Product Type: Sega PS3 games
Newest Review: ... was quite a let down. The game play was a bit samey and a little bit too high octane! I kept repeatedly getting stuck on one level where So... more
The shoddiest job I have ever seen
Sonic The Hedgehog (PS3)
Member Name: illogicology
Sonic The Hedgehog (PS3)
Advantages: On very rare occasions it is almost enjoyable
Disadvantages: Poorly Coded, Poorly written, expensive, faulty, an insult to anyone's intelligence
Sonic the Hedgehog on the PS3 and Xbox 360 is a perfect example of the videogame industry's weaknesses. It is without a doubt the most poorly coded, sloppily designed game I have ever played. That this game was approved for release by the publishers is remarkable, even more astonishing is that the consumer would be expected to pay £40 for this mess. That this game can not be returned as a defective product also shows a failure of this country's trading standards body to really understand software development.
This game is not merely bad, it is broken. The code is so inefficient that the game requires all too regular periods for loading. On many occasions you will be given expected to talk to a character and receive a mission, in these situations you can expect a loading screen before a standard greeting, a loading screen before your briefing, a loading screen before a standard goodbye and another loading screen before the mission itself. Astonishingly, the game doesn't seem to be doing much in this loading screens. The graphics are ugly, there is no use of physics or anything else that would require time to think. I have no idea what the loading screens are doing but they are more frequent and far longer than real demanding games such as Killzone 2 or Metal Gear Solid 4. In fact, I can't think of a single game with more loading screens. I probably spent more time loading than playing.
Once actually into the game, things don't improve much. The effort gone into making the game play properly seems to have been minimal. Sonic controls like his shoes are made of butter, making him turn or dodge as he runs is impossible. Considering much of the game involves leaping onto precarious platforms, this makes trying to play the game ridiculous. Carried over from earlier entries in the series are the sections of springboards and speed pads intended to push Sonic into speedy runs and grinds. During these moments, using the controller to direct Sonic yourself will often result in missing a spring and falling to your death. Why anyone should be expected to enjoy a game that's more successful when you let it play itself, I have no idea.
The game also includes two other playable characters. Silver and Shadow. These characters each play differently. Silver's psychic powers create a form of telekinetic puzzle platformer, Shadow's levels involve some rather out of place vehicle and weapon sections. Silver and Shadow's campaigns benefit from being at a much slower pace than Sonics. Though there are bugs a plenty, it is less likely that you will find yourself repeatedly falling to your death. Though, as you're required to play through the Sonic campaign for a while before unlocking the other characters, it's little consolation.
There are moments in the game where you can peer through the murky final product and get a glimpse of what the developers were aiming for. A few levels such as a post-apocalyptic future setting, complete with lava and demolished buildings is impressive and, at times, fun to play. While the plot is the worst kind of pretentious tripe, that's nothing new to the Sonic series. Ultimately, Sonic the Hedgehog is part of the hugely inconsistent Sonic Adventure series but has taken the flaws of the series to all new lows.
This game is one of poorest, laziest efforts in years. Major Sonic fans might find something to enjoy here but I don't think it would be even worth a rental for anyone else. It's such a bad job it's the kind of thing that shouldn't be bought on principle.
Summary: To be avoided at all costs
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