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The Emperor of Tamriel has had a dream about you, and instead of chronicling it in his dream journal greets you via a secret passage to your prison and helps you escape. Once he dies, the bloodline of the Emperors will end, causing gates of Oblivion to open and spawning demons into the world, so it is up to you to find the heir to the throne. After a fairly detailed tutorial which allows you to pick your chosen abilities (your race and class etc.) you escape from the sewers to witness a beautiful view of a hillside and a lake. Deer will most probably be seen. Though the game is a couple of years old and there are better graphics out there now, that doesn't take away from the immediate splendour of this scene. You are in Cyrodiil with a quest, so it's time to get cracking. Or not, because the land of Cyrodiil is available for exploration so the alternative is to go where the wind takes you, a wind that could lead you to nine cities or dozens of caves, up mountains or in forests. There are hundreds of side quests for you to find and enough small towns to keep you exploring for hours. At times it can feel as though the environment lacks variety, though there's so much to discover. You could wander in to a standard cave for example and find yourself chased out of it by a giant demon as part of an obscure questline. Or you could wander into Hackdirt, a brilliant town of paranoid people that is a reference to Innsmouth from the writings of Lovecraft. If you do go for the main quest however you'll be closing down the gates of Oblivion whilst trying to find the heir to the throne though unfortunately, with so many other quests to do the main story is also the most underwhelming. The lands inside the Oblivion gates are a dark shade of orange, a stark contrast to the greenery and snow capped mountains of Cyrodiil that will be yearning for before long. If you like your RPG games to take you on a personal story, I recommend the BioWare games because the main story is perhaps the biggest criticism of Bethesda who is far more adept at created an entire world. The side quests on the other hand are an entirely different scenario. You have your random side quests you pick up from exploring - this can be anything from a journey to find a lost brother to a venture into another world via a painting. They give hundreds of hours of content and let you explore the world a little bit further. The best side quests will be found in the Guilds however - you can progress through all four Guilds (Fighters, Mages and Thieves Guild, and the Dark Brotherhood) which show Bethesda getting the questing right. As you level up through the guild you get access to better items and better quests and it feels more of a personal journey than the main story with the Dark Brotherhood providing the best quests in the game. Acting the assassin, you are sent on various missions to kill and have to choose the best way to do this without getting a bounty - do you break into their house at night to do the act, or follow them around in their daily routine until they walk down a dark alley? With access to melee and long ranged weapons and various poisons it is brilliant to try out killing in different ways. Possibly the best quest you'll be sent on however is a whodunit where you must kill various members of a household whilst they all get paranoid as to whom the real killer is. A quest compass will lead you in the right direction for most quests making questing a little bit easier, which may be a letdown to fans of the previous Elder Scrolls game (Morrowind) where the lack of quest compass forced you to explore that little bit more to find what you need. Whilst this could be portrayed as a negative, it undoubtedly leads to less frustration and a faster paced game which many might find preferable. As expected with RPG games, there is a level-up system. Use certain abilities (anything from merely jumping and running to using certain weapons) for enough time and you can level up - being granted the opportunity to level up certain 'skill'. There are 21 in all, 7 major and 14 minor and it's best to level up the skills most useful to your playing style. No point in levelling up a weapon skill if you are a mage for example and no need for stealth if you are a warrior though with so much variety it's entirely possible to create hybrid classes and as you level up you'll get more powerful with loads of abilities. In short, there is a class for every playing style. It isn't all positive however. For a start, the game rarely gets to feel harder. Instead of locking of certain parts of the map early on due to the enemies being too high level, Bethesda has instead incorporated a system where as you level up the enemies do. Whilst this allows for loads of exploration early on in the game, the lack of difficulty can become frustrating. Combat is also a relatively weak part of the game - it feels merely like a hack and slash and neither you nor your enemy seem to react to slashes and jabs which prevent any of the weapons from feeling powerful. Still, this