So in total to get from the bottom to the top rank you need 1500% (and a win in rank one is worth like 60% but at rank 5 maybe 5% so this is no easy feat) So as you can see from above there is no shortage of things to do and even once you have completed everything, obtained the highest online rank etc, you will still come back for more and be just as competitive as before else you will lose your rank. There are something like 50 songs on the soundtrack which while not being to some peoples taste fit in perfectly when you are boosting through a jungle at high speed. The graphics are top notch and it's a shame you have to speed through the map as the detail is great and worth looking at. The vehicles and crashes are great. There are plenty of different skins to unlock and although I'm not sure if they make a huge different to speed/handling etc the variation is nice. There is a nice little addition in the game which is taunt. When on a bike and ATV this is noticed. Your driver will display various hand gestures to cars behind you. You also have the punch ability. With the L1 or R1 button you can get near to another bike or ATV and punch the driver off. Obviously you must watch out that you don't then get punched off yourself. In online play this can become total chaos with monster trucks running and ramming everybody, all the bikes desperately trying to avoid being crushed by all the other vehicles while fighting it out with eachother. Overall this game is brilliant. Everything is done right from the graphics to the sound and my only complaints would be the lack of steering wheel support but using the ps3 controller in no way hampers your racing ability and some races can be extremely frustrating. Because of the way the AI are programmed if they get too far ahead they will slow down and wait for you to catch up. At the same time they will never get too far behind so usually one crash will cost you the race. This game certainly knows how to make me swear like theres no tomorrow (and believe me i'm not alone in this I've read a lot of people think this!). There is also a little feature using the Sixaxis which allows you to right yourself if you have started to roll in mid air, handy if you would otherwise land on your side and wreck. At the time of writing amazon.co.uk is currently selling a platinum version of this game for £16.99 Sorry for going on so much but this game contains far too much to be explained properly in 300 or even 500 words.
Motorstorm Pacific Rift is an exclusive off road racing title developed by Sony for their Playstation 3 console. The main game mode here is the Festival mode, it will put you through a series of single player races where you will earn points for winning and eventually become ranked as the best! The racing action here is excellent, there are a variety of vehicles for you to pick from, you can go for big rigs, rally cars, dirt buggys, ATVs, dirt bikes and the new addition in this game come in the form of the insane Monster Truck. Each vehicle type has its own unique strengths and weaknesses for you to exploit and each class requires some time for you to master. There are a few different race types for you to play, the standard races where you race a set number of laps and try to win, challenge mode where you must race through checkpoints and eliminator mode where too much time in last place will get you eliminated. The vehicle handling is quite forgiving but that is made up for by the challenge in the courses and the tricky AI. Just clipping an object can see you flying through the air and smashing into a million pieces on a jagged rock and the AI is more than happy to nudge you to your doom whenever it can! There is a little depth for you to master with the boost system which returns from the original, every vehicle has boost and you can activate it at any time during the race to give yourself a nice speed boost. Use it to much however and you will explode! The games environments now incorporate waterfalls which can cool your car letting you use more boost but there are lava streams which will heat your car up aswell! Graphically this is one of the best on the system, alot of work has been put into the game which now includes more variety in its spectacular environments. Car models look pin sharp and the over the top physics are showcased brilliantly when your car is destroyed. If you enjoy a good racing game Motorstorm Pacific Rift delivers exactly that, one of the finest racers on the Playstation 3.
The original Motorstorm is one of the best games I had played for the PS3, so I had no hesitation in buying Pacific Rift. But, I didn't immediately start playing it, I had it for around 3 months before I first played it and from then on I was hooked. The main change that has been made is the introduction of new types of tracks. Air, Fire, Water and Earth. The Air zone has lots of big jumps and is probably my afvourite. The Fire zone is surrounded in molten lava ad makes the boost heat up a lot quick, with the Water zone doing the opposite - cooling down your booster. And finally the Earth zone which has very few jumps. I didn't think these new "Zones" made much of a difference to the game. The other main change is that the game has moved away form every track being full of dull grey, brownish colours. As the front cover shows there are now colourful jungle areas to race through. The graphics in the game are basically the same and there's nothing wrong with that in my opinion because they are some of the best I've seen for the PS3. For me the best thing about the game is the longetivity. You can play through your career and unlock new tracks and vehicles, but once you have done this you can move onto a much more difficult challenge (career mode is quite easy). One of the Trophies in the game is for beating the developers time on every track with every vehicle (about 140 races), which will take a considerable amount of time if you're not a god at the game. All in all this is an excellent game, which has stuck to the moto "if it isn't broken, don't fix it". Well worth buying if you liked the first edition and can be bought for around £20 - £25 these days. Additional content can't also be bought from the PlayStation Store. 9/10
I have generally found there are two types of racing games: those that require you to practice, and learn the course, and master your art, and drive seriously; then there are those where you pick up the controller, hold down the x button, smash the opposition out the way, and have a blast. This game falls into the second category! It is ridiculously easy to pick up, but not in a way which means the game is finished in 5 mins. It is really to just pick up and play, and have enough success that it is fun for all comers, but it has enough depth that some persistence is needed to get to the end of the game (as much as you get to an end of a title like this). The range of vehicles add a great dimension, and doing breath taking jumps on a motorcycle feels great, as do the great crashes and spills. The tracks are wonderfully designed, and the graphics bright enough to feel next gen. Not a ground breaking game: it pushes no limits, it doesn't innovate, and it isn't going to win awards for subtelty. But it reminds me what I liked so much about PS and Megadrive racers: the 'pick up and go' factor. A real fun game.
