| Product: |
Socom Confrontation (PS3) |
| Date: |
12/10/09 (11 review reads) |
| Rating: |
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Advantages: Good graphics, very atmospheric
Disadvantages: No offline mode, very steep learning curve
I was a huge fan of SOCOM 1 & 2 on the PS2 some years ago and when I got my ps3 recently I had to get this game. However, I am left somewhat disappointed.
After a huge 500mb+ download to update the game before I could play it, I realised that it's an online only game. So no offline, 1 player mode to learn/re-learn the game and it's controls, etc. The wafer thing manual does little to help this problem either.
Anyway, I eventually get online and connect to a server and select a game. I die within seconds and have around 5 minutes to wait before the next round. The next round starts, I get a little further, I might even have got a poorly aimed shot off...but then I'm killed by a headshot.
To say this game has a steep learning curve is a understatement! With no offline mode to practice you have no choice but to go online and instantly be expected to play with experienced veterans of the game.
The game itself looks pretty enough and is nice and smooth, however, I do find myself recognising most of the maps from SOCOM2 on PS2, a game that is many years old. I have seen one new map, but mostly I've ended up playing the maps I recognise from years ago.
I can't help feeling this is just a cheap, rushed game to get the Socom franchise onto the PS3 as soon as possible.
Summary: Disappointing, should have been so much better
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