doesn't harm the game too much - the pull of exploration is fantastic and there's a brilliant range of spells and enchantments on weapons to keep combat at least moderately interesting as you go about exploring. One of the bigger negatives of the game is the lack of personality in the none-player characters (NPC's). They never show emotion or feel natural when speaking to them which can take you out of the world a little bit. It is expected in such a vast game - with so many NPC's it would be a huge job to have them all feeling different though it remains a weak point of the game. The most disappointing negative however is that the game is filled with bugs, most minor though one or two are game breaking - and it is painful to come across such bugs when you have over a hundred hours game time which is why I recommend saving the game often and in different save files. Bugs are expected in a game like this though they are also expected to be patched, though Bethesda haven't fixed a huge bug in the PS3 version that can prevent you from curing yourself of vampirism. All of this could be attributed to the original game however, so what does the Game of the Year edition add? The Shivering Isles expansion pack is what it adds. The Mad God Sheogorath has opened up a portal to his world, taking you on a quest to stop the events of Greymarch - an incoming invasion by a daedric prince who wants to restore order. The questing here is of a quality similar to the side quests in Oblivion more than the main quest line. The story itself is intriguing and the conversations with the Mad God are truly hilarious, even if his rigid stance and facial animations take a little away from his character. The questline is longer than many full price games, though the greatest part of the expansion is that you have a whole new environment to discover. It thankfully lacks the garish colours of the Oblivion gates, instead opting for an eccentric environment of oversized shrubbery and bold colours making it reminiscent of a Tim Burton world or perhaps Wonderland. The quests are equally manic, as would be expected in a world of an insane God, giving you random quests. One town for example has two copies of each person, each wanting the other dead and you get the fun of choosing which one to kill. It adds some eccentricity to a game that was otherwise particularly normal and for that reason I couldn't recommend getting Oblivion without getting the Shivering Isles expansion pack. The original game is brilliant, though the Shivering Isles adds to this. Truly there are very few reasons to not like this game. If you aren't a fan of the RPG genre that will be a valid reason though the game has such beauty and grandeur, such value for money that I can do nothing but recommend it. The main game alone can last hundreds of hours and if you like exploration you can waste well over a day's game time in the Shivering Isles alone. Oblivion Game of the Year Edition can be purchased on Amazon for £17.85 (New) and from £11.64 preowned. It's certainly not perfect, and not fixing some of the game breaking bugs is criminal, though the game has so many things going for it that such bugs aren't enough to not buy the game. Oblivion is also available on the 360 and PC. The PC version comes the most highly recommended.
Now if you're an older game who experienced gaming firsthand in the early 90s, you might remember the first two in a series of open world RPGs known as The Elder Scrolls. The games were some of the biggest available at the time and offered you all sorts of tasks to do in the medieval based kingdom. Elder Scrolls III followed on the Xbox in 2003 but the releases of Halo 1 and 2 helped to keep the game masked from the public at large. Elder Scrolls IV finally got a well deserved release in 2006 on the 360 and PC and followed soon afterwards. This is the Game of The Year edition for the PS3 which includes the expansion packs Knights of the Nine and Shivering Isles in all their glory. The basic premise is that the Emperor of the kingdom has been assassinated and therefore has allowed a hell-like world called Oblivion to pop up around the country and infest areas with evil creatures. You play a former prisoners who has the monumental task of finding a new Emperor and closing Oblivion for good! To show you how well they got this game right, Fallout 3 uses exactly the same game engine and open world exploring! What I have to say though is that if you played Scrolls first then you'll be completely in love with this game. But I've come from Fallout 3 backwards to Elder Scrolls IV and for me it's a bit of a disappointment. I prefered the useful health items the former offered compared to the paltry items that the latter gives most of the time. The speech system is also rather different to Fallout's - In Fallout you get complete sentences whereas in Oblivion you just get the gist which can lead to awkward decisions in-game. The actually story however is as strong as it could be and it's hard to fault. It's incredibly intriguing and you really do feel for the characters that you are