Prepare for the muddiest, craziest game of the year, MotorStorm: Pacific Rift. Two words to describe this game would be: Absolute madness. A vast improvement from its predecesser, Pacific Rift picks up all the negatives from the previous title, and the result is this breathtaking game. Pacific Rift is very diverse in its tracks, there are 4 main types: Air, Earth, Water and Fire. Each one has very different settings and characteristics, meaning getting bored is virtually impossible! Aswell as the diverse nature of the environment, a new addition to the vehicles has been introduced. If you thought it wouldn't get any more mayhem ridden, you were wrong. Bring on the monster truck! This means there are now numerous different types of vehicles to choose from, each with their own advantages and disadvantages, so choose carefully depending on the map! Racing and gameplay it self is also amazing and just as crazy as usual. Expect the usual tearing up of the track and each other, the stunning cut scenes for crashes and the brutality of all your fellow competitors. Very entertaining, very addictive and very aggresive. Awesome. Perhaps the most amazing thing about this game though, is the graphics. They are utterly outstanding. Bordering on breathtaking. The videos, the enviroment, the vehicles, the tracks, all the graphics are top notch and frankly brilliant. They are matched by no other game on the market. I can't stress how outstanding they actually are. The soundtrack is also very good, with lots of nice tunes to accompany you through the mayhem. Overall, this is a cracking good game, with many many great things about it and very few faults.
This game is very good, To start with, this game has improved so much over the last one, there are so much more features and there is now local co-op play! Motorstorm is a game renowned for its awesome crash physics and realistic drive handling, most of this game is very fun due to the thinking you have to do on which route best suits your vehicle, For example, the most common decision will be whether to go high, or stay low, if you are on a motorbike, it is best to go high, where it is dry and safer, but if you are in a Big Rig, it would be wise to go low, where it there is much more space to move around and the mud would not be a problem. There is a new vehicle addition to this game, the Monster Truck, it is a brilliant addition and it owns the rest of the vehicles in strength, but it is not quite as fast. The graphics are still top notch and the music is kickass, this game is the best off road game on the PS3..
This game is a brilliant game 10/10 for me because I love racing games . Its a sequal to one of the best selling PS3 game ( motor storm ) but this offers you alot more during game play for instance if you crash in the coolest way possible and you really want to show your mates or just family you can pause and take a photo at any angle any time If you have this on PS3 you can see the graphics are just life like . So far I have had both motor storms and they are both fantastic , but i reccomend pacific rift due to the brilliant gaming ONLINE: the online racing is the best thing racing agenst your mates unlocking newer faster cars .There are a variety of vehicles there are :motor bikesAVT ( Quad bikes )rally carsracing trucksmud pluggersbig rigs and the new ......monster truck If your on a motor bike or ATV you can punch other motor bike riders off if ther in a car you can swear at them or honk them with your horn then they go crazy and the whole race turns out to a derby.
I had the original MotorStorm game when the Sony PS3 first came out and loved it. Then there was Baja, which was abysmal. Now, MotorStorm Pacific Rift, wow this game promised so much and I wasn't disappointed. 1-4 players can take part, you can even have up to 12 players online. It displays glorious graphics in 720P high definition and is rated at 16+ (why this is I do not know). Anyway, back to the game and the graphics are awesome. There is so much detail and the PS3 handles all the hectic race action without any hitches. How it processes all the information is beyond me. The idea is to race your components, taking multiple routes, bumping them off the course, building up boost and just basically having a superbly fun time. Because there is so much going on, the music takes a back seat. The sound effects are good if you listen carefully, but again too much goes on during gameplay, that all you hear is a muddy sound. The game is awesome though, it really gets you on the edge of your seat. When you take big jumps, you can land your vehicle appropriately by tilting the PS3 controller accordingly. This is a nice way of adding in the Six Axis motion sensor to the game, it is subtle, yet a very nice addition. If you want an all out FUN racer, this is it!
A luscious island paradise might seem suitable for a relaxing holiday, but it also makes an ideal venue for off-road racing. The follow-up to MotorStorm trades the desert for golden beaches and verdant jungles that are as dangerous as they are beautiful.