* Prices may differ from that shown
==About The Game==
Street Fighter IV is a fighting game that was released by Capcom in 2008. It is available on the PS3, Xbox 360, Microsoft Windows, iOS and coin-operated arcade machines.
==Price and Availability==
You can buy the game on Amazon for £10.99 new. I haven't looked in any high street stores for it but it seems to be readily available on the internet.
There are a total of nineteen characters in the game. Which includes many old faces as well as six new characters.
The new characters are:
* Abel - A French mixed martial artist.
* Crimson Viper - A female American spy.
* Rufus - An overweight kung fu fighter.
* El Fuerte - A Mexican luchador.
* Seth - The new boss character.
* Gouken - The elder brother of Akuma.
The returning characters are:
* E. Honda
* M. Bison
I remember some of the returning characters from playing Street Fighter on my old Super Nintendo when I was a kid. My favourite character was always Chun-Li, so I was pleased to find out that she was on this game too. That is, until I actually played the game. In the old game Chun-Li was this pretty, skinny girl who could fight against the best of them. In the new game however she appears in the same outfit and with the same hairstyle but her body looks like she has taken a huge amount of steroids. She has been all beefed up like a female weight lifter. I know this is more true to how she might look if it was real life and it helps explain her strength etc. but I think that something has been lost with these kinds of changes to the characters.
The game features the usual type of gameplay you have come to expect from street fighter. Two characters fighting to knock each other out in front of various different backdrops. There are various new types of special moves which unless you are pretty good at these kinds of games can be a bit tricky to execute. It is a typical button bash game, in which you basically push buttons fast and see how it turns out. Once you have played for a while you begin to figure out what button combo's do what. You can choose how many rounds you fight for which is good. You can choose as little as one round or as many as seven.
I completed the arcade mode on the easiest level. With the right character (Dhalsim in my case) you can get through it within around half an hour at most. The penultimate level is against your rival and is quite tricky. The final level against Seth is almost impossible, I had to keep changing characters each time I died until I found one that worked (well, in the end my fiancée did it for me!). Seth is extremely hard. If you manage to win round one then on round two it gets even harder as he shows even more abilities than he had before, I was getting thrown around all over the place!
I like this type of game when I am in the right mood for them. I do not like the way they have "improved" the characters, as I said before I preferred it when Chun-Li was super skinny and super strong. Rather than super muscled and super strong. One look at her muscles and you know she can pack a punch whereas before she did not look like she could squash a fly!
I think the Seth level is way to hard as it is almost impossible to complete on the easiest difficulty level unless you are really good at these games, so for beginners it is not really very fair.
My recommendation is that if you are a fan of button bash games then give it a go, if you have not really played one before then be prepared to die a lot! I did not really think much of the game to be honest and will be giving it a miss from now on.
Street fighter has come along way since its begginings as a coin-op arcade machine in the back alleys of japans arcade scene. Street fighter 4 or IV was released out into the wild in 2008 and made its way to the consoles the next year.
Street fighter is a arcade fighting game and is heavy on action, mixing up a range of powerful martial arts moves and crazy combo's, but also using ranged power ball attacks for the more defensive players.
It aims to be more of a purist fighter game, the button mashing that occurs in Tekken will lead to failure almost instantly as you need a good understanding of basic combo's on which to build, otherwise the fight will be over very quickly.
All the characters in the game have their individual style , meaning there is always at least one to suit you and give a fighting chance. 26 characters feature in the game including regular favourites Ken, Ryu, Chun li and Guile as well as a few new faces to fight against.
Some of these are good in the air , whilst others are stronger on the ground, as always it is important to find a character with a compromise in the style you like. Every character has their strengths and weaknesses, what makes Street fighter fun is trying to find the opponents weak point whilst covering yours.
The games main mode is the Arcade mode, it's actually the only mode beside the challenge and online features so will be where you speend your time.
The Arcade mode lets you pick your fighter and then fight to unlock others along the way, this is pretty standard and includes the options of how long fights will last and how many rounds. There isn't too much to it really as Street fighter never has been one for the campaign scene like Tekken.