helping. The world is incredibly large, possibly even larger than Fallout 3's or New Vegas and just goes on for miles and miles, with a multitude of locations and side missions to accomplish. Gaining experience is important if you even want to have a minor change at succeeding at the main game. I recommend that you join the Guilds and complete their missions if you want to survive long in this game! There are a wide variety of enemies for you to face throughout the game, although I have to say that in the beginning enemies are just a bit too difficult for a training mission. And I'm not talking about big enemies I'm talking rats! There is a steep learning curve here along with a difficulty issue that will take you a while to adapt you. Mind you with over 200 hours of gameplay here, you've got plenty of time to improve your character and become a master fighter! There's a wide selection of weapons for you to choose from, but I have to admit I mainly stuck to swords since I found the bow and arrows to be a bit useless when against multiple enemies. The magic abilities on offer are also a nightmare to master, as least in my experience. Despite being a master of the Mages Guild, my magic level is pathetically low despite using it all the time. I don't know why this is the case but it's clear that a lot of time and effort is needed to gain the benefits that magic spells offer you. Don't expect to become a master mage in a day! While there are a wide variety of locations, they tend to fall under the same few brackets - town, cave , ruined fort and lone house. There's not a great deal of variety with the locations, even in the hell of Oblivion. All the different portals you enter lead you to vaguely similar maps with the target tower and a couple of dummy towers. The game developers can be forgiven however since there is so much on offer and it's such a big world that repetition was probably the only way they could complete the game without taking an extra five years! The Elder Scrolls IV Oblivion is an incredibly difficult but ultimately satisfying game that can potentially alienate those who were hoping for an easy start to their quest. However for those who persevere, they will discover a beautiful world full of great quests and characters that are amusing, manipulative and likable. Don't give up early, even if you're a Fallout 3 fan - there is a reason that the game was based on Oblivion's engine and gameplay! It's an ace title!
The Elder Scrolls IV: Oblivion is an excellent example of a top of the list RPG. The variety in classes and how your character is shaped by skills increase is amazing. Choosing classes from Orcs to Wood Elves presents you with so many options in how you want to play, choosing from heavy or light armour, ranged weapon or close combat or even no weapons, purely using your "magicka" to wipe out opponents. Throughout the game, each level-up presents a new opportunity to increase the level of the character's attributes, such as stealth, agility etc. As for me, i have chosen a wood elf, and using light armor combined with bows and arrows and high levels of stealth and agility to take out enemies almost without being noticed. Guilds provide a steady stream of side missions, thieves guild is one example, where the majority of missions have the objective of stealing from someone in the game. Other side missions come from NPCs who may ask you to run an errand or sort out their life in essence. Completing these missions can provide an extra source of gold, used for buying weaponry and armour etc. There is no real easy way of saying how good the game is. The Elder scrolls IV is good on its own, but once you discover the whole new shivering isles, game of the year edition is worth the extra few quid. In my opinion, this is possibly the best RPG around for gameplay, however, graphical quality is somewhat amiss, particularly in 3rd person mode, where as you jump, you remain in the exact same position the whole time you jump. Perhaps this is why some areas in oblivion cause glitches. if you are sliding down a slope, this causes a jumping stance, meaning you cannot jump again. If you are stuck between several slopes, you will get stuck unless you can walk up one of them. This happened to me, though this does stress the importance of regular save files. I suggest also keeping save files at different points just in case, possibly just overwriting the oldest file each time you save. It may mean using a bit more storage space on your hard drive, but imagine getting to some level, only to realise that a level or so back you did something which meant you could not acheive some goal elsewhere in the game. Overall, this is a great game, especially for being a couple of years old now. It will entertain for hours with its enourmous freeroaming map, where creatures of all sorts roam. NPCs are most talkative, giving info at various points and remember you choose your own skill path! I picked up the game of the year edition for £15, new at GAME and havnt looked back. Well worth the buy, just play in 1st person unless you want a good chuckle.
