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Being a bit of an adrenaline junky, snowboarding is a sport I would really like to have a go at. SSX is a fun way to have a go - despite it being pretty unrealistic - in the comfort, and safety, of your own home. SSX is this generation of console's entry in a classic Playstation series. And it pretty much lives up to the expectations.
Throwing you in a little at the deep end, the movement basics are easy to master but the tricks can be a pain as the game gives you little explanation on actually executing different moves. This isn't a problem in most of the race modes, but it becomes hard when you're doing a trick event. Seeing the AI racers end up a million points ahead of you when you think you're doing okay can be a little depressing.
The game has a neat feature that nearly all other game don't; if you fail a race so many times, it gives you the option of skipping over and unlocking the next event, even the game's Boss races have this. If you aren't very good at one type of event, it doesn't stop you from progressing in the game so the game doesn't end up being frustrating. The events are all pretty fun even if you're not great at them.
The environments (from the Himalayas to Patagonia) are beautiful, although there's not enough time to enjoy them because you're always racing down them! The soundtrack is good, a large mix of artists all of which were enjoyable.
SSX instantly brought back many memories of having a party around a friend's house racing spilt screen against each other on like the SSX games on the Playstation 2 and having a laugh. However now in this incarnation the big, and pretty much only, drawback is a lack of this proper multiplayer. No offline split screen and there's no real time online multiplayer either. You can party up and talk to your friends as you play and you can see "ghosts" of each other if you're on a course and close enough to each other, but a lack of head to head racing is real disappointing.
SSX is a fitting tribute to the older, now classic, games in the SSX series. It is a very fun game if a little hard to master. The first thing to mention to those who have previous experience of the games is the huge change in the controls. I would recommend downloading the free demo first in order to ensure the game is compatible with your style of gaming. It can be highly frustrated with the new addition of instant failure for falling with several courses being difficult to complete and causing a number of controllers to fly across my living room due to wipe outs at the bottom of runs. The online modes are good if a little repetitive due to the lack of head to head play and things to spend your earnings on (I have 60 million and nothing to spend it on). As such once the campaign has been completed there is little to do. Still a recommended game though.
I have been a fan of SSX ever since i bought my first game in the series, SSX 2. Back then it was all about the massive tricks, rocking soundtrack and amazing graphics. So understandably i couldn't wait for this game to and by god did it deliver. This game is by developers EA sports and is the first in the series to be made by them after the previous EA sports BIG group was dropped.
Graphics: The SSX series has always been known for being one of the best looking games on PS2. Not so much detail but being able to deal with a lot of information as you storm downhill at stupid speeds. This game is no exception. The characters look good and over the top (what SSX is all about) and the mountains have been beatifully rendered. The screen blurs at the side of when travelling at speed (purposefully) and there is a huge amount of detail and a lot of information coming on fast.
Gameplay: The way your character reacts to the controls in game has harly changed since the old SSX games but the controls you use has which may take a while for a few fans to get used to but if not the old controls are still avalible. The same style has been adopted in this game as in its predecesers with you jumping over huge cliffs and doing ultra unrealistic tricks as you make your way at pace down the hill. Although it is slightly more realistic than the other games it is by no means realistic.
Presentation: The menu system and cut scenes inbetween chapters of the game look amazing. The menu is a world map menu that moves and interacts with your actions and the cut scenes see you flying through mountain ranges, through blizzards and generally keeping up with the genral anarchy and pure exitement of the whole game.
Story: the game was previously to be named SSX deadly descents because the story involves you working up to and doing the worlds 7 most deadly descents. Like all SSX games there isn't anything like a plot line but thats nothing bad. You snowboard, make money, buy better equipment and keep snowboarding. This is fun and engrossing most of the time but i found towards the middle of the game just doing the same thing over and over was getting a little old. They do throw a few extra features in there though with the addition of night snowboarding and jumping out of helicopters just for fun really.
Soundtrack: The soundtrack to SSX has always been an important part of the game, in any case who wouldn't want to listen to a mix of high pace electric and rock while hurtling down a mountain. The music in this game is more of the same really just replaced with newer music and doesn't dissapoint, even if you don't like rock or electric im sure you will have fun making your way downhill to it. You can expect to find yourself playing to tracks from skrillex and other dubstep. In the tricky mode (specials mode basiclly) you will play to a remixed version of run-DMC's its tricky.
If i were to come up with one bad thing about it it's that they have not kept the stlye the older games were made in. They have opted for a modern and fresh presentation to it and for anyone who hasn't played the old games take no notice of this but it does just bug me slightly.
This game has been missing from game consoles ever since SSX on tour came out on PS2 how ever many years ago but it was worth the wait
I have never been snowboarding, I have very little desire to ever go snowboarding, but the SSX series has had me hooked since it first came out in the good old days of the PS2.
The original SSX and SSX Tricky were an absolute riot, ridiculous tricks and insane speeds with a difficulty level that was simple enough for beginners to pick up and play without having to learn the more complex moves. SSX3 changed to format slightly and introduced free riding down a choice of mountains alongside the normal race and trick events. This opened up a whole new aspect to the game and allowed a more relaxed experience where you could take your time to explore the slopes and experiment with different routes to find the fastest or best for pulling of a series of high scoring tricks.
SSX Deadly Descents is an altogether different beast. Difficulty levels very quickly as you progress into the game and with a change in how you control your rider it does take some practice before you get to grips with the complex courses. I should mention that the old classic controls can be found in the settings menu but the added complexity of the new system does make it possible to pull off tricks more smoothly and faster once your used to them.
You start off with just one rider available, Zoe Payne, and have to earn your way to the other characters by taking on events across various mountain ranges across the globe. Each range has it's own type of danger such as avalanches, ice and extreme cold so you are allowed to equip your character with an appropriate accessory to help which are purchased using points awarded over the previous events. By adapting your play style to these new conditions and winning through races and trick runs you earn the right to take on the hardest run at each mountain range. This is when the skills learnt are put to the test if you are to survive.
Graphics are a big step up from previous games as you would expect from a PS3 game and the familiar pumping soundtrack is back with a good selection of music that fits perfectly with the whole feeling of the game.
I'm so glad I persevered with the new control system as initial impressions were that it had ruined the game. Although not second nature like the PS2 games it is becoming more intuitive and does add an element control that the previous version didn't have.
Overall the game has kept most of the outrageous fun from SSX Tricky, added the longer runs and bigger mountains of SSX3 and come up with a real treat for any fans of the series.