Challenge mode is the training section of the game, it has different areas designated for helping you learn the different aspects of the game. This is mainly done by following instructions and recreating moves or combos, as you carry on, the moves become more difficult as does the opponents your training against.
Multiplayer is both offline and online, both experiences run smoothly and feature a few different modes. Firstly there is the basic versus mode which pits you against an opponent, the matchmaking service is considerably quick and makes sure your with someone of equal ability and connection speed, the latency is also low which is important as Street fighter matches are rarely slow affairs.
Another addition is challenges, pick from a pre-made group of time attacks and survival modes and this will put you in with groups of others trying to complete these. This fits into a leaderboard system which shows you how good you are compared to the rest of the Street fighter community.
Finally there is tournament mode, this puts you into a group of individual fights and lets you battle out the rounds to come out as champion. Many of these tournaments are also run by magazines like Playstation magazine and PSN also has a few Street fighter nights. So you can feel part of a bigger community and gain more respect for your fighter if you can win against higher esteemed gamers.
The controls seem daunting to begin with and are based around a six button attack system, this allows the player to pull of a range of kicks, punches, power balls and specials. Once you begin to get used to it , you learn how easy it it for the moves to flow together and combine and soon allow you to create powerful chain combo's which are really difficult to get out of.
Two really simple moves that any new Street fighter should learn are the basic, Shuryouken and Hydouken. The Shuryouken is a powerful jumping punch which does a decent amount of damage and is good way to finish a standing combo, Hydouken is a little less close up , this move sends out a small powerball which goes across the screen and helps keep your opponent at range. These can be combined with jumps and sending out multiple ones at different angles, so your opponent gets attacked from all sides.
In addition to the regular fighting style of Street fighter, there is also now focus attacks and ultra combo's. Focus attacks are moves that let you take on an attack with small amounts of damage, before countering whilst the opponent finishes the move. This is useful when you are stuck in a combo attack and need to change the tide of the fight, it starts with your character changing their fighting stance and then as you hold down the counter buttons the move charges, making it more powerful, these are unblockable and so an important tool if your being beaten.
Secondly you have the super combo's, this is built up in the revenge meter. The revenge meter fills as you attacked and take damage, as this builds it is able to be released in a super combo which deals heavy damage and means even when all seems lost you can pull the fight back. These begin with a 3D cutscene which shows your character perform an animation and then release their combo, which are generally full of exciting kicks, punches and power ball attacks, however this isn't full proof and can be blocked.
Everything is designed in true 1080 HD making every move and all the settings look fantastic and vibrant, this is best shown during big combo's or power moves where the whole screen becomes full of movement and lights. The colours are really vivid and the fabrics of costumes look quite realistic albeit in a cartoony way, they move with the characters and is really effective seeing the belts fly around.
The game is mostly played with a 2D view , but certain moments cause the game to move into 3D which is done really smoothly and you hardly notice the transistion. It really helps give the move a sense of importance as well as intensity as you know whats coming and how you may defend against it, if your on the unlucky recieving end.
The game features a good amount of area's to fight in which fit with the characters, these include alleys, deserts and building tops. This gives the game a good sense of range and feels as though the fights are set around the world and have some importance.
As a change from previous games, the game actually uses English voice actors for the characters. I have mixed feelings about this as in one way it's nice to understand them, but on the other hand the languages gave the game a sense of culture and made it more realistic. This is more a question of taste I think but personally I slightly prefered having the japanese voice overs.
Apart from that the general vibe from the game is nice and atmospheric, a simple soundtrack means all the attention is on the game and the sounds of kicks connecting is very nice and powerful.
Sets of DLC were released onto PSN, these were only costume packs and didn't add anything game changing or worth getting.
Street fighter 4 is £17 on Amazon and this is a really good fighting game, however that is all. It doesn't have the campaign or real story enthasis that Tekken does and is also a lot quicker paced. It is a question of feeling that boils down to wether you get this game , some will like it some will prefer Tekken, It's like the FIFA and PES of the fighting world.
The Streetfighter franchise has been going since 1987 and as a long time fan of the series I thought it would be pertinent to write a review of Streetfighter IV.