'The Elder Scrolls IV: Oblivion' is without a doubt the best RPG I've ever played. For those of you who aren't familiar with the Elder Scrolls series, it is a fantasy game series, of which 'Oblivion' is the fourth installment - but don't worry if you haven't played the others, 'Oblivion' is a game in itself and no prior knowledge is needed. PLOT The game is a single player RPG: players engage in a quest - at their own pace - in the vast, make-believe province of Cyrodil in Tamriel, a world at threat by a fanatical cult who threaten to open the gates of 'Oblivion', the equivalent of hell in Tamriel. CHARACTER + 'SKILLS' Developing your character is an integral part of 'Oblivion'. At the beginning of the game, the player selects a race, each of which has different natural abilities, and decides their character's appearance. The perpetual objective of the player is to improve their character's 'skills'. Seven skills are selected early in the game as 'major skills'. Each time the player improves their major skills by ten points, they level up; this provides the opportunity to improve the attributes, which are broader character qualities such as 'strength' and 'willpower'. GRAPHICS What is really striking about this RPG is the graphics: they really are astounding - to see for yourself Google search 'Oblivion screenshots'. When you visit the different towns you'll be struck by the thought that has gone into the architecture, landscaping, interiors etc. When you take time from your quest to purchase some groceries or visit the town hall you'll be impressed by the imaginative detail of the game's smallest and most insignificant aspects: from the peculiar mannerisms of the locals to the paintings decorating the local bookshop. When you leave the town and head for the wilderness you'll have the opportunity to explore an expansive, varying landscape. The game's makers worked from real-life landscape photos and you can really tell, it really is very realistic, you'll come across plush fields and craggy rocks, it's not the artificial perfectly green landscape of so many other RPGs. GAMEPLAY The game has an impressive depth and variety. Aswell as participating in the main quest, players have the ability to participate in side quests in which they can improve their personal 'skills' and earn membership and progress within different 'guilds': eg. 'the fighter's guild' or 'the theive's guild'. As a RPG, the game is hugely successful as it offers the player so much choice: you can decide where you live, how you decorate your house, what you eat, who you speak to and what you say. If you want to improve your military skill before attempting the next part of a quest, simply head out into the wilderness where you will be pitted against a wide range of enemies from wild animals to evil demons. CRITICISM My only criticism would be that there is perhaps *too much* choice, quests can sometimes seem repetitive. Don't get me wrong, I love the opportunity the game gives you to deviate from the central quest (which is very intense) but some of the quests seem very similar - you'll wonder if you haven't actually completed it before, and many of the characters seem almost identical. Other than that, this game is faultless. The best RPG out there - I can't wait for the next installment. PRICE: I originally purchased this game for £35.99 but it's now available on Amazon for £9.99 on most formats...bargain!
Oblivion is the fourth installment in the Elder Scrolls franchise and although it is a fairly old game it is still one of the few good role playing games around to date. The game has a few faults but still engages players well and is immensely enjoyable. The world created in Oblivion is massive and there is a huge variety of things for players to do like completing quests for people and advancing through the ranks in Guilds. Like all role playing games you will find yourself yearning to increase your levels and improve the things you are using in the game. However the length of the game makes you even more absorbed into it and once you get into it you probably will not be able to stop. The few faults with the game include the graphics which may have been good when the game was released but which now could be considered terrible compared to newer role playing games like Fable 2. Also there are many glitches in the game which can cause you to get stuck waiting for hours for something to get to you. This is a good game if you don't have another good RPG like Fable 2 to play or have already completed it.
