Shellshock 2 is a massive departure from it's predecessor, and it doesn't stand up as well.
The game starts off by putting your character in the middle of the Vietnam war as a new recruit for the American army. Your brother has fallen victim to some kind of zombie-like virus on a secret mission to find a secret weapon by the name of White Knight, and you've been recruited to try and find it. Your brother breaks free and causes havok, leaving you to follow him. Soon, you start getting flashes of what your brother sees and try to follow him to unravel the mystery of White Knight and what happened to your brother.
It's a pretty standard first person zombie shooter, with a slightly different setting. The game sees you killing off zombies and Vietnamese soldiers alike, as both seem to have it in for you. You will travel through ancient ruins, jungles and trenches, fighting off soldiers and zombies to discover more about the story. Sadly, the story isn't terribly interesting to begin with. It's rather flat and short, leaving you with a feeling of unfulfilment. It slowly reveals itself through progression in the game, and it's amazing at how slowly it does reveal itself for such a short title.
The controls are fairly standard FPS ones, and as is usual with 21st century shooters, the life bar has been done away with. Instead, red blood marks will encroach upon the center of the screen from the outside until finally the screen turns completely red. This does make it slightly more realistic, but of course health regenerates with time. It's difficult to get health right as if it's too realistic these games would be impossible, one shot and your out, but not realistic enough and you lose all sense of immersion, so this system isn't too bad a compromise.
This game has no multiplayer and no other modes of play, which is somewhat of a rip off these days, as we expect more from our games than in times passed, but it's forgivable enough if the game itself is quite good.
The game looks pretty good, and the audio adds to the fear, hearing something round the corner, feeling the rush of anticipation. The fear is one thing that is positive; in one level set in an old disused mansion at night I was constantly in fear of the things ahead of me. I could see them, they couldn't see me, but I knoew one wrong move and I'd be set upon by a horde of zombies. I rarely get a scare from games like these, but that level was certainly succesful.
There's not too much to say about this title, which could be a good or bad thing, but in all honesty it's a standard FPS that has it's moments of scare.
ShellShock 2: Blood Trails, on course for war torn Vietnam, a plane carrying a top-secret cargo known only as Whiteknight is lost over the uncharted jungles of Cambodia. The special ops squad sent in to retrieve it disappear wtihout trace.