The last really decent Streetfighter game was Streetfighter Alpha 2 so I was really wary when approaching this game. Capcom as had many attempts at 3D fighters with varying degrees of success so I wasn't sure what to expect of this game.
This game like the EX series plays on a 2D plane throwing up it's 3D goodness during set moments that I'll get to later.
The character roster is an ample 25 fighters with all the original Super Streetfighter 2 cast returning (with the exception of T.Hawk and Dee Jay) as well as several fighters from the Streetfighter Alpha series and several new fighters have joined the battle.
Several new features have also appeared in this new incarnation. The first of note is the super bar which enables you to perform a Focus Attack which are like an unblockable attack which can be linked into standard attacks and supers to create a very tactical battle. EX moves which are powered up versions of standard special moves and of course the standard Super moves which have been present since Super Streetfighter 2.
This game also sports a very nice Revenge meter which builds up when you take damage allowing you to unleash an over the top move which ends in a very nice explosion if used to KO your opponent.
The in game music is remixed versions of Streetfighter 2 music which makes the game feel like you are playing that old skool classic which is never a bad thing.
The online modes in this game are a bit lack lustre allowing you to play a ranked match online or a standard battle but that is a minor gripe in an otherwise flawless game. I would certainly recommend this game.
Street Fighter 4 PS3
The eighth highest selling game in Capcom's catalogue (as of writing this) is a game I have spent many hours enjoying. Released in February 2009 SF4 was met with critical acclaim and financial success alike being haled as the game that would reignite the gaming world's interest in both the Street Fighter series and the arcade scene, a tall order as although Capcom had found some success with previous titles like Marvel vs Capcom 2 the stand alone series had trouble emulating the dizzy heights of Street Fighter 2/turbo which are (again as of writing this) first and third in the aforementioned list respectively.
If you're a fan of Street Fighter 2/turbo the first thing you'll notice is the cast of character, yes with the exceptions of Dee Jay and T Hawk all of the cast return as well as a few from the Street Fighter Alpha line of games and six whole new characters for you to play as, that's twenty five characters in total. You can enjoy the story of each of these character (not that story ever really mattered in beat 'em ups) in mediocre anime style cutscenes in the arcade mode which in one way or another will see every character find their way to fighting the antagonist of SF4 Seth (terribly crappy). While I won't spoil who the unlockable characters are I will say that Capcom does appear to have tried to cater to a lot of different tastes. The new characters (Crimson Viper, Rufus, Abel and El Fuerte) aren't necessarily bad character however they seem to lack a degree of character and originality (a luchador oh haven't seen that before... and Rufus/C.Viper won't remind anyone of Allen/Sharon from the now defunct Street Fighter EX series). The game itself tries hard to remind everyone of the old days of Street Fighter with the cast, the gamepaly isn't quite as capable. The general premise of SF4 is as in all beat 'em ups one opponent faces another in mortal combat, you deplete you're opponent's life bar by landing blows and when the bar is empty you win. Despite being sped up when compared to the first video shown SF4's 3D models just don't move as fast or as smooth as the old 2D sprites of yore, don't get me wrong the game looks very nice and the original (described as eastern meets western) style really gives the game an identity of it's own.
There are a few new techniques in this game in the form of "ultra combos" which when landed starts a flashy cinematic for MASSIVE DAMAGE. This can be preformed when the new "revenge gauge" (Samurai Showdown anyone?) is filled. The second is the "focus attack" which can be performed by pressing the medium punch and kick buttons simultaneously which allows the user to absorb one hit without flinching and if it's charged to a high level can actually crumple you're opponent letting you land a free hit and expand into combos. While you still receive damage in that one hit it will regenerate after a short time assuming you're not hit in the mean time.
"Super combos" (SF Alpha series) and "EX moves" (Dark Stalkers series) make their return providing more depth to the gameplay. All this depth means nothing if you don't have anywhere to use it but thankfully with an arcade mode, survival, time attack and both online and same room multiplayer modes you'll have plenty of choices of how to spend you're time, and if that's a little daunting the training mode will help you get to grips with using you're character of choice. It is worth saying though that the online mode is far from smooth with it at times taking what seems like forever to find a match. That being said it should be clear that for free online play (I'm very cheap) and also a far better pad (playing with a 360 D-pad is garbage for fighters) that you are far better off getting this for PS3 then any other system unless you have spare cash for the overpriced Xbox online service and an arcade stick.