The switch in platform always brings about it an element of surprise. When I switched from Mega-Drive to PS2, Grand Theft Auto 3 blew me away. The same occurred on the PS3 with Oblivion. I struggled somewhat with the tutorial mission (it is set in a dungeon / cave network / sewer system); I only really delved into the 'pound-enemy-with-sword' method of play. It was too dark, my torch kept running out and disappearing when I whipped my weapon out. I kept getting lost (map? What map?). There were some very complicated leveling decisions, which I didn't get and worried that I made the wrong decision for the rest of my game. I wasn't enjoying it as much as I hoped and wondered if made the right choice of game. But then the tutorial ended. I emerged from the bowels of the imperial sewer, and I was breath taken. Imagine being blindfolded, led up a mountain and then shown the view. That is the feeling I got. (Ok; in a CGI, not really up a mountain kind of way). The horizon stretched out, across a glimmering lake, and this gloomy, claustrophobic, dungeon roamer became a huge world to explore. Once I got over the view, I ambled down to the water's edge, marveled at the not so friendly mud crab, and the fact I could harvest crab meat from his easily dispatched carcass. Crab meat! How novel! A quick stroll up the coast generated pearls from oysters - I could sell those for 40 pieces of gold! Amazing! I am earning a living from foraging! I also found a wide variety of herbs, plants and seeds (a quick look at the manual mentions I can make potions!) I begin to hoard everything and anything. Only about 30 minutes later I become 'over encumbered' do I have to make the heady choice between carrying that clay covered pot, the skull or my rusty iron dagger. Such decisions are prominent throughout the game which is what makes it so successful. Everything down to what you wear, what to buy, how much to pay for it, what you carry, where you live, what factions you join, who you talk to, where you go, what you explore, how you get there contains choice! And choice is the key to an amazing game. You feel in control and like you are living a life completely unique to another person. Several weeks / months later, and I chuckle at my initial enthusiasm and delight over finding that mud crab that had swallowed a piece of gold. Now I don't get out of bed for anything worth less than 4 figures, and am the owner of real estate in all major cities! But the feeling of glory is still there when I strike down a Mystic Dawn Agent and get a full set of Daedric Armour, or breaking in and pickpocketing a sleeping shopkeeper for the key to his chest of merchandise. This game rocks. It doesn't grow old. I am thoroughly enjoying it as much as I did on that first day. The main storyline lies incomplete as I delve into the many side missions. I haven't even begun to look at the expansion packs. This is everything a game should be. Imagine Deus Ex crossed with Lord of the Rings, with a sprinkle of Grand Theft Auto ... and you are close.
This is undoubtedly one of the best games I have ever played. It is fast paced, thrilling and full of plot twists. You can chose how long/how much you want to play this game, there is one main plot line but there is also many other subplots that you can follow that are very strong and a story in their own right. If you just want a casual game then I wouldnt recomment this as it is an adventure, thinking game, but if you enjoy a long story then this is perfect. The games graphics are top quality to match the design and style of the game, and using the wireless controllers of the PS3 make you alot freeer when getting very involved in the game-which you will. I've played this game through multiple times, and you find something different in it each time. Added to that is you have fine design of your charecter to add a personal touch from you to the game.
In my traditional short, sharp style i'm going to try and tell you the essentials of this game without getting too bogged down in pointless meandering detail, I try to write only what I feel other reviews have left out, so lets try and sum things up... Oblivion is a classic RPG from a long lineage of classic RPGs, the elder scrolls have a well deserved reputation for being epic games, with very long playtimes and more to do inside an enormous world than pretty much any game has ever offered, so, value for money is definitely covered here, the 'money to playtime' ratio very favourable indeed. Without giving away any plot of this game, it is pretty generic for this type of western RPG, rescue a king, summon some gods, become the mightiest warrior/mage/thief in the land yadda yadda yadda. It does this well, and feels satisfying when completing a quest. This game will appeal heavily to the expert RPG player, but newcomers may find it a little daunting, and there is almost TOO much to do sometimes, and you feel yourself getting bored with the classic "go there and kill that" quests and crave something different. To me though, there is one thing that is incredibly annoying about this game, and ill admit that is out of preference, but, this game is made in 1st person view, and 1st person games when your using a controller -just- -don't- -work-. If you really want to play this I would suggest either buying the PC version or buying a mouse for your ps3 such as the FRAG FX v2, but this can come out a little pricey with an RRP of £60. While it is entirely possible to play this or any other 1st person view game on the ps3, it is made significantly more difficult, and I find it almost impossible to aim with an analogue stick especially when your in the heat of battle and trying to shoot off a few thunderbolts while dodging a fireball. This particular edition, the game of the year edition has complete with it two expansion packs "The Knights of the Nine" and "The Shimmering Isles", this sounds like a good deal but there is a slight problem in that these expansions do not really expand much, they can be completed reasonable quickly (in RPG terms) but they do offer some brilliant turns and twists in there own plot lines and are ultimately well worth a play.