Trying to take SF4 into modern times with 3D graphics as Akira tried with SF EX while hoping to retain an old SF2/T fan base has left SF4 somewhere in the middle of both with a lack of speed when compared to SF2/T but some original modern ideas, overall slower speed and dulling of button input executions to ease in new fans means that while more accessible SF4 hasn't quiet copied the feel of previous SF titles not that it's a bad thing, just don't expect this to feel like you stepped into a time machine.
Music is a big disappointment when you consider the timeless tunes of the old SF2/T being replaced by the cringe inducing theme "The Next Door" not to mention the very bland stage music. If Capcom wanted to remind people of SF then they should have torn up the entire soundtrack save a few of the old remixed themes.
Now with Super Street Fighter 4 out you might ask yourself why bother with SF4? Well there are a few reasons why, first if you're like me then you want as complete a collection as possible, if you're new to the series and aren't sure if SF is for you picking up a now cheap (£10.99 in some places and even the collector's edition isn't too steep now) copy could be a really good way to make up you're mind and there is of course those of you who won't like the rebalancing that some of the characters in SSF4 have gone through and will after the initial hype has died down go back to playing this. Even forgetting all this it is worth saying that SF4 is a quality game and a must for fighter enthusiasts and SF fans alike (real shame about the crappy boss though).
At A Glance.
Gameplay ~ 9/10
Story ~ 4/10
Graphics ~ 7/10
Sound ~ 5/10
Replay Value ~ 10/10
Final Score: 35/50
Street fighter 4 is the long awaited return of the street fighter games. This game goes back to its roots with classic characters and classic moves which made the franchise so good in the first place. This time there are only a handfull of new characters and mostly all of them are classic fighters from the excellent street fighter 2. The graphics now are in glorious 3D and HD creating a sort of cartoon like look to them.
The game itself plays just like the classic street fighter 2, for example to perform a character's special move is exactly the same combination of buttons that were used in street fighter 2. The classic characters are also present along with a few new ones. The game itself also plays just like any street fighter game, pick a character and fight your opponents one on one until you become the street fighter champion. Each character has there own reason why they are fighting in the tournament and all together each character's prologue and ending tell you the story of street fighter 4.
As I keep saying street fighter 4 plays like a very modern street fighter 2. Capcom obviously knew street fighter 2 was the most popular game of the franchise and decided to base the whole game around it. Which is great seeing all the classic characters and their own iconic moves performed in HD are awesome and if you have ever played street fighter 2 before you will quickly learn how to play this game too. The moves, the characters, the music and even the stages are of a strong resemblance to SF2.
Of couse somethings have changed there are new modes to play including survival mode, time attack and trial mode. There are five new characters to play as (and as new street fighter characters go they are ok) You can of course take the fight online and play against people all over the world to see if you really are the ultimate street fighter. The music is great as well the title theme is quite weird for a street fighter game but it quickly grows on you, most of the original characters have their own themes (The themes have been remixed again from street fighter 2)
Overall street fighter 4 is a great game and a great welcome return for the series. Capcom finally decided to do the right thing by adding all the classic characters from street fighter 2 and not changing them in anyway from their moves to their characteristics everything you want from a street fighter game is present and correct here. The only disadvantages I can think of is the four new characters are ok but not great, but the biggest disadvantage is Seth how is the final character you have to fight against. Seriously he is very hard I can hold my own on street fighter but even if you set the difficulty to easy he still is quite tough, it may not seem like a disadvantage but trust me you will need to turn down the difficulty just to beat this guy you will find all the other fighters really easy to beat on easy mode but once it comes to seth..........well good luck!
At last the true grandaddy of all fighting games returns with revamped graphics, a whole host of new moves and modes and a character roster that should leave every fan of the series during the 16-bit era with a huge smile on their faces, drawing on both Street Fighter 2 and Alpha plus adding several new characters to the mix.
The usual scene is going down in Street Fighter land. A global fighting tournament is being held and a large amount of fighters have decided to use it in order to settle scores/get publicity/distract people from sinister agendas. As to an overarching plot that's about it, although anime-style cut scenes before you start and before the credits roll help flesh out each character's personal motivation to a degree few similar games bother to go to. Play through with enough different people and you'll soon see there's anough of a spider's web of intrigue and vendettas going on in the background that you could more or less justify any fight.
But enough of the background and on to the game itself, a 2D but very well drawn affair. Every character has their own set of special moves (and indeed own takes on standard moves - you'll find throwing a kick with Guile different to that of Cody, for example) that give them distinct strengths and weaknesses. Take E.Honda, for example, who has very easy to execute moves but pays for this by being very bulky and poor at a distance. Or new character El Fuante, who is lightning fast to the point of being hard to control. Part of the whole charm of the series has always been the diversity of the fighting styles and it's no different here, at least until you take your fights online where the majority of people solely use the all-rounders Ken, Ryu and Sagat.
In summary, then, if you like fighting games then you'll love this. It offers a surpising amount of tactical scope paired with great replay value and some of the best characterisation in the genre. My only warning is that Capcom are set to soon release the 'ultimate addition' of the game, Super Street Fighter 4, with more characters and fixing of a few balance issues that have made online play a little morre irritating than it needs to be. Still, if I could get this cheap I certainly wouldn't have the patience to wait!
Street Fighter IV PS3 is a game that a purchased a while back and I just wished that I would of bought it when it first came out!
The stunning classic original fighter is back - now with one on one gameplay and brilliant graphics. All new 25 battlers to verse from very easy to very hard modes! Now there is online features so you can now battle your friends and rivals worldwide, you just need a wireless router, which sometimes comes free with your provider, but only a few of them. Special abilities which each characters have, like super moves and ultra moves.
The game comes from the famous company of Capcom, and provides an excellent game. It is the minimum age limit of 12 years, also containing moderate fantasy violence.
The game is rated as editors choice from gamespot which really is great, and rated 10 out of 10 from Eurogamer.
The really bad thing that can happen when on online play is that sometimes if your connection is slow or your opponents connection is slow it will really affect the gameplay, usually its jams up for about a period of maybe one to three minutes, and that can get really annoying. Some times the connection is so bad that when in the middle of a battle the whole fight just cuts off, which is a really bad thing.
There are 12 players in total that you can battle with, Ryu, Ken, Chun-Li, Blanka, E. Honda, Zangief, Guile, Dhalsim, Balrog, Vega, Sagat, and M. Bison, but on top of that the game added in 6 new characters, Abel, a mixed martial arts grapple-style character; Crimson Viper a female fighter with sweeping, airborne fire attacks; Rufus, a rotund fighter whose body makes him a bit of a sight gag despite his deceptive speed; and El Fuerte, a pro wrestler whose rushes and air throws make him a slippery foe, and of course you must not forget Ken and Ryu's sensei, Gouken.
There is also an arcade stick which you can purchase for around 90 pounds from amazon, which is really great fun online or simply by your self or with friends.
Overall it is a brilliant classic one on one fighters speciality, and nor young nor old, all will enjoy this game. It may seem new to the young ones or a long past memory to the old players! I give the game 10 out of 10.
You can currently buy the game from amazon.co.uk for only £26.71 brand new or for £29.99 brand new from game.co.uk.
If fighting games is your favourite genre of games. Street Fighter IV is definitely one you should add to your collection. The new improved fighting system and graphics make the game play extremely fun to play.
Definitely one of the main aspects of this game is the incredible art style. Lots of unlockable content such movies and artwork makes the game visually stunning. The only slight criticism I would give is the graphics of the in-game game play, are not to the standard I would have hoped it to be. Although very good, they are not as good as other next gen games.
If you're new to fighting games and you're just looking for one to buy. I definitely recommend you buy this one. Each character has a small and easy move set list to remember, so you can that you can quickly get involved into the game. Although the move set lists are small, the game provides incredible variation of combos and linking between moves.