Elder scrolls IV is a very entertaining game and looks good aswell. It has meany hours of game play to enjoy and as a RPG game it is very replay able i didnt even do the main story with the first charicter i created beacuse there is so much to do on the side. one of the features i found very fun is picking locks of rich peoples doors at night and sneaking round there houses stealing any thing worth alot. the stealing ability is very addictive and you will find your self stealing things all the time when ever you can. after stealing things you will need to travel to a fense to sell any stolen items. Stealing things gives you bad karma witch affects how charicters in the game react to you. The game map is very big and you will find your self useing the auto travel feature alot when traveling between destinations already discoverd but it is defanatly wort rideing around on horse back randomly to discover diffrent destinations and there are what seems like a endless amount to discover. there are meany wepons and magic spells to play around with aswell as lots of armor. Eatch town in the game has there own set of armor that the gards weare. This is a very very good game for its price tag and wont dissapoint you. thanks for reading.
Oblivion is the latest RPG in the Elder Scrolls saga with the expansions included. The land is under attack from Daedra and it's up to you to bring peace to the empire. You begin the game as a prisoner in the imperial prison with the Emperor is shepherded away by his guards through a secret exit in your cell. As you make your own way through the tunnels you get tutorials and make decisions about what kind of character you will play as. For example, you can be affected by 'karma' if you choose to do bad things such as pick locks! There are various races that you can play as and many different character classes. The game is huge with literally hundreds of hours of gameplay, especially if you decide to join the various guilds and carry out the numerous side quests available. Graphically, the game looks great - very realistic - and runs smoothly. So to conclude, this game is a classic with so many hours of gameplay that it may affect your social life if you let it
The Elder scrolls IV Oblivion GOTY edition is Bethesda's complete version of Oblivion for the Playstation 3. You play as your own hero, you can choose from many classes and races and pick what kind of player you want to be, from a knight to a mage. You even pick what you want to look like with the possibilities being just about endless! The storys main plotline follows the Emperor Uriel Septim, he has seen his death in his dreams and it has come to pass. HE entrusts you to find his son Martin Septim and deliver the Amulet of Kings to him so he may become the rightful Emperor. The world of Tamriel is in danger from the forces of Oblivion so that problem must also be dealt with. There are also many sidequests ranging from helping the citizens of Tamriel with their lives to joining guilds of Mages, Fighters. Becoming a master thief, joining a group of wrongdoers The Dark Brotherhood. You can spend literally hundreds of hours playing the content of the basic game. The gameplay is played in first person and you can wield a many weapons from swords, maces, axes, bows, shields. You can play the game a number of ways either slicing your way through enemies to silently sneaking behind them and taking them out with a well placed arrow. The game of the year edition expands on this though and included is the Knights of the Nine expansion pack where you must go on a quest to find the armour of the Nine. The game also includes the Shivering Isles expansion pack where you must enter the land of Mania and Dementia, a twisted land which is in the mind of the Madgod Sheogorath, this is a complete change of pace and tone from the standard game and a wonderful experience. The game also includes some minor upgrades in its graphics compared to the Xbox 360 version, distant lands now look slightly sharper and there is less slowdown too which makes the game more enjoyable especially when there is alot of action going on. The game is a bargain for the amount of content available and its all top quality stuff, if you missed it first time around get it now!
At first I really didn't know what to expect from Oblivion. I had never played the previous titles on the PC. In the first ten minutes though, I was blown away. The story immediately drew me in, I was curious about the characters and where they were heading. Superb voice acting by Sir Patrick Stuart and Sean Bean really add a level of polish. I found the world to be so well realised. I could wander over to the market which was bustling with AI characters and feel like I was in an actual place. The way non playable characters stop to talk to each other really adds to the immersion in my opinion. I had so much fun exploring the world. The game rewards you for exploration as you will often find items that you cannot buy through your curiosity. I enjoy the combat but I could see it being an acquired taste. I found myself mashing the buttons rather than skilfully outwitting my opponents. The only gripe I have about this game is that it becomes quite repetitive. Your objective is to venture into the Oblivion gates and close them forever. The thing is there are about twenty of these gates dotted around the map and inside they all look the same. This repetitive level design started to grate on me after around the fifth gate. Despite this I would still recommend this game to anyone who hasn't played it.