Game play - 10/10
Graphics - 8/10
Value for money - 8/10
Overall quality - 9/10
The latest installment of Street Fighter finally arrived on the next gen platform! With improved graphics (although not truly next gen optimum) the SNES beat-em-up favourite is back.
The game is what you'd expect from the usual Street Fighter series. 2-D fighting at it's best, with all the usuals. As you can probably tell from the game cover, fan favourites Ryu and Ken are back for Hadouken madness!
If you've played Street Fighter before, you will find it easy to remember all the special moves and how the game plays, but if you're new to the series and have not played much fighting games before, then be prepared to take a few beatings, while you try to climb that steep learning curve. Arcade mode is probably best to practice with, but online play is where the real frustration can kick in in this fast paced fighter. Novices, be warned; don't expect to win fights straight away (I think I had about 20 fights before I recorded my first victory :S). It can become frustrating getting beaten to death repeatedly, but it does get better from there. The build of skill makes the game more enjoyable and equally challenging and is definitely worth trying. The online modes could keep you occupied for months with the obsession to become the best!
Overall: a good game that the fans have been waiting for, but may be a little frustrating at times for new comers.
Street Fighter 4, here we have a fighting game that with intent to emulate the thrills, brawls and quality of the much popular Street Fighter 2 series, and man have Capcom pulled it off! It's like they have taken the original game, and made a better game in Street Fighter 4.
All the classic characters are here: Ryu, Ken, Chun Li, Dhalsim, Zangief, Blanka, Guile, E. Honda and the Super and Alpha series' characters, along with 4 brand new ones: El Fuerte, Crimson Viper, Abel, and Rufus.
All the moves and looks of each of the classic characters have been created perfectly in the way that they should look and fight, and even the new-comers are potentially as great as they are, but do take a bit of getting used to like a new kid in the class so to speak.
The all new stages that the battles take place in are very well created, and are very nice to look at (if you're not concentrating on fighting that is!) the game moves at a flawless 60 frames per second and the speed that everything moves in are made very well, not too fast, not too slow.
The feature that I love the most about this game, is the Online Battle Mode, I have my PlayStation 3 online, and i always enjoy a battle against a real person over the internet, and believe me, the challenge that awaits you here is harder than the game provides, you will very likely come up against the very best Street Fighters in the world!
If you are into fighting games, and have a PS3, an XBOX 360 or a PC that can run the game's specifications, then this is a must have by all means.
I never regretted getting my copy and this is the best game available for any next-gen console. Buy now from dooyoo!!!
Street Fighter 4 is the latest addition to Capcoms massively popular Street Fighter series, and likely won't be the last, featuring a massive cast of fighters with many different fighting techniques, some old, some new, the Street Fighter tournament has begun once again, whose destiny will you change.
This is where I could imagine some differences of opinion, being the first (almost) 3-d Street Fighter, someones bound to be upset with the change. Personally I think it looks great, I loved the old school look and imagine what could of been if they'd went with a different style, but this works and suites the game well. Nice detailed scenery with devastating epic looking finishers and combos.
Considering the game isn't that diaglogue heavy the sound effects are and voices are up to par, they're believable to the setting and are well applied to make you feel every punch, kick and super move.
As a fighter, you know not to expect much, it's clear they've tried to give everyone there own story, but in fairness, a good number of the characters stories are laughable, but it's still quite entertaining watching the very well drawn and animated intros and finales. One downside to this is the final boss, which oddly enough seems to be a problem with many fighting games this year, Seth, some kind of Laboratory experiment/ God is hugely unbalanced and a majorly noticeable pain in the behind after playing through a fun game, you'll see.
Multilayer/ Extra/ Re playability:
Street Fighter has always been famous for it's competitive and addictive multiplayer, with the current generation making it's way on line, the competition has expanded to a limitless audience. Online comes with what you'd expect, ranked matches, friendly matches and an extensive stats system which is my personal favorite. Telling you your wins and loses and each character among many others.
I only just recently found that you can set your status to online whilst playing the single player campaign, this seems the best way to matchmake, as players will find you and call you out for a fight. Players are found based on your current amount of points and rank, all earnt and added to during online combat through wins.
There's also a huge amount of unlockables ranging from different colour costumes, titles, badges and profile icons all used for customizing your appearance online.
Trophies for this game range from manageable to oh my god impossible, I'll admit to sucking quite bad at this game, trophies include such tasks as completing the game on various difficulties (medium & higher), performing special finishing moves a number of time, to harder things such as winning 10 consecutive ranked matches, which you can imagine is quite trying, all part of the fun though really and promotes practice.
Extra: I havn't found it myself yet but this game is said to have HOME support, I think through having the game on your hard drive you are able to grab a costume or some figurines for your HOME apartment, which is a nice extra and quite likely as Resident Evil 5 (also by Capcom) did the same.
Having played the previous street figher games i was expecting this to be a run of the mill follow up, but boy was I wrong. The gameplay itself is so smooth and the graphics are in the traditional comic book style which look amazing. The training modes stand out for me as it was a chance to brush up on the original characters moves and to learn moves for characters which are new to the game.
Also the super and ultra combo moves add a touch of excitement to the game and once these have been mastered they can bring more skill to your gameplay.
The online gameplay is also fantastic, as you can challenge people the same level as you or if you fancy a challenge play against people who are of a higher skill level.
To wrap this review up I think this would be a good purchase for any fan of beat 'em up games not just street fighter fans.
Great to play on your own but I feel best played with a few mates, guarenteed a good laugh.
I picked up the Street Fighter IV Collector's Edition and was somewhat disappointed with the contents. The 2 figures were nice, but the additional Blu-Ray came in a slipcase, and the 'strategy guide' was in reality little more than a leaflet detailing 3 or 4 moves for the new characters. So unless you really, really want the figures, you may be best off sticking with just the game.
Anyway, onto the most important part - the game. How is it? Well, it's hard. Really, really hard. You think you're good at Street Fighter? Well, you're not, and SFIV will remind you of that fact constantly. It will punish you. It will haunt your dreams. This game knows it's better than you, and it wants you to know that too. Armed with this information, do you still want to play? Of course you do. It's Street Fighter, right?
Difficulty aside, it's a fantastic game. It's fast, it's smooth, and it looks excellent. It's one of those games that's insanely easy to learn but equally difficult to master. However, to me it just feels like Street Fighter II with new faces and very swish graphics. That's no bad thing, of course, Street Fighter II is legendary. I just somehow wish they'd have added a little more. It also feels a little unbalanced; the Ryu/Ken/Sagat style characters have a distinct advantage over the 'charge' characters like Blanka, Guile and Chun Li, and this is especially apparent when fighting Seth, who can teleport behind you at will, meaning that if you've been charging 'back' for a while, you're now charging 'forward', which is useless.
Overall, its still the same Street Fighter we know and love. But it's hard. No, it's harder than that. But it's so good that you'll keep coming back for more.
Street Fighter 4 is the latest incarnation of a gaming series that made its debut in arcades way back in 1987 with 'Street Fighter' however the game really became a phenomenon in 1991 with 'Street Fighter 2' with the option to control 8 different characters each with their own individual and unique fighting moves and styles.
Since then there have been countless updates and sequels of the 'Street Fighter' series some good some not so good. Also we have seen 'Street Fighters' crown held by many new beat em ups namely the 'Tekken' and 'Virtua Fighter' games which moved over to a 3D format rather than the 2D of 'Street Fighter'
So with the last Street Fighter game coming out over 7 years ago and many countless fighting games on the market can Street Fighter 4 reclaim its crown as Champion of the Beat em up market? The simple answer is a resounding yes, it simply knocks all other challengers out of the ring.
There are 2 key reasons for Street Fighter 4 being no1:
The 1st is that they have stayed true to the original Street Fighter 2 game play - Capcom have tinkered over the years with many updates to balance out the game play and even out the fighters. Street Fighter 4 is the very pinnacle of this fine tuning. This is not to say that this is simply an update of a 20 year old game, far from it the game feels fresh and exhilarating for veterans and rookies alike.