Oblivion is the massive RPG released by Bethesda. Oblivion is quite a old game now with it being out for over two years. When playing this game it doesnt feel that old and is just like any game released today if not better. Oblivion is the biggest game i have ever played, with its stunning open world enviroment. The main points of the game are to do quests which involve you meeting all different kinds of people. Then the people tell you somewhere to go and do objectives. The best thing about this game is how big it is and how it really feels like you are there. I have played this game for over 80 hours and no where near completing it. You really can get lost in the main and side quests. If your really into big RPG's then this game is for you. Be ready to spend most of your life on it though.
I've had the game for over a year now and I am still yet to fully complete all the missions, guilds and side quests. This shows the true epicness of the latest Elder Scrools installment, Oblivion. When I first purchased the game I was a newcomer to the series so it took me quite a while to get used to the 1st and 3rd person gameplay options and I found the game quite difficult. I think this was mainly due to the difficulty meter that I found months later on the options menu which allows you to make the game as hard or as easy as you want. The main quest in the game is interesting and adequate in length and keeps you guessing what will happen right to the end. However, after completing the main quest you have only just touched the surface of the game.There are numerous guilds and side quests adding many, many more quests. The GOTY edition adds to the already huge game and makes Oblivion one of the few 'MUST HAVE' games on the PS3.
This is a game classified in the RPG (role playing game) genre. Oblivion requires the player to create a character and then lead this character through a vast and varied world in order to complete a quest of epic proportions. The game play in 'The Elder Scrolls 4 Oblivion' like many other RPG's is not about lightning paced action or button smashing fights to the death, if you are after an action packed shoot em up or beat em up then maybe 'Oblivion' is not the game for you. However if you want to immerse yourself in a huge, detailed world full of varied environments, creatures and people then maybe Oblivion is the game for you and if so, read on. You start off by creating your character which helps to draw you into the game. You can choose from a long list what race/species you want your character to be, each with their own advantage and disadvantages. The Human is a good all rounder but specializes in nothing, the Orc is extremely strong but slow and weak at magic and Elves are expert archers and sorcerers but physically weak. You also get to customize the appearance of your charcter and the options are so vast you can actually get to create a face that does look like yourself, which further enhances the feeling of being in the game rather than just playing. Later on you also get the option to further customize your character by enhancing certain attributes and these are determined by how you play the game, and here is Oblivions strong point, how you play Oblivion is up to you. You can choose to bludgeon your way through it as a fierce warrior killing monsters and villagers alike or charm and thieve your way through it as a thief or con man. And this in turn affects how your character develops. So if you spend most of your time killing monsters and bandits you will find you can increase your skill with a weapon and physical strength, alternatively sneaking around stealing treasures and pick pocketing unwary villagers will lead to you increasing your sneaking, hiding and pick pocketing skills. As mentioned Oblivions key feature is the fact that you can play the game however you want to play it. It is this non linear game play that means each time you play the game it is different. There is a main quest to be carried out which is both long and engrossing however there are literally hundreds of side quests to be completed even after the main adventure has long been finished. There are hundreds of weapons and treasures to be found and numerous ways to interact with the population of the world of Oblivion. Will you be a good character helping poor individuals in dire straights? Or will you choose to be bad killing and stealing, it really is up to you however be warned your choices do have consequences in the game. For example going on a killing and stealing rampage will result in an arrest warrant being put out on you; will you spend a few nights in jail or go on the run as an outlaw? The game can be viewed 3rd person (just behind your character) or 1st person (through the eyes of the character). The controls are simple with buttons assigned to hit, jump, cast magic and interact with object/environment. You roam around a 360 degree 3D world that is beautiful, imaginative and varied. The world of Oblivion really is huge with locations like lush grass filled valleys, snowy mountain peaks, dark creepy castles and flaming, bone filled demonic plains. If you do like the sound of 'The Elder Scroll 4 Oblivion' be warned there are drawbacks, the main ones being lack of sleep, missed homework projects and your social life going down the toilet, however to be able to be a hero, treasure hunter or gladiatorial champion is it not a small price to pay? Graphics: 9/10 Sound: 9/10 Game play: 8/10 Game Life: 10/10 Overall: 9/10