The 2nd being the incredible online battles, the single player game against the computer is still very good but once you learn the patterns of the computer the game can get repetitive (a common problem with beat em ups). The real fun has always been playing against a real life opponent (just like in the arcades) the thrill of pitting your wits and reflexes against a real person is exciting plus you don't get the down side of bruises, cuts and the occasional KOs!
For veterans of 'Street Fighter 2' you can stop reading this review and go out purchase 'Street Fighter 4', safe in the knowledge that you can relive the magic of when you first played this game in a dingy, dark arcade in yesteryear. For those of you that have not played a 'Street Fighter' game read on for a brief summary of what you get.
Game play wise there are 2 characters at either end of the screen, one you control the other is your opponent. Capcom has not developed game into a 3D arena but I don't believe it should as the 2D adds to the whole Street Fight experience.
You have to beat your opponent into submission within the allocated time out of a best of 3 rounds. To help you do this each character has a number punches, kicks, throws and special moves. All 8 buttons on the PS3 controller are assigned an action and combined with certain button and thumb pad combinations these actions can have 2 or 3 variations meaning the amount of moves available to each individual character is immense. On average each character can have in excess of 28 different moves!
You start the game with 16 characters with a further 9 available through certain objectives that must be completed in the game. Each character has their own story which is revealed through cut scenes. In single player as well as the main story mode there are training rooms and challenges to take on. As mentioned earlier the real fun is to be had in online battles against other players across the world. If you are new to the series and are worried about being pummelled into submission by more skilled players worry not for the game has a very handy training stage for you to learn and practice moves and combinations and after a few intensive lessons you should be able to fight back.
Alternatively when selecting an online fight you can use the many filters to make sure you only fight players of a similar skill level to yourself. There are also many icons and titles to earn from your online fights and single player challenges which can be used to lord over your fellow online fighters.
Alas I cannot end this review without responsibly pointing out the down sides of this game. Firstly you need a pretty good broadband connection to enjoy the online fights otherwise you end up with the screen sticking and even disconnection and secondly if you just don't enjoy one on one fighting games then 'Street Fighter 4' won't convert you.
Game Play: 9
Game Life: offline: 7 / online: 9
Street fighter IV, the legendary arcade game of yesteryear, returns in a bang up to date, full on HD masterpiece.
All 16 of the original characters from SF2 are here. Ken, Ryu, Guile, Chun Li, Blanka etc and these are available to play from the beginning. There is a further 9 to unlock by completeing the game in arcade mode. These include Akuma, Fei Long, Cammy, Gouken and other characters through out the SF series bringing a total of 25 fighters.
Thre are several different modes of play from survival, time attack and trial mode. The trial mode is particularly good as it teaches you combos for each character and you can massively improve your skills. You are rewarded with icons and titles which basically boast your online mastery of the game.
Obviously im a massive fan of this game as you can tell by my Akuma avatar but I have never been a real hardcore arcader. More sort of dipped in to it throughout the last decade on various consoles.
What really sets this game apart is the online mode. Fighting players from all over the world gives this version a massive replay value, you actually want to learn all the moves and combos for the characters and go out and kick some ass. But it`s not easy, precision timing is required and its best to stick with one or two characters and try and master them.
The online ranking system and championship modes up your status in the form of battle and championship points. I particularly like the way when you play a ranked match against a highly ranked player you can nick a shed load of his points. A real rewarding experience.
The only downside to online is connection lag, the game requires superfast reactions and if your broadband is a bit slow this will probably ruin your enjoyment of the game.
Graphically SFIV is gorgeous in its 2d form, when you perform a super/ultra combo you can see the pain in the opponents face or there surprise as your just about to perform one. The sound is ok with a typically cheesy american comentator providing the voice overs.
There are controllers specificially designed for this game if you want to get a bit kinky about it but these are hideously expensive and I manage pretty well with the standard PS3 controller.
Overall a top notch fighter that more than lives up to previous incarnations of the game. It also offers something new to newcomers.
Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advances in next generation technology. The result is a truly extraordinary experience destined to reintroduce players, both familiar with the Street Fighter series and those coming to the game for the first time, to the time-honoured art of virtual